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<H1>[MUD-Dev] MUD-Dev request rejected (fwd)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] MUD-Dev request rejected (fwd)</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 5 Apr 2000 06:11:30 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

On Tue, 4 Apr 2000, Zak Jarvis wrote:

&gt; When I play multiplayer games that are (ostensibly) about role-playing, 
&gt;what floats my boat is playing numerous roles and maintaining rigid
&gt;boundaries
&gt;between them. I don't use one character to assist another. I've had
&gt;characters
&gt;who would be glad to kill one another. The possible diversity of the
&gt;experience is what attracts me to MP-RPGs. I really don't give a crap
&gt;about numerical advancement or advantage.
&gt;
&gt; I would specifically NOT play a multi-player game advertised as a role-
&gt; playing that disallowed multiple characters. That's just not an 
&gt; interesting environment for me.
&gt;
&gt; I have no illusions about how representative my view is of the larger gam
&gt;ing community -- I assume my preferences belong to pretty much me alone -
&gt; 
&gt;but I know there are other players (and designers) out there who play in
&gt;a style similar to me.
&gt;

In my experience your feelings on wanting to be able to have multiple
characters is the norm, particularly among our best customers, many of
whom have at least 2 powerful characters (and that costs them a _lot_ more
than $10, $20, or $30 a month). I love it, personally, and don't see a
problem with it. Frankly, most second characters I find to be better
roleplayed than 'main' characters.

--matt








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<li><strong><A NAME="00064" HREF="msg00064.html">Re: [MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>
<ul compact><li><em>From:</em> &lt;adam@treyarch.com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00060" HREF="msg00060.html">[MUD-Dev] Orthogonality and invariants</A></strong>, 
Miroslav Silovic <a href="mailto:silovic@zesoi.fer.hr">silovic@zesoi.fer.hr</a>, Wed 05 Apr 2000, 15:27 GMT
<UL>
<LI><strong><A NAME="00065" HREF="msg00065.html">Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</A></strong>, 
Jay Carlson <a href="mailto:nop@mitre.org">nop@mitre.org</a>, Wed 05 Apr 2000, 20:06 GMT
<UL>
<LI><strong><A NAME="00069" HREF="msg00069.html">Re: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</A></strong>, 
Ben Greear <a href="mailto:greearb@candelatech.com">greearb@candelatech.com</a>, Thu 06 Apr 2000, 03:16 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00070" HREF="msg00070.html">Re: [MUD-Dev] Orthogonality and invariants</A></strong>, 
cg <a href="mailto:cg@ami-cg.GraySage.Edmonton.AB.CA">cg@ami-cg.GraySage.Edmonton.AB.CA</a>, Thu 06 Apr 2000, 04:52 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00057" HREF="msg00057.html">[MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos@achaea.mudservices.com">the_logos@achaea.mudservices.com</a>, Wed 05 Apr 2000, 06:40 GMT
<UL>
<LI><strong><A NAME="00064" HREF="msg00064.html">Re: [MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>, 
adam <a href="mailto:adam@treyarch.com">adam@treyarch.com</a>, Wed 05 Apr 2000, 18:45 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00062" HREF="msg00062.html">Re: [MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>, 
Jeff Freeman <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Wed 05 Apr 2000, 18:22 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00041" HREF="msg00041.html">[MUD-Dev] Re: J  (was: Re: 16K mud server competition !)</A></strong>, 
Cynbe ru Taren <a href="mailto:cynbe@muq.org">cynbe@muq.org</a>, Tue 04 Apr 2000, 19:48 GMT
<UL>
<LI><strong><A NAME="00059" HREF="msg00059.html">Re: [MUD-Dev] Re: J  (was: Re: 16K mud server competition !)</A></strong>, 
Miroslav Silovic <a href="mailto:silovic@zesoi.fer.hr">silovic@zesoi.fer.hr</a>, Wed 05 Apr 2000, 15:27 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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