<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Article on Proxes --> <!--X-From-R13: <nqnzNgerlnepu.pbz> --> <!--X-Date: Tue, 11 Apr 2000 11:49:02 -0700 --> <!--X-Message-Id: Pine.LNX.4.10.10004111104520.29997-100000#aeowyn,treyarch.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 002201bfa127$19f2c400$03000004#asmrb,org --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Article on Proxes</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:adam#treyarch,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00173.html">Previous</a> | <a href="msg00174.html">Next</a> ] Thread: [ <a href="msg00097.html">Previous</a> | <a href="msg00083.html">Next</a> ] Index: [ <A HREF="author.html#00172">Author</A> | <A HREF="#00172">Date</A> | <A HREF="thread.html#00172">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Article on Proxes</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Article on Proxes</LI> <LI><em>From</em>: <<A HREF="mailto:adam#treyarch,com">adam#treyarch,com</A>></LI> <LI><em>Date</em>: Tue, 11 Apr 2000 11:17:47 -0700 (PDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 7 Apr 2000, Christopher Allen wrote: > An Evening at Chez Skoot - Proxes Part 1: Consent > ================================================= > [snip stuff about close actions and accept/deny/counter] Good stuff. This is actually a much more refined version of some stuff I was messing with in college. I first got the idea for giving the target of a non-forceful action more control over the outcome when, in the early days of LegendMUD, some jerk mage would run around and hand low-level players invisible items that cost tons of rent. (Since it was invisible, you couldn't see it and couldn't drop it, but it would keep you from being able to rent because it cost so much.) This made me ponder the silliness of the "give" mechanics, so I came up with a simple offer/accept command pair, that worked like so: Bubba offers you ten gold coins. % accept You accept ten gold coins. % Bubba offers you a lit stick of dynamite. % n You go north. If you didn't "accept" something, the offerer would just stand there holding out the item looking a bit foolish. This led us to begin pondering all player interactions, and soon we came to the same conclusion that the Skotos gang did - it's silly that someone can fondle you, kiss you, hug you, or even shake your hand without your consent. To this end we set what we call a paranoia level: how hard you try to avoid these actions from various parties. There was a default for everyone, and then you could adjust it on a case by case basis for individual players and NPCs. Note that it was still *possible* to get a peck on the lips or a slap on the back, if your attention was diverted at the time, or if you simply weren't quick enough to avoid it. (The idea was that the message would indicate your attempt to avoid it, so the people watching wouldn't necessarily think that you were consenting to the action.) And this extended to more than just avoiding the embarassment of being kissed by Mr./Ms. Ugly - it carried gameplay reprocutions. For example, diseases are spread by contact. Let someone kiss and hug you for a while and soon you will have any contagious diseaseses that they may be carrying. There was also the abilty to "cloak" and "uncloak" yourself, to hide your identity and your equipment - you could also try to uncloak others, if you were fast enough, in order to reveal their identity. Finally, thieving was not based on sneaking up and picking someone's pocket without them seeing you, as is usually the case, but rather it had to be masked by an action. It could be as simple as a jostle as they walk out of the room, but running into them, or better yet, giving them a big hug, makes it much less likely that the thief will be detected. I think I like this stuff so much because they are social tools. We often speak of giving players more social tools at the high level (players-run guilds or towns, for example) - but what about at the most basic level, regulation who gets to interact with you in the most basic ways? This stuff starts to address the issue at that level. Applause to Skotos, and thanks for posting the article, Christopher. Adam _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00097" HREF="msg00097.html">[MUD-Dev] Article on Proxes</A></STRONG> <UL><LI><EM>From:</EM> "Christopher Allen" <ChristopherA#skotos,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00173.html">RE: [MUD-Dev] Trouble Makers or Regular Citizens</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00174.html">Re: [MUD-Dev] History, background and religion</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00097.html">[MUD-Dev] Article on Proxes</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00083.html">[MUD-Dev] dealing with foul language</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00172"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00172"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00113" HREF="msg00113.html">Re: [MUD-Dev] Same-Sex Marriage</A></strong>, John Hopson <a href="mailto:jwh9#acpub,duke.edu">jwh9#acpub,duke.edu</a>, Mon 10 Apr 2000, 06:50 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00118" HREF="msg00118.html">Re: [MUD-Dev] Same-Sex Marriage</A></strong>, Ananda Dawnsinger <a href="mailto:ananda#greyrealms,com">ananda#greyrealms,com</a>, Mon 10 Apr 2000, 17:13 GMT </LI> </UL> </LI> <LI><strong><A NAME="00105" HREF="msg00105.html">[MUD-Dev] A little essay on economic efficiency</A></strong>, Timothy Dang <a href="mailto:tdang#U,Arizona.EDU">tdang#U,Arizona.EDU</a>, Sun 09 Apr 2000, 14:13 GMT <LI><strong><A NAME="00097" HREF="msg00097.html">[MUD-Dev] Article on Proxes</A></strong>, Christopher Allen <a href="mailto:ChristopherA#skotos,net">ChristopherA#skotos,net</a>, Sat 08 Apr 2000, 15:03 GMT <UL> <LI><strong><A NAME="00172" HREF="msg00172.html">Re: [MUD-Dev] Article on Proxes</A></strong>, adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Tue 11 Apr 2000, 18:49 GMT </LI> </UL> </LI> <LI><strong><A NAME="00083" HREF="msg00083.html">[MUD-Dev] dealing with foul language</A></strong>, Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Fri 07 Apr 2000, 20:37 GMT <UL> <LI><strong><A NAME="00088" HREF="msg00088.html">Re: [MUD-Dev] dealing with foul language</A></strong>, Wes Connell <a href="mailto:wconnell#skotos,net">wconnell#skotos,net</a>, Fri 07 Apr 2000, 20:58 GMT <UL> <LI><strong><A NAME="00089" HREF="msg00089.html">Re: [MUD-Dev] dealing with foul language</A></strong>, Kristen L. Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Sat 08 Apr 2000, 00:34 GMT <UL> <LI><strong><A NAME="00090" HREF="msg00090.html">Re: [MUD-Dev] dealing with foul language</A></strong>, Wes Connell <a href="mailto:wconnell#skotos,net">wconnell#skotos,net</a>, Sat 08 Apr 2000, 01:11 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>