<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Admins as Mortals twist --> <!--X-From-R13: Uert [vyyre <tzvyyreNpynffvp-tnzrf.pbz> --> <!--X-Date: Mon, 03 Jan 2000 08:44:27 -0800 --> <!--X-Message-Id: 3870AAAC.DDC64FCA@classic-games.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Marcel-1.46-0102230600-b49Ky&5#catling,demon.nl --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Admins as Mortals twist</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:gmiller#classic-games,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00036.html">Previous</a> | <a href="msg00038.html">Next</a> ] Thread: [ <a href="msg00025.html">Previous</a> | <a href="msg00041.html">Next</a> ] Index: [ <A HREF="author.html#00037">Author</A> | <A HREF="#00037">Date</A> | <A HREF="thread.html#00037">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Admins as Mortals twist</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Admins as Mortals twist</LI> <LI><em>From</em>: Greg Miller <<A HREF="mailto:gmiller#classic-games,com">gmiller#classic-games,com</A>></LI> <LI><em>Date</em>: Mon, 03 Jan 2000 07:57:00 -0600</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Marian Griffith wrote: > Hate yes, but people dislike faceless organisations almost automatically > And more worrying (from an admin point of view) is that they do not feel > restricted to act against such organisations. People generally feel a lot > less worse about cheating the taxes than about cheating an acquintance. > If admin are perceived as people, it will be easier to dislike (and even > outright hate) one specific person, but hopefully there will be less act- > ion against the entire staff as a whole. I doubt it. If people don't interact with the admins, they'll probably simply not think about them very often. I consider that a good thing, since admins are more of a necessary evil than anything else. It's been my experience that people become less angry with machines than people, and don't stay mad at them as long. -- <A HREF="http://www.classic-games.com/">http://www.classic-games.com/</A> Conspiracy theorists mistakenly assume others think before acting. *** Please limit .sigs to four lines and avoid HTML mail or posts. *** _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00041" HREF="msg00041.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong> <ul compact><li><em>From:</em> Matthew Mihaly <diablo#best,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00025" HREF="msg00025.html">Re: [MUD-Dev] Admins as Mortals twist</A></STRONG> <UL><LI><EM>From:</EM> Marian Griffith <gryphon#iaehv,nl></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00036.html">Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00038.html">Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00025.html">Re: [MUD-Dev] Admins as Mortals twist</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00041.html">Re: [MUD-Dev] Admins as Mortals twist</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00037"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00037"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Embedded languages, object persistance... ack.</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00144" HREF="msg00144.html">Re: [MUD-Dev] Embedded languages, object persistance... ack.</A></strong>, Kevin Littlejohn <a href="mailto:darius#connect,com.au">darius#connect,com.au</a>, Wed 19 Jan 2000, 02:56 GMT </LI> </ul> </ul> <LI><strong><A NAME="00092" HREF="msg00092.html">Re: [MUD-Dev] Embedded languages, object persistance... ack.</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sat 15 Jan 2000, 07:14 GMT </LI> </ul> </LI> <LI><strong><A NAME="00001" HREF="msg00001.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Fri 31 Dec 1999, 21:22 GMT <UL> <LI><strong><A NAME="00025" HREF="msg00025.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 02 Jan 2000, 22:20 GMT <UL> <LI><strong><A NAME="00037" HREF="msg00037.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 03 Jan 2000, 16:44 GMT <UL> <LI><strong><A NAME="00041" HREF="msg00041.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 03 Jan 2000, 19:02 GMT </LI> </UL> </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00003" HREF="msg00003.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Sat 01 Jan 2000, 05:42 GMT </LI> </UL> </LI> <LI><strong><A NAME="00000" HREF="msg00000.html">[MUD-Dev] Storing tokens with flex & bison</A></strong>, Christer Enfors <a href="mailto:enfors#swipnet,se">enfors#swipnet,se</a>, Fri 31 Dec 1999, 21:22 GMT <UL> <LI><strong><A NAME="00002" HREF="msg00002.html">Re: [MUD-Dev] Storing tokens with flex & bison</A></strong>, Rahul Sinha <a href="mailto:rsinha#glue,umd.edu">rsinha#glue,umd.edu</a>, Fri 31 Dec 1999, 23:12 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>