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<H1>Re: [MUD-Dev] The Relationship between pkers and monster AI?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] The Relationship between pkers and monster AI?</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:diablo#best,com">diablo#best,com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 10 Sep 1999 16:16:33 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Sat, 11 Sep 1999, Solmyr of the Azure Star wrote:

&gt; Matthew Mihaly wrote:
&gt; &gt; 
&gt; &gt; My problem with that is that generally there is no way to one-up the
&gt; &gt; justice system. Fantasy muds generally take as their model some sort very
&gt; &gt; fictionalized medieval or classical setting. In these time periods, there
&gt; &gt; was never any sort of over-arching justice system that was particularly
&gt; &gt; effective. It was easy to get away with murder, etc. I guess I don't see
&gt; &gt; why a justice system would be at all effective in the wilderness where
&gt; &gt; there are no witnesses, for instance.
&gt; &gt; --matt
&gt; &gt; 
&gt; Well, the Threshold justice system is like that, in fact. If you kill
&gt; someone in the wilderness, with no witnesses, you are not likely to ever
&gt; be suspected. Plus, the introduction and the death amnesia system
&gt; ensures that the victim cannot "pinpoint" his killer by himself IC even
&gt; if the player knows who it was OOC.

That sounds quite cool, though I've always found it hard to make players
stick to IC without bringing in any OOC. How do they deal with making sure
that the judges aren't being bribed, etc, or is that part of the proces?
--matt




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<LI><STRONG><A NAME="00260" HREF="msg00260.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> Solmyr of the Azure Star &lt;solmyr#kolumbus,fi&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
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<LI><strong><A NAME="00264" HREF="msg00264.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 11 Sep 1999, 00:34 GMT
<UL>
<LI><strong><A NAME="00269" HREF="msg00269.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Sat 11 Sep 1999, 02:29 GMT
<UL>
<LI><strong><A NAME="00272" HREF="msg00272.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 13 Sep 1999, 17:51 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00260" HREF="msg00260.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Solmyr of the Azure Star <a href="mailto:solmyr#kolumbus,fi">solmyr#kolumbus,fi</a>, Fri 10 Sep 1999, 22:43 GMT
<UL>
<LI><strong><A NAME="00266" HREF="msg00266.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 11 Sep 1999, 00:35 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00280" HREF="msg00280.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:54 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00239" HREF="msg00239.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Zaid Sayeed <a href="mailto:yu219121#YorkU,CA">yu219121#YorkU,CA</a>, Thu 09 Sep 1999, 22:01 GMT
</LI>
<LI><strong><A NAME="00244" HREF="msg00244.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 10 Sep 1999, 02:57 GMT
<UL>
<LI><strong><A NAME="00249" HREF="msg00249.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Fri 10 Sep 1999, 19:18 GMT
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</UL>
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</ul>
</LI>
</UL></BLOCKQUOTE>

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