1999Q1/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: [MUD&#45;Dev] Re: Reset Death -->
<!--X-From-R13: [vx Qynexr <zvxpyexNvoz.arg> -->
<!--X-Date: Mon, 25 Jan 1999 12:35:16 &#45;0800 -->
<!--X-Message-Id: 36ACE522.EB37C141#ibm,net -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: Pine.BSI.4.05L.9901251030000.10098&#45;100000#matrix,eden.com -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, [MUD-Dev] Re: Reset Death</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:mikclrk#ibm,net">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00260.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00262.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00253.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00269.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00261">Author</A>
&nbsp;|&nbsp;<A HREF="#00261">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00261">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>[MUD-Dev] Re: Reset Death</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Reset Death</LI>
<LI><em>From</em>: Mik Clarke &lt;<A HREF="mailto:mikclrk#ibm,net">mikclrk#ibm,net</A>&gt;</LI>
<LI><em>Date</em>: Mon, 25 Jan 1999 21:41:54 +0000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Wes Connell wrote:
&gt; 
&gt; This is an idea I had for a mud I'm working on. The idea may be old or
&gt; already done, but i've never heard about it so here it goes.
&gt; 
&gt; In diku muds everyone knows that mobs/objects are regenerated via resets.
&gt; Kill a mob and *pop* 5 minutes later its back. Steal a sword and *pop* its
&gt; back. This obviously gets very boring and redundant. The idea I had
&gt; revolves around a term called "reset death". In each area there are key
&gt; mobs, objects, or rooms that can trigger the reset death. When the reset
&gt; death occurs it stops reload the current set of mobs/objects and begins
&gt; loading a different set of mobs/objects. Maybe even separate room
&gt; descriptions (this would be hell on area builders). Try out this scenario.

Interesting.  That's sort of an effect I'm looking for, but I'm going
about it somewhat differently.

1) I have a quest/deed system that remebers when people have done
things.

2) I have a conditional destination mechanism which can look at things
like deeds and quests when you walk through a door and thus select the
room that you go to.

This means that once you leave an area after completing a quest, when
you walk back in, you can end up somewhere different (although maybe
looking the same).  I'd expect special areas to be used on the quests
rather than forever after though.  It can also lighten the load on the
programmers if they just replace a few rooms in the castle (although
this can give problems for wandering mobs).

Mik
-- 
<A  HREF="http://www.geocities.com/SoHo/Cafe/2260">http://www.geocities.com/SoHo/Cafe/2260</A>


</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00269" HREF="msg00269.html">[MUD-Dev] Re: Reset Death</A></strong>
<ul compact><li><em>From:</em> "Andrew C.M. McClintock" &lt;andrewm#MAIL,HSC.EDU&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<UL><LI><STRONG>References</STRONG>:
<UL>
<LI><STRONG><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Reset Death</A></STRONG>
<UL><LI><EM>From:</EM> Wes Connell &lt;wconnell#eden,com&gt;</LI></UL></LI>
</UL></LI></UL>
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00260.html">[MUD-Dev] Re: META: list "peerage"</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00262.html">[MUD-Dev] Re: META: list "peerage"</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00253.html">[MUD-Dev] Reset Death</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00269.html">[MUD-Dev] Re: Reset Death</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00261"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00261"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00264" HREF="msg00264.html">[MUD-Dev] Re: PvP and mob capacities (was "List Peerage")</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 25 Jan 1999, 21:36 GMT
<LI><strong><A NAME="00263" HREF="msg00263.html">[MUD-Dev] Re: Who is? (was about level vs skills)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 25 Jan 1999, 21:24 GMT
<LI><strong><A NAME="00259" HREF="msg00259.html">[MUD-Dev] Who is? (was about level vs skills)</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 25 Jan 1999, 19:47 GMT
<LI><strong><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Reset Death</A></strong>, 
Wes Connell <a href="mailto:wconnell#eden,com">wconnell#eden,com</a>, Mon 25 Jan 1999, 16:54 GMT
<UL>
<LI><strong><A NAME="00261" HREF="msg00261.html">[MUD-Dev] Re: Reset Death</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Mon 25 Jan 1999, 20:35 GMT
<UL>
<LI><strong><A NAME="00269" HREF="msg00269.html">[MUD-Dev] Re: Reset Death</A></strong>, 
Andrew C.M. McClintock <a href="mailto:andrewm#MAIL,HSC.EDU">andrewm#MAIL,HSC.EDU</a>, Mon 25 Jan 1999, 22:27 GMT
<UL>
<LI><strong><A NAME="00290" HREF="msg00290.html">[MUD-Dev] Re: Reset Death</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 26 Jan 1999, 20:52 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00251" HREF="msg00251.html">[MUD-Dev] Java I/O and threads.</A></strong>, 
Elis Pomales <a href="mailto:pomales#caip,rutgers.edu">pomales#caip,rutgers.edu</a>, Mon 25 Jan 1999, 15:19 GMT
<UL>
<LI><strong><A NAME="00254" HREF="msg00254.html">[MUD-Dev] Re: Java I/O and threads.</A></strong>, 
Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Mon 25 Jan 1999, 17:19 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>