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<H1>[MUD-Dev] Re: Ok, got some brand new core dumps.</H1>
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<LI><em>To</em>: "Damen K" &lt;<A HREF="mailto:damenk#hotmail,com">damenk#hotmail,com</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Ok, got some brand new core dumps.</LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#kanga,nu">claw#kanga,nu</A>&gt;</LI>
<LI><em>Date</em>: Sun, 09 Jan 2000 11:40:48 -0800</LI>
<LI><em>cc</em>: <A HREF="mailto:rom#rom,org">rom#rom,org</A>, <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Sun, 09 Jan 2000 13:26:11 EST 
Damen K &lt;damenk#hotmail,com&gt; wrote:

&gt; Yes, I do indeed have 18 possible exits per room.
&gt; n,s,e,w,u,d,nu,nd,su,sd,eu,ed,wd,wu,nw,ne,se,sw

This is one of the reasons that I like contextual exits so much in
addition to the base compass directions (where they apply).  Just
name something the character can see (or knows) is in some
direction, and he will move in that direction.  eg If he's in a
street and there's a pub in one side amd a store on the other, "pub"
takes him one way, and "store" the other.

Further, it also makes it easier to add various forms of
disorientation.  The character is in a new area, is under a
disorientation spell, or is carrying a large lodestone with him?  He
has no idea of compass directions and any attempt to navigate by
compass directionw will result in random motion (or at least
arbitrary).

One of the implicit advantages of this is that it allows you to
later extend your directional command matrix if you decide to make
more interesting spaces (such as non-euclidien) that need their own
movement commands as different from the others.  It also makes it
very easy to extend to orientation support ala "forward", "back",
"left", "right", etc, or say given orbital mechanics, "in", "out"
"retro", etc.

-- 
J C Lawrence                                 Home: claw#kanga,nu
----------(*)                              Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00076" HREF="msg00076.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, 
Douglas Couch <a href="mailto:dscouch#purdue,edu">dscouch#purdue,edu</a>, Mon 10 Jan 2000, 20:01 GMT
<UL>
<LI><strong><A NAME="00078" HREF="msg00078.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, 
Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Mon 10 Jan 2000, 20:31 GMT
<UL>
<LI><strong><A NAME="00217" HREF="msg00217.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, 
Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Sat 22 Jan 2000, 18:14 GMT
</LI>
</UL>
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</LI>
<LI><strong><A NAME="00081" HREF="msg00081.html">Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)</A></strong>, 
David Bennett <a href="mailto:ddt#discworld,imaginary.com">ddt#discworld,imaginary.com</a>, Mon 10 Jan 2000, 21:49 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00073" HREF="msg00073.html">[MUD-Dev] Re: Ok, got some brand new core dumps.</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sun 09 Jan 2000, 19:41 GMT
<LI><strong><A NAME="00062" HREF="msg00062.html">[MUD-Dev] An introduction...</A></strong>, 
Geoffrey A. MacDougall <a href="mailto:geoffrey#poptronik,com">geoffrey#poptronik,com</a>, Thu 06 Jan 2000, 23:11 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00070" HREF="msg00070.html">Re: [MUD-Dev] An introduction...</A></strong>, 
Lovecraft <a href="mailto:dave#darkages,com">dave#darkages,com</a>, Sat 08 Jan 2000, 07:23 GMT
<UL>
<LI><strong><A NAME="00071" HREF="msg00071.html">[MUD-Dev] Laws website moves</A></strong>, 
Raph &amp; Kristen Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Sun 09 Jan 2000, 18:44 GMT
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</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00061" HREF="msg00061.html">[MUD-Dev] Y2K archives</A></strong>, 
J C Lawrence <a href="mailto:claw#cp,net">claw#cp,net</a>, Thu 06 Jan 2000, 20:07 GMT
</UL></BLOCKQUOTE>

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