1999Q1/
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<H1>Re: [MUD-Dev] Elder Games</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Elder Games</LI>
<LI><em>From</em>: Nathan F Yospe &lt;<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>&gt;</LI>
<LI><em>Date</em>: Tue, 16 Mar 1999 14:06:41 -1000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Mon, 15 Mar 1999, Chris Gray wrote:

:[Scott Boding:]

: &gt;that. Has anyone toyed with that concept?

:There has been discussion of this on the list before (as usual!), but I
:don't have any specific references. Try searching for "paths",
:"fractal", etc.

Seeded descriptions; I started a bit on this subject at one point, from:
&lt;<A  HREF="http://www.kanga.nu/archives/MUD-Dev-L/1997Q3/msg00831.html">http://www.kanga.nu/archives/MUD-Dev-L/1997Q3/msg00831.html</A>&gt; Enjoy. The
others have done so as well... and there was once a Diku that did a tiny
bit of this: NiMud (TheIsles), which is still available from some place,
games.com or something...

-- 
Nathan F. Yospe - Born in the year of the tiger, riding it forever after
University of Hawaii at Manoa, Dept of Physics, second year senior (joy)
(On Call) Associate Algorithm Developer, Textron Systems Corp, Maui Ops.
yospe#hawaii.edu <A  HREF="http://www2.hawaii.edu/~yospe">http://www2.hawaii.edu/~yospe</A> Non commercial email only



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<li><strong><A NAME="00643" HREF="msg00643.html">Re: [MUD-Dev] Elder Games</A></strong>
<ul compact><li><em>From:</em> J C Lawrence &lt;claw#kanga,nu&gt;</li></ul>
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<UL><LI><EM>From:</EM> Chris Gray &lt;cg#ami-cg,GraySage.Edmonton.AB.CA&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Elder Games</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00600" HREF="msg00600.html">Re: [MUD-Dev] Elder Games</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 15 Mar 1999, 19:16 GMT
<UL>
<LI><strong><A NAME="00602" HREF="msg00602.html">Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, 
B. Scott Boding <a href="mailto:sboding#fcicom,com">sboding#fcicom,com</a>, Tue 16 Mar 1999, 10:04 GMT
<UL>
<LI><strong><A NAME="00610" HREF="msg00610.html">Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 16 Mar 1999, 13:03 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00604" HREF="msg00604.html">Re: [MUD-Dev] Elder Games</A></strong>, 
J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Tue 16 Mar 1999, 10:16 GMT
</LI>
<LI><strong><A NAME="00617" HREF="msg00617.html">Re: [MUD-Dev] Elder Games</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 16 Mar 1999, 16:14 GMT
<UL>
<LI><strong><A NAME="00643" HREF="msg00643.html">Re: [MUD-Dev] Elder Games</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 17 Mar 1999, 22:33 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00606" HREF="msg00606.html">Re: [MUD-Dev] Elder Games</A></strong>, 
Benjamin D. Wiechel <a href="mailto:strycher#toast,net">strycher#toast,net</a>, Tue 16 Mar 1999, 12:14 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00551" HREF="msg00551.html">[MUD-Dev] distributed, _untrusted_ servers</A></strong>, 
Oliver Jowett <a href="mailto:icecube#ihug,co.nz">icecube#ihug,co.nz</a>, Fri 12 Mar 1999, 13:45 GMT
<LI><strong><A NAME="00547" HREF="msg00547.html">[MUD-Dev] Naming and Directories?</A></strong>, 
Mark Gritter <a href="mailto:mark#erdos,Stanford.EDU">mark#erdos,Stanford.EDU</a>, Fri 12 Mar 1999, 07:44 GMT
</LI>
</UL></BLOCKQUOTE>

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