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[MUD-Dev] Game Spec



Being new to the list, I have been spending most of my time rummaging through 
the library and a few bits of the archives.  They have certainly widened my 
perspective a bit and possibly made me more wise.  However, I was a little 
disappointed to not find much information about game documentation.  Perhaps 
I am looking in the wrong places, but does anyone know where I might find 
sample game specs?  If anyone is feeling particularly generous, I could also 
use a little more information on managing teams of designers and any other 
principles of organization in the field.  Due to the abundance of material on 
game balance and philosophy, I am not looking for anything of this nature.  
In a nutshell, I suppose some nice supplementary text to Game Architecture 
and Design would best suit my reading fancy.

Regards,

Jon



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