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Re: [MUD-Dev] MUD-Dev request rejected (fwd)
From: Matthew Mihaly <the_logos#achaea,mudservices.com>
>than $10, $20, or $30 a month). I love it, personally, and don't see a
>problem with it. Frankly, most second characters I find to be better
>roleplayed than 'main' characters.
Even for folks that aren't roleplaying, I find its less fiction-breaking for
anyone that sees them, if they're out picking crops with "Joe the Farmer"
(as far as their concerned, a mule) rather than doing it with thier "main"
super-hero'ish character.
We have a true foaming roleplayer whose one and only character is an Evil
Wizard sort, and the guy spends all his spare time *mining*.
It'd be better if he just made a miner-mule, I think.
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- Thread context:
- Re: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants), (continued)
- [MUD-Dev] MUD-Dev request rejected (fwd),
Matthew Mihaly the_logos#achaea,mudservices.com, Wed 05 Apr 2000, 06:40 GMT
- [MUD-Dev] Re: J (was: Re: 16K mud server competition !),
Cynbe ru Taren cynbe#muq,org, Tue 04 Apr 2000, 19:48 GMT
- [MUD-Dev] Neverwinter Nights,
Jeff Freeman SkeptAck#antisocial,com, Tue 04 Apr 2000, 19:47 GMT
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