<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Levels versus Skills, who uses them and when. --> <!--X-From-R13: "R. P. Pebja" <qoebja1Nfgal.yeha.pbz> --> <!--X-Date: Mon, 11 Jan 1999 08:06:47 -0800 --> <!--X-Message-Id: 003201be3d7c$5f722df0$d091d2cc#fenrir,stny.lrun.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Levels versus Skills, who uses them and when.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:dbrown1#stny,lrun.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00105.html">Previous</a> | <a href="msg00107.html">Next</a> ] Thread: [ <a href="msg00122.html">Previous</a> | <a href="msg00118.html">Next</a> ] Index: [ <A HREF="author.html#00106">Author</A> | <A HREF="#00106">Date</A> | <A HREF="thread.html#00106">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Levels versus Skills, who uses them and when.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Levels versus Skills, who uses them and when.</LI> <LI><em>From</em>: "D. B. Brown" <<A HREF="mailto:dbrown1#stny,lrun.com">dbrown1#stny,lrun.com</A>></LI> <LI><em>Date</em>: Mon, 11 Jan 1999 11:06:39 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> From: Andy Cink <ranthor#earthlink,net> >I was considering "typing" exp, so that people couldn't gain exp >by casting fireballs and killing stuff, and then turning around >and using the experience to get better at say, first aid. I always >thought it wasn't fair that someone could get experience points >by doing one thing, and then raise some difficult to raise skill >without going through the trouble of using it. The way we're doing it on Jormundgand involves some sort of typing -- although it's a bit different as you can't apply exp directly to skills; exp only goes towards increasing rank within one's guild. We have a feat system, in which most actions generate a feat which gets processed by the player's guild and religion. Things like Feat_Combat_Defeat_Opponent, Feat_Disarm_Trap, even Feat_Altruism. These feats are passed to the guild/religion with a level associated with it as well as a hint associated with the feat, for more in depth processing if required. The guild then looks at the feat and decides how much experience to award the character; this is generally done by applying a bonus/penalty to the level of the feat and then generating experience points based on the character's level in the guild and the modified level of the feat on an exponential drop-off scale. For instance, a fighter would probably have +1 levels to Feat_Combat_Defeat_Opponent, while a bard may get -3, and a scholar would get nothing for it; an assassin might get -1 normally, but +3 if he finished the conflict quickly and unharmed. Religions also use this system -- feats are passed to the player's religion as well, but instead of awarding experience, the religion adds to or deducts from devotion. Things like Feat_Altruism and Feat_Use_Equipment let the religion object be aware of what the player is doing, whether good or bad. Feats like Feat_Cast_Spell can apply to both religion and experience -- a mage would get experience for casting a high-level spell while a follower of a god(dess) of life would get smacked around for casting a necromantic spell. Religions on Jormundgand generally grant many more restrictions than bonuses, however atheists are seldom resurrected... D. Bingham Brown </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00105.html">[MUD-Dev] Re: mobile movement</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00107.html">[MUD-Dev] Re: MUD Design doc - Combat</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00122.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00118.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00106"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00106"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Levels versus Skills, who uses them and when.</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00085" HREF="msg00085.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Justin Robinson <a href="mailto:v2justin#btv,ibm.com">v2justin#btv,ibm.com</a>, Fri 08 Jan 1999, 13:08 GMT <UL> <LI><strong><A NAME="00086" HREF="msg00086.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Andy Cink <a href="mailto:ranthor#earthlink,net">ranthor#earthlink,net</a>, Fri 08 Jan 1999, 19:26 GMT <UL> <LI><strong><A NAME="00087" HREF="msg00087.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Fri 08 Jan 1999, 20:16 GMT <UL> <LI><strong><A NAME="00122" HREF="msg00122.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 13 Jan 1999, 01:12 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00106" HREF="msg00106.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, D. B. Brown <a href="mailto:dbrown1#stny,lrun.com">dbrown1#stny,lrun.com</a>, Mon 11 Jan 1999, 16:06 GMT </LI> <LI><strong><A NAME="00118" HREF="msg00118.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Vladimir Prelovac <a href="mailto:tomcat#galeb,etf.bg.ac.yu">tomcat#galeb,etf.bg.ac.yu</a>, Tue 12 Jan 1999, 19:34 GMT <UL> <LI><strong><A NAME="00123" HREF="msg00123.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 13 Jan 1999, 01:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00132" HREF="msg00132.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 13 Jan 1999, 16:03 GMT <UL> <LI><strong><A NAME="00139" HREF="msg00139.html">[MUD-Dev] Re: Levels versus Skills, who uses them and when.</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Wed 13 Jan 1999, 20:29 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>