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<H1>Re: [MUD-Dev] code base inquiry</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] code base inquiry</LI>
<LI><em>From</em>: Richard Woolcock &lt;<A HREF="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</A>&gt;</LI>
<LI><em>Date</em>: Sat, 15 Jan 2000 21:20:02 -0800</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Matthew Mihaly wrote:
&gt; 
&gt; On Tue, 16 Nov 1999, Colin Coghill wrote:
&gt; 
&gt; &gt; On Mon, Nov 15, 1999 at 04:48:01PM -0800, Ilya, Game Commandos wrote:
&gt; &gt; &gt;
&gt; &gt; &gt; I plan to strongly espouse that the hobbyist community dump all of
&gt; &gt; &gt; the restricted code bases (the DIKU line, nearly all the LPC line,
&gt; &gt; &gt; and just about everybody else actually!)
&gt; &gt; &gt; and to find one that could be used commercially
&gt; &gt;
&gt; &gt; Some of us (including me) feel that the "restricted" ones you mention
&gt; &gt; are a *good* thing for the community.
&gt; 
&gt; How are they good for the community? As far as I can tell, all they do is
&gt; ensure that the community is full of a bunch of crappy, generic muds that
&gt; are essentially paint-by-numbers copies of each other.

Whether the codebases had restrictions or not has no baring on the quality
of the muds.  If you took away the restrictions we'd *still* have thousands
of rubbish stock muds - except they'd all be pay to play.  In turn that 
would make people even *more* likely to start their own up rather than 
having to pay to play on someone elses mud.

At least with the restrictions it ensures that the majority of text-based
muds are run by hobbiests, while those are just in it for some easy money 
are put off by the idea of having to create a mud from scratch.  Those few
muds which *are* written from scratch for commercial use are then put in a
better position to compete.

KaVir.



_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

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<li><strong><A NAME="00337" HREF="msg00337.html">Re: [MUD-Dev] code base inquiry</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly &lt;diablo#best,com&gt;</li></ul>
<li><strong><A NAME="00334" HREF="msg00334.html">Re: [MUD-Dev] code base inquiry</A></strong>
<ul compact><li><em>From:</em> Miroslav Silovic &lt;silovic#zesoi,fer.hr&gt;</li></ul>
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<LI><STRONG><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] code base inquiry</A></STRONG>
<UL><LI><EM>From:</EM> Matthew Mihaly &lt;diablo#best,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-DEV] a shrinking pool of players?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00350" HREF="msg00350.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 16 Feb 2000, 01:50 GMT
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<LI><strong><A NAME="00322" HREF="msg00322.html">[MUD-Dev] Security</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Tue 15 Feb 2000, 07:42 GMT
<LI><strong><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Colin Coghill <a href="mailto:C.Coghill#auckland,ac.nz">C.Coghill#auckland,ac.nz</a>, Mon 14 Feb 2000, 20:44 GMT
<UL>
<LI><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 15 Feb 2000, 19:57 GMT
<UL>
<LI><strong><A NAME="00329" HREF="msg00329.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 15 Feb 2000, 20:59 GMT
<UL>
<LI><strong><A NAME="00334" HREF="msg00334.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Tue 15 Feb 2000, 21:44 GMT
</LI>
<LI><strong><A NAME="00337" HREF="msg00337.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 15 Feb 2000, 23:05 GMT
<UL>
<LI><strong><A NAME="00377" HREF="msg00377.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Thu 17 Feb 2000, 05:42 GMT
<UL>
<LI><strong><A NAME="00381" HREF="msg00381.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 17 Feb 2000, 18:06 GMT
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