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RE: [MUD-Dev] The Relationship between pkers and monster AI?
Solmyr writes:
> ... If you kill
> someone in the wilderness, with no witnesses, you are not likely to ever
> be suspected. Plus, the introduction and the death amnesia system
> ensures that the victim cannot "pinpoint" his killer by himself IC even
> if the player knows who it was OOC.
So how does this work?
And how do you prevent the player from making the killing character's life
bad, say, by hiring an assassin or just getting his friends to gang up on
the guy who he knows (OOC) killed him.
Mike Sellers
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- Thread context:
- Re: [MUD-Dev] The Relationship between pkers and monster AI?, (continued)
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