<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] RE: Institutionalizing human behavior --> <!--X-From-R13: [nggurj [vunyl <gur_ybtbfNnpunrn.pbz> --> <!--X-Date: Sat, 15 Apr 2000 23:16:33 -0700 --> <!--X-Message-Id: Pine.LNX.4.10.10004152104070.11049-100000@achaea.mudservices.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] RE: Institutionalizing human behavior</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:the_logos@achaea.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00279.html">Previous</a> | <a href="msg00282.html">Next</a> ] Thread: [ <a href="msg00541.html">Previous</a> | <a href="msg00281.html">Next</a> ] Index: [ <A HREF="author.html#00283">Author</A> | <A HREF="#00283">Date</A> | <A HREF="thread.html#00283">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] RE: Institutionalizing human behavior</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] RE: Institutionalizing human behavior</LI> <LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:the_logos#achaea,com">the_logos#achaea,com</A>></LI> <LI><em>Date</em>: Sat, 15 Apr 2000 21:05:42 +0000 (GMT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 14 Apr 2000, Xavier Plagnal wrote: > > As a Game Designer and Everquest player, I agree with this strategy. > But as a hard core roleplaying games player, I don't want to play on > the same server as the persons who will play the game for money purposes. I > think that to create a special serveur with special registration and real > trading possibility should be a great addition to the game. Well, as a hardcore roleplaying games player, you aren't their target audience either. Hardcore players suck for flat-rate businesses. > It is a bit like Pvp or not Pvp, it is sometimes good to keep the > player who have the same way of playing together. > As Randy posted, I like to play in a world different of the real > life and with gratification bounded to the games rules and not to the amout > of money I really have. > With a game money oriented, there is a possibility that the same > person who have the power in the real life will hae the power in the game. > It is not good as the games are a way to dream, to forget the real > life and have a better one in a virtual world. And with a game that is time-oriented, such as the existing MMORPGs, there is a possibility that the person who has the most free time in real life will have the power in the game. Why is that a better situation than money? (Playing devil's advocate to _some_, though not a complete, degree.) --matt _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00279.html">RE: [MUD-Dev] MudDev FAQ part 2</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00282.html">[MUD-Dev] Amy Jo Kim's "Community Building on the Web"</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00541.html">Re: [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00281.html">[MUD-Dev] Declaration of the Rights of Avatars</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00283"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00283"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00282" HREF="msg00282.html">[MUD-Dev] Amy Jo Kim's "Community Building on the Web"</A></strong>, Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sun 16 Apr 2000, 06:16 GMT <UL> <LI><strong><A NAME="00499" HREF="msg00499.html">Re: [MUD-Dev] Amy Jo Kim's "Community Building on the Web"</A></strong>, Richard Woolcock <a href="mailto:KaVir@dial.pipex.com">KaVir@dial.pipex.com</a>, Fri 21 Apr 2000, 00:19 GMT <UL> <LI><strong><A NAME="00512" HREF="msg00512.html">[MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3</A></strong>, F. Randall Farmer <a href="mailto:randy@communities.com">randy@communities.com</a>, Sat 22 Apr 2000, 04:13 GMT <UL> <LI><strong><A NAME="00541" HREF="msg00541.html">Re: [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3</A></strong>, Travis Casey <a href="mailto:efindel@io.com">efindel@io.com</a>, Mon 24 Apr 2000, 02:15 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00283" HREF="msg00283.html">[MUD-Dev] RE: Institutionalizing human behavior</A></strong>, Matthew Mihaly <a href="mailto:the_logos@achaea.com">the_logos@achaea.com</a>, Sun 16 Apr 2000, 06:16 GMT <LI><strong><A NAME="00281" HREF="msg00281.html">[MUD-Dev] Declaration of the Rights of Avatars</A></strong>, Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sun 16 Apr 2000, 06:16 GMT <UL> <LI><strong><A NAME="00287" HREF="msg00287.html">Re: [MUD-Dev] Declaration of the Rights of Avatars</A></strong>, Erik Jarvi <a href="mailto:ejarvi@megsinet.net">ejarvi@megsinet.net</a>, Sun 16 Apr 2000, 15:59 GMT </LI> <LI><strong><A NAME="00296" HREF="msg00296.html">Re: [MUD-Dev] Declaration of the Rights of Avatars</A></strong>, Travis Casey <a href="mailto:efindel@io.com">efindel@io.com</a>, Sun 16 Apr 2000, 22:29 GMT <UL> <LI><strong><A NAME="00330" HREF="msg00330.html">RE: [MUD-Dev] Declaration of the Rights of Avatars</A></strong>, Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Mon 17 Apr 2000, 05:39 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>