<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Simulated Populations --> <!--X-From-R13: ExrcgOpxNnagvfbpvny.pbz (Rhaqrr) --> <!--X-Date: Fri, 21 Jan 2000 10:04:20 -0800 --> <!--X-Message-Id: 388971ae.932423468#mail,airmail.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 000001bf63c5$a5478c60$0201a8c0#syntax2,javanet.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Simulated Populations</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:SkeptAck#antisocial,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00208.html">Previous</a> | <a href="msg00210.html">Next</a> ] Thread: [ <a href="msg00200.html">Previous</a> | <a href="msg00212.html">Next</a> ] Index: [ <A HREF="author.html#00209">Author</A> | <A HREF="#00209">Date</A> | <A HREF="thread.html#00209">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Simulated Populations</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Simulated Populations</LI> <LI><em>From</em>: <A HREF="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</A> (Dundee)</LI> <LI><em>Date</em>: Fri, 21 Jan 2000 15:05:04 GMT</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> "phlUID" <phluid#mindless,com> wrote: > 1. We could just throw out the whole path finding thing and make mobs > wander aimlessly. > I believe that it is also possible to combine any number of these > elements together into one system. I think I might like to look at the way ants create trails by wandering aimlessly, marking/refreshing their path and following other ants' paths. Been a while since I read anything about it, but as I recall, it wasn't really a very complicated system. Could be slow going from "completely random 'path'" to "straight trail from point a to point b", but it seems like you could start out with npcs wandering randomly (rather, "scouting"), but eventually have pretty well-defined paths and trails, created by the npcs. You could even make the paths more or less visible to the players, depending on traffic, or block/disrupt the trails and let the npcs build new ones around whatever the problem is. Or maybe the players could scout a new trail for the npcs. Or if pcs start killing orcs in an orc path, maybe that would count as an obstruction and the orcs would eventually develop a new path around them (unless the first response to an obstruction is to send bigger troops). Interesting possibilities anyway, if you've really got a lot of npcs migrating about. -- <A HREF="http://dundee.uong.com/">http://dundee.uong.com/</A> _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00212" HREF="msg00212.html">Re: [MUD-Dev] Simulated Populations</A></strong> <ul compact><li><em>From:</em> Wes Connell <wconnell#adhesive,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00200" HREF="msg00200.html">Re: [MUD-Dev] Simulated Populations</A></STRONG> <UL><LI><EM>From:</EM> "phlUID" <phluid#mindless,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00208.html">Re: [MUD-Dev] Community Relations</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00210.html">Re: [MUD-Dev] Community Relations</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00200.html">Re: [MUD-Dev] Simulated Populations</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00212.html">Re: [MUD-Dev] Simulated Populations</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00209"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00209"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>RE: [MUD-Dev] Simulated Populations</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00168" HREF="msg00168.html">RE: [MUD-Dev] Simulated Populations</A></strong>, Charles Hughes <a href="mailto:charles.hughes#bigfoot,com">charles.hughes#bigfoot,com</a>, Thu 20 Jan 2000, 00:47 GMT </LI> <LI><strong><A NAME="00183" HREF="msg00183.html">Re: [MUD-Dev] Simulated Populations</A></strong>, Nicolai Hansen <a href="mailto:nic#aub,dk">nic#aub,dk</a>, Thu 20 Jan 2000, 22:53 GMT <UL> <LI><strong><A NAME="00226" HREF="msg00226.html">Re: [MUD-Dev] Simulated Populations</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 26 Jan 2000, 05:32 GMT </LI> </UL> </LI> <LI><strong><A NAME="00200" HREF="msg00200.html">Re: [MUD-Dev] Simulated Populations</A></strong>, phlUID <a href="mailto:phluid#mindless,com">phluid#mindless,com</a>, Fri 21 Jan 2000, 04:37 GMT <UL> <LI><strong><A NAME="00209" HREF="msg00209.html">Re: [MUD-Dev] Simulated Populations</A></strong>, Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Fri 21 Jan 2000, 18:04 GMT <UL> <LI><strong><A NAME="00212" HREF="msg00212.html">Re: [MUD-Dev] Simulated Populations</A></strong>, Wes Connell <a href="mailto:wconnell#adhesive,com">wconnell#adhesive,com</a>, Fri 21 Jan 2000, 23:28 GMT </LI> </UL> </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00153" HREF="msg00153.html">[MUD-Dev] Signing off...</A></strong>, IronWolf <a href="mailto:ironwolf#ewa,net">ironwolf#ewa,net</a>, Wed 19 Jan 2000, 07:15 GMT <LI><strong><A NAME="00142" HREF="msg00142.html">[MUD-Dev] How to handle/display partial language skill</A></strong>, Joe Kingry <a href="mailto:jkingry#uwaterloo,ca">jkingry#uwaterloo,ca</a>, Wed 19 Jan 2000, 02:56 GMT <UL> <LI><strong><A NAME="00150" HREF="msg00150.html">Re: [MUD-Dev] How to handle/display partial language skill</A></strong>, Greg Underwood <a href="mailto:gunderwood#donet,com">gunderwood#donet,com</a>, Wed 19 Jan 2000, 05:33 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>