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RE: [MUD-Dev] Re: Family, was characters per account
On Thu, 13 Apr 2000, Paul Schwanz - Enterprise Services wrote:
> > Quite right. I banned children in Achaea over a year ago because of the
> > first problem. I have yet to figure out a solution. The last thing I want
> > is some emotionally destraught housewife making a bit stink after some 16
> > year old molests her in-game child.
> >
> > --matt
>
> Why would you handle this differently than if some 16 year old raped her in-game
> female character?
Ask mothers what is worse in their minds: Being raped, or having
their little child get raped.
By way of example, in the Garden (where we Gods hang out), we have a
little pet humgii (humgiis are like living trash bins...they are
incredibly cute) called Greedy. We put a little beret on Greedy which he
wears at a jaunty angle. Anyway, I was sitting there the other day, and
suddenly a nasty Celani (servants of the Gods) beat on Greedy out of
nowhere. I really felt paniced and pissed that someone was messing with
Greedy, even though humgiis cannot be killed. I would not have felt
paniced at all had someone attacked me, just irritated at the spam (I also
can't die.)
--matt
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- Thread context:
- Re: [MUD-Dev] Re: Family, was characters per account, (continued)
- Re: [MUD-Dev] Re: Family, was characters per account,
Jeff Freeman SkeptAck#antisocial,com, Wed 12 Apr 2000, 04:03 GMT
- RE: [MUD-Dev] Re: Family, was characters per account,
Paul Schwanz - Enterprise Services Paul.Schwanz#east,sun.com, Fri 14 Apr 2000, 02:51 GMT
- RE: [MUD-Dev] Re: Family, was characters per account,
Raph Koster rkoster#austin,rr.com, Sat 15 Apr 2000, 05:11 GMT
- RE: [MUD-Dev] Re: Family, was characters per account,
Matthew Mihaly the_logos#achaea,com, Sat 15 Apr 2000, 05:11 GMT
- RE: [MUD-Dev] Re: Family, was characters per account,
Paul Schwanz - Enterprise Services Paul.Schwanz#east,sun.com, Fri 14 Apr 2000, 02:51 GMT
- Re: [MUD-Dev] Re: Family, was characters per account,
Jeff Freeman SkeptAck#antisocial,com, Fri 14 Apr 2000, 02:51 GMT
- Re: [MUD-Dev] Re: Family, was characters per account,
Paul Schwanz - Enterprise Services Paul.Schwanz#east,sun.com, Fri 14 Apr 2000, 02:51 GMT
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