MUD-Dev
mailing list archive

Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

Re: [MUD-Dev] LED0



was: From banning...to virtual slavery

Stéphane Garin wrote:

>
>
> > Raph Koster a écrit :
>
> > …Sega was going to try it in a big way with LEDOs a while back, and
> others have
> > taken whacks at it.
>
> I'm Looking for the cost of using "Ledos" license (gnerk, gnerk) but
> impossible to find the company. I try many search but all carry out an
> error : postlinear.com doesn't exist any more.  Is there somebody who
> get some information about this license?
>

My first exposure to the term "LEDO" came from Next-Generation magazine in
an article talking about Sega's plan to have LEDO inside games. Anyway, LEDO
is not one license, but really a concept about how to control the objects
and object rarity  in games.  Here's an example of how LEDO works ingame:

                    Rivera: "All the object s in the game are Limited
Edition Digital Objects. For example; a
                     building, a gun or a vehicle. Each object is unique and
tracked on the back end on a secure
                     Oracle d atabase. 10SIX has a collectable economy
similar to Collectable Card games. You
                     begin the game with a 'Starte r Pack' of 30 random
items. If you get 3 Rovers (tanks), then that '
                     s all you have. Your Rover Yard will not produce
endless rovers like other r eal t ime s trategy
                     games. The fictional piece behind the LEDO is a Jitter.
A Jitter is a silicon- based life form that is
                     programmed to form a specific object like a gun or
armor or whatever. For example, a Rover Jitter
                     can never be a gun. If you destroy an enemy Rover, it
explodes and a Jitter pops out. You can
                     then grab this Jitter and take it to your base, and now
you can build the Rover. Of course, Jitter s
                     can be traded and players can buy 'Booster Packs' of
Jitters in the game with their resources, or
                     through HEATs online e-commerce store 'The Black
Market'. Some Jitters are more rare and
                     more powerful than others, and thus, are more sought
after.



frank




_______________________________________________
MUD-Dev mailing list
MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev



Other Periods  | Other mailing lists  | Search  ]