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<H1>Re: [MUD-Dev] Admins as Mortals twist</H1>
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<LI><em>To</em>: Mud Dev Mailing list &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Admins as Mortals twist</LI>
<LI><em>From</em>: Marian Griffith &lt;<A HREF="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</A>&gt;</LI>
<LI><em>Date</em>: Sun, 2 Jan 2000 23:06:00 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
In &lt;URL:<A  HREF="news:local.muddev">news:local.muddev</A>&gt; on Fri 31 Dec, Greg Miller wrote:
&gt; msew wrote:

&gt; &gt; Shrug, I personally think the faceless admin team is a bad idea.  You
&gt; &gt; quickly get to the us (players) vs them (admin)

&gt; But more quickly than without it? I'm skeptical. Personal hate crops up
&gt; most quickly if you have a person to hate.

Hate yes,  but people dislike faceless organisations almost automatically
And more worrying (from an admin point of view) is  that they do not feel
restricted to act against such organisations. People generally feel a lot
less worse about cheating the taxes than about cheating an acquintance.
If admin are perceived as people,  it will be easier to dislike (and even
outright hate) one specific person, but hopefully there will be less act-
ion against the entire staff as a whole.

Marian
-- 
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...

Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey




_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>

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<li><strong><A NAME="00037" HREF="msg00037.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>
<ul compact><li><em>From:</em> Greg Miller &lt;gmiller#classic-games,com&gt;</li></ul>
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<UL><LI><EM>From:</EM> Greg Miller &lt;gmiller#classic-games,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Embedded languages, object persistance... ack.</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00137" HREF="msg00137.html">Re: [MUD-Dev] Embedded languages, object persistance... ack.</A></strong>, 
icecube <a href="mailto:icecube#ihug,co.nz">icecube#ihug,co.nz</a>, Tue 18 Jan 2000, 20:52 GMT
</LI>
<LI><strong><A NAME="00144" HREF="msg00144.html">Re: [MUD-Dev] Embedded languages, object persistance... ack.</A></strong>, 
Kevin Littlejohn <a href="mailto:darius#connect,com.au">darius#connect,com.au</a>, Wed 19 Jan 2000, 02:56 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00092" HREF="msg00092.html">Re: [MUD-Dev] Embedded languages, object persistance... ack.</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sat 15 Jan 2000, 07:14 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00001" HREF="msg00001.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Fri 31 Dec 1999, 21:22 GMT
<UL>
<LI><strong><A NAME="00025" HREF="msg00025.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 02 Jan 2000, 22:20 GMT
<UL>
<LI><strong><A NAME="00037" HREF="msg00037.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 03 Jan 2000, 16:44 GMT
<UL>
<LI><strong><A NAME="00041" HREF="msg00041.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 03 Jan 2000, 19:02 GMT
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<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00003" HREF="msg00003.html">Re: [MUD-Dev] Admins as Mortals twist</A></strong>, 
Philip Loguinov -- Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Sat 01 Jan 2000, 05:42 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00000" HREF="msg00000.html">[MUD-Dev] Storing tokens with flex &amp; bison</A></strong>, 
Christer Enfors <a href="mailto:enfors#swipnet,se">enfors#swipnet,se</a>, Fri 31 Dec 1999, 21:22 GMT
</LI>
</UL></BLOCKQUOTE>

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