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Re: [MUD-Dev] Naming and Directories?
Caliban Tiresias Darklock wrote:
> Unfortunately, many of us are trying to get away from the
> one-player-one-name thing, which doesn't lend itself well to this approach. ;)
Other things that I like that would be broken: Name abbreviation,
'tell'ing mobs something... Seems like there are other things you
could do to speed up the game that would be less work :)
>
> -----
> | Caliban Tiresias Darklock caliban#darklock,com
--
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444 (Released under GPL)
http://www.primenet.com/~greear/ScryMUD/scry.html
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- Thread context:
- Re: [MUD-Dev] Naming and Directories?, (continued)
Re: [MUD-Dev] Naming and Directories?,
Caliban Tiresias Darklock caliban#darklock,com, Sat 13 Mar 1999, 23:07 GMT
Re: [MUD-Dev] Naming and Directories?,
Mark Gritter mark#erdos,Stanford.EDU, Sat 13 Mar 1999, 23:26 GMT
Re: [MUD-Dev] Naming and Directories?,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 13 Mar 1999, 22:50 GMT
Re: [MUD-Dev] Naming and Directories?,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 14 Mar 1999, 09:31 GMT
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