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RE: [MUD-Dev] Gamasutra: Online Justice Systems
> -----Original Message-----
> From: Sayeed [mailto:yu219121#YorkU,CA]
> Sent: Tuesday, March 28, 2000 4:43 PM
> To: mud-dev#kanga,nu
> Subject: RE: [MUD-Dev] Gamasutra: Online Justice Systems
> Hmmm, if the problem is severe enough to warrant OOC consequences,
> I don't see how the account could not be treated as a whole.
> Problem being that IC justice systems and responsibility systems
> (such as the community), are not able to do so and they may
> discourage this sort of behavior before it begins.
The possibility of having IC repercussions such as reputations accrue to
entire accounts (perhaps via fictions such as "families") has come up many
times for consideration in UO. We've always backed away from it, however.
-Raph
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- Thread context:
- [MUD-Dev] MUD-Dev request rejected (fwd),
Matthew Mihaly the_logos#achaea,mudservices.com, Wed 05 Apr 2000, 06:40 GMT
- [MUD-Dev] Re: J (was: Re: 16K mud server competition !),
Cynbe ru Taren cynbe#muq,org, Tue 04 Apr 2000, 19:48 GMT
- [MUD-Dev] Neverwinter Nights,
Jeff Freeman SkeptAck#antisocial,com, Tue 04 Apr 2000, 19:47 GMT
- [MUD-Dev] Morality and Values Based Role Play in MMORPGs.,
Paul Schwanz - Enterprise Services Paul.Schwanz#east,sun.com, Tue 04 Apr 2000, 19:47 GMT
- RE: [MUD-Dev] Gamasutra: Online Justice Systems,
Koster, Raph rkoster#origin,ea.com, Tue 04 Apr 2000, 16:11 GMT
- [MUD-Dev] PK / anti PK / justice?,
J. Coleman stormknight#alltel,net, Tue 04 Apr 2000, 00:09 GMT
- Re: [MUD-Dev] characters per account,
F. Randall Farmer randy#communities,com, Mon 03 Apr 2000, 16:39 GMT
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