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Re: [MUD-Dev] Containing automation?



On Thu, 22 Jul 1999, Timothy O'Neill Dang wrote:

> 
> On Wed, 21 Jul 1999, Marc Hernandez wrote:
> 
> > 	What about Mu* games where building _is_ the game?  Is this going
> > to appeal to anyone but a small subset of people?
> 
> I agree with Matthew, that building is only really fun if you have some
> goal towards which you're building. I disagree with him that that goal
> must be blowing other folks up.

I never said the goal must be blowing other people up. That is, however,
the logical goal with spaceships. He's not doing spaceships, so i
suggested any sort of competition, from races, to combat, to whatever you
can come up w ith.

--matt




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