/************************************************************************** * File: olc_save.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ /* OLC_SAVE.C * This takes care of saving all the .are information. * Notes: * -If a good syntax checker is used for setting vnum ranges of areas * then it would become possible to just cycle through vnums instead * of using the iHash stuff and checking that the room or reset or * mob etc is part of that area. */ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "tables.h" #include "olc.h" #include "newclan.h" #define DIF(a,b) (~((~a)|(b))) /* * Verbose writes reset data in plain english into the comments * section of the resets. It makes areas considerably larger but * may aid in debugging. */ #define VERBOSE /***************************************************************************** Name: fix_string Purpose: Returns a string without \r and ~. ****************************************************************************/ char *fix_string(const char *str) { static char strfix[MAX_STRING_LENGTH * 2]; int i; int o; if (str == NULL) return '\0'; for (o = i = 0; str[i + o] != '\0'; i++) { if (str[i + o] == '\r' || str[i + o] == '~') o++; strfix[i] = str[i + o]; } strfix[i] = '\0'; return strfix; } /***************************************************************************** Name: save_area_list Purpose: Saves the listing of files to be loaded at startup. Called by: do_asave(olc_save.c). ****************************************************************************/ void save_area_list() { FILE *fp; AREA_DATA *pArea; extern HELP_AREA * had_list; HELP_AREA * ha; if ((fp = get_temp_file()) == NULL) { printf_debug("Save_area_list: fopen"); perror("area.lst"); } else { /* * Add any help files that need to be loaded at * startup to this section. */ // fprintf( fp, "help.are\n" ); /* ROM OLC */ fprintf(fp, "social.are\n"); /* ROM OLC */ // fprintf( fp, "rot.are\n" ); // fprintf( fp, "olc.hlp\n" ); /* Search through Help_area_list */ for (ha = had_list; ha; ha = ha->next) { if (ha->area == NULL) /* If area is null..as should be */ fprintf(fp, "%s\n", ha->filename); /* write down name */ } for (pArea = area_first; pArea; pArea = pArea->next) { fprintf(fp, "%s\n", pArea->file_name); } fprintf(fp, "$\n"); close_write_file("area.lst"); } return; } /* * ROM OLC * Used in save_mobile and save_object below. Writes * flags on the form fread_flag reads. * * buf[] must hold at least 32+1 characters. * * -- Hugin */ char *fwrite_flag(long flags, char buf[]) { char offset; char *cp; buf[0] = '\0'; if (flags == 0) { strcpy(buf, "0"); return buf; } /* 32 -- number of bits in a long */ for (offset = 0, cp = buf; offset < 32; offset++) if (flags & ((long) 1 << offset)) { if (offset <= 'Z' - 'A') *(cp++) = 'A' + offset; else *(cp++) = 'a' + offset - ('Z' - 'A' + 1); } *cp = '\0'; return buf; } void save_mobprogs(FILE *fp, AREA_DATA *pArea) { MPROG_CODE *pMprog; int i; fprintf(fp, "#MOBPROGS\n"); for (i = pArea->min_vnum; i <= pArea->max_vnum; i++) { if ((pMprog = get_mprog_index(i)) != NULL) { fprintf(fp, "#%d\n", i); fprintf(fp, "%s~\n", fix_string(pMprog->code)); } } fprintf(fp, "#0\n\n"); return; } void recursive_save_mprogs(MPROG_LIST *pMprog, FILE *fp) { if (pMprog == NULL) return; recursive_save_mprogs(pMprog->next, fp); fprintf(fp, "M %s %d %s~\n", mprog_type_to_name(pMprog->trig_type), pMprog->vnum, pMprog->trig_phrase); } /***************************************************************************** Name: save_mobile Purpose: Save one mobile to file, new format -- Hugin Called by: save_mobiles (below). ****************************************************************************/ void save_mobile(FILE *fp, MOB_INDEX_DATA *pMobIndex) { sh_int race = pMobIndex->race; char buf[MAX_STRING_LENGTH]; long temp; fprintf(fp, "#%d\n", pMobIndex->vnum); fprintf(fp, "%s~\n", pMobIndex->player_name); fprintf(fp, "%s~\n", pMobIndex->short_descr); fprintf(fp, "%s~\n", fix_string(pMobIndex->long_descr)); fprintf(fp, "%s~\n", fix_string(pMobIndex->description)); fprintf(fp, "%s~\n", race_table[race].name); fprintf(fp, "%s ", fwrite_flag(pMobIndex->act, buf)); fprintf(fp, "%s ", fwrite_flag(pMobIndex->affected_by, buf)); fprintf(fp, "%s ", fwrite_flag(pMobIndex->shielded_by, buf)); fprintf(fp, "%d %d\n", pMobIndex->alignment, pMobIndex->group); fprintf(fp, "%d ", pMobIndex->level); fprintf(fp, "%d ", pMobIndex->hitroll); fprintf(fp, "%dd%d+%d ", pMobIndex->hit[DICE_NUMBER], pMobIndex->hit[DICE_TYPE], pMobIndex->hit[DICE_BONUS]); fprintf(fp, "%dd%d+%d ", pMobIndex->mana[DICE_NUMBER], pMobIndex->mana[DICE_TYPE], pMobIndex->mana[DICE_BONUS]); fprintf(fp, "%dd%d+%d ", pMobIndex->damage[DICE_NUMBER], pMobIndex->damage[DICE_TYPE], pMobIndex->damage[DICE_BONUS]); fprintf(fp, "%s\n", attack_table[pMobIndex->dam_type].name); fprintf(fp, "%d %d %d %d\n", pMobIndex->ac[AC_PIERCE] / 10, pMobIndex->ac[AC_BASH] / 10, pMobIndex->ac[AC_SLASH] / 10, pMobIndex->ac[AC_EXOTIC] / 10); fprintf(fp, "%s ", fwrite_flag(pMobIndex->off_flags, buf)); fprintf(fp, "%s ", fwrite_flag(pMobIndex->imm_flags, buf)); fprintf(fp, "%s ", fwrite_flag(pMobIndex->res_flags, buf)); fprintf(fp, "%s\n", fwrite_flag(pMobIndex->vuln_flags, buf)); fprintf(fp, "%s %s %s %ld\n", position_table[pMobIndex->start_pos].short_name, position_table[pMobIndex->default_pos].short_name, sex_table[pMobIndex->sex].name, pMobIndex->wealth); fprintf(fp, "%s ", fwrite_flag(pMobIndex->form, buf)); fprintf(fp, "%s ", fwrite_flag(pMobIndex->parts, buf)); fprintf(fp, "%s ", size_table[pMobIndex->size].name); fprintf(fp, "%s\n", IS_NULLSTR(pMobIndex->material) ? pMobIndex->material : "unknown"); if ((temp = DIF(race_table[race].act,pMobIndex->act))) fprintf(fp, "F act %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].aff,pMobIndex->affected_by))) fprintf(fp, "F aff %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].off,pMobIndex->off_flags))) fprintf(fp, "F off %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].imm,pMobIndex->imm_flags))) fprintf(fp, "F imm %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].res,pMobIndex->res_flags))) fprintf(fp, "F res %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].vuln,pMobIndex->vuln_flags))) fprintf(fp, "F vul %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].form,pMobIndex->form))) fprintf(fp, "F for %s\n", fwrite_flag(temp, buf)); if ((temp = DIF(race_table[race].parts,pMobIndex->parts))) fprintf(fp, "F par %s\n", fwrite_flag(temp, buf)); if (pMobIndex->see_all_mortals) fprintf(fp, "S %d\n", pMobIndex->see_all_mortals); fprintf(fp, "V %d\n", pMobIndex->mob_tier); fprintf(fp, "A %d\n", pMobIndex->attacks); // Save mprogs to ensure they're loaded in the same order. recursive_save_mprogs(pMobIndex->mprogs, fp); return; } /***************************************************************************** Name: save_mobiles Purpose: Save #MOBILES secion of an area file. Called by: save_area(olc_save.c). Notes: Changed for ROM OLC. ****************************************************************************/ void save_mobiles(FILE *fp, AREA_DATA *pArea) { int i; MOB_INDEX_DATA *pMob; fprintf(fp, "#MOBILES\n"); for (i = pArea->min_vnum; i <= pArea->max_vnum; i++) { if ((pMob = get_mob_index(i))) save_mobile(fp, pMob); } fprintf(fp, "#0\n\n\n\n"); return; } /***************************************************************************** Name: save_object Purpose: Save one object to file. new ROM format saving -- Hugin Called by: save_objects (below). ****************************************************************************/ void save_object(FILE *fp, OBJ_INDEX_DATA *pObjIndex) { char letter; AFFECT_DATA *pAf; EXTRA_DESCR_DATA *pEd; char buf[MAX_STRING_LENGTH]; fprintf(fp, "#%d\n", pObjIndex->vnum); fprintf(fp, "%s~\n", pObjIndex->name); fprintf(fp, "%s~\n", pObjIndex->short_descr); fprintf(fp, "%s~\n", fix_string(pObjIndex->description)); fprintf(fp, "%s~\n", pObjIndex->material); fprintf(fp, "%s ", item_name(pObjIndex->item_type)); fprintf(fp, "%s ", fwrite_flag(pObjIndex->extra_flags, buf)); fprintf(fp, "%s\n", fwrite_flag(pObjIndex->wear_flags, buf)); /* * Using fwrite_flag to write most values gives a strange * looking area file, consider making a case for each * item type later. */ switch (pObjIndex->item_type) { default: fprintf(fp, "%s ", fwrite_flag(pObjIndex->value[0], buf)); fprintf(fp, "%s ", fwrite_flag(pObjIndex->value[1], buf)); fprintf(fp, "%s ", fwrite_flag(pObjIndex->value[2], buf)); fprintf(fp, "%s ", fwrite_flag(pObjIndex->value[3], buf)); fprintf(fp, "%s\n", fwrite_flag(pObjIndex->value[4], buf)); break; case ITEM_DRINK_CON: case ITEM_FOUNTAIN: fprintf(fp, "%d %d '%s' %d %d\n", pObjIndex->value[0], pObjIndex->value[1], liq_table[pObjIndex->value[2]].liq_name, pObjIndex->value[3], pObjIndex->value[4]); break; case ITEM_CONTAINER: fprintf(fp, "%d %s %d %d %d\n", pObjIndex->value[0], fwrite_flag( pObjIndex->value[1], buf), pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4]); break; case ITEM_PIT: fprintf(fp, "%d %s %d %d %d\n", pObjIndex->value[0], fwrite_flag( pObjIndex->value[1], buf), pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4]); break; case ITEM_FOOD: fprintf(fp, "%d %d %d %d %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4]); break; case ITEM_WEAPON: fprintf(fp, "%s %d %d %s %s\n", weapon_name(pObjIndex->value[0]), pObjIndex->value[1], pObjIndex->value[2], attack_table[pObjIndex->value[3]].name, fwrite_flag( pObjIndex->value[4], buf)); break; case ITEM_PILL: case ITEM_POTION: case ITEM_SCROLL: fprintf( fp, "%d '%s' '%s' '%s' '%s'\n", pObjIndex->value[0] > 0 ? /* no negative numbers */ pObjIndex->value[0] : 0, pObjIndex->value[1] != -1 ? skill_table[pObjIndex->value[1]].name : "", pObjIndex->value[2] != -1 ? skill_table[pObjIndex->value[2]].name : "", pObjIndex->value[3] != -1 ? skill_table[pObjIndex->value[3]].name : "", pObjIndex->value[4] != -1 ? skill_table[pObjIndex->value[4]].name : ""); break; case ITEM_STAFF: case ITEM_WAND: fprintf(fp, "%d %d %d '%s' %d\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3] != -1 ? skill_table[pObjIndex->value[3]].name : "", pObjIndex->value[4]); break; } fprintf(fp, "%d ", pObjIndex->level); fprintf(fp, "%d ", pObjIndex->weight); fprintf(fp, "%d ", pObjIndex->cost); if (pObjIndex->condition > 90) letter = 'P'; else if (pObjIndex->condition > 75) letter = 'G'; else if (pObjIndex->condition > 50) letter = 'A'; else if (pObjIndex->condition > 25) letter = 'W'; else if (pObjIndex->condition > 10) letter = 'D'; else if (pObjIndex->condition > 0) letter = 'B'; else letter = 'R'; fprintf(fp, "%c\n", letter); for (pAf = pObjIndex->affected; pAf; pAf = pAf->next) { if (pAf->where == TO_OBJECT || pAf->bitvector == 0) fprintf(fp, "A\n%d %d\n", pAf->location, pAf->modifier); else { fprintf(fp, "F\n"); switch (pAf->where) { case TO_AFFECTS: fprintf(fp, "A "); break; case TO_IMMUNE: fprintf(fp, "I "); break; case TO_RESIST: fprintf(fp, "R "); break; case TO_VULN: fprintf(fp, "V "); break; case TO_SHIELDS: fprintf(fp, "S "); break; default: printf_debug("olc_save: Invalid Affect->where"); break; } fprintf(fp, "%d %d %s\n", pAf->location, pAf->modifier, fwrite_flag(pAf->bitvector, buf)); } } for (pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next) { fprintf(fp, "E\n%s~\n%s~\n", pEd->keyword, fix_string(pEd->description)); } return; } /***************************************************************************** Name: save_objects Purpose: Save #OBJECTS section of an area file. Called by: save_area(olc_save.c). Notes: Changed for ROM OLC. ****************************************************************************/ void save_objects(FILE *fp, AREA_DATA *pArea) { int i; OBJ_INDEX_DATA *pObj; fprintf(fp, "#OBJECTS\n"); for (i = pArea->min_vnum; i <= pArea->max_vnum; i++) { if ((pObj = get_obj_index(i))) save_object(fp, pObj); } fprintf(fp, "#0\n\n\n\n"); return; } /***************************************************************************** Name: save_rooms Purpose: Save #ROOMS section of an area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_rooms(FILE *fp, AREA_DATA *pArea) { ROOM_INDEX_DATA *pRoomIndex; EXTRA_DESCR_DATA *pEd; EXIT_DATA *pExit; int iHash; int door; fprintf(fp, "#ROOMS\n"); for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoomIndex = room_index_hash[iHash]; pRoomIndex; pRoomIndex = pRoomIndex->next) { if (pRoomIndex->area == pArea) { fprintf(fp, "#%d\n", pRoomIndex->vnum); fprintf(fp, "%s~\n", pRoomIndex->name); fprintf(fp, "%s~\n", fix_string(pRoomIndex->description)); fprintf(fp, "0 "); fprintf(fp, "%d ", pRoomIndex->room_flags); fprintf(fp, "%d\n", pRoomIndex->sector_type); for (pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next) { fprintf(fp, "E\n%s~\n%s~\n", pEd->keyword, fix_string( pEd->description)); } for (door = 0; door < MAX_DIR; door++) /* I hate this! */ { if ((pExit = pRoomIndex->exit[door]) && pExit->u1.to_room) { int locks = 0; if (IS_SET( pExit->rs_flags, EX_ISDOOR ) && (!IS_SET( pExit->rs_flags, EX_PICKPROOF )) && (!IS_SET( pExit->rs_flags, EX_NOPASS ))) locks = 1; if (IS_SET( pExit->rs_flags, EX_ISDOOR ) && (IS_SET( pExit->rs_flags, EX_PICKPROOF )) && (!IS_SET( pExit->rs_flags, EX_NOPASS ))) locks = 2; if (IS_SET( pExit->rs_flags, EX_ISDOOR ) && (!IS_SET( pExit->rs_flags, EX_PICKPROOF )) && (IS_SET( pExit->rs_flags, EX_NOPASS ))) locks = 3; if (IS_SET( pExit->rs_flags, EX_ISDOOR ) && (IS_SET( pExit->rs_flags, EX_PICKPROOF )) && (IS_SET( pExit->rs_flags, EX_NOPASS ))) locks = 4; fprintf(fp, "D%d\n", pExit->orig_door); fprintf(fp, "%s~\n", fix_string(pExit->description)); fprintf(fp, "%s~\n", pExit->keyword); fprintf(fp, "%d %d %d\n", locks, pExit->key, pExit->u1.to_room->vnum); } } if (pRoomIndex->mana_rate != 100 || pRoomIndex->heal_rate != 100) fprintf(fp, "M %d H %d\n", pRoomIndex->mana_rate, pRoomIndex->heal_rate); if (!IS_NULLSTR(pRoomIndex->owner)) fprintf(fp, "O %s~\n", pRoomIndex->owner); fprintf(fp, "S\n"); } } } fprintf(fp, "#0\n\n\n\n"); return; } /***************************************************************************** Name: save_specials Purpose: Save #SPECIALS section of area file. Called by: save_area(olc_save.c). ****************************************************************************/ void save_specials(FILE *fp, AREA_DATA *pArea) { int iHash; MOB_INDEX_DATA *pMobIndex; fprintf(fp, "#SPECIALS\n"); for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pMobIndex = mob_index_hash[iHash]; pMobIndex; pMobIndex = pMobIndex->next) { if (pMobIndex && pMobIndex->area == pArea && pMobIndex->spec_fun) { #if defined( VERBOSE ) fprintf(fp, "M %d %s Load to: %s\n", pMobIndex->vnum, spec_name(pMobIndex->spec_fun), pMobIndex->short_descr); #else fprintf( fp, "M %d %s\n", pMobIndex->vnum, spec_name( pMobIndex->spec_fun ) ); #endif } } } fprintf(fp, "S\n\n\n\n"); return; } /* * This function is obsolete. It it not needed but has been left here * for historical reasons. It is used currently for the same reason. * * I don't think it's obsolete in ROM -- Hugin. */ void save_door_resets(FILE *fp, AREA_DATA *pArea) { int iHash; ROOM_INDEX_DATA *pRoomIndex; EXIT_DATA *pExit; int door; for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoomIndex = room_index_hash[iHash]; pRoomIndex; pRoomIndex = pRoomIndex->next) { if (pRoomIndex->area == pArea) { for (door = 0; door < MAX_DIR; door++) { if ((pExit = pRoomIndex->exit[door]) && pExit->u1.to_room && (IS_SET( pExit->rs_flags, EX_CLOSED ) || IS_SET( pExit->rs_flags, EX_LOCKED ))) #if defined( VERBOSE ) fprintf( fp, "D 0 %d %d %d The %s door of %s is %s\n", pRoomIndex->vnum, pExit->orig_door, IS_SET( pExit->rs_flags, EX_LOCKED) ? 2 : 1, dir_name[pExit->orig_door], pRoomIndex->name, IS_SET( pExit->rs_flags, EX_LOCKED) ? "closed and locked" : "closed"); #endif #if !defined( VERBOSE ) fprintf( fp, "D 0 %d %d %d\n", pRoomIndex->vnum, pExit->orig_door, IS_SET( pExit->rs_flags, EX_LOCKED) ? 2 : 1 ); #endif } } } } return; } /***************************************************************************** Name: save_resets Purpose: Saves the #RESETS section of an area file. Called by: save_area(olc_save.c) ****************************************************************************/ void save_resets(FILE *fp, AREA_DATA *pArea) { RESET_DATA *pReset; MOB_INDEX_DATA *pLastMob = NULL; OBJ_INDEX_DATA *pLastObj; ROOM_INDEX_DATA *pRoom; int iHash; fprintf(fp, "#RESETS\n"); save_door_resets(fp, pArea); for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next) { if (pRoom->area == pArea) { for (pReset = pRoom->reset_first; pReset; pReset = pReset->next) { switch (pReset->command) { default: printf_debug("Save_resets: bad command %c.", pReset->command); break; #if defined( VERBOSE ) case 'M': pLastMob = get_mob_index(pReset->arg1); fprintf(fp, "M 0 %d %d %d %d *Load %s\n", pReset->arg1, pReset->arg2, pReset->arg3, pReset->arg4, pLastMob->short_descr); break; case 'O': pLastObj = get_obj_index(pReset->arg1); pRoom = get_room_index(pReset->arg3); fprintf(fp, "O 0 %d 0 %d *%s loaded to %s\n", pReset->arg1, pReset->arg3, capitalize( pLastObj->short_descr), pRoom->name); break; case 'P': pLastObj = get_obj_index(pReset->arg1); fprintf(fp, "P 0 %d %d %d %d *%s put inside %s\n", pReset->arg1, pReset->arg2, pReset->arg3, pReset->arg4, capitalize(get_obj_index( pReset->arg1)->short_descr), pLastObj->short_descr); break; case 'G': fprintf(fp, "G 0 %d 0 *%s is given to %s\n", pReset->arg1, capitalize(get_obj_index( pReset->arg1)->short_descr), pLastMob ? pLastMob->short_descr : "!NO_MOB!"); if (!pLastMob) { printf_debug("Save_resets: !NO_MOB! in [%s]", pArea->file_name); } break; case 'E': fprintf( fp, "E 0 %d 0 %d *%s is loaded %s of %s\n", pReset->arg1, pReset->arg3, capitalize( get_obj_index(pReset->arg1)->short_descr), flag_string(wear_loc_strings, pReset->arg3), pLastMob ? pLastMob->short_descr : "!NO_MOB!"); if (!pLastMob) { printf_debug("Save_resets: !NO_MOB! in [%s]", pArea->file_name); } break; case 'D': break; case 'R': pRoom = get_room_index(pReset->arg1); fprintf(fp, "R 0 %d %d *Randomize %s\n", pReset->arg1, pReset->arg2, pRoom->name); break; } #endif #if !defined( VERBOSE ) case 'M': pLastMob = get_mob_index( pReset->arg1 ); fprintf( fp, "M 0 %d %d %d %d\n", pReset->arg1, pReset->arg2, pReset->arg3, pReset->arg4 ); break; case 'O': pLastObj = get_obj_index( pReset->arg1 ); pRoom = get_room_index( pReset->arg3 ); fprintf( fp, "O 0 %d 0 %d\n", pReset->arg1, pReset->arg3 ); break; case 'P': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "P 0 %d %d %d %d\n", pReset->arg1, pReset->arg2, pReset->arg3, pReset->arg4 ); break; case 'G': fprintf( fp, "G 0 %d 0\n", pReset->arg1 ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->file_name ); bug( buf, 0 ); } break; case 'E': fprintf( fp, "E 0 %d 0 %d\n", pReset->arg1, pReset->arg3 ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->file_name ); bug( buf, 0 ); } break; case 'D': break; case 'R': pRoom = get_room_index( pReset->arg1 ); fprintf( fp, "R 0 %d %d\n", pReset->arg1, pReset->arg2 ); break; } #endif } } /* End if correct area */ } /* End for pRoom */ } /* End for iHash */ fprintf(fp, "S\n\n\n\n"); return; } /***************************************************************************** Name: save_shops Purpose: Saves the #SHOPS section of an area file. Called by: save_area(olc_save.c) ****************************************************************************/ void save_shops(FILE *fp, AREA_DATA *pArea) { SHOP_DATA *pShopIndex; MOB_INDEX_DATA *pMobIndex; int iTrade; int iHash; fprintf(fp, "#SHOPS\n"); for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pMobIndex = mob_index_hash[iHash]; pMobIndex; pMobIndex = pMobIndex->next) { if (pMobIndex && pMobIndex->area == pArea && pMobIndex->pShop) { pShopIndex = pMobIndex->pShop; fprintf(fp, "%d ", pShopIndex->keeper); for (iTrade = 0; iTrade < MAX_TRADE; iTrade++) { if (pShopIndex->buy_type[iTrade] != 0) { fprintf(fp, "%d ", pShopIndex->buy_type[iTrade]); } else fprintf(fp, "0 "); } fprintf(fp, "%d %d ", pShopIndex->profit_buy, pShopIndex->profit_sell); fprintf(fp, "%d %d\n", pShopIndex->open_hour, pShopIndex->close_hour); } } } fprintf(fp, "0\n\n\n\n"); return; } /***************************************************************************** Name: save_area Purpose: Save an area, note that this format is new. Called by: do_asave(olc_save.c). ****************************************************************************/ void save_area(AREA_DATA *pArea) { FILE *fp; if (!(fp = get_temp_file())) { printf_debug("Open_area: fopen"); perror(pArea->file_name); return; } fprintf(fp, "#AREADATA\n"); fprintf(fp, "Name %s~\n", pArea->name); fprintf(fp, "Builders %s~\n", fix_string(pArea->builders)); fprintf(fp, "VNUMs %d %d\n", pArea->min_vnum, pArea->max_vnum); fprintf(fp, "Continent %d\n", pArea->continent); fprintf(fp, "Mobtier %d\n", pArea->mob_tier); fprintf(fp, "Credits %s~\n", pArea->credits); fprintf(fp, "Security %d\n", pArea->security); fprintf(fp, "Flags %d\n", pArea->area_flags & AREA_RESTRICTED ); fprintf(fp, "End\n\n"); save_mobiles(fp, pArea); save_objects(fp, pArea); save_rooms(fp, pArea); save_specials(fp, pArea); save_resets(fp, pArea); save_shops(fp, pArea); save_mobprogs(fp, pArea); /* If the area has a help...stick it on the end if ( pArea->helps && pArea->helps->first ) save_helps( fp, pArea->helps ); covered by asave helps now */ fprintf(fp, "#$\n"); close_write_file(pArea->file_name); return; } /***************************************************************************** Name: do_asave Purpose: Entry point for saving area data. Called by: interpreter(interp.c) ****************************************************************************/ void do_asave(CHAR_DATA *ch, char *argument) { char arg1[MAX_INPUT_LENGTH]; AREA_DATA *pArea; FILE *fp; int value; fp = NULL; if (!ch) /* Do an autosave */ { save_area_list(); for (pArea = area_first; pArea; pArea = pArea->next) { save_area(pArea); REMOVE_BIT( pArea->area_flags, AREA_CHANGED ); } return; } smash_tilde(argument); strcpy(arg1, argument); if (arg1[0] == '\0') { send_to_char("Syntax:\n\r", ch); send_to_char(" asave <vnum> - saves a particular area\n\r", ch); send_to_char(" asave list - saves the area.lst file\n\r", ch); send_to_char(" asave area - saves the area being edited\n\r", ch); send_to_char(" asave changed - saves all changed zones\n\r", ch); send_to_char(" asave world - saves the world! (db dump)\n\r", ch); send_to_char(" asave helps - saves the helps\n\r", ch); send_to_char(" asave clans - saves the clans\n\r", ch); send_to_char("\n\r", ch); return; } /* Snarf the value (which need not be numeric). */ value = atoi(arg1); if (!(pArea = get_area_data(value)) && is_number(arg1)) { send_to_char("That area does not exist.\n\r", ch); return; } /* Save area of given vnum. */ /* ------------------------ */ if (is_number(arg1)) { if (!IS_BUILDER( ch, pArea )) { send_to_char("You are not a builder for this area.\n\r", ch); return; } save_area_list(); save_area(pArea); return; } /* Save the world, only authorized areas. */ /* -------------------------------------- */ if (!str_cmp("world", arg1)) { save_area_list(); for (pArea = area_first; pArea; pArea = pArea->next) { /* Builder must be assigned this area. */ if (ch && !IS_BUILDER( ch, pArea )) continue; save_area(pArea); REMOVE_BIT( pArea->area_flags, AREA_CHANGED ); } if (ch) send_to_char("You saved the world.\n\r", ch); save_other_helps(NULL); /* Save non-area helps */ return; } /* Save changed areas, only authorized areas. */ /* ------------------------------------------ */ if (!str_cmp("changed", arg1)) { char buf[MAX_INPUT_LENGTH]; save_area_list(); send_to_char("Saved zones:\n\r", ch); sprintf(buf, "None.\n\r"); for (pArea = area_first; pArea; pArea = pArea->next) { /* Builder must be assigned this area. */ if (!IS_BUILDER( ch, pArea )) continue; /* Save changed areas. */ if (IS_SET(pArea->area_flags, AREA_CHANGED)) { save_area(pArea); sprintf(buf, "%24s - '%s'\n\r", pArea->name, pArea->file_name); send_to_char(buf, ch); REMOVE_BIT( pArea->area_flags, AREA_CHANGED ); } } save_other_helps(NULL); /* Save non-area helps */ if (!str_cmp(buf, "None.\n\r")) send_to_char(buf, ch); return; } /* Save the area.lst file. */ /* ----------------------- */ if (!str_cmp(arg1, "list")) { save_area_list(); return; } /* Save area being edited, if authorized. */ /* -------------------------------------- */ if (!str_cmp(arg1, "area")) { /* Is character currently editing. */ if (ch->desc->editor == ED_NONE) { send_to_char("You are not editing an area, " "therefore an area vnum is required.\n\r", ch); return; } /* Find the area to save. */ switch (ch->desc->editor) { case ED_AREA: pArea = (AREA_DATA *) ch->desc->pEdit; break; case ED_ROOM: pArea = ch->in_room->area; break; case ED_OBJECT: pArea = ((OBJ_INDEX_DATA *) ch->desc->pEdit)->area; break; case ED_MOBILE: pArea = ((MOB_INDEX_DATA *) ch->desc->pEdit)->area; break; case ED_HELP: send_to_char("You cannot save an area from within HEDIT.", ch); return; case ED_CLAN: send_to_char("You cannot save an area from within CEDIT.", ch); return; default: pArea = ch->in_room->area; break; } if (!IS_BUILDER( ch, pArea )) { send_to_char("You are not a builder for this area.\n\r", ch); return; } save_area_list(); save_area(pArea); REMOVE_BIT( pArea->area_flags, AREA_CHANGED ); send_to_char("Area saved.\n\r", ch); return; } /* Save Help File */ if (!str_cmp(arg1, "helps")) { save_other_helps(ch); send_to_char("Helps Saved.\n\r", ch); return; } // Shouldn't need this /* if(!str_cmp(arg1, "clans")) { if(CLANS_CHANGED) { save_clans(); send_to_char( "Clans Saved.\n\r", ch); load_new_clans_list(); send_to_char( "Clans Loaded.\n\r",ch); CLANS_CHANGED = FALSE; return; } send_to_char("There were no changes to be saved.\n\r",ch); return; } */ /* Show correct syntax. */ /* -------------------- */ do_asave(ch, ""); return; } void save_helps(FILE *fp, HELP_AREA *ha) { HELP_DATA *help = ha->first; fprintf(fp, "#HELPS\n"); for (; help != NULL; help = help->next_area) { fprintf(fp, "%d %s~\n", help->level, help->keyword); fprintf(fp, "%s~\n\n", fix_string(help->text)); } fprintf(fp, "0 $~\n\n"); ha->changed = FALSE; return; } void save_other_helps(CHAR_DATA *ch) { extern HELP_AREA * had_list; HELP_AREA *ha; FILE *fp; /* Run through Help_area_List */ for (ha = had_list; ha != NULL; ha = ha->next) { /* If the help is changed ... */ if (ha->changed == TRUE) { if ((fp = get_temp_file()) == NULL) { perror(ha->filename); send_to_char("Error saving Helps.\n\r", ch); return; } /* Save helps for...open file and the help in it. */ save_helps(fp, ha); if (ch) printf_to_char(ch, "%s Saved.\n\r", ha->filename); fprintf(fp, "#$\n"); close_write_file(ha->filename); } } return; }