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[MUD-Dev] Re: pet peeves
> -----Original Message-----
> From: Richard Woolcock [mailto:KaVir#dial,pipex.com]
> Sent: Friday, February 12, 1999 2:07 AM
> To: mud-dev#kanga,nu
> Subject: [MUD-Dev] Re: pet peeves
>
>
> (Rearranged your post to include your correction).
>
> diablo#best,com wrote:
> >
> > > Pet peeve #97
> > > When someone claiming to be the creator of another world
> logs into mine
> > > (doesn't matter to me if it is true or not) and expects
> me to treat him
> > > any differently from any other newbie.
>
> Well I'll occasionally log onto other muds and talk to the
> imps (particularly
> the coders). If I notice a feature that I find appealing
> I'll ask them if
> they wouldn't mind explaining how it works, and I'll usually
> offer to show
> the person around my mud if they've given me a tour of theirs
> (at that point
> the conversation has usually evolved into software designs
> and implementations
> anyway).
I made a habit of trying to greet newbies at the gate, so to speak, and
offering other mud developers tours of Legend. I think that is how I met at
least three members of this list, actually. :) So don't discount it
altogether.
-Raph
- Thread context:
- [MUD-Dev] Mathengine,
Ling K.L.Lo-94#student,lboro.ac.uk, Mon 15 Feb 1999, 14:22 GMT
- [MUD-Dev] Re: pet peeves,
Caliban Tiresias Darklock caliban#darklock,com, Thu 11 Feb 1999, 22:20 GMT
- <Possible follow-up(s)>
- [MUD-Dev] Re: pet peeves,
Koster, Raph rkoster#origin,ea.com, Thu 11 Feb 1999, 23:52 GMT
- [MUD-Dev] Re: pet peeves,
Caliban Tiresias Darklock caliban#darklock,com, Fri 12 Feb 1999, 18:12 GMT
- [MUD-Dev] Re: pet peeves,
Kristen Koster koster#eden,com, Fri 12 Feb 1999, 19:01 GMT
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