This might be horribly naive, as I haven't given it much thought, but if people want to buy these things, why the hell is Verant making them go offline to do it? If Verant believes that it is impossible to stop, why not try to exploit it? We supplement our income quite nicely by selling items. We've not sold characters, but there's no reason we couldn't. Personally, if I were Verant, I'd mainly be pissed that I'm not getting a piece of the action. --matt _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu http://www.kanga.nu/lists/listinfo/mud-dev
- [MUD-Dev] Re: [Meta] other activities, (continued)
- [MUD-Dev] Re: [Meta] other activities, Matthew Mihaly the_logos@achaea.com, Wed 12 Apr 2000, 05:50 GMT
- [MUD-Dev] Re: [Meta] other activities, Wes Connell wconnell@skotos.net, Wed 12 Apr 2000, 05:50 GMT
- [MUD-Dev] Threads on Meta that should be on MUD-Dev, J C Lawrence claw@kanga.nu, Wed 12 Apr 2000, 05:35 GMT
- Message not available
- Message not available
- Re: [Meta] Re: [MUD-Dev] Threads on Meta that should be on MUD-Dev, J C Lawrence claw@kanga.nu, Wed 12 Apr 2000, 07:00 GMT
- [MUD-Dev] banning the sale of items, Matthew Mihaly the_logos@achaea.com, Wed 12 Apr 2000, 04:04 GMT
- Re: [MUD-Dev] banning the sale of items, Frank Crowell maddog@maddog.com, Wed 12 Apr 2000, 05:50 GMT
- Re: [MUD-Dev] banning the sale of items, Ryan Palacio rpalacio@verant.com, Fri 14 Apr 2000, 02:51 GMT
- <Possible follow-up(s)>
- RE: [MUD-Dev] banning the sale of items, Geoffrey A. MacDougall geoffrey@poptronik.com, Wed 12 Apr 2000, 04:36 GMT
- RE: [MUD-Dev] banning the sale of items, Raph Koster rkoster@austin.rr.com, Wed 12 Apr 2000, 05:50 GMT