<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Valhalla license? --> <!--X-From-R13: QTenaplNnby.pbz --> <!--X-Date: Tue, 18 Jan 2000 00:10:44 -0800 --> <!--X-Message-Id: f5.3385e3.25b56db7#aol,com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Valhalla license?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:CFrancy#aol,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00117.html">Previous</a> | <a href="msg00119.html">Next</a> ] Thread: [ <a href="msg00188.html">Previous</a> | <a href="msg00126.html">Next</a> ] Index: [ <A HREF="author.html#00118">Author</A> | <A HREF="#00118">Date</A> | <A HREF="thread.html#00118">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Valhalla license?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Valhalla license? </LI> <LI><em>From</em>: <A HREF="mailto:CFrancy#aol,com">CFrancy#aol,com</A></LI> <LI><em>Date</em>: Tue, 18 Jan 2000 02:18:15 EST</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Do any of you have any advice to give on my situation: Im looking to have a codebase to use on a mud without restriction commercially. Valhalla (derivation of Diku , www.valhalla.com ) offers a business lisence for 900 dollars. Does anyone think I'd be better off buying Valhalla than attempting to create a codebase from scrath with 4 other coders? Thanks beforehand for any advice given. CFrancy#aol,com _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00143" HREF="msg00143.html">Re: [MUD-Dev] Valhalla license?</A></strong> <ul compact><li><em>From:</em> Richard Woolcock <KaVir#dial,pipex.com></li></ul> <li><strong><A NAME="00126" HREF="msg00126.html">Re: [MUD-Dev] Valhalla license?</A></strong> <ul compact><li><em>From:</em> Matthew Mihaly <diablo#best,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00117.html">Re: [MUD-Dev] Community Relations</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00119.html">META: List goals (was Re: [MUD-Dev] OS Inspiration)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00188.html">[MUD-Dev] Multiply oriented interactive worlds...</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00126.html">Re: [MUD-Dev] Valhalla license?</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00118"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00118"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Planet/Solar System Generation</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00166" HREF="msg00166.html">Re: [MUD-Dev] Planet/Solar System Generation</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 19 Jan 2000, 23:25 GMT </LI> <LI><strong><A NAME="00247" HREF="msg00247.html">Re: [MUD-Dev] Planet/Solar System Generation</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Mon 31 Jan 2000, 00:11 GMT </LI> </ul> </ul> <LI><strong><A NAME="00179" HREF="msg00179.html">Re: [MUD-Dev] Planet/Solar System Generation</A></strong>, Christopher Allen <a href="mailto:ChristopherA#skotos,net">ChristopherA#skotos,net</a>, Thu 20 Jan 2000, 09:08 GMT <UL> <LI><strong><A NAME="00188" HREF="msg00188.html">[MUD-Dev] Multiply oriented interactive worlds...</A></strong>, Justin Rogers <a href="mailto:justin#mlstoday,com">justin#mlstoday,com</a>, Thu 20 Jan 2000, 23:42 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00118" HREF="msg00118.html">[MUD-Dev] Valhalla license?</A></strong>, CFrancy <a href="mailto:CFrancy#aol,com">CFrancy#aol,com</a>, Tue 18 Jan 2000, 08:10 GMT <UL> <LI><strong><A NAME="00126" HREF="msg00126.html">Re: [MUD-Dev] Valhalla license?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 18 Jan 2000, 20:37 GMT </LI> <LI><strong><A NAME="00143" HREF="msg00143.html">Re: [MUD-Dev] Valhalla license?</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 19 Jan 2000, 02:56 GMT </LI> </UL> </LI> <LI><strong><A NAME="00098" HREF="msg00098.html">[MUD-Dev] Mud-Dev FAQ part II</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 16 Jan 2000, 18:59 GMT <LI><strong><A NAME="00097" HREF="msg00097.html">[MUD-Dev] Mud-Dev FAQ part I</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 16 Jan 2000, 18:59 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>