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<H1>Re: [MUD-Dev] The Relationship between pkers and monster AI?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] The Relationship between pkers and monster AI?</LI>
<LI><em>From</em>: Greg Miller &lt;<A HREF="mailto:gmiller#classic-games,com">gmiller#classic-games,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 21 Sep 1999 03:47:45 -0500</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
Caliban Tiresias Darklock wrote:
&gt; 
&gt; On 03:02 AM 9/11/1999 -0500, I personally witnessed Greg Miller jumping up
&gt; to say:
&gt; &gt;Solmyr of the Azure Star wrote:
&gt; &gt;&gt; murders. Which is what I think pking should be - in-character.
&gt; &gt;
&gt; &gt;And why is that? Role-playing is simply not fun for most mud players.
&gt; 
&gt; Ever try to play D&amp;D by yourself?

I don't see the connection. Yes, muds and D&amp;D involve social interaction
normally--but since when does social interaction require role-playing?

&gt; 
&gt; Speaking from my own experience, roleplaying is a *cooperative* exercise,
&gt; and if the rest of the players don't *cooperate* then roleplaying is not
&gt; fun. When you step into a room on a MUD and say "What ho, my good men! How
&gt; go things?" and they respond "What level are you?", that ruins the fun.

For me, some of the fun would be ruined when you started off with "what
ho"... I prefer to be able to socialize directly with the other players.
That seems to be extremely common.

&gt; ruins the fun. When roleplaying is worthless in the game, then it is not
&gt; fun. And when nobody else is roleplaying, then roleplaying is worthless;
&gt; all it does is make you an outcast and a weirdo.

And why does this happen? Because most people don't roleplay. I believe
that, in turn, stems from the fact that they simply don't find it fun.
I can't speak for why that is for them, but for me it's because playing
a character means I don't make friends with the other players--to do so
would be acting in an OOC manner.

&gt; There is no BENEFIT to roleplay except that it is FUN. And when nobody 

And here we have a key problem. Getting back to the subject of player
punishment, a role-play based solution only works if either [1] people
are cooperating and you never had a problem to begin with or [2] you
fall back to a brute force "behave or I delete you" system. Roleplay has
no benefits normally for people who don't enjoy it, and few seem to
enjoy it.
-- 
<A  HREF="http://www.classic-games.com/">http://www.classic-games.com/</A>
Conspiracy theorists mistakenly assume others think before acting.
*** Please limit .sigs to four lines and avoid HTML mail or posts. ***



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<li><strong><A NAME="00503" HREF="msg00503.html">Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> Travis Casey &lt;efindel#io,com&gt;</li></ul>
<li><strong><A NAME="00497" HREF="msg00497.html">[MUD-Dev] Peer pressure and cooperation</A></strong>
<ul compact><li><em>From:</em> Miroslav Silovic &lt;silovic#zesoi,fer.hr&gt;</li></ul>
<li><strong><A NAME="00477" HREF="msg00477.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</li></ul>
<li><strong><A NAME="00462" HREF="msg00462.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly &lt;diablo#best,com&gt;</li></ul>
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<LI><STRONG><A NAME="00248" HREF="msg00248.html">RE: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> "Sellers, Michael" &lt;MSellers#maxis,com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00257" HREF="msg00257.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> Solmyr of the Azure Star &lt;solmyr#kolumbus,fi&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00279" HREF="msg00279.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00248" HREF="msg00248.html">RE: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Fri 10 Sep 1999, 18:35 GMT
<UL>
<LI><strong><A NAME="00257" HREF="msg00257.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Solmyr of the Azure Star <a href="mailto:solmyr#kolumbus,fi">solmyr#kolumbus,fi</a>, Fri 10 Sep 1999, 22:42 GMT
<UL>
<LI><strong><A NAME="00278" HREF="msg00278.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:54 GMT
<UL>
<LI><strong><A NAME="00279" HREF="msg00279.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 13 Sep 1999, 20:45 GMT
<UL>
<LI><strong><A NAME="00437" HREF="msg00437.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 21 Sep 1999, 23:55 GMT
<UL>
<LI><strong><A NAME="00462" HREF="msg00462.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 22 Sep 1999, 18:08 GMT
<UL>
<LI><strong><A NAME="00471" HREF="msg00471.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 23 Sep 1999, 05:38 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00477" HREF="msg00477.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 24 Sep 1999, 00:22 GMT
<UL>
<LI><strong><A NAME="00487" HREF="msg00487.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Laurel Fan <a href="mailto:lf25+@andrew.cmu.edu">lf25+@andrew.cmu.edu</a>, Fri 24 Sep 1999, 03:21 GMT
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