<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Info about different skill systems --> <!--X-From-R13: Szvy Svserz <rzvyNcebcurpl.yh> --> <!--X-Date: Sun, 3 Jan 1999 17:45:09 -0800 --> <!--X-Message-Id: Version.32.19990104003435.00efdb20#sendar,prophecy.lu --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.GSO.3.96.990102222436.18385A-100000@uhunix2 --> <!--X-Reference: 368FB04C.E98622FC#cyberhighway,net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Info about different skill systems</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:emil#prophecy,lu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00026.html">Previous</a> | <a href="msg00028.html">Next</a> ] Thread: [ <a href="msg00026.html">Previous</a> | <a href="msg00031.html">Next</a> ] Index: [ <A HREF="author.html#00027">Author</A> | <A HREF="#00027">Date</A> | <A HREF="thread.html#00027">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Info about different skill systems</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Info about different skill systems</LI> <LI><em>From</em>: Emil Eifrem <<A HREF="mailto:emil#prophecy,lu">emil#prophecy,lu</A>></LI> <LI><em>Date</em>: Mon, 04 Jan 1999 02:11:41 +0100</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> At 07:00 PM 1/3/99 , Ben Greear wrote: >(skill == spell for this discussion) >I use a system where each skill may have 0 or more pre-requisites, and >0 or more 'enables'. When ever you learn a skill past 50%, then I do >a check on all of the enables. For each enable, if it (now) has all >of it's pre-requisites learned at least 50%, then I add this skill to >the player's collection of skills, with a learned percentage of 1. Cool. Once the player has a new skill, does changing its value propagate changes throughout its enablers and the rest of the system, sortta like skill trees and -webs do? Or do you just use it for deciding what new skills a character may gain? Also, I'm curious as to how a character grows better in his skills on your mud. You speak of practices -- is that the only way? Or do you also get better by *using* the skill? If so, then I believe it would be at least theoretically possible for a player to gain all skills. That may not be a problem. A lot of time would probably have to be invested. Do you have the concept of skill detoriation or anything alike? >I do linear lookups for this, so it could be more efficient: However >as it is relatively rarely used, brute force is the way to go!! -nodnod- If you can't solve it with violence, simply use more violence. >If you would like to see an (almost up to date) graph of my skill >structure, check out: >www.primenet.com/~greear/ScryMUD/ss.gif > >The blue arrows represent 'requires', the black represent 'enables'. >The graph was drawn with the "graphviz" tool, dot. If you want more >info on dot, let me know, it's cool :) I like it a lot. Been looking for such a tool for a long time, so I wouldn't say no to information/links/etc about it. :) -EE [emil#prophecy,lu] </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00031" HREF="msg00031.html">[MUD-Dev] Re: Info about different skill systems</A></strong> <ul compact><li><em>From:</em> Ben Greear <greear#cyberhighway,net></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00024" HREF="msg00024.html">[MUD-Dev] Info about different skill systems</A></STRONG> <UL><LI><EM>From:</EM> Nathan F Yospe <yospe#hawaii,edu></LI></UL></LI> <LI><STRONG><A NAME="00026" HREF="msg00026.html">[MUD-Dev] Re: Info about different skill systems</A></STRONG> <UL><LI><EM>From:</EM> Ben Greear <greear#cyberhighway,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00026.html">[MUD-Dev] Re: Info about different skill systems</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00028.html">[MUD-Dev] Re: Info about different skill systems</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00026.html">[MUD-Dev] Re: Info about different skill systems</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00031.html">[MUD-Dev] Re: Info about different skill systems</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00027"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00027"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Intelligent WebGlimpse archive searching at Kanga.Nu</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00101" HREF="msg00101.html">[MUD-Dev] Re: Intelligent WebGlimpse archive searching at Kanga.Nu</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 09 Jan 1999, 23:06 GMT </LI> </ul> </ul> <LI><strong><A NAME="00089" HREF="msg00089.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Fri 08 Jan 1999, 20:16 GMT </LI> <LI><strong><A NAME="00024" HREF="msg00024.html">[MUD-Dev] Info about different skill systems</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sun 03 Jan 1999, 08:25 GMT <UL> <LI><strong><A NAME="00026" HREF="msg00026.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 03 Jan 1999, 18:26 GMT <UL> <LI><strong><A NAME="00027" HREF="msg00027.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Emil Eifrem <a href="mailto:emil#prophecy,lu">emil#prophecy,lu</a>, Mon 04 Jan 1999, 01:45 GMT <UL> <LI><strong><A NAME="00031" HREF="msg00031.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Mon 04 Jan 1999, 04:48 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00028" HREF="msg00028.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Emil Eifrem <a href="mailto:emil#prophecy,lu">emil#prophecy,lu</a>, Mon 04 Jan 1999, 01:45 GMT </LI> <LI><strong><A NAME="00038" HREF="msg00038.html">[MUD-Dev] Re: Info about different skill systems</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 04 Jan 1999, 20:21 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00001" HREF="msg00001.html">[MUD-Dev] From DevMud: Database module</A></strong>, Greg Connor <a href="mailto:gconnor#nekodojo,org">gconnor#nekodojo,org</a>, Fri 01 Jan 1999, 22:41 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>