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[MUD-Dev] Levels versus Skills, who uses them and when.
At 10:24 AM 1/6/99 -0800, Ling wrote:
>Heh
>That was EOTL.
Actually the mud I played was called StarMUD, it used the
TMI-2 mudlib I believe. I played EOTL for a brief time,
and found it to be very similar to StarMUD, but I didn't
happen to like it as much.
>Did you by chance play an android? That race was one of my mad
>hacks. :) I woke up one morning hung over and decided to create
>an inorganic race, and then put in the mudlib support to make that
>work.
I played an android on both StarMUD and EOTL. The androids on EOTL
were very cool and I did have fun playing with it. I don't know if
StarMUD took from EOTL or vice versa (I don't care either). Maybe
they even invented them independently :P But anyways..
Andy
------------------------------------------------------
EARTH FIRST! We'll stripmine the other planets later.
Head Coder for Renegade Knights MUD
Ranthor#earthlink,net
- Thread context:
- [MUD-Dev] Re: Levels versus Skills, who uses them and when., (continued)
- [MUD-Dev] Re: Levels versus Skills, who uses them and when.,
Caliban Tiresias Darklock caliban#darklock,com, Wed 06 Jan 1999, 18:05 GMT
- [MUD-Dev] Re: Levels versus Skills, who uses them and when.,
Till Eulenspiegel choke#sirius,com, Wed 06 Jan 1999, 18:25 GMT
- [MUD-Dev] Re: Levels versus Skills, who uses them and when.,
Justin Robinson v2justin#btv,ibm.com, Fri 08 Jan 1999, 13:08 GMT
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