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<H1>Re: [MUD-Dev] mud vs. mush membership</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] mud vs. mush membership</LI>
<LI><em>From</em>: "Jay Carlson" &lt;<A HREF="mailto:nop#mitre,org">nop#mitre,org</A>&gt;</LI>
<LI><em>Date</em>: Mon, 2 Aug 1999 11:18:16 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
Adam Wiggins wrote:

&gt; On Tue, 27 Jul 1999, Jay Carlson wrote:
&gt; &gt; Adam Wiggins writes:
&gt; &gt; &gt; Here's my informal poll from the mud connector.  (BTW if your favorite
&gt; &gt; &gt; mud isn't listed on the mud connector, or is out of date, bug the
admin -
&gt; &gt; &gt; especially if YOU are the admin. :) This thing has been a great
&gt; &gt; &gt; resource to
&gt; &gt; &gt; the mud community for a long time.)
&gt; &gt;
&gt; &gt; No.  My favorite mud isn't publicized, and the users and the
administrators
&gt; &gt; are pretty happy about that.
&gt;
&gt; Well, okay - I should have said, "if you interested in your mud growing
&gt; at all..."

It's growing.

I think I'm still paranoid from the days when Gopher was king, and JHM was
listed like two clicks from the top of the root gopher server---we
experienced the usual influx-of-newbies disaster.  JHM had it pretty easy
compared to LambdaMOO, what with getting mentioned in WiReD every few
issues.

&gt; I completely understand wanting to be discriminating about who is involved
&gt; in your community.  But I don't think that low publicity is necessarily
&gt; the way to do it - mud-dev has managed to keep a very cultivated crowd
&gt; despite relatively high publicity (public website, searchable archives,
&gt; et al).  It stays "elite" due to the efforts of the administrator.

&gt; If your admin is willing to put in the same effort on your mud,
&gt; you can get the same effect - filter out all the chaffe and being
&gt; left with an influx of fresh faces that have a lot to contribute.

How do we do that?

Jay




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<li><strong><A NAME="00077" HREF="msg00077.html">Re: [MUD-Dev] mud vs. mush membership</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;adam#angel,com&gt;</li></ul>
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<UL><LI><EM>From:</EM> Adam Wiggins &lt;adam#angel,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] mud vs. mush membership</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
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<LI><strong><A NAME="00068" HREF="msg00068.html">RE: [MUD-Dev] mud vs. mush membership</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 28 Jul 1999, 04:11 GMT
<UL>
<LI><strong><A NAME="00069" HREF="msg00069.html">RE: [MUD-Dev] mud vs. mush membership</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 28 Jul 1999, 16:33 GMT
</LI>
<LI><strong><A NAME="00070" HREF="msg00070.html">Re: [MUD-Dev] mud vs. mush membership</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 28 Jul 1999, 16:59 GMT
</LI>
</UL>
</LI>
</ul>
</ul>
<LI><strong><A NAME="00071" HREF="msg00071.html">RE: [MUD-Dev] mud vs. mush membership</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 29 Jul 1999, 17:54 GMT
<UL>
<LI><strong><A NAME="00076" HREF="msg00076.html">Re: [MUD-Dev] mud vs. mush membership</A></strong>, 
Jay Carlson <a href="mailto:nop#mitre,org">nop#mitre,org</a>, Mon 02 Aug 1999, 17:41 GMT
<UL>
<LI><strong><A NAME="00077" HREF="msg00077.html">Re: [MUD-Dev] mud vs. mush membership</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Mon 02 Aug 1999, 23:50 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00085" HREF="msg00085.html">[MUD-Dev] Mud Census?</A></strong>, 
Timothy O'Neill Dang <a href="mailto:timothy#nmia,com">timothy#nmia,com</a>, Wed 11 Aug 1999, 17:04 GMT
</LI>
</ul>
<LI><strong><A NAME="00074" HREF="msg00074.html">Re: [MUD-Dev] mud vs. mush membership</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Thu 29 Jul 1999, 23:43 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00018" HREF="msg00018.html">[MUD-Dev] dispatching events</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 22 Jul 1999, 17:13 GMT
</LI>
</UL></BLOCKQUOTE>

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