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[MUD-Dev] Re: Mud reviewing
On 1/27/99, at 11:21 PM, Richard Woolcock wrote:
>A better question might be "how long does it take you to decide whether a
mud
>is NOT worth playing?".
>
>I log onto a mud, and play until I decide it isn't worth playing any more.
If
>I don't quit after a couple of hours, I'll usually stay. If the mud
doesn't
>grab my attention within the first couple of minutes I'll usually just
leave.
The Game Commando's people spent a few days playing Discworld before they
wrote the review. Without telling us of course :) So they spent more than
just 4 hours.
They seem to be quite a good site, and I quite enjoyed their reviews. Ilya
in particular writes very good fairly unbiased reviews.
Wombling down the hard path,
David.
- Thread context:
- [MUD-Dev] Re: Mud reviewing, (continued)
- [MUD-Dev] Re: Mud reviewing,
J C Lawrence claw#kanga,nu, Sun 31 Jan 1999, 01:20 GMT
- [MUD-Dev] Re: Mud reviewing,
Caliban Tiresias Darklock caliban#darklock,com, Wed 27 Jan 1999, 22:03 GMT
- [MUD-Dev] Re: Mud reviewing,
Caliban Tiresias Darklock caliban#darklock,com, Wed 27 Jan 1999, 22:56 GMT
- [MUD-Dev] Re: Mud reviewing,
Andru Luvisi luvisi#andru,sonoma.edu, Tue 02 Feb 1999, 07:19 GMT
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