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Re: Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
On Mon, 10 Apr 2000, Jon Lambert wrote:
:Ananda Dawnsinger wrote:
:How many are willing to put in class, skill, and cultural restrictions based
:on gender?
:How many have implemented unusual combinations and number of
:genders?
:How many implement anything at all as a in-game consequence of
:sexual behavior?
Done that. Oblians came in three genders, with severe restrictions from
each on suitibility for certain professions. Grahnka came in two, and a
neuter, and Trilaci came in one, plus neuter. There was also a group of
humans who never revealed gender... which meant ungendered pronouns. It
didn't go over well, except for the ungendered humans - which were quite
heavy on the RL female players. People found out that they couldn't get
a big brawny male with their avian trilac character - if they wanted the
strength to be upper body, they could be a neuter, but they took the hit
in lifespan and endurance that came with it, and couldn't get a pronoun.
Players want to play the same sexist, racist, orientationist bigots they
play in this reality, just with lasers and spaceships (or spells and the
like), or they want to control the story to *exactly* match their little
fantasy. Few seem to appreciate a game that makes them be someone else,
in a world that imposes itself on them.
--
Nathan F. Yospe - Born in the year of the tiger, riding it forever after
http://www2.hawaii.edu/~yospe nathan.yospe#isearch,com yospe#hawaii,edu
Don't mind me, I'm just insane... there's someone else here in my brain.
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- Thread context:
- Re: [MUD-Dev] History, background and religion, (continued)
- Re: [MUD-Dev] History, background and religion,
Matthew Mihaly the_logos@achaea.com, Tue 11 Apr 2000, 18:56 GMT
- Re: [MUD-Dev] History, background and religion,
Richard Ross Rgross@btinternet.com, Wed 12 Apr 2000, 17:49 GMT
- Re: [MUD-Dev] History, background and religion,
Sharon Mock sharon@voidmonster.com, Fri 14 Apr 2000, 02:51 GMT
- Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage,
Jon Lambert jlsysinc@ix.netcom.com, Tue 11 Apr 2000, 05:25 GMT
- Re: [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage,
Jon Lambert jlsysinc@ix.netcom.com, Tue 11 Apr 2000, 05:25 GMT
- [MUD-Dev] Re: Family, was characters per account,
Daniel James dan@sensei.co.uk, Mon 10 Apr 2000, 23:36 GMT
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