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Re: [MUD-Dev] Naming and Directories?



Caliban Tiresias Darklock wrote:

> Unfortunately, many of us are trying to get away from the
> one-player-one-name thing, which doesn't lend itself well to this approach. ;)

Other things that I like that would be broken:  Name abbreviation,
'tell'ing mobs something...  Seems like there are other things you
could do to speed up the game that would be less work :)

> 
> -----
> | Caliban Tiresias Darklock            caliban#darklock,com

-- 
Ben Greear (greear#cyberhighway,net)  http://www.primenet.com/~greear 
Author of ScryMUD:  mud.primenet.com 4444        (Released under GPL)
http://www.primenet.com/~greear/ScryMUD/scry.html


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