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RE: [MUD-Dev] dealing with foul language
>From Raph Koster:
> Of course, if you do that then people will use spaces themselves to
> circumvent it. They use punctuation now, for example. I've had it
> suggested that the optimal filter short of natural language processing
> would strip all spaces and punctuation, convert numbers and symbols used
> for particular letters into those letters ("ph3ar my l33t sk1ll2!" -- sad to
> say, I can now read that as fluently as I read English...) and then scan that
> string so that "f * * *" would read the same as f***, etc etc.
Sadly though, all swear filters are destined to fail. It's the nature of profanity to flow through he smallest openings. Otherwise, we wouldn't have rhyming slang and spooner slang ('nother ducker, sholy hit).
Of course, my personal favorite way of getting around swear filters is to use archaic slang and slang from obscure languages. I figure by doing that, I'm providing a bit of ribald education at the same time as being coarse. ;)
If I'm wrong, you can sard me with the Marquis of Lorne like a third class renter.
-Zak Jarvis
http://www.voidmonster.com
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- Thread context:
- [MUD-Dev] Historical perspective (was: dealing with foul language), (continued)
Re: [MUD-Dev] dealing with foul language,
Matthew Mihaly the_logos@achaea.mudservices.com, Sun 09 Apr 2000, 04:43 GMT
Re: [MUD-Dev] dealing with foul language,
Kristen L. Koster koster@eden.com, Sat 08 Apr 2000, 03:21 GMT
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