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Re: [MUD-Dev] Richard Garriot's 'X' project
>From: skeptack <skeptack#antisocial,com>
> > Disregard the previous link, I think GameSpy's coverage is a LOT easier
to
> > read/follow:
From >AR Schleicher (Jerrith):
>Lum's and GameSpy's were basically the same at first (though Lum's was
Yah, but Lum's site has a lot of stuff to scroll through that I didn't think
most members of this list would be especially interested in.
>slightly better), however, they both had an unedited internal memo from
OSI,
>which OSI didn't want parts of published. Lum edited it, and apologized
for
>his actions, I don't think GameSpy did anything. (They hadn't last I
>looked.)
GameSpy had pulled it by the time the above message (from me) made it back
to me from the list, so it wasn't there for long.
>Lum's page (http://lum.xrgaming.net/) is one of my favorites sites though,
>and while it may be less clear on this topic, it's still usually a great
>site to read that I recommend to others.
He won me over when he did a news blurb about Verant making a Star Trek
MMORPG and titled the news item "Camping the Klingon Spawn". :P
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- Thread context:
- Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset, (continued)
- [MUD-Dev] An introduction,
Brian Green brian#psychochild,org, Sun 02 Apr 2000, 06:33 GMT
- Re: [MUD-Dev] Richard Garriot's 'X' project,
AR Schleicher ars#iag,net, Sun 02 Apr 2000, 00:49 GMT
- [MUD-Dev] [Open_Gaming_Moderated] Simplified License for Comment and Critique (fwd),
J C Lawrence claw#kanga,nu, Sat 01 Apr 2000, 18:28 GMT
- Re: [MUD-Dev] Trouble Makers or Regular Citizens,
Gunnar Kreitz gunnark#chello,se, Sat 01 Apr 2000, 15:30 GMT
- <Possible follow-up(s)>
- RE: [MUD-Dev] Trouble Makers or Regular Citizens,
Koster, Raph rkoster#origin,ea.com, Tue 04 Apr 2000, 16:11 GMT
- RE: [MUD-Dev] Trouble Makers or Regular Citizens,
Koster, Raph rkoster#origin,ea.com, Tue 04 Apr 2000, 16:11 GMT
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