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Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
Chris Jacobson wrote:
>
> Also, targetting Linux (and I'm assuming you mean solely Linux-x86) and
> Win32 limits your audience as well.
Or contracts your market, depending on whether you prefer to see it as a
bad idea or a good one.
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- Thread context:
- Re: [MUD-Dev] shrink wrapped mud development kit (fwd), (continued)
- Re: [MUD-Dev] shrink wrapped mud development kit (fwd),
Charles caugusti#gladstone,uoregon.edu, Sat 22 Apr 2000, 04:13 GMT
- RE: [MUD-Dev] shrink wrapped mud development kit (fwd),
Lee Sheldon linearno#gte,net, Sat 22 Apr 2000, 18:11 GMT
- Re: [MUD-Dev] shrink wrapped mud development kit (fwd),
Chris Jacobson fear#technologist,com, Sat 22 Apr 2000, 04:13 GMT
- [MUD-Dev] LA Times article: Virtual Loot for Real Cash,
Ryan Palacio rpalacio#verant,com, Thu 20 Apr 2000, 23:43 GMT
- [MUD-Dev] Character persistance, was Family, was characters per account,
JC jenbowie#davidbowie,com, Thu 20 Apr 2000, 23:43 GMT
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