Steve Sparks wrote: > > This might be a little off topic but the UO2 Website just went up. Oh no... They have invented yet-another-acronym "PSW" (persistent state world). Wouldn't it be better if developers invented new systems rather than new labels? :^) -- Ola _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu http://www.kanga.nu/lists/listinfo/mud-dev
- Re: [MUD-Dev] Re: Dynamic muds, (continued)
- Re: [MUD-Dev] Re: Dynamic muds, Chris Turner christ#rd,bbc.co.uk, Mon 27 Sep 1999, 16:59 GMT
- Re: [MUD-Dev] Re: Dynamic muds, Adam Wiggins adam#angel,com, Mon 27 Sep 1999, 23:00 GMT
- Re: [MUD-Dev] Re: Dynamic muds, Ilya, Game Commandos Ilya#gamecommandos,com, Fri 24 Sep 1999, 04:33 GMT
- [MUD-Dev] Ultima Online, Steve Sparks ssparks#enigma,sss.org, Fri 24 Sep 1999, 18:31 GMT
- Re: [MUD-Dev] Ultima Online, Ola Fosheim Grøstad olag#ifi,uio.no, Sat 25 Sep 1999, 01:16 GMT
- Re: [MUD-Dev] Re: Dynamic muds, Spin spin#triode,net.au, Fri 24 Sep 1999, 18:32 GMT
- [MUD-Dev] Dynamic muds, ryan ixiterra#microworld,com, Mon 20 Sep 1999, 17:06 GMT
- [MUD-Dev] Re: Dynamic muds, Robin Cloutman rycochet#free4all,co.uk, Mon 20 Sep 1999, 19:27 GMT
- Re: [MUD-Dev] Re: Dynamic muds, ryan ixiterra#microworld,com, Mon 20 Sep 1999, 22:44 GMT