<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] The Relationship between pkers and monster AI? --> <!--X-From-R13: "Eryyref, [vpunry" <[EryyrefNznkvf.pbz> --> <!--X-Date: Thu, 9 Sep 1999 13:29:41 -0700 --> <!--X-Message-Id: A538153C8E25D11192FA00805F15959501D3D432#jethro,maxis.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] The Relationship between pkers and monster AI?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:MSellers#maxis,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00235.html">Previous</a> | <a href="msg00238.html">Next</a> ] Thread: [ <a href="msg00453.html">Previous</a> | <a href="msg00247.html">Next</a> ] Index: [ <A HREF="author.html#00236">Author</A> | <A HREF="#00236">Date</A> | <A HREF="thread.html#00236">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] The Relationship between pkers and monster AI?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] The Relationship between pkers and monster AI?</LI> <LI><em>From</em>: "Sellers, Michael" <<A HREF="mailto:MSellers#maxis,com">MSellers#maxis,com</A>></LI> <LI><em>Date</em>: Thu, 9 Sep 1999 12:17:12 -0700 </LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Jon Lambert wrote: > From: Matthew Mihaly <diablo#best,com> > >I am a bit perplexed by all this discussion as to why people p-kill. I'm > >also annoyed by the characterization of p-killers as immature kids, etc. > > I agree. Note by accepting this premise, further discussion of the topic > can only be conducted by the immature. Your annoyance is justified. How's that again? The simple fact of the matter is that (on the larger mud-like games anyway) some small but consistent portion of the players that create problems for others more than they do anything else are socially immature. Acknowledging this doesn't mean that only immature people can continue to discuss the topic! As has also been noted, many pkillers/problem players (not necessarily the same) are *not* immature kids. There are different motivations for this kind of behavior. And, as Matthew Mihaly points out, on some muds this behavior is more expected and appropriate than on others. I think the concern that a lot of people have is that they don't want to completely turn off pkilling, but neither do they want it to rule their game. This is a valid concern. Pkilling can quickly sap the enjoyment out of the game for a lot of people, and can quickly become the focus of the game: if you're no good at it, you exist only as prey for those who are, which means your enjoyment is nil. So the question becomes, how can you acknowledge pkilling and include it as *one* component of the game without having it choke out everything else? My answer thus far has been to make sure that pkilling is not the fastest, most attractive method for a player to achieve their goal; make sure it carries relevant, meaningful risks and costs; and make sure that players can compete with each other in other (often less lethal) ways. I'm interested in what answers others come up with too -- beyond just "hey, it's a violent game." Mike Sellers _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00247" HREF="msg00247.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong> <ul compact><li><em>From:</em> Solmyr of the Azure Star <solmyr#kolumbus,fi></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00235.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00238.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00453.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00247.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00236"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00236"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00288" HREF="msg00288.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Mon 13 Sep 1999, 17:52 GMT </LI> </ul> </ul> <LI><strong><A NAME="00281" HREF="msg00281.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:53 GMT <UL> <LI><strong><A NAME="00289" HREF="msg00289.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Mon 13 Sep 1999, 22:21 GMT <UL> <LI><strong><A NAME="00453" HREF="msg00453.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 21 Sep 1999, 23:55 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> <LI><strong><A NAME="00236" HREF="msg00236.html">RE: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Thu 09 Sep 1999, 20:29 GMT <UL> <LI><strong><A NAME="00247" HREF="msg00247.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Solmyr of the Azure Star <a href="mailto:solmyr#kolumbus,fi">solmyr#kolumbus,fi</a>, Fri 10 Sep 1999, 17:21 GMT <UL> <LI><strong><A NAME="00255" HREF="msg00255.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 10 Sep 1999, 22:09 GMT <UL> <LI><strong><A NAME="00258" HREF="msg00258.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 10 Sep 1999, 22:42 GMT <UL> <LI><strong><A NAME="00264" HREF="msg00264.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 11 Sep 1999, 00:34 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>