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<H1>Re: [MUD-DEV] a shrinking pool of players?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-DEV] a shrinking pool of players?</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:diablo#best,com">diablo#best,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 15 Feb 2000 17:35:36 -0800 (PST)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Wed, 16 Feb 2000, Johan J Ingles-le Nobel wrote:

&gt; 
&gt; On Tuesday, February 15, 2000 11:56 PM, Mike Sellers wrote:
&gt; 
&gt; &gt; Or they
&gt; &gt; could all be cannibalizing off of the same shrinking pool of players.
&gt; 
&gt; I see this point referred to time and time again: a shrinking pool of
&gt; players. Is this
&gt; list absolutely convinced that the pool is shrinking, because (and I may
&gt; very well be wrong), to me the sums just don't add up. Ten years ago, for
&gt; example, we had what, 100 muds or so, with 100-300 patrons at peak times.
&gt; Now we have 3,000+. Sure, a lot of muds have a  negligable playerbase, but
&gt; even of these, most seem to manage 10-20 at peak times, with the top 5-10%
&gt; making 100-300 - do the sums, they speak for themselves.

I don't believe it's shrinking! I think it's growing. I doubt there are
150-300 muds that ever get 100-300 people online at once though. (of
course, the big ones get thousands, with EQ having gotten 50,000).

--matt 




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<LI><STRONG><A NAME="00349" HREF="msg00349.html">[MUD-DEV] a shrinking pool of players?</A></STRONG>
<UL><LI><EM>From:</EM> "Johan J Ingles-le Nobel" &lt;xvf61#dial,pipex.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-DEV] a shrinking pool of players?</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00437" HREF="msg00437.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>, 
Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Sun 20 Feb 2000, 19:34 GMT
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<LI><strong><A NAME="00344" HREF="msg00344.html">commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry)</A></strong>, 
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Wed 16 Feb 2000, 00:02 GMT
<UL>
<LI><strong><A NAME="00348" HREF="msg00348.html">Re: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 16 Feb 2000, 01:05 GMT
</LI>
<LI><strong><A NAME="00349" HREF="msg00349.html">[MUD-DEV] a shrinking pool of players?</A></strong>, 
Johan J Ingles-le Nobel <a href="mailto:xvf61#dial,pipex.com">xvf61#dial,pipex.com</a>, Wed 16 Feb 2000, 01:25 GMT
<UL>
<LI><strong><A NAME="00350" HREF="msg00350.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 16 Feb 2000, 01:50 GMT
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<LI><strong><A NAME="00322" HREF="msg00322.html">[MUD-Dev] Security</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Tue 15 Feb 2000, 07:42 GMT
<LI><strong><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Colin Coghill <a href="mailto:C.Coghill#auckland,ac.nz">C.Coghill#auckland,ac.nz</a>, Mon 14 Feb 2000, 20:44 GMT
<UL>
<LI><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 15 Feb 2000, 19:57 GMT
<UL>
<LI><strong><A NAME="00329" HREF="msg00329.html">Re: [MUD-Dev] code base inquiry</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 15 Feb 2000, 20:59 GMT
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</UL></BLOCKQUOTE>

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