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<H1>Re: [MUD-Dev] The Relationship between pkers and monster AI?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] The Relationship between pkers and monster AI?</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:diablo#best,com">diablo#best,com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 10 Sep 1999 14:44:11 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Thu, 9 Sep 1999, JT Herring wrote:

&gt; 
&gt; At 05:39 PM 9/8/99 -0700, Matt Mihaly wrote:
&gt;  
&gt; &gt;Muds, unlike the table-top games
&gt; &gt;which erroneously are used as the model for muds, allow you to pit player
&gt; &gt;against player, and as someone pointed out, players are and are going to
&gt; &gt;continue to be (for a long time at least), a lot more interesting as
&gt; &gt;opponents than monsters.
&gt; 
&gt; That's not necessarily true. I think in a way, play some table top games
&gt; that require something like a DM in D&amp;D type games are actually pitting you
&gt; against a real life person.  Doesn't the DM decide how the NPC's will react
&gt; to certain stimuli?

Yeah, the DM does, but I think that the crucial difference is that the DM
isn't playing to win, or to lose. He's tailoring things so that you have
fun. It's not a competitive environment (heh, well, unless you have a
sadistic DM, although since the DM is essentially God, I'm not sure how
competitive that is either).


--matt




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<LI><STRONG><A NAME="00243" HREF="msg00243.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> JT Herring &lt;sypes#vrgames,net&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00225" HREF="msg00225.html">RE: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 08 Sep 1999, 21:33 GMT
</LI>
</ul>
<LI><strong><A NAME="00227" HREF="msg00227.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Tony Wilkinson <a href="mailto:tony.wilkinson#dial,pipex.com">tony.wilkinson#dial,pipex.com</a>, Wed 08 Sep 1999, 22:47 GMT
<UL>
<LI><strong><A NAME="00229" HREF="msg00229.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Sep 1999, 01:21 GMT
<UL>
<LI><strong><A NAME="00243" HREF="msg00243.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
JT Herring <a href="mailto:sypes#vrgames,net">sypes#vrgames,net</a>, Fri 10 Sep 1999, 02:57 GMT
<UL>
<LI><strong><A NAME="00254" HREF="msg00254.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 10 Sep 1999, 21:47 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00282" HREF="msg00282.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:53 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00230" HREF="msg00230.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Ilya, SCC, Game Commando <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Thu 09 Sep 1999, 02:24 GMT
<UL>
<LI><strong><A NAME="00231" HREF="msg00231.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 09 Sep 1999, 03:40 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00232" HREF="msg00232.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 09 Sep 1999, 05:37 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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