<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Object and class heirarchies -- are they really necessary? --> <!--X-From-R13: Pevna Ofuohea <POfuoheaNhf-fbhgu.arg> --> <!--X-Date: Tue, 28 Mar 2000 12:18:31 -0800 --> <!--X-Message-Id: B13AB3F149B4D211804B00106F00050E2F3984#mail,us-south.net --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Object and class heirarchies -- are they really </title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:BAshburn#us-south,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00755.html">Previous</a> | <a href="msg00757.html">Next</a> ] Thread: [ <a href="msg00687.html">Previous</a> | <a href="msg00782.html">Next</a> ] Index: [ <A HREF="author.html#00756">Author</A> | <A HREF="#00756">Date</A> | <A HREF="thread.html#00756">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</LI> <LI><em>From</em>: Brian Ashburn <<A HREF="mailto:BAshburn#us-south,net">BAshburn#us-south,net</A>></LI> <LI><em>Date</em>: Tue, 28 Mar 2000 15:00:57 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Tue, 21 Mar 2000, J C Lawrence wrote: >> ie My inheritance tree fans out into many small banrches, and then >> the branches then collect back together again (multiple inheritance) >> to produce the super classes. On Mon, 27 Mar 2000, Lazarus wrote: >Not wanting to start a religious war, but no way to say it any other way, >it has been said that multiple inheritance is the crutch of a poorly >designed class structure.. about half way between 'goto' and 'void >casting'. The one thing I want to say about multiple inheritance is that if you refer to the book Design Patterns, they speak of object composition. You can use multiple inheritance in a good way if you think of it that way. When you make a house you put a lot of different objects together to create the window of that house. Brian _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> _______________________________________________ MUD-Dev mailing list MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00755.html">Re: [MUD-Dev] Trouble Makers or Regular Citizens</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00757.html">RE: [MUD-Dev] Gamasutra: Online Justice Systems</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00687.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00782.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00756"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00756"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00682" HREF="msg00682.html">RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 22 Mar 2000, 00:25 GMT <UL> <LI><strong><A NAME="00685" HREF="msg00685.html">RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 22 Mar 2000, 01:59 GMT </LI> </UL> </LI> <LI><strong><A NAME="00686" HREF="msg00686.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Wed 22 Mar 2000, 02:33 GMT </LI> <LI><strong><A NAME="00687" HREF="msg00687.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Wed 22 Mar 2000, 03:53 GMT </LI> <LI><strong><A NAME="00756" HREF="msg00756.html">RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, Brian Ashburn <a href="mailto:BAshburn#us-south,net">BAshburn#us-south,net</a>, Tue 28 Mar 2000, 20:18 GMT </LI> <LI><strong><A NAME="00782" HREF="msg00782.html">Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?</A></strong>, cg <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 29 Mar 2000, 02:38 GMT </LI> </ul> </LI> <LI><strong><A NAME="00672" HREF="msg00672.html">[MUD-Dev] The Meta list is now open and active.</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Mon 20 Mar 2000, 18:58 GMT <LI><strong><A NAME="00671" HREF="msg00671.html">[MUD-Dev] Licensing and Clauses</A></strong>, Chris Jacobson <a href="mailto:fear#technologist,com">fear#technologist,com</a>, Mon 20 Mar 2000, 17:35 GMT <LI><strong><A NAME="00667" HREF="msg00667.html">Re: [MUD-Dev] [CODE] unique items</A></strong>, Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Mon 20 Mar 2000, 05:26 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>