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<H1>Re: [MUD-Dev] Trouble Makers or Regular Citizens</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Trouble Makers or Regular Citizens</LI>
<LI><em>From</em>: Wes Connell &lt;<A HREF="mailto:wconnell#skotos,net">wconnell#skotos,net</A>&gt;</LI>
<LI><em>Date</em>: Tue, 28 Mar 2000 12:39:31 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Mon, 27 Mar 2000, Matthew Mihaly wrote:

&gt; Sorry to sound cold, but I don't care. Our tolerance for newbie
&gt; troublemakers is just about 0. If we view you as detracting from the
&gt; business more than you contribute, whether directly or indirectly, we will
&gt; ban you. It's quite easy not to get banned, as demonstrated by the fact
&gt; that we've only got 15 banned ip addresses, and most of them are high
&gt; schools (which I ban at the first hint of pain-in-the-assness).

Sorta off-topic...just curious about something.

Would you tolerate the higher level or higher paying customer a little
more? I would think so...

For the pay muds: Maybe a channel or some mechanism for getting their
voice out to the public could be added to their charges.
Example: A high level character has a view that he wants expressed to the
other players. If the topic were somewhat hairy then the character would
think twice about expressing his idea for fear of being banned. Let the
character buy expensive airtime on a public channel with a guarantee of
not being censored. If the cost of the airtime is enough it could actually
add to the business instead of detracting.

Wes!
wconnell#skotos,net




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<li><strong><A NAME="00781" HREF="msg00781.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly &lt;the_logos#achaea,mudservices.com&gt;</li></ul>
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<LI><STRONG><A NAME="00737" HREF="msg00737.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></STRONG>
<UL><LI><EM>From:</EM> Matthew Mihaly &lt;diablo#best,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] RE:Troublemakers and their M.O.</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00805" HREF="msg00805.html">RE: [MUD-Dev] RE:Troublemakers and their M.O.</A></strong>, 
Tess Lowe <a href="mailto:tess#realtimecontrol,com">tess#realtimecontrol,com</a>, Fri 31 Mar 2000, 15:47 GMT
</LI>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00749" HREF="msg00749.html">[MUD-Dev] Meta: Questions about the MudDev FAQ</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 28 Mar 2000, 01:06 GMT
<LI><strong><A NAME="00735" HREF="msg00735.html">[MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Justin Rogers <a href="mailto:justin#mlstoday,com">justin#mlstoday,com</a>, Mon 27 Mar 2000, 19:35 GMT
<UL>
<LI><strong><A NAME="00737" HREF="msg00737.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 27 Mar 2000, 20:02 GMT
<UL>
<LI><strong><A NAME="00760" HREF="msg00760.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Wes Connell <a href="mailto:wconnell#skotos,net">wconnell#skotos,net</a>, Tue 28 Mar 2000, 20:47 GMT
<UL>
<LI><strong><A NAME="00781" HREF="msg00781.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Wed 29 Mar 2000, 02:05 GMT
<UL>
<LI><strong><A NAME="00784" HREF="msg00784.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Wes Connell <a href="mailto:wconnell#skotos,net">wconnell#skotos,net</a>, Wed 29 Mar 2000, 03:28 GMT
<UL>
<LI><strong><A NAME="00788" HREF="msg00788.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Marc Bowden <a href="mailto:ryumo#merit,edu">ryumo#merit,edu</a>, Thu 30 Mar 2000, 04:00 GMT
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</LI>
<LI><strong><A NAME="00738" HREF="msg00738.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></strong>, 
Todd McKimmey <a href="mailto:rufus#wombatgames,com">rufus#wombatgames,com</a>, Mon 27 Mar 2000, 20:02 GMT
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</UL>
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</UL></BLOCKQUOTE>

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