MUD-Dev
mailing list archive

Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs



Greg Miller wrote:
> 
> Indeed, and this is good. PGs enjoy learning the ins and outs of a
> complex system and how to use it to their advantage. RPers, on 
> the other hand, are probably not there for the ecologies and
> economies. They want a chance to play a role in some story, and 
> such a simulation doesn't add much (if anything) for them.

I'd argue that it adds quite a lot, even for RPers.

It makes the environment just a little bit more realistic, which IMHO
gives players more to work with - and supplies interesting things
for them to talk about or base story threads on.

- Colin
-- 
Colin Coghill   ICQ#8108509 |
http://kcbbs.gen.nz/~colin  |       The sleeper must awaken!
C.Coghill#auckland,ac.nz    |
----------------------------+------------------------------------
                                     Campaigning for 4 line .sigs



_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev



Other Periods  | Other mailing lists  | Search  ]