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<H1>Re: [MUD-Dev] Community Relations</H1>
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<LI><em>To</em>: Mud Dev Mailing list &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Community Relations</LI>
<LI><em>From</em>: Marian Griffith &lt;<A HREF="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</A>&gt;</LI>
<LI><em>Date</em>: Tue, 18 Jan 2000 19:38:42 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Tue 18 Jan, Jon A. Lambert wrote:
&gt; Dundee wrote:

&gt; &gt; The player was banned for being insulting to me.  

&gt; I understand that these are very common policies throughout the 
&gt; "mudding" universe.

&gt; "Thy shall not insult or offend any member of the administration"
&gt; and
&gt; "Thy shall not insult or offend any player"

&gt; Note that the former is usually enforced with great enthusiasm, while
&gt; enforcement of the latter is haphazard and oftentimes explicitly 
&gt; non-existent.

&gt; Any thoughts as to why this is so?  

That is easy :)  The person's capable of executing the punishment are
all falling  in the first category.  So insulting an admin  means you
are angering somebody capable of immediate and definitive retribution
Insulting a player means the victim must convince the same admin that
the insult was indeed worthy of being banned for. Unless you are very
creative or persistent  the admin will have a lot more room for sober
reflection in the second case.

&gt; Do such policies introduce a "class" system into a muds social
&gt; structure regardless of whether the administration is faceless or not?

I think not. It is simply psychology.

&gt; Don't such obtuse policies essentially boil down to 
&gt;     "You can be banned at our whim"?

That is true on the other hand, but most admin try to behave. Most of
the time. But I recall a policy statement of the admin of (I think it
was)  Island mud,  that boiled down to:  admin must be irrational and
frequently kill players for no apparent reason, otherwise players can
gain immortal ranks simply by being persistent.
I admit it is not quite the same as banning, but the sentiment is the
same, I do not doubt ;)

&gt; What is it about administration personnel that makes them so much
&gt; more delicate and important when it comes to being insulted or 
&gt; offended?

Nothing, they are simply capable of immediate retribution.


Marian
-- 
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...

Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey




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<LI><STRONG><A NAME="00117" HREF="msg00117.html">Re: [MUD-Dev] Community Relations</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Community Relations</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00197" HREF="msg00197.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 21 Jan 2000, 03:52 GMT
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<LI><strong><A NAME="00131" HREF="msg00131.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Tue 18 Jan 2000, 20:51 GMT
</LI>
<LI><strong><A NAME="00130" HREF="msg00130.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Marc Bowden <a href="mailto:ryumo#merit,edu">ryumo#merit,edu</a>, Tue 18 Jan 2000, 20:51 GMT
</LI>
<LI><strong><A NAME="00132" HREF="msg00132.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Douglas Couch <a href="mailto:dscouch#purdue,edu">dscouch#purdue,edu</a>, Tue 18 Jan 2000, 20:51 GMT
</LI>
<LI><strong><A NAME="00133" HREF="msg00133.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Tue 18 Jan 2000, 20:52 GMT
</LI>
<LI><strong><A NAME="00134" HREF="msg00134.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Eli Stevens (Grey) <a href="mailto:ens017#mizzou,edu">ens017#mizzou,edu</a>, Tue 18 Jan 2000, 20:52 GMT
<UL>
<LI><strong><A NAME="00140" HREF="msg00140.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 18 Jan 2000, 22:14 GMT
<UL>
<LI><strong><A NAME="00146" HREF="msg00146.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Raph &amp; Kristen Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Wed 19 Jan 2000, 03:32 GMT
<UL>
<LI><strong><A NAME="00152" HREF="msg00152.html">Re: [MUD-Dev] Community Relations</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 19 Jan 2000, 07:15 GMT
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