<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Game design and gender: An interesting article --> <!--X-From-R13: Qnyvona Fverfvnf Rnexybpx <pnyvonaNqnexybpx.pbz> --> <!--X-Date: Sat, 4 Sep 1999 12:24:55 -0700 --> <!--X-Message-Id: 4.1.19990903123808.00a1eee0#pop,darklock.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 4.1.19990831122615.009f13c0#pop,darklock.com --> <!--X-Reference: Marcel-1.46-0828123536-06cKy&5#catling,demon.nl --> <!--X-Reference: ornisiC00UwH0s=WI0#andrew,cmu.edu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Game design and gender: An interesting article</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00206.html">Previous</a> | <a href="msg00209.html">Next</a> ] Thread: [ <a href="msg00186.html">Previous</a> | <a href="msg00210.html">Next</a> ] Index: [ <A HREF="author.html#00207">Author</A> | <A HREF="#00207">Date</A> | <A HREF="thread.html#00207">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Game design and gender: An interesting article</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Game design and gender: An interesting article</LI> <LI><em>From</em>: Caliban Tiresias Darklock <<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>></LI> <LI><em>Date</em>: Sat, 04 Sep 1999 12:21:59 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 05:37 PM 9/2/1999 -0400, I personally witnessed Laurel Fan jumping up to say: >Excerpts from muddev: 31-Aug-99 Re: [MUD-Dev] Game design a.. by Caliban >T. Darklock@dark >> It must be cheap. >> >> Boys will not blink at a sixty dollar price tag. Girls will. > >Not really. My sister (who I would consider a more "typical" girl than >I) would think nothing of paying more than $60 for a dress, which is >arguably no less frivolous than a game. Needs rather than wants, I'd say. You *have* to have clothes. It only makes sense to buy nice ones. If you never in your life bought or owned a single game, no one would care. If you never bought or owned clothes, you would have something of a problem. >> It must be flawless. >> It must be pretty. > >I think this is true to some extent for both boys and girls... Certainly. However, a good game with bad graphics will usually be just fine with boys, and boys tend to be more accepting of technical flaws. >If you make a game that is cheap, flawless, and pretty, I think you'll >have plenty of users of both genders... Yup. But it's a lot harder than making a game that's fast, violent, and gory, isn't it? ;) >This somehow indicates to me that you may be equating boys vs. girls >with immature vs. mature :). I would say rather it deals with presence vs. lack of pronounced immaturity. Most men never really get over the things they found entertaining when they were eight -- belching, fart jokes, naked women, and wedgies, for example -- whereas women tend to put away childish things at some point. I think women look at adulthood as an acceptance of responsibilities, whereas men look at it more as an acquisition of rights. ----- | Caliban Tiresias Darklock caliban#darklock,com | Darklock Communications <A HREF="http://www.darklock.com/">http://www.darklock.com/</A> | U L T I M A T E U N I V E R S E I S N O T D E A D | 774577496C6C6E457645727355626D4974H -=CABAL::3146=- _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00210" HREF="msg00210.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong> <ul compact><li><em>From:</em> Albert <artfulbob#mindspring,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00169" HREF="msg00169.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></STRONG> <UL><LI><EM>From:</EM> Caliban Tiresias Darklock <caliban#darklock,com></LI></UL></LI> <LI><STRONG><A NAME="00151" HREF="msg00151.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></STRONG> <UL><LI><EM>From:</EM> Marian Griffith <gryphon#iaehv,nl></LI></UL></LI> <LI><STRONG><A NAME="00186" HREF="msg00186.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></STRONG> <UL><LI><EM>From:</EM> Laurel Fan <lf25+@andrew.cmu.edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00206.html">[MUD-Dev] ScryMUD is offically open to the public.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00209.html">Re: [MUD-Dev] ScryMUD is offically open to the public.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00186.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00210.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00207"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00207"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Game design and gender: An interesting article</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00180" HREF="msg00180.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 01 Sep 1999, 04:41 GMT <UL> <LI><strong><A NAME="00182" HREF="msg00182.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 01 Sep 1999, 05:01 GMT <UL> <LI><strong><A NAME="00188" HREF="msg00188.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Albert <a href="mailto:artfulbob#mindspring,com">artfulbob#mindspring,com</a>, Fri 03 Sep 1999, 18:18 GMT </LI> </UL> </LI> </UL> </LI> </ul> <LI><strong><A NAME="00186" HREF="msg00186.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Laurel Fan <a href="mailto:lf25+@andrew.cmu.edu">lf25+@andrew.cmu.edu</a>, Fri 03 Sep 1999, 18:22 GMT <UL> <LI><strong><A NAME="00207" HREF="msg00207.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 04 Sep 1999, 19:24 GMT <UL> <LI><strong><A NAME="00210" HREF="msg00210.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Albert <a href="mailto:artfulbob#mindspring,com">artfulbob#mindspring,com</a>, Tue 07 Sep 1999, 18:02 GMT </LI> </UL> </LI> </UL> </LI> </ul> <LI><strong><A NAME="00190" HREF="msg00190.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 03 Sep 1999, 18:17 GMT </LI> </ul> </ul> </ul> <LI><strong><A NAME="00156" HREF="msg00156.html">Re: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Cynbe ru Taren <a href="mailto:cynbe#muq,org">cynbe#muq,org</a>, Tue 31 Aug 1999, 17:51 GMT </LI> <LI><strong><A NAME="00163" HREF="msg00163.html">RE: [MUD-Dev] Game design and gender: An interesting article</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 31 Aug 1999, 19:24 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> 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