<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: combat --> <!--X-From-R13: X Q Znjerapr <pynjNxnatn.ah> --> <!--X-Date: Sat, 30 Jan 1999 17:12:21 -0800 --> <!--X-Message-Id: E106lQw-0004ps-00#koala,kanga.nu --> <!--X-Content-Type: text/plain --> <!--X-Reference: 001701be49b5$b0055400$27066520@k6 --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: combat</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#kanga,nu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00326.html">Previous</a> | <a href="msg00328.html">Next</a> ] Thread: [ <a href="msg00309.html">Previous</a> | <a href="msg00350.html">Next</a> ] Index: [ <A HREF="author.html#00327">Author</A> | <A HREF="#00327">Date</A> | <A HREF="thread.html#00327">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: combat</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: combat </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#kanga,nu">claw#kanga,nu</A>></LI> <LI><em>Date</em>: Sat, 30 Jan 1999 17:12:18 -0800</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Tue, 26 Jan 1999 21:27:08 -0800 Quzah <Quzah> wrote: > Personally, I want to add immortality to a mud. Not "I'm an IMM, I'm > the boss of this mud!" type of immortality, but rather, more of a > curse. Sure, you may be immortal, but how long does it take your > body to heal after I beat the hell out of you so you are reduced to > pulp? Imagine healing up from -50000 hitpoints, being unable to > move, look, or do anything. I wonder how great they would think > immortality was once I got done with them... maybe I'm just twisted, > but I though it would be an interesting thing to add *grin*. Now add > in limb based combat with the chance to sever limbs. I like. One could do very interesting and even surprising (to players) things with this that add real game value. Other possibilities: Immortality removes all identifying marks, and/or renders the subject's body either nondescript, or instantly identifiable as _an_ immortal, just not which. Immortality immediately stops all significant game advancement progressions. You skills will/won't decay, but they also won't get any better. You can still advance in levels, but you're stuck in time at the instant you went immortal. Immortals can't communicate via PAGE or other across-the-land techniques. Immortal characters record/log everything they see and do, and this record can be queried by any other player that meets them, with the record being played back without acquiring the immortals consent. -- J C Lawrence Internet: claw#kanga,nu ----------(*) Internet: coder#kanga,nu ...Honorary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00303" HREF="msg00303.html">[MUD-Dev] Re: combat</A></STRONG> <UL><LI><EM>From:</EM> "Quzah [softhome]" <quzah#softhome,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00326.html">[MUD-Dev] Re: combat</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00328.html">[MUD-Dev] Re: Mud reviewing</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00309.html">[MUD-Dev] Subdue</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00350.html">[MUD-Dev] Re: combat</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00327"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00327"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Mud reviewing</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00349" HREF="msg00349.html">[MUD-Dev] Re: Mud reviewing</A></strong>, diablo <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 02 Feb 1999, 08:00 GMT </LI> </ul> </ul> </LI> <LI><strong><A NAME="00303" HREF="msg00303.html">[MUD-Dev] Re: combat</A></strong>, Quzah [softhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Wed 27 Jan 1999, 05:22 GMT <UL> <LI><strong><A NAME="00307" HREF="msg00307.html">[MUD-Dev] Re: combat</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 27 Jan 1999, 19:59 GMT <UL> <LI><strong><A NAME="00309" HREF="msg00309.html">[MUD-Dev] Subdue</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Wed 27 Jan 1999, 21:26 GMT </LI> </UL> </LI> <LI><strong><A NAME="00327" HREF="msg00327.html">[MUD-Dev] Re: combat</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Sun 31 Jan 1999, 01:12 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00350" HREF="msg00350.html">[MUD-Dev] Re: combat</A></strong>, Trillion <a href="mailto:trillion#mudhole,spodnet.uk.com">trillion#mudhole,spodnet.uk.com</a>, Tue 02 Feb 1999, 11:43 GMT </LI> </UL> </LI> <LI><strong><A NAME="00299" HREF="msg00299.html">[MUD-Dev] ADMIN: Off-topic and the ever present reminders on quoting.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 27 Jan 1999, 01:28 GMT <LI><strong><A NAME="00288" HREF="msg00288.html">[MUD-Dev] Stock Mud Demographics</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Tue 26 Jan 1999, 17:21 GMT <LI><strong><A NAME="00282" HREF="msg00282.html">[MUD-Dev] exploration points</A></strong>, diablo <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 26 Jan 1999, 11:42 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>