MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
RE: [MUD-Dev] Containing automation?
> -----Original Message-----
> From: Ola Fosheim Grøstad [mailto:olag#ifi,uio.no]
> Sent: Friday, July 23, 1999 1:08 PM
> To: mud-dev#kanga,nu
> Subject: Re: [MUD-Dev] Containing automation?
>
>
> "Koster, Raph" wrote:
> > A more advanced form of this mined memory in order to get
> data the user
> > wouldn't normally have, in order to generate a packet using
> a wedge. For
> > example, when you target something, you send back a packet
> with the id# of
> > the object being targeted with the mouse on your screen and
> the id of the
> > particular targeting you were doing (eg, targeting with a fireball,
> > targeting with an arrow, whatever). Players used this to
> spam the server
> > with fireball targeting without actually having received
> the prompt to
> > target first--without mousing over and clicking on them.
> Essentially a
> > quickie hotkey instatarget. A semaphore fixed this, but
> when you consider
> > the zillions of places where you need to set up semaphores,
> it's easy to see
> > why it was missed.
>
> How did a semaphore fix that?
Their "object targeted" packet was only accepted if they had been the
recipient of a "you may target" packet for the same spell/action.
We also proceeded with adding hotkey targeting to the client, since it was
clearly a feature in demand. :)
-Raph
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Containing automation?, (continued)
- RE: [MUD-Dev] Containing automation?,
Koster, Raph rkoster#origin,ea.com, Thu 22 Jul 1999, 21:13 GMT
- Re: [MUD-Dev] Containing automation?,
AR Schleicher ars#nwu,edu, Tue 27 Jul 1999, 00:13 GMT
- RE: [MUD-Dev] Containing automation?,
Koster, Raph rkoster#origin,ea.com, Mon 02 Aug 1999, 15:49 GMT
- Re: [MUD-Dev] Containing automation?,
Jon A. Lambert jlsysinc#ix,netcom.com, Wed 11 Aug 1999, 17:04 GMT
- Re: [MUD-Dev] Containing automation?,
Ilya, SCC, Game Commando Ilya#gamecommandos,com, Wed 11 Aug 1999, 17:28 GMT
- Re: [MUD-Dev] Containing automation?,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 12 Aug 1999, 18:11 GMT
[ Other Periods
| Other mailing lists
| Search
]