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Re: [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
On Mon, 1 Mar 1999 10:55:44 -0800 (PST)
Adam Wiggins<adam#angel,com> wrote:
> Perhaps one could say that immersion is the act of the world
> drawing you in, whereas role-playing is the act of *you* drawing
> the *world* in.
This ignores the differentiation between classical roleplaying and
functional roleplaying. Writing specifically as a non-roleplayer, I
would define the lines as:
Immersion: I am in this world and this world is my reality to the
exclusion of other realities.
Identity Roleplayer: I am this character and this character is me.
Functional Roleplayer: I am me, and I have a character in that
world over there, who needs to act as follows...
There are obvious scales and parallelisms for each. Its also likely
that the above is not a compleat set.
Note: The above From: address is my new work location for those
wanting to catch me here. "coder#kanga,nu" will continue to reach
me both at home and at work.
--
J C Lawrence Internet: claw#kanga,nu
---------(*) Internet: claw#varesearch,com
...Honorary Member of Clan McFud -- Teamer's Avenging Monolith...
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influential muds, (continued)
- [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath),
Sayeed yu219121#YorkU,CA, Sun 28 Feb 1999, 03:54 GMT
- [MUD-Dev] ADMIN: The list archives are now online and fully searchable,
J C Lawrence claw#kanga,nu, Mon 22 Feb 1999, 02:32 GMT
- [MUD-Dev] WEB: VR-stuff,
Ola Fosheim Grøstad olag#ifi,uio.no, Sun 21 Feb 1999, 12:42 GMT
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