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<H1>Re: [MUD-Dev] characters per account</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] characters per account</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 4 Apr 2000 09:05:33 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Mon, 3 Apr 2000, Sayeed wrote:

&gt; 
&gt; Matthew Mihaly wrote:
&gt; &gt;How is this going to keep people from having more than one character?
&gt; &gt;Encouraging people is not enough. You're still going to have multiple
&gt; &gt;characters per person, end of story. You may have slightly less, but this
&gt; &gt;wouldn't have a prayer of stopping everyone that uses multiple characters
&gt; &gt;from doing so.
&gt; &gt;
&gt; 
&gt; In a pay for play system, simply providing only 1 character per 
&gt; account would do it, as long as the account is the same price 
&gt; as a current multi-character account.  I posted a pretty extensive 
&gt; rant on the topic under the subject heading,
&gt; 
&gt; RE:  [MUD-Dev] Gamasutra:  Online Justice Systems -  dated 3/27/00, 
&gt; 
&gt; I am fairly confident that players would understand that the
&gt;  increase in cost per character accompanies an increase in 
&gt; the quality of play, due to the many problems that a single 
&gt; character system corrects.

This is the third time I've seen someone bring this up in this
thread, and it's the third time I'll say it, "People will simply buy
multiple accounts." I've certainly done it.

--matt




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<li><strong><A NAME="00038" HREF="msg00038.html">Re: [MUD-Dev] characters per account</A></strong>
<ul compact><li><em>From:</em> Sayeed &lt;yu219121#YorkU,CA&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] characters per account</STRONG>, <EM>(continued)</EM>
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<ul compact>
<LI><strong><A NAME="00018" HREF="msg00018.html">Re: [MUD-Dev] characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Mon 03 Apr 2000, 20:23 GMT
<UL>
<LI><strong><A NAME="00022" HREF="msg00022.html">Re: [MUD-Dev] characters per account</A></strong>, 
AR Schleicher <a href="mailto:ars#iag,net">ars#iag,net</a>, Mon 03 Apr 2000, 22:31 GMT
<UL>
<LI><strong><A NAME="00024" HREF="msg00024.html">RE: [MUD-Dev] characters per account</A></strong>, 
John Bertoglio <a href="mailto:jb#pulsepoll,com">jb#pulsepoll,com</a>, Mon 03 Apr 2000, 23:55 GMT
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<LI><strong><A NAME="00027" HREF="msg00027.html">Re: [MUD-Dev] characters per account</A></strong>, 
Sayeed <a href="mailto:yu219121#yorku,ca">yu219121#yorku,ca</a>, Tue 04 Apr 2000, 05:29 GMT
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<LI><strong><A NAME="00033" HREF="msg00033.html">Re: [MUD-Dev] characters per account</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Tue 04 Apr 2000, 16:11 GMT
<UL>
<LI><strong><A NAME="00038" HREF="msg00038.html">Re: [MUD-Dev] characters per account</A></strong>, 
Sayeed <a href="mailto:yu219121#YorkU,CA">yu219121#YorkU,CA</a>, Tue 04 Apr 2000, 19:47 GMT
<UL>
<LI><strong><A NAME="00044" HREF="msg00044.html">Re: [MUD-Dev] characters per account</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Tue 04 Apr 2000, 22:39 GMT
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<LI><strong><A NAME="00045" HREF="msg00045.html">Re: [MUD-Dev] characters per account</A></strong>, 
Brian Green <a href="mailto:brian#psychochild,org">brian#psychochild,org</a>, Tue 04 Apr 2000, 22:50 GMT
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<LI><strong><A NAME="00046" HREF="msg00046.html">Re: [MUD-Dev] characters per account</A></strong>, 
Timothy Dang <a href="mailto:tdang#U,Arizona.EDU">tdang#U,Arizona.EDU</a>, Tue 04 Apr 2000, 23:53 GMT
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