<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd) --> <!--X-From-R13: Irf Qbaaryy <jpbaaryyNnqurfvir.pbz> --> <!--X-Date: Fri, 21 Jan 2000 15:28:20 -0800 --> <!--X-Message-Id: Pine.LNX.4.10.10001211728590.17406-100000#gummy,adhesive.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.BSF.4.21.0001201526460.20281-100000#shell9,ba.best.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:wconnell#adhesive,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00212.html">Previous</a> | <a href="msg00213.html">Next</a> ] Thread: [ <a href="msg00190.html">Previous</a> | <a href="msg00213.html">Next</a> ] Index: [ <A HREF="author.html#00211">Author</A> | <A HREF="#00211">Date</A> | <A HREF="thread.html#00211">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</LI> <LI><em>From</em>: Wes Connell <<A HREF="mailto:wconnell#adhesive,com">wconnell#adhesive,com</A>></LI> <LI><em>Date</em>: Fri, 21 Jan 2000 17:38:11 -0600 (CST)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 20 Jan 2000, Matthew Mihaly wrote: [table stuff snipped] > > We rejected doing something similar to this because a) it's too open to > abuse and b) we feel it encourages killing smaller players. If you know > that you can at least 1 point for killing someone smaller than you, then > you will have players (particularly on the mud referred to here, which I'm > assuming has no credit card tracking capabilities to control account > creation) simply creating newbies to kill in order to get points. I don't think he was refering to the actual mechanics of the tables rather than the tables themselves. The PK mechanics of the table could easily modified to subtract fame for killing weaker players. Its the fact that players will be fighting for the glory of being number one on the list. The list could be amount of wealth, number of orc skulls collected, number of damsels rescued, etc, etc. A "top-ten" list could actually be a very nice thing for veteran players who are getting bored with the game. Along with more quests and areas the veteran players will always have to defend their top-ten positions from the newbies stepping into veteran-hood. For example in UO aside from owning a castle my roomate and I have pretty much done everything and had everything in the game. Only after a month break do I find it entertaining again. Just about the only public recognition for extraordinary play are the PK bounty boards. Wes Connell wconnell#adhesive,com _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00213" HREF="msg00213.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong> <ul compact><li><em>From:</em> Matthew Mihaly <diablo#best,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00190" HREF="msg00190.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></STRONG> <UL><LI><EM>From:</EM> Matthew Mihaly <diablo#best,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00212.html">Re: [MUD-Dev] Simulated Populations</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00213.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00190.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00213.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00211"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00211"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00252" HREF="msg00252.html">Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?</A></strong>, Wes Connell <a href="mailto:wconnell#adhesive,com">wconnell#adhesive,com</a>, Mon 31 Jan 2000, 23:30 GMT <UL> <LI><strong><A NAME="00258" HREF="msg00258.html">Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 02 Feb 2000, 06:20 GMT </LI> </UL> </LI> </ul> </ul> </ul> </ul> </LI> <LI><strong><A NAME="00185" HREF="msg00185.html">[MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 20 Jan 2000, 23:08 GMT <UL> <LI><strong><A NAME="00190" HREF="msg00190.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 20 Jan 2000, 23:42 GMT <UL> <LI><strong><A NAME="00211" HREF="msg00211.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong>, Wes Connell <a href="mailto:wconnell#adhesive,com">wconnell#adhesive,com</a>, Fri 21 Jan 2000, 23:28 GMT <UL> <LI><strong><A NAME="00213" HREF="msg00213.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 22 Jan 2000, 00:40 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00195" HREF="msg00195.html">Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)</A></strong>, Erik Jarvi <a href="mailto:ejarvi#megsinet,net">ejarvi#megsinet,net</a>, Fri 21 Jan 2000, 02:26 GMT </LI> </UL> </LI> <LI><strong><A NAME="00182" HREF="msg00182.html">[MUD-Dev] Business Licenses</A></strong>, CFrancy <a href="mailto:CFrancy#aol,com">CFrancy#aol,com</a>, Thu 20 Jan 2000, 21:38 GMT <UL> <LI><strong><A NAME="00184" HREF="msg00184.html">Re: [MUD-Dev] Business Licenses</A></strong>, Bruce <a href="mailto:bruce#cubik,org">bruce#cubik,org</a>, Thu 20 Jan 2000, 22:53 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>