<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds) --> <!--X-From-R13: Oqnz Ivttvaf <nqnzNnatry.pbz> --> <!--X-Date: Tue, 23 Mar 1999 16:05:25 -0800 --> <!--X-Message-Id: Pine.SGI.3.96.990323155212.8005B-100000#zazu,angel.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.BSI.3.96.990323111305.27306A-100000#malasada,lava.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: online economy behavior (was: Self-organizin</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:adam#angel,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00685.html">Previous</a> | <a href="msg00687.html">Next</a> ] Thread: [ <a href="msg00684.html">Previous</a> | <a href="msg00688.html">Next</a> ] Index: [ <A HREF="author.html#00686">Author</A> | <A HREF="#00686">Date</A> | <A HREF="thread.html#00686">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</LI> <LI><em>From</em>: Adam Wiggins <<A HREF="mailto:adam#angel,com">adam#angel,com</A>></LI> <LI><em>Date</em>: Tue, 23 Mar 1999 16:05:01 -0800 (PST)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Tue, 23 Mar 1999, Robert Green wrote: > "Koster, Raph" wrote: > > There's a couple of economics researchers who are working with us here to > > actually try to pinpoint the differences between human behaviors in virtual > > economies as opposed to real world economies. Turns out there are some > > fairly significant differences which make traditional economic models tend > > to fail. Among these differences is the savings habits of players (eg > > hoarding). A lot of this went over my head, but apparently the economists > > Immediately in my mind comes my own personal habits -- I can see where it > would be much more easy to apply the sorts of self discipline to an > character in ways we ourselves would be too self-indulgant to stick to ... > certainly I find it a lot more difficult to put aside a proper amount in > savings in real life, where my "actual" standard of living is affected ... > I doubt many MUDs have any sort of in-game parallel to these kinds of > psychological factors. Or, in a nutshell - there are few luxuries to be purchased in most fantasy worlds. One doesn't have to look much further than one's own life to see this in action. For example, I go out almost every day to a nice lunch. It makes a good break in the work day. I usually eat a $6 - $10 entree and drink two or three Guiness. On average that's $8 + ($4 per pint * 2.5) plus tip, or about $20 per day just for that one meal. Five days a week times four weeks in a month makes it $400 a month I'm spending *just* on lunch. Most of my mud characters "feast" on pipeweed bread and barrels of water taken from a public fountain. (The one exception being when I ran with the Tarsis Shriners, a clan on Arctic MUD who ate only Tarsis smoked hams. I was willing to pay a price premium for the hams in the name of clan pride.) Obviously there's quite a difference there. I'm sure one could think of many examples beyond just food - clothing, entertainment, and even simple personal comfort (running the heater at night). Sometimes these sorts of elements exist - for example, being able to pay a sum of money to personalize an object name ("Bob's longsword of death"), or to purchase a house/guildhall. But generally they are few and far between, rather than a daily event like a nice lunch or a movie or running your heater. Adam W. _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00693" HREF="msg00693.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong> <ul compact><li><em>From:</em> Matthew Mihaly <sarapis#achaea,com></li></ul> <li><strong><A NAME="00692" HREF="msg00692.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong> <ul compact><li><em>From:</em> Robert Green <mooncrow#lava,net></li></ul> <li><strong><A NAME="00688" HREF="msg00688.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong> <ul compact><li><em>From:</em> Christopher Allen <gmfangs#asmrb,org></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00684" HREF="msg00684.html">[MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></STRONG> <UL><LI><EM>From:</EM> Robert Green <mooncrow#lava,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00685.html">RE: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00687.html">[MUD-Dev] OT: just a little something...</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00684.html">[MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00688.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00686"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00686"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00678" HREF="msg00678.html">Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, Nicholas Lee <a href="mailto:N.J.Lee#statslab,cam.ac.uk">N.J.Lee#statslab,cam.ac.uk</a>, Tue 23 Mar 1999, 17:59 GMT </LI> </ul> <LI><strong><A NAME="00676" HREF="msg00676.html">RE: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 23 Mar 1999, 15:57 GMT <UL> <LI><strong><A NAME="00679" HREF="msg00679.html">Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, B. Scott Boding <a href="mailto:sboding#fcicom,com">sboding#fcicom,com</a>, Tue 23 Mar 1999, 17:59 GMT <UL> <LI><strong><A NAME="00684" HREF="msg00684.html">[MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong>, Robert Green <a href="mailto:mooncrow#lava,net">mooncrow#lava,net</a>, Tue 23 Mar 1999, 23:08 GMT <UL> <LI><strong><A NAME="00686" HREF="msg00686.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 24 Mar 1999, 00:05 GMT <UL> <LI><strong><A NAME="00688" HREF="msg00688.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong>, Christopher Allen <a href="mailto:gmfangs#asmrb,org">gmfangs#asmrb,org</a>, Wed 24 Mar 1999, 02:08 GMT </LI> <LI><strong><A NAME="00692" HREF="msg00692.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong>, Robert Green <a href="mailto:mooncrow#lava,net">mooncrow#lava,net</a>, Wed 24 Mar 1999, 03:01 GMT <UL> <LI><strong><A NAME="00694" HREF="msg00694.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizingworlds)</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 24 Mar 1999, 04:43 GMT </LI> </UL> </LI> <LI><strong><A NAME="00693" HREF="msg00693.html">Re: [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)</A></strong>, Matthew Mihaly <a href="mailto:sarapis#achaea,com">sarapis#achaea,com</a>, Wed 24 Mar 1999, 03:01 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>