<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] An Introduction --> <!--X-From-R13: "Xrerzl [hfvp \"Egreyvat\"" <ermbNybeqf.pbz> --> <!--X-Date: Tue, 14 Sep 1999 20:12:29 -0700 --> <!--X-Message-Id: Pine.LNX.4.10.9909141939090.17901-100000#darkstar,qx.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.BSF.4.10.9909141324060.29340-100000#shell9,ba.best.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] An Introduction</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rezo#lords,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00312.html">Previous</a> | <a href="msg00317.html">Next</a> ] Thread: [ <a href="msg00310.html">Previous</a> | <a href="msg00452.html">Next</a> ] Index: [ <A HREF="author.html#00313">Author</A> | <A HREF="#00313">Date</A> | <A HREF="thread.html#00313">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] An Introduction</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] An Introduction</LI> <LI><em>From</em>: "Jeremy Music \"Sterling\"" <<A HREF="mailto:rezo#lords,com">rezo#lords,com</A>></LI> <LI><em>Date</em>: Tue, 14 Sep 1999 23:04:08 -0400 (EDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Tue, 14 Sep 1999, Matthew Mihaly wrote: > > > > > Ideas for a western mud that don't suck: > > > > You're under seige at the Alamo. > > > > You're laying seige to the Alamo. > > > > You're fighting off an indian invasion. > > > > You're fighting in an indian invasion. > > These all seem like temporary scenarios in a mud, not the basis for a mud. > What happens once the indian invasion is over, or the siege to/of the > Alamo is over? > This is one of my strangenesses I think. I design areas kinda like acts in a play, each one distinct and you can always go back for a second showing. :) The style lends itself well to the HnS style mud that I run. > > Classes? Pinkerton Detective, Gunslinger, Marshall, Outlaw, etc. > > Weapons? six gun, bull whip, rifle, shotgun, etc. > > How would these classes be all THAT different though? They'd all need to > know how to use guns, and really, their skills wouldn't be that much > different. They'd all have to ride, shoot, and drink. Maybe the Pinkerton > and Marshall classes wouldn't have to go out whoring *g*. These are questions that would affect a HnS mud, but not a RP mud. Pinkertons and Outlaws would be vastly different in a rp rich environment. > > You will piss somebody off if you have indians, perhaps one of the reasons > > it hasn't really been done. The wild west just wasn't very politically > > correct. > > Chuckle, imagine how pissed off the women will be when they find out that > their only roles are either as a sharpshooter in a carnival (annie oakley > style), a schoolmarm, a homemaker, or a whore! To be realistic. Sterling @ Wyld Knight _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev] An Introduction</A></STRONG> <UL><LI><EM>From:</EM> Matthew Mihaly <diablo#best,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00312.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00317.html">[MUD-Dev] Announcement</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00310.html">Re: [MUD-Dev] An Introduction</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00452.html">Re: [MUD-Dev] An Introduction</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00313"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00313"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] An Introduction</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00224" HREF="msg00224.html">Re: [MUD-Dev] An Introduction</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Wed 08 Sep 1999, 21:20 GMT </LI> <LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] An Introduction</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:53 GMT <UL> <LI><strong><A NAME="00303" HREF="msg00303.html">Re: [MUD-Dev] An Introduction</A></strong>, Jeremy Music \"Sterling\ <a href="mailto:rezo#lords,com">rezo#lords,com</a>, Tue 14 Sep 1999, 17:35 GMT <UL> <LI><strong><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev] An Introduction</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 14 Sep 1999, 23:16 GMT <UL> <LI><strong><A NAME="00313" HREF="msg00313.html">Re: [MUD-Dev] An Introduction</A></strong>, Jeremy Music \"Sterling\ <a href="mailto:rezo#lords,com">rezo#lords,com</a>, Wed 15 Sep 1999, 03:12 GMT </LI> </UL> </LI> <LI><strong><A NAME="00452" HREF="msg00452.html">Re: [MUD-Dev] An Introduction</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 21 Sep 1999, 23:55 GMT </LI> </UL> </LI> </UL> </LI> </ul> <LI><strong><A NAME="00226" HREF="msg00226.html">Re: [MUD-Dev] An Introduction</A></strong>, Albert <a href="mailto:artfulbob#mindspring,com">artfulbob#mindspring,com</a>, Wed 08 Sep 1999, 22:19 GMT </LI> <LI><strong><A NAME="00292" HREF="msg00292.html">Re: [MUD-Dev] An Introduction</A></strong>, Ilya, SCC, Game Commando <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Mon 13 Sep 1999, 22:22 GMT <UL> <LI><strong><A NAME="00296" HREF="msg00296.html">Re: [MUD-Dev] An Introduction</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 14 Sep 1999, 01:17 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>