<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Levels versus Skills, who uses them and when. --> <!--X-From-R13: "Qnyvona Fverfvnf Rnexybpx" <pnyvonaNqnexybpx.pbz> --> <!--X-Date: Wed, 13 Jan 1999 14:54:24 -0800 --> <!--X-Message-Id: 00f901be3f47$1e380bd0$55e5edd0@dev-18.chilisoft.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Levels versus Skills, who uses them and when.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00141.html">Previous</a> | <a href="msg00143.html">Next</a> ] Thread: [ <a href="msg00145.html">Previous</a> | <a href="msg00147.html">Next</a> ] Index: [ <A HREF="author.html#00142">Author</A> | <A HREF="#00142">Date</A> | <A HREF="thread.html#00142">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Levels versus Skills, who uses them and when.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Levels versus Skills, who uses them and when.</LI> <LI><em>From</em>: "Caliban Tiresias Darklock" <<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>></LI> <LI><em>Date</em>: Wed, 13 Jan 1999 14:49:58 -0800</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> -----Original Message----- From: Marian Griffith <gryphon#iaehv,nl> To: 'mud-dev#kanga,nu' <mud-dev#kanga,nu> Date: Wednesday, January 13, 1999 12:59 PM Subject: [MUD-Dev] Re: Levels versus Skills, who uses them and when. >I think this makes excellent sense. Maybe we should name it Dr. Cat's >Law of Perpetually Interesting Games. (or something a bit less grand >if you like :) Dr. Cat's P.I.G. Law! I LIKE IT! >You could of course put the ladder on quicksand. A special type of >quicksand that sinks faster the higher you climb the ladder. This is easier to do than you think: REMOVE ALL ABSOLUTES. All comparison is *relative*. The human mind does not deal well with absolutes. Remember how long a week was when you were a kid? Notice how short a week is now? If you're 30 years old, a week is about 1/1500 of your life. When you were eight, a week was 1/400 of your life. A week was literally almost four times as long to your perception, because the human psychology usually only recognises reality *relative* to the self. If you had level 20 on a game where everyone else was level 50, you wouldn't feel very good. If you had level 20 on a game where everyone else was level 4, you'd be proud as hell. It is not the number that matters, it is the GAP. The actual number you assign to level or skill is basically meaningless. It is how that number compares to the rest of the players that has impact. | Caliban Tiresias Darklock caliban#darklock,com | Darklock Communications <A HREF="http://www.darklock.com/">http://www.darklock.com/</A> | U L T I M A T E U N I V E R S E I S N O T D E A D | 774577496C6C6E457645727355626D4974H -=CABAL::3146=- </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00141.html">[MUD-Dev] Re: mobile movement</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00143.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00145.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00147.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00142"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00142"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Levels versus Skills, who uses them and when.</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00157" HREF="msg00157.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Andy Cink <a href="mailto:ranthor#earthlink,net">ranthor#earthlink,net</a>, Thu 14 Jan 1999, 03:08 GMT </LI> </ul> <LI><strong><A NAME="00134" HREF="msg00134.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 13 Jan 1999, 16:39 GMT <UL> <LI><strong><A NAME="00138" HREF="msg00138.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 13 Jan 1999, 20:07 GMT </LI> <LI><strong><A NAME="00145" HREF="msg00145.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 13 Jan 1999, 23:19 GMT </LI> </UL> </LI> <LI><strong><A NAME="00142" HREF="msg00142.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 13 Jan 1999, 22:54 GMT </LI> <LI><strong><A NAME="00147" HREF="msg00147.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 13 Jan 1999, 23:37 GMT <UL> <LI><strong><A NAME="00179" HREF="msg00179.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 15 Jan 1999, 02:07 GMT <UL> <LI><strong><A NAME="00193" HREF="msg00193.html">[MUD-Dev] Re: Levels versus Skills</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 15 Jan 1999, 21:34 GMT <UL> <LI><strong><A NAME="00200" HREF="msg00200.html">[MUD-Dev] Re: Levels versus Skills</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 16 Jan 1999, 03:38 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>