<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] distributed objects --> <!--X-From-R13: "Ybfgre, Dncu" <exbfgreNbevtva.rn.pbz> --> <!--X-Date: Tue, 15 Feb 2000 11:08:21 -0800 --> <!--X-Message-Id: 11A17AA2B9EAD111BCEA00A0C9B4179303D6E26C#molach,origin.ea.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] distributed objects</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rkoster#origin,ea.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00323.html">Previous</a> | <a href="msg00327.html">Next</a> ] Thread: [ <a href="msg00319.html">Previous</a> | <a href="msg00336.html">Next</a> ] Index: [ <A HREF="author.html#00325">Author</A> | <A HREF="#00325">Date</A> | <A HREF="thread.html#00325">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] distributed objects</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] distributed objects </LI> <LI><em>From</em>: "Koster, Raph" <<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>></LI> <LI><em>Date</em>: Tue, 15 Feb 2000 09:16:13 -0600</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > -----Original Message----- > From: J C Lawrence [<A HREF="mailto:claw#kanga,nu">mailto:claw#kanga,nu</A>] > Sent: Tuesday, February 15, 2000 1:17 AM > To: mud-dev#kanga,nu > Subject: Re: [MUD-Dev] distributed objects > > > On Mon, 14 Feb 2000 21:36:32 -0800 (PST) > Brandon J Rickman <dr.k#pc4,zennet.com> wrote: > > > I've always been bothered by the "never trust the client" law. It > > is misleading: it says you can't trust an _individual_ client, but > > people interpret this as "you can't trust clients in general". > > Shouldn't one be able to devise a robust distributed network > > across several clients, such that errors (or cheats) on one client > > will be detected when compared against other client results? > UO demonstrated numerous cases of both breaches, in not trapping or > reacting against violations of the extant protocol definition (the > rule of "Rigorously adhere to standards in what you produce and be > generous in waht you accept" doesn't apply in this case), and in > blindly accepting and trusting variously wrong values from the > client. And keep in mind that we went into it being extremely paranoid in the first place! We weren't being naive and assuming that everything would be hunky-dory. I'd classify the sorts of stuff we saw in chronological order as: - data hacks. Alter the client-side art files and the like in order to make targeting easier. A good example would be replacing all the walls with outlines. This doesn't even touch the server. - memory mods. This would be changing stuff in memory. We had virtually nothing of any consequence here. - sniffers. Try to get more info out of the data stream than what the client ordinarily displays (this is what ShowEQ does) - wedges. Creatively alter the data stream by filtering packets or manufacturing packets. A good example in UO was another display hack--they simply threw away the light level change packets arriving and replaced them with full bright. Presto, no darkness in dungeons. Also, we speak of a "utility phase" 8-9 months after launch. This is what happened with UO, with M59, and with EQ: nice GUI hack and cheat programs exactly 8-9 months after launch in all three cases. In M59's case it was PKK; UO had UOE and many others. -Raph _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00323.html">Re: [MUD-Dev] distributed objects</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00327.html">Re: [MUD-Dev] distributed objects</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00319.html">[MUD-Dev] Distributed Objects</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00336.html">Re: [MUD-Dev] distributed objects</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00325"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00325"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] distributed objects</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00332" HREF="msg00332.html">Re: [MUD-Dev] distributed objects</A></strong>, Laurent Bossavit <a href="mailto:bossavit#cybercable,fr">bossavit#cybercable,fr</a>, Tue 15 Feb 2000, 21:44 GMT <UL> <LI><strong><A NAME="00378" HREF="msg00378.html">Re: [MUD-Dev] distributed objects</A></strong>, Kevin Littlejohn <a href="mailto:darius#connect,com.au">darius#connect,com.au</a>, Thu 17 Feb 2000, 05:42 GMT </LI> </UL> </LI> <LI><strong><A NAME="00318" HREF="msg00318.html">RE: [MUD-Dev] distributed objects</A></strong>, Charles Hughes <a href="mailto:charles.hughes#bigfoot,com">charles.hughes#bigfoot,com</a>, Tue 15 Feb 2000, 03:39 GMT </LI> <LI><strong><A NAME="00319" HREF="msg00319.html">[MUD-Dev] Distributed Objects</A></strong>, Justin Rogers <a href="mailto:digitec#spawn2000,com">digitec#spawn2000,com</a>, Tue 15 Feb 2000, 05:39 GMT </LI> <LI><strong><A NAME="00325" HREF="msg00325.html">RE: [MUD-Dev] distributed objects</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 15 Feb 2000, 19:08 GMT </LI> <LI><strong><A NAME="00336" HREF="msg00336.html">Re: [MUD-Dev] distributed objects</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 15 Feb 2000, 23:05 GMT </LI> <LI><strong><A NAME="00339" HREF="msg00339.html">Re: [MUD-Dev] distributed objects</A></strong>, Charles Hughes <a href="mailto:charles.hughes#bigfoot,com">charles.hughes#bigfoot,com</a>, Tue 15 Feb 2000, 23:47 GMT <UL> <LI><strong><A NAME="00346" HREF="msg00346.html">Re: [MUD-Dev] distributed objects</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 16 Feb 2000, 00:48 GMT </LI> <LI><strong><A NAME="00356" HREF="msg00356.html">Re: [MUD-Dev] distributed objects</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 16 Feb 2000, 03:10 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>