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Re: [MUD-Dev] Re: pet peeves
On Mon, 15 Mar 1999, Benjamin D. Wiechel wrote:
> Once upon a time, you too were a newbie. Be that a newbie
> player, or a newbie coder, at one point, you too were the
> freshly exposed. And at some point, you opted to take the
> time to gain more knowledge, and improve your abilities.
>
> Today, the arrogance of mud and/or game admins seems to
> be quite striking, that they would turn away conversation
> so quickly and easily, without thought or concern that this
> person could be a valuable resource -- simply because they
> either are a newbie, or lacked the tact to be able to seduce
> your interest appropriately.
Right. We should all spend our valuable time entertaining every request
from every newbie, just like Oracle should spend their time interviewing
everyone who sends in a resume, no matter how crap that resume is. If your
time isn't valuable, that's fine. Mine is.
--matt
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] Re: pet peeves, (continued)
- Re: [MUD-Dev] Re: pet peeves,
greg gav101#psu,edu, Fri 19 Feb 1999, 23:00 GMT
- RE: [MUD-Dev] Re: pet peeves,
Neerenberg, AaronX aaronx.neerenberg#intel,com, Sat 20 Feb 1999, 06:25 GMT
- [MUD-Dev] Re: pet peeves,
Benjamin D. Wiechel strycher#toast,net, Mon 15 Mar 1999, 07:48 GMT
- Re: [MUD-Dev] Re: pet peeves,
Marc Bowden ryumo#merit,edu, Mon 15 Mar 1999, 10:56 GMT
- Re: [MUD-Dev] Re: pet peeves,
Matthew Mihaly diablo#best,com, Tue 16 Mar 1999, 08:04 GMT
- Re: [MUD-Dev] Re: pet peeves,
Mik Clarke mikclrk#ibm,net, Tue 16 Mar 1999, 12:53 GMT
- Re: [MUD-Dev] Re: pet peeves,
Benjamin D. Wiechel strycher#toast,net, Tue 16 Mar 1999, 13:11 GMT
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