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[MUD-Dev] Re: pet peeves
-----Original Message-----
From: Apocalypse <apocalypse#pipeline,com>
To: mud-dev#kanga,nu <mud-dev#kanga,nu>
Date: Friday, February 12, 1999 2:32 PM
Subject: [MUD-Dev] Re: pet peeves
>New ideas come in a lot of packages, and a good number of
>them come from people with no clue at all, they have no notion of
>"that was tried already".
I would actually go so far as to say that clueful people cannot advance the
state of the art without the input and assistance of the clueless.
| Caliban Tiresias Darklock caliban#darklock,com
| Darklock Communications http://www.darklock.com/
| U L T I M A T E U N I V E R S E I S N O T D E A D
| 774577496C6C6E457645727355626D4974H -=CABAL::3146=-
- Thread context:
- Re: [MUD-Dev] Re: PermaDeath, (continued)
Re: [MUD-Dev] Re: pet peeves,
J C Lawrence claw#kanga,nu, Thu 18 Feb 1999, 04:40 GMT
[MUD-Dev] Re: pet peeves,
Caliban Tiresias Darklock caliban#darklock,com, Fri 12 Feb 1999, 22:59 GMT
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