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[MUD-Dev] Info about different skill systems
Does anyone have any pointers to info about different skill systems? Most
notably 'skill trees' and 'skill webs,' and preferably on design/coding
issues rather than concepts.
I have checked the archives, but didn't find any real explanations about
it. I may have missed it though, the lack of boolean search options in the
search engine tend to make exhaustive searches tedious at best. (Did you
guys *know* how often you say 'skill tree'?)
Thanks.
-EE [emil#prophecy,lu]
- Thread context:
- [MUD-Dev] Re: Levels versus Skills, who uses them and when., (continued)
- [MUD-Dev] Re: Info about different skill systems,
Nathan F Yospe yospe#hawaii,edu, Mon 04 Jan 1999, 20:38 GMT
- [MUD-Dev] New features for ScryMUD (Player-run Shops),
Ben Greear greear#cyberhighway,net, Sun 03 Jan 1999, 07:25 GMT
- [MUD-Dev] ADMIN: Resends and possible duplicates,
J C Lawrence claw#kanga,nu, Sat 02 Jan 1999, 05:38 GMT
- [MUD-Dev] Info about different skill systems,
Emil Eifrem emil#prophecy,lu, Sat 02 Jan 1999, 02:21 GMT
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