<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Attracting players --> <!--X-From-R13: [nggurj [vunyl <qvnoybNorfg.pbz> --> <!--X-Date: Sun, 19 Sep 1999 18:20:52 -0700 --> <!--X-Message-Id: Pine.BSF.4.10.9909191206190.16006-100000#shell9,ba.best.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 14306.59474.717644.505640#arioch,tky.hut.fi --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Attracting players</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:diablo#best,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00403.html">Previous</a> | <a href="msg00408.html">Next</a> ] Thread: [ <a href="msg00392.html">Previous</a> | <a href="msg00336.html">Next</a> ] Index: [ <A HREF="author.html#00407">Author</A> | <A HREF="#00407">Date</A> | <A HREF="thread.html#00407">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Attracting players</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Attracting players</LI> <LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:diablo#best,com">diablo#best,com</A>></LI> <LI><em>Date</em>: Sun, 19 Sep 1999 12:14:54 -0700 (PDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sat, 18 Sep 1999, Petri Virkkula wrote: > While I was calculating BatMUD's statistics for first half of > 1999 I started thinking how to measure success of a mud. The > thinking was triggered by the statistics report I wrote and > that is also included below. My interpretation of our > statistics was that our players play more that they used to > be, but at the same time the player base smaller than it used > to be. > > The questions that I thought about (and almost sent to the > list) were something like: > > - is peak or average online players a good meter for a mud > - which is better, growing peak player count or longer play times > - is it enought that existing players like the mud, or should > we seek (actively) for new players I've thought about this quite a bit too, though it's a bit different for pay-muds. In my case, non-paying players are only useful insofar as they contribute to the community being larger. So, I suppose I could decide how successful Achaea was in terms of revenue, but then I have to ask myself if the competence (or lack thereof) of our marketing and general business development strategy should be counted in the success of the actual mud. I guess it should, if you are using any sort of player-base as a term of success. But do pure numbers or pure revenue equal success? For instance, take a movie. What if a movie is incredibly well received (like, say, last year's Hurly Burly with Sean Penn, Kevin Spacey and so on), but doesn't do that well commercially? Is it a success? I'd certainly say so. So, perhaps awards or top reviews from established gaming sites should count too. I think though, that in the end, you can only measure the success of your mud by your own terms. If your goal is to get a large player base, then you are successful if you do that. If your goal is to get rich, and you do that, then your mud is successful, etc. --matt _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00392" HREF="msg00392.html">Re: [MUD-Dev] Attracting players</A></STRONG> <UL><LI><EM>From:</EM> "Petri Virkkula" <pvirkkul#iki,fi></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00403.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00408.html">[MUD-Dev] Algorithms for an Infinite Universe</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00392.html">Re: [MUD-Dev] Attracting players</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00336.html">RE: [MUD-Dev] Attracting players</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00407"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00407"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Attracting players</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00342" HREF="msg00342.html">Re: [MUD-Dev] Attracting players</A></strong>, Dundee <a href="mailto:SkeptAck#antisocial,com">SkeptAck#antisocial,com</a>, Thu 16 Sep 1999, 22:39 GMT </LI> <LI><strong><A NAME="00349" HREF="msg00349.html">Re: [MUD-Dev] Attracting players</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 17 Sep 1999, 02:11 GMT <UL> <LI><strong><A NAME="00367" HREF="msg00367.html">Re: [MUD-Dev] Attracting players</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 17 Sep 1999, 17:48 GMT <UL> <LI><strong><A NAME="00392" HREF="msg00392.html">Re: [MUD-Dev] Attracting players</A></strong>, Petri Virkkula <a href="mailto:pvirkkul#iki,fi">pvirkkul#iki,fi</a>, Sat 18 Sep 1999, 01:18 GMT <UL> <LI><strong><A NAME="00407" HREF="msg00407.html">Re: [MUD-Dev] Attracting players</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 20 Sep 1999, 01:20 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00336" HREF="msg00336.html">RE: [MUD-Dev] Attracting players</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 16 Sep 1999, 23:16 GMT </LI> <LI><strong><A NAME="00354" HREF="msg00354.html">RE: [MUD-Dev] Attracting players</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Fri 17 Sep 1999, 14:48 GMT <UL> <LI><strong><A NAME="00362" HREF="msg00362.html">RE: [MUD-Dev] Attracting players</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 17 Sep 1999, 17:49 GMT </LI> </UL> </LI> <LI><strong><A NAME="00373" HREF="msg00373.html">Re: [MUD-Dev] Attracting players</A></strong>, Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Fri 17 Sep 1999, 17:48 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>