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[MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
>>>>> "Ben" == Ben Greear <greear#cyberhighway,net> writes:
Ben> However, I wonder what to do when the accepting server on the
Ben> well known port is full? One thing would be for it to quit
Ben> listening and spawn a new process on that well known port?
The simplest way to handle this to raise the hard limit of
open file descriptors if your operating system supports it,
but that was not the answer you were expecting.
I would probably go for multiple IP-addresses and multiple
accepting servers. For example, hostname mud.dom.ain might
have addresses 123.123.123.1-123.123.123.10 and ten processes,
each of them listening only single address, not INADDR_ANY. I
don't know how well this scheme would work though.
Petri
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- Thread context:
- Re: [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy., (continued)
- Re: [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.,
Oliver Jowett icecube#ihug,co.nz, Wed 10 Mar 1999, 06:50 GMT
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.,
Petri Virkkula pvirkkul#iki,fi, Thu 11 Mar 1999, 00:40 GMT
- Re: [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 10 Mar 1999, 14:47 GMT
- Re: [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 11 Mar 1999, 02:51 GMT
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