<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] [OT] Sound in games --> <!--X-From-R13: Sevx Xneiv <rwneivNzrtfvarg.arg> --> <!--X-Date: Tue, 14 Mar 2000 12:56:34 -0800 --> <!--X-Message-Id: 38CD7653.621ED8D5#megsinet,net --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] [OT] Sound in games</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:ejarvi#megsinet,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00601.html">Previous</a> | <a href="msg00604.html">Next</a> ] Thread: [ <a href="msg00609.html">Previous</a> | <a href="msg00604.html">Next</a> ] Index: [ <A HREF="author.html#00602">Author</A> | <A HREF="#00602">Date</A> | <A HREF="thread.html#00602">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] [OT] Sound in games</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: muddev <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] [OT] Sound in games</LI> <LI><em>From</em>: Erik Jarvi <<A HREF="mailto:ejarvi#megsinet,net">ejarvi#megsinet,net</A>></LI> <LI><em>Date</em>: Mon, 13 Mar 2000 17:14:27 -0600</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Mod: This is (slightly|highly) offtopic, I understand if you reject this. Hi, As a professional sound engineer, who is in between jobs, I've come across quite a few jobs ads that have requirements along the lines of Looking for C/C++ programmer with audio knowledge or Graphic artist who can record and edit audio. While most of these ads are for internet or software companies, I am rather shocked at this. I thought that audio was the red-headed stepchild only for corporate live sound. :) Since I live near Chicago, and in a different, but related field, how do most game companies record audio for their games? I can't see how using a recording studio is cost effective, when the equipment is relatively cheap, and recording studios are $200/hour for a decent one. (At least here in Chicago.) Also is there usually a dedicated audio staff? In-house or contractors? It boggles my mind that hmm how do I put this politely... Aha! There is no doubt programmers and graphic artists and the like who are OK at recording, but would you hire an electrician to be your audio engineer? I am guessing that it depends on the gaming company. I read somewhere that Origin bought a THX certified recording studio for Ultima Ascension. And IMHO Doom/DoomII's audio was amusingly lo-fi, Q3a's was a vast improvment. I'm totally ignorant how gaming companies work. While I think it would be a neat area to get into, I don't have any illusions about it. I lost those trying to get into recording studios. :) (Here in Chicago recording studios are quite incestuous.) Erik _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00601.html">Re: [MUD-Dev] Re: GDC Dinner</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00604.html">RE: [MUD-Dev] [OT] Sound in games</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00609.html">[MUD-Dev] Have openings</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00604.html">RE: [MUD-Dev] [OT] Sound in games</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00602"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00602"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00626" HREF="msg00626.html">[MUD-Dev] ADMIN: Lost mail?</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 16 Mar 2000, 09:43 GMT <LI><strong><A NAME="00625" HREF="msg00625.html">[MUD-Dev] ADMIN: Kanga.Nu will be moving (again)</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 16 Mar 2000, 08:08 GMT <LI><strong><A NAME="00605" HREF="msg00605.html">[MUD-Dev] ADMIN: looking for work?</A></strong>, J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Wed 15 Mar 2000, 00:28 GMT <UL> <LI><strong><A NAME="00609" HREF="msg00609.html">[MUD-Dev] Have openings</A></strong>, Gary Whitten <a href="mailto:undiscoveredworlds#mediaone,net">undiscoveredworlds#mediaone,net</a>, Wed 15 Mar 2000, 04:06 GMT </LI> </UL> </LI> <LI><strong><A NAME="00602" HREF="msg00602.html">[MUD-Dev] [OT] Sound in games</A></strong>, Erik Jarvi <a href="mailto:ejarvi#megsinet,net">ejarvi#megsinet,net</a>, Tue 14 Mar 2000, 20:56 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00604" HREF="msg00604.html">RE: [MUD-Dev] [OT] Sound in games</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 14 Mar 2000, 21:11 GMT </LI> </UL> </LI> <LI><strong><A NAME="00598" HREF="msg00598.html">Re: [MUD-Dev] politics</A></strong>, J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Tue 14 Mar 2000, 01:36 GMT <LI><strong><A NAME="00597" HREF="msg00597.html">[MUD-Dev] Open Source Online Gaming</A></strong>, Aaron Mitchell <a href="mailto:aaron#fate,net">aaron#fate,net</a>, Mon 13 Mar 2000, 21:32 GMT <UL> <LI><strong><A NAME="00603" HREF="msg00603.html">Re: [MUD-Dev] Open Source Online Gaming</A></strong>, Ryan <a href="mailto:galvin#oxygen,surfen.com">galvin#oxygen,surfen.com</a>, Tue 14 Mar 2000, 20:56 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>