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Re: [MUD-Dev] Containing automation?
Marian Griffith wrote:
> I am tempted to say that, if you ignore UO (which is a class of its
> own anyway) the number of Mush/Mux/Moo players vastly outnumbers the
> number of Mud players. Even if it is not vastly, it most assuredly
> is not a small subset.
I was always under the impression that mush/mux/moo players were
something like 5%-10% of the players, at best.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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- Thread context:
- Re: [MUD-Dev] Containing automation?, (continued)
- Re: [MUD-Dev] Containing automation?,
Marc Hernandez marc#ias,jb.com, Thu 22 Jul 1999, 00:54 GMT
- Re: [MUD-Dev] Containing automation?,
Matthew Mihaly diablo#best,com, Thu 22 Jul 1999, 17:12 GMT
- Re: [MUD-Dev] Containing automation?,
Marian Griffith gryphon#iaehv,nl, Thu 22 Jul 1999, 17:34 GMT
- Re: [MUD-Dev] Containing automation?,
Timothy O'Neill Dang timothy#nmia,com, Thu 22 Jul 1999, 21:01 GMT
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