<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Levels versus Skills, who uses them and when. --> <!--X-From-R13: X Q Znjerapr <pynjNhaqre.rate.ftv.pbz> --> <!--X-Date: Wed, 13 Jan 1999 17:31:09 -0800 --> <!--X-Message-Id: 199901140131.RAA27606#under,engr.sgi.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 11A17AA2B9EAD111BCEA00A0C9B41793EDC94C#forest,origin.ea.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Levels versus Skills, who uses them and when.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#under,engr.sgi.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00155.html">Previous</a> | <a href="msg00157.html">Next</a> ] Thread: [ <a href="msg00155.html">Previous</a> | <a href="msg00164.html">Next</a> ] Index: [ <A HREF="author.html#00156">Author</A> | <A HREF="#00156">Date</A> | <A HREF="thread.html#00156">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Levels versus Skills, who uses them and when.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Levels versus Skills, who uses them and when. </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>></LI> <LI><em>Date</em>: Wed, 13 Jan 1999 17:31:03 -0800</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 13 Jan 1999 17:35:09 -0600 Koster, Raph<rkoster#origin,ea.com> wrote: >> From: Mik Clarke >> At the moment I'm working on quests and the like to give players >> some way of getting xps without having to kill things. > Quest XP is a classic tactic. XP for merely visiting rooms (or for > visiting specific rooms), which we always termed "explore XP" is a > nice tactic too, until the rooms become known. Yes, the term I'm familiar with for this is "travel points", which originated on a MUD (don't know which) where rarely entered rooms periodically and sporadically (ie unpredictably) spawned invisible "travel point" objects inside themselves. There were then two requirements for advancing in level: sufficient XP and sufficient travel points. This resulted in players wanting to level actively searching out remote parts of the world in hope of finding/gaining travel points there. > [And yes, right here someone is going to say they implemented > remembering every room visited, or every room remembering who > visited it, and don't have that problem, and once again I'll > shudder at the data storage their mud entails. Aaargh, even I wouldn't attempt that. > Am I the only one who is paranoid about memory usage?] I doubt it. I'm just careful to distinguish between working set data (which must be in memory, even if its virtual) and other data which is usefult o have at hand but can be keep nice and cheaply on cheap disks. <<I got to play on a machine recently with the better part of half a terrabyte of RAM (600Gig and some change IIRC). 'Twas heady>> -- J C Lawrence Internet: claw#kanga,nu (Contractor) Internet: coder#kanga,nu ---------(*) Internet: claw#under,engr.sgi.com ...Honorary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00164" HREF="msg00164.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong> <ul compact><li><em>From:</em> Holly Sommer <hsommer#micro,ti.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00148" HREF="msg00148.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> <UL><LI><EM>From:</EM> "Koster, Raph" <rkoster#origin,ea.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00155.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00157.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00155.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00164.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00156"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00156"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Levels versus Skills</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00193" HREF="msg00193.html">[MUD-Dev] Re: Levels versus Skills</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 15 Jan 1999, 21:34 GMT <UL> <LI><strong><A NAME="00200" HREF="msg00200.html">[MUD-Dev] Re: Levels versus Skills</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 16 Jan 1999, 03:38 GMT </LI> </UL> </LI> </ul> </ul> <LI><strong><A NAME="00148" HREF="msg00148.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 13 Jan 1999, 23:39 GMT <UL> <LI><strong><A NAME="00155" HREF="msg00155.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 14 Jan 1999, 01:25 GMT </LI> <LI><strong><A NAME="00156" HREF="msg00156.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 14 Jan 1999, 01:31 GMT <UL> <LI><strong><A NAME="00164" HREF="msg00164.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Thu 14 Jan 1999, 19:03 GMT <UL> <LI><strong><A NAME="00170" HREF="msg00170.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Thu 14 Jan 1999, 20:58 GMT </LI> <LI><strong><A NAME="00176" HREF="msg00176.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 14 Jan 1999, 21:35 GMT <UL> <LI><strong><A NAME="00181" HREF="msg00181.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 15 Jan 1999, 04:23 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>