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RE: [MUD-Dev] Trouble Makers or Regular Citizens
> -----Original Message-----
> From: Justin Rogers [mailto:justin#mlstoday,com]
> Sent: Monday, March 27, 2000 5:37 PM
> To: mud-dev#kanga,nu
> Subject: Re: [MUD-Dev] Trouble Makers or Regular Citizens
>
> However,
> you don't BAN people from the list.
Actually, he does, and has. :)
> This is a technique I
> advocate on the
> MUD. Hell, if Matthew Mihaly had implemented some measures to limit
> that guys actions in his MUD while still maintaining him as a
> member then
> he's just saved 30 more imp's the duty of having to ban them. Always
> keep your friends close and your enemies closer.
When you get to a game the scale of UO, it would actually be more profitable
to ban everyone who ever called an admin for any reason whatsoever, than to
continue to support the costs of having admins. (Of course, it would
generate endless ill-will, causing more losses... ;)
-Raph
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- Thread context:
- [MUD-Dev] [Open_Gaming_Moderated] Simplified License for Comment and Critique (fwd),
J C Lawrence claw@kanga.nu, Sat 01 Apr 2000, 18:28 GMT
- Re: [MUD-Dev] Trouble Makers or Regular Citizens,
Gunnar Kreitz gunnark@chello.se, Sat 01 Apr 2000, 15:30 GMT
- <Possible follow-up(s)>
- RE: [MUD-Dev] Trouble Makers or Regular Citizens,
Koster, Raph rkoster@origin.ea.com, Tue 04 Apr 2000, 16:11 GMT
- RE: [MUD-Dev] Trouble Makers or Regular Citizens,
Koster, Raph rkoster@origin.ea.com, Tue 04 Apr 2000, 16:11 GMT
- RE: [MUD-Dev] Trouble Makers or Regular Citizens,
Koster, Raph rkoster@origin.ea.com, Tue 04 Apr 2000, 16:11 GMT
- Re: [MUD-Dev] Trouble Makers or Regular Citizens,
adam adam@treyarch.com, Wed 05 Apr 2000, 18:45 GMT
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