<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Re: Family, was characters per account --> <!--X-From-R13: Bnhy Epujnam - Sagrecevfr Ereivprf <Bnhy.EpujnamNrnfg.fha.pbz> --> <!--X-Date: Thu, 13 Apr 2000 19:51:37 -0700 --> <!--X-Message-Id: 200004131654.MAA07718@hutch.East.Sun.COM --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Re: Family, was characters per account</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:Paul.Schwanz@east.sun.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00242.html">Previous</a> | <a href="msg00241.html">Next</a> ] Thread: [ <a href="msg00266.html">Previous</a> | <a href="msg00261.html">Next</a> ] Index: [ <A HREF="author.html#00246">Author</A> | <A HREF="#00246">Date</A> | <A HREF="thread.html#00246">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Re: Family, was characters per account</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Re: Family, was characters per account</LI> <LI><em>From</em>: Paul Schwanz - Enterprise Services <<A HREF="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</A>></LI> <LI><em>Date</em>: Thu, 13 Apr 2000 12:53:35 -0400 (EDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Daniel said: > > I've been especially disappointed in the graphical MMORPGs. Family? They > > don't even have NPC children. Because, I'm supposing, someone somewhere > > decided that it wasn't the least bit important. Waste of disk space for > > the art, waste of system resources to have them in-game. It's not as if > > anyone wants to pretend those are real towns with real people in > > them anyway. > Raph replied: > Actually, in UO's case it was because a) we were concerned about the vast > potential for nastiness (children-killing, pedophilia, etc), and b) we > didn't actually finish the artwork. The former is worth discussing on the > list, I think: the viability of children, and children-specific > environments, particularly in comemrcial ventures. Isn't this mixing apples and oranges? I think Daniel was talking about children as _characters_ in the game and not children as _players_ of the game. Why is children-killing worse than player-killing, if both are really being played by an adult (or even if they are not)? When one is role-playing evil, is there some RL effect that child-killing will have on them that player-killing other innocents will not? In other words, if we are saying that child-killing in a game can somehow pervert the gamer, might we not need to rethink player-killing as well? Should child-killing in a game offend us in a way that killing other innocents does not? I don't know the answers to these questions, but I thought this might be interesting to explore. I think the important thing is to have appropriate in-game consequences for those characters who practice evil of any sort, but I can see how giving any kind of opportunity for gamers to role-play a pedophile is very disturbing. Of course, there really isn't much to prevent them from role-playing a pedophile in current MMORPGs, they just have no way of acting it out in public. Administratively speaking, I would think that this type of behavior could be handled just like you currently handle lewd or offensive behavior on the part of gamers (such as attempting to act out a rape, etc.). --Phinehas ----------------------------------------------------------------- Paul E. Schwanz, II Email: paul.schwanz#east,sun.com ----------------------------------------------------------------- _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00515" HREF="msg00515.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw@kanga.nu></li></ul> <li><strong><A NAME="00261" HREF="msg00261.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong> <ul compact><li><em>From:</em> "Raph Koster" <rkoster@austin.rr.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00242.html">Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00241.html">Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00266.html">RE: [MUD-Dev] Re: Family, was characters per account</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00261.html">RE: [MUD-Dev] Re: Family, was characters per account</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00246"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00246"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Family, was characters per account</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00195" HREF="msg00195.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, Jeff Freeman <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Wed 12 Apr 2000, 04:03 GMT </LI> <LI><strong><A NAME="00232" HREF="msg00232.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:51 GMT <UL> <LI><strong><A NAME="00263" HREF="msg00263.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sat 15 Apr 2000, 05:11 GMT </LI> <LI><strong><A NAME="00266" HREF="msg00266.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Matthew Mihaly <a href="mailto:the_logos@achaea.com">the_logos@achaea.com</a>, Sat 15 Apr 2000, 05:11 GMT </LI> </UL> </LI> <LI><strong><A NAME="00246" HREF="msg00246.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:51 GMT <UL> <LI><strong><A NAME="00261" HREF="msg00261.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>, Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sat 15 Apr 2000, 05:11 GMT </LI> <LI><strong><A NAME="00515" HREF="msg00515.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, J C Lawrence <a href="mailto:claw@kanga.nu">claw@kanga.nu</a>, Sat 22 Apr 2000, 04:31 GMT </LI> </UL> </LI> <LI><strong><A NAME="00247" HREF="msg00247.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, Jeff Freeman <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Fri 14 Apr 2000, 02:51 GMT </LI> <LI><strong><A NAME="00234" HREF="msg00234.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>, Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:51 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>