<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] An Introduction --> <!--X-From-R13: Qnyvona Fverfvnf Rnexybpx <pnyvonaNqnexybpx.pbz> --> <!--X-Date: Wed, 8 Sep 1999 07:19:34 -0700 --> <!--X-Message-Id: 4.1.19990908071341.0097a7f0#pop,darklock.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: C32D66E0EFABD111BF8400805FE65D6103A9AF49@ex-campus1.corp.octel.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] An Introduction</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00216.html">Previous</a> | <a href="msg00219.html">Next</a> ] Thread: [ <a href="msg00214.html">Previous</a> | <a href="msg00224.html">Next</a> ] Index: [ <A HREF="author.html#00217">Author</A> | <A HREF="#00217">Date</A> | <A HREF="thread.html#00217">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] An Introduction</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] An Introduction</LI> <LI><em>From</em>: Caliban Tiresias Darklock <<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>></LI> <LI><em>Date</em>: Wed, 08 Sep 1999 07:16:47 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 05:19 PM 9/7/1999 -0700, I personally witnessed Hess, Ian (Ian) *CTR* jumping up to say: > > Should a designer attempt to curtail "dark" content (as might be >found in a story or atmosphere driven Cthulhu, Masquerade, or perhaps Kult >tabletop RPG) for either reasons of limiting the prospective audience, or >the difficulties in verifying the age of the players? Personally, I would say no. While there is a vast array of horror games out there, most of them suck. I am *starved* for a really, really GOOD horror-themed game. I don't think I'm alone in this. I would note, however, that good horror is hard in *any* setting... let alone a nonlinear and/or freely explored setting. ----- | Caliban Tiresias Darklock caliban#darklock,com | Darklock Communications <A HREF="http://www.darklock.com/">http://www.darklock.com/</A> | U L T I M A T E U N I V E R S E I S N O T D E A D | 774577496C6C6E457645727355626D4974H -=CABAL::3146=- _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] An Introduction</A></strong> <ul compact><li><em>From:</em> Greg Miller <gmiller#classic-games,com></li></ul> <li><strong><A NAME="00224" HREF="msg00224.html">Re: [MUD-Dev] An Introduction</A></strong> <ul compact><li><em>From:</em> Mik Clarke <mikclrk#ibm,net></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00214" HREF="msg00214.html">[MUD-Dev] An Introduction</A></STRONG> <UL><LI><EM>From:</EM> "Hess, Ian (Ian) *CTR*" <ihess#lucent,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00216.html">Re: [MUD-Dev] ScryMUD is offically open to the public.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00219.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00214.html">[MUD-Dev] An Introduction</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00224.html">Re: [MUD-Dev] An Introduction</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00217"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00217"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00300" HREF="msg00300.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Tue 14 Sep 1999, 01:30 GMT </LI> </ul> </ul> <LI><strong><A NAME="00301" HREF="msg00301.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 14 Sep 1999, 03:06 GMT </LI> <LI><strong><A NAME="00302" HREF="msg00302.html">Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 14 Sep 1999, 03:47 GMT </LI> </ul> </LI> <LI><strong><A NAME="00214" HREF="msg00214.html">[MUD-Dev] An Introduction</A></strong>, Hess, Ian (Ian) *CTR* <a href="mailto:ihess#lucent,com">ihess#lucent,com</a>, Wed 08 Sep 1999, 00:36 GMT <UL> <LI><strong><A NAME="00217" HREF="msg00217.html">Re: [MUD-Dev] An Introduction</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 08 Sep 1999, 14:19 GMT <UL> <LI><strong><A NAME="00224" HREF="msg00224.html">Re: [MUD-Dev] An Introduction</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Wed 08 Sep 1999, 21:20 GMT </LI> <LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] An Introduction</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Mon 13 Sep 1999, 17:53 GMT <UL> <LI><strong><A NAME="00303" HREF="msg00303.html">Re: [MUD-Dev] An Introduction</A></strong>, Jeremy Music \"Sterling\ <a href="mailto:rezo#lords,com">rezo#lords,com</a>, Tue 14 Sep 1999, 17:35 GMT <UL> <LI><strong><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev] An Introduction</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 14 Sep 1999, 23:16 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>