<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Command interface for Coordinate based world --> <!--X-From-R13: "Zbirpensg" <qnirNqnexntrf.pbz> --> <!--X-Date: Thu, 23 Mar 2000 12:34:53 -0800 --> <!--X-Message-Id: 022801bf9507$22f42ac0$16e9abcf#kallisti,nexon.net --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Command interface for Coordinate based world</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:dave#darkages,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00711.html">Previous</a> | <a href="msg00713.html">Next</a> ] Thread: [ <a href="msg00704.html">Previous</a> | <a href="msg00691.html">Next</a> ] Index: [ <A HREF="author.html#00712">Author</A> | <A HREF="#00712">Date</A> | <A HREF="thread.html#00712">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Command interface for Coordinate based world</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Command interface for Coordinate based world</LI> <LI><em>From</em>: "Lovecraft" <<A HREF="mailto:dave#darkages,com">dave#darkages,com</A>></LI> <LI><em>Date</em>: Thu, 23 Mar 2000 12:34:06 -0800</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Dan wrote: > I can see a system where the user types: > >Heading 280 > >Speed 5 > >Facing 300 > But I think that would get old *real* fast and also isn't nearly as > transparent as the normal interface. I'm also having a problem with facing.. > in my hope to avoid numbers, I have 'look right', 'look left' and 'look > ahead'. Again, not enough control? What are the technical barriers to writing both a low-level and high-level commands? In Diablo and several graphic muds, you can use keyboard control to move your character, or click on a destination with a mouse. The client pathfinds the destination. Pathfinding is slightly more high-level than using the mouse. Some strategy games allow very distant pathfinding or other high-level orders. If your world is text based and contains objects in it that the user reads, then I imagine one could give the high-level or low-level commands to get to any object. Low-level example: > >Heading 280 > >Speed 5 > >Facing 300 [more low-level commands to navigate as your imagination needs] High-level example: User sees: A lilac bloom winks in and out of view behind the sparkling water fountain's flow. User types: Get lilac User does: Goto (lilac) { Check range (lilac, arm's reach) Check obstacles { Navigate around (water fountain) } Approach (lilac) repeat } Get (lilac) { Pull (lilac, root) } *smiles* Have mercy on my non-technical soul. Dave Kennerly * A world to live in Game Director * <A HREF="http://www1.darkages.com">http://www1.darkages.com</A> _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00711.html">[MUD-Dev] ADMIN: Moving house and posting delays</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00713.html">Re: [MUD-Dev] Embedding Python</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00704.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00691.html">[MUD-Dev] (fwd) mud.design.ideas</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00712"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00712"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Command interface for Coordinate based world</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00701" HREF="msg00701.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Thu 23 Mar 2000, 00:44 GMT <UL> <LI><strong><A NAME="00703" HREF="msg00703.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 23 Mar 2000, 02:34 GMT </LI> <LI><strong><A NAME="00707" HREF="msg00707.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, Laurel Fan <a href="mailto:lf25+@andrew.cmu.edu">lf25+@andrew.cmu.edu</a>, Thu 23 Mar 2000, 06:15 GMT </LI> </UL> </LI> <LI><strong><A NAME="00704" HREF="msg00704.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Thu 23 Mar 2000, 02:34 GMT </LI> <LI><strong><A NAME="00712" HREF="msg00712.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, Lovecraft <a href="mailto:dave#darkages,com">dave#darkages,com</a>, Thu 23 Mar 2000, 20:34 GMT </LI> </ul> </LI> <LI><strong><A NAME="00691" HREF="msg00691.html">[MUD-Dev] (fwd) mud.design.ideas</A></strong>, Nathan Fenenga Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 22 Mar 2000, 22:07 GMT <LI><strong><A NAME="00690" HREF="msg00690.html">[MUD-Dev] Gamasutra: Online Justice Systems</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 22 Mar 2000, 17:19 GMT <UL> <LI><strong><A NAME="00692" HREF="msg00692.html">Re: [MUD-Dev] Gamasutra: Online Justice Systems</A></strong>, Sayeed <a href="mailto:yu219121#yorku,ca">yu219121#yorku,ca</a>, Wed 22 Mar 2000, 22:07 GMT <UL> <LI><strong><A NAME="00694" HREF="msg00694.html">Re: [MUD-Dev] Gamasutra: Online Justice Systems</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 22 Mar 2000, 22:23 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>