<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Elder Games --> <!--X-From-R13: "Prawnzva R. Ivrpury" <fgelpureNgbnfg.arg> --> <!--X-Date: Tue, 16 Mar 1999 04:14:39 -0800 --> <!--X-Message-Id: 001a01be6fe8$3aab6740$870a50a6#enterprise,xlconnect.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Elder Games</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:strycher#toast,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00605.html">Previous</a> | <a href="msg00607.html">Next</a> ] Thread: [ <a href="msg00643.html">Previous</a> | <a href="msg00551.html">Next</a> ] Index: [ <A HREF="author.html#00606">Author</A> | <A HREF="#00606">Date</A> | <A HREF="thread.html#00606">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Elder Games</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Elder Games</LI> <LI><em>From</em>: "Benjamin D. Wiechel" <<A HREF="mailto:strycher#toast,net">strycher#toast,net</A>></LI> <LI><em>Date</em>: Tue, 16 Mar 1999 15:04:24 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> -----Original Message----- From: Matthew Mihaly <diablo#best,com> To: mud-dev#kanga,nu <mud-dev#kanga,nu> Date: Tuesday, March 16, 1999 14:44 Subject: Re: [MUD-Dev] Elder Games >On Mon, 15 Mar 1999, Matthew D. Fuller wrote: > >> >> One of my big beefs with this course is the power differentials it gives >> you. To make your 'older' players go for it, you either have to make it >> attractive to them (more power), or force them into it (which just isn't >> going to fly). As you keep adding more tiers, you have to increase the >> power at each tier. So you end up with this massive different between a >> 'level 1' who happens to be a '15th mort/gen/tier/whatever', and even a >> 'level 10' on their 1st time through, to the point that the 'old' player >> can be linkdead, and the 'new' player can be an excellent tactician, and >> the 'new' player will still get utterly slaughtered. Is that necessarily >> bad? No, because the 'older' player has been there, put in the time, and >> earned their power. > >Is this seriously the case in most muds? A linkdead player can actually >win against someone who isn't linkdead? *boggle*. I don't see how this is >possible, unless you're assuming that all muds use auto-combat (which, >thankfully, is not the case). In CDLIB, combat was intentionally designed so that if someone went link-dead during combat that combat would not stop, to prevent someone from using it as a cheat to get out of combat and keep from dying. Before players can quit, they must stop all combat. CDLIB does use an automated combat sequence. Strycher.... _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00605.html">Re: [MUD-Dev] Elder Games</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00607.html">Re: [MUD-Dev] Naming and Directories?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00643.html">Re: [MUD-Dev] Elder Games</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00551.html">[MUD-Dev] distributed, _untrusted_ servers</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00606"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00606"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00610" HREF="msg00610.html">Re: [MUD-Dev] Self-organizing worlds (was: Elder Games)</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 16 Mar 1999, 13:03 GMT </LI> </ul> <LI><strong><A NAME="00604" HREF="msg00604.html">Re: [MUD-Dev] Elder Games</A></strong>, J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Tue 16 Mar 1999, 10:16 GMT </LI> <LI><strong><A NAME="00617" HREF="msg00617.html">Re: [MUD-Dev] Elder Games</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 16 Mar 1999, 16:14 GMT <UL> <LI><strong><A NAME="00643" HREF="msg00643.html">Re: [MUD-Dev] Elder Games</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 17 Mar 1999, 22:33 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="00606" HREF="msg00606.html">Re: [MUD-Dev] Elder Games</A></strong>, Benjamin D. Wiechel <a href="mailto:strycher#toast,net">strycher#toast,net</a>, Tue 16 Mar 1999, 12:14 GMT </LI> </ul> </LI> <LI><strong><A NAME="00551" HREF="msg00551.html">[MUD-Dev] distributed, _untrusted_ servers</A></strong>, Oliver Jowett <a href="mailto:icecube#ihug,co.nz">icecube#ihug,co.nz</a>, Fri 12 Mar 1999, 13:45 GMT <LI><strong><A NAME="00547" HREF="msg00547.html">[MUD-Dev] Naming and Directories?</A></strong>, Mark Gritter <a href="mailto:mark#erdos,Stanford.EDU">mark#erdos,Stanford.EDU</a>, Fri 12 Mar 1999, 07:44 GMT <UL> <LI><strong><A NAME="00548" HREF="msg00548.html">Re: [MUD-Dev] Naming and Directories?</A></strong>, Matthew D. Fuller <a href="mailto:fullermd#futuresouth,com">fullermd#futuresouth,com</a>, Fri 12 Mar 1999, 11:04 GMT <UL> <LI><strong><A NAME="00569" HREF="msg00569.html">Re: [MUD-Dev] Naming and Directories?</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Sat 13 Mar 1999, 14:13 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>