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Re: [MUD-Dev] Mobiles AI and automation
On Wed, 22 Sep 1999, Crystalmir wrote:
> Hi, i am planning to do bots and robots to
> handle specific tasks on my mud, such a
> making a 'newbie welcome program'(the first thing
> you get on Avalon). A touristic guide, as well
> as more intelligent mobiles.
>
> Well, i would like to know if someone already did
> that and could share source code, if there are
> source code somewhere, or if you have any ideas
We've got a newbie welcome program and, like avalon's, it's got not a
whole lot to do with the actual mobiles. They may be there to guide you
and speak to you, but they really are just decorations. The code that
drives the introductions just makes various mobiles interact with you in
order to make it feel more interesting.
--matt
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- [MUD-Dev] ADMIN: We're moving again,
J C Lawrence claw#varesearch,com, Mon 27 Sep 1999, 22:05 GMT
- [MUD-Dev] Mail delivery failed: returning message to sender (fwd),
Matthew Mihaly diablo#best,com, Fri 24 Sep 1999, 00:39 GMT
- [MUD-Dev] Mobiles AI and automation,
Crystalmir cmir#intrepid,inetsolve.com, Wed 22 Sep 1999, 18:09 GMT
- [MUD-Dev] what players want, what I want,
Ilya, Game Commandos Ilya#gamecommandos,com, Wed 22 Sep 1999, 18:08 GMT
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