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Re: [MUD-Dev] Containing automation?



Adam Wiggins wrote:
> problem which makes scripting attractive.  I don't like having to eat and
> drink manually, but many (GoP) muds force you to do it.  I almost always
> automate it; I simply don't find keeping track of food very fun.  (LPs
> usually have eating not be mandatory, but something that can give you a
> quick energy boost - a very good way of handling it, IMO.)

Indeed... It replaces something almost nobody enjoys with something
which is perceived as a "bonus" and which adds depth at the same time.
Ancient Anguish does this particularly well.
-- 
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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