2000Q1/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev] Command interface for Coordinate based world -->
<!--X-From-R13: Znhery Tna <ys25+Nnaqerj.pzh.rqh> -->
<!--X-Date: Wed, 22 Mar 2000 22:15:07 &#45;0800 -->
<!--X-Message-Id: 8sqP8OC00UwH0panQ0#andrew,cmu.edu -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: Pine.LNX.4.10.10003221635080.17179&#45;100000#aeowyn,treyarch.com -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev] Command interface for Coordinate based world</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:lf25+@andrew.cmu.edu">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00706.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00708.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00703.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00704.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00707">Author</A>
&nbsp;|&nbsp;<A HREF="#00707">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00707">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev] Command interface for Coordinate based world</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Command interface for Coordinate based world</LI>
<LI><em>From</em>: Laurel Fan &lt;<A HREF="mailto:lf25%2B#andrew,cmu.edu">lf25+@andrew.cmu.edu</A>&gt;</LI>
<LI><em>Date</em>: Thu, 23 Mar 2000 00:56:42 -0500 (EST)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>

I've been working on a text client for a 3d world, and I'm thinking that
there will have to be several ways to move and turn, such as:

a) location (cartesian or direction/distance) relative to yourself
b) direction relative to yourself (forward, east, 150 deg)
c) near, in front of, behind, on top of, away from etc. an object
   (thing, person, etc.)
d) follow a large stationary object (like a road, hallway, steps)
e) follow or avoid a moving object


In addition to this, you'll also have to generate text for: 

When the player 'looks', both looking around (and if you
aren't room based, you might have rooms, and either you or the player
has to figure out when they're in one), and looking at an object. 

Events, movement, combat, doing stuff in general.  Movement is
non-trivial, since there are several kinds of movement events, and
some of them you'll want to notice sometimes, some others.  Also, in
some cases, you don't want to send other players the same information
you get from a player, ie. if player X moves toward a hidden object,
you don't necessarily want to send "Player X moves toward hidden_object"
to player Y.  This is up the meaning gradient, so it's probably harder
than the other way around.
 



_______________________________________________
MUD-Dev mailing list
MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<UL><LI><STRONG>References</STRONG>:
<UL>
<LI><STRONG><A NAME="00701" HREF="msg00701.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></STRONG>
<UL><LI><EM>From:</EM> &lt;adam#treyarch,com&gt;</LI></UL></LI>
</UL></LI></UL>
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00706.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00708.html">RE: [MUD-Dev] Gamasutra: Online Justice Systems</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00703.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00704.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00707"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00707"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Command interface for Coordinate based world</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00699" HREF="msg00699.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Vijay Weasel Prabhakar <a href="mailto:weasel#cs,columbia.edu">weasel#cs,columbia.edu</a>, Thu 23 Mar 2000, 00:33 GMT
<UL>
<LI><strong><A NAME="00700" HREF="msg00700.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Jeremy Noetzelman <a href="mailto:jjn#peoplelink,com">jjn#peoplelink,com</a>, Thu 23 Mar 2000, 00:44 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00701" HREF="msg00701.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Thu 23 Mar 2000, 00:44 GMT
<UL>
<LI><strong><A NAME="00703" HREF="msg00703.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 23 Mar 2000, 02:34 GMT
</LI>
<LI><strong><A NAME="00707" HREF="msg00707.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Laurel Fan <a href="mailto:lf25+@andrew.cmu.edu">lf25+@andrew.cmu.edu</a>, Thu 23 Mar 2000, 06:15 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00704" HREF="msg00704.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Thu 23 Mar 2000, 02:34 GMT
</LI>
<LI><strong><A NAME="00712" HREF="msg00712.html">Re: [MUD-Dev] Command interface for Coordinate based world</A></strong>, 
Lovecraft <a href="mailto:dave#darkages,com">dave#darkages,com</a>, Thu 23 Mar 2000, 20:34 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00691" HREF="msg00691.html">[MUD-Dev] (fwd) mud.design.ideas</A></strong>, 
Nathan Fenenga Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 22 Mar 2000, 22:07 GMT
<LI><strong><A NAME="00690" HREF="msg00690.html">[MUD-Dev] Gamasutra: Online Justice Systems</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 22 Mar 2000, 17:19 GMT
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>