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Re: [MUD-Dev] Justifying twinking




On Tue, 18 Apr 2000, Raph Koster wrote:

> TWINKING: the act of assisting a lower level player to advance in the game
> at a much faster rate than they would be able to achieve on their own, via
> the giving of experience (often via XP split systems inherent in grouping
> systems), items, goods, or money.

Do you (or Damion, or anyone else) have opinions about twinking one's own
low-level characters? Of course it bothers me, as one more type of
multiplaying weirdness. But I'm not sure of how it affects play. It could
be argued that it short-circuits gameplay by allowing people to run
through second characters too quickly. But it could also be argued that it
encourages folks to make second characters instead of simply quitting.

------------------------------
Timothy O'Neill Dang / Cretog8
520-321-4015
One monkey don't stop no show.





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