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Re: [MUD-Dev] Elder Games



On 03:22 AM 3/14/99 +0000, I personally witnessed Kylotan jumping up to say:
>
>I think one solution is to try and make it so your system does not allow any
>single character to master all the different elements to your game.
>Restricting characters to a single class is the classic example of this
>(although I personally dislike such an approach). A warrior can never be a
>master magic-user, priest, assassin or so on.

But then you reach the same problem. You have a player whose character can
never advance further. Now what does he do? Throw it out and start over? As if.

-----
| Caliban Tiresias Darklock            caliban#darklock,com 
| Darklock Communications          http://www.darklock.com/ 
| U L T I M A T E   U N I V E R S E   I S   N O T   D E A D 
| 774577496C6C6E457645727355626D4974H       -=CABAL::3146=- 


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