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<H1>Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</LI>
<LI><em>From</em>: Travis Casey &lt;<A HREF="mailto:efindel#io,com">efindel#io,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 9 Sep 1999 02:31:25 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Thursday, September 09, 1999, Jon A. Lambert wrote:

&gt;&gt;I am a bit perplexed by all this discussion as to why people p-kill. I'm
&gt;&gt;also annoyed by the characterization of p-killers as immature kids, etc.

&gt; I agree.  Note by accepting this premise, further discussion of the topic
&gt; can only be conducted by the immature.   Your annoyance is justified.

How do you conclude that?  There's nothing that prevents people who
aren't p-killers from discussing p-killing.  Further, while I haven't
been closely reading all the messages, I've only seen one person
saying that *all* p-killers are immature.  Most are saying that *some*
p-killers are immature.

&gt;&gt;Muds, unlike the table-top games
&gt;&gt;which erroneously are used as the model for muds, allow you to pit player
&gt;&gt;against player, and as someone pointed out, players are and are going to
&gt;&gt;continue to be (for a long time at least), a lot more interesting as
&gt;&gt;opponents than monsters.

It is possible to do player-vs-player scenarios in table-top RPGs; I've
run them before.  There are published adventures built around p-v-p
play.  There are also groups which follow the practice of having an
Adversary -- that is, a person separate from the Game Master who plays
the opposition.

--
       |\      _,,,---,,_        Travis S. Casey  &lt;efindel#io,com&gt;
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
     '---''(_/--'  `-'\_)





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<li><strong><A NAME="00237" HREF="msg00237.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> SkeptAck#antisocial,com (Dundee)</li></ul>
<li><strong><A NAME="00238" HREF="msg00238.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;adam#angel,com&gt;</li></ul>
<li><strong><A NAME="00235" HREF="msg00235.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>
<ul compact><li><em>From:</em> Wes Connell &lt;wconnell#adhesive,com&gt;</li></ul>
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<LI><STRONG><A NAME="00232" HREF="msg00232.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00230" HREF="msg00230.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Ilya, SCC, Game Commando <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Thu 09 Sep 1999, 02:24 GMT
<UL>
<LI><strong><A NAME="00231" HREF="msg00231.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Sep 1999, 03:40 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00232" HREF="msg00232.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 09 Sep 1999, 05:37 GMT
<UL>
<LI><strong><A NAME="00233" HREF="msg00233.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Sep 1999, 06:34 GMT
</LI>
<LI><strong><A NAME="00234" HREF="msg00234.html">Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 09 Sep 1999, 06:34 GMT
<UL>
<LI><strong><A NAME="00235" HREF="msg00235.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Wes Connell <a href="mailto:wconnell#adhesive,com">wconnell#adhesive,com</a>, Thu 09 Sep 1999, 18:16 GMT
</LI>
<LI><strong><A NAME="00238" HREF="msg00238.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 09 Sep 1999, 20:29 GMT
</LI>
<LI><strong><A NAME="00237" HREF="msg00237.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Thu 09 Sep 1999, 20:30 GMT
<UL>
<LI><strong><A NAME="00240" HREF="msg00240.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 10 Sep 1999, 00:40 GMT
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