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[MUD-Dev] Game Spec
Being new to the list, I have been spending most of my time rummaging through
the library and a few bits of the archives. They have certainly widened my
perspective a bit and possibly made me more wise. However, I was a little
disappointed to not find much information about game documentation. Perhaps
I am looking in the wrong places, but does anyone know where I might find
sample game specs? If anyone is feeling particularly generous, I could also
use a little more information on managing teams of designers and any other
principles of organization in the field. Due to the abundance of material on
game balance and philosophy, I am not looking for anything of this nature.
In a nutshell, I suppose some nice supplementary text to Game Architecture
and Design would best suit my reading fancy.
Regards,
Jon
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