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Re: [MUD-Dev] banning the sale of items



On Sun, 16 Apr 2000, Tess Lowe wrote:

> Personally I would like to see a level playing field where skill and talent
> decided who rose to the top of the tree. But failing that I see no reason at
> all why Money should be any less (or more) acceptable as a means of getting
> ahead than Time is.

Skill and talent aren't equally accessible resources either! 


> And of course as a game designer, I'd much rather people paid to get ahead
> rather than used up my bandwidth 24/7.

Quite!


--matt




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