asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name The 36 Chambers of Death~
Builders None~
VNUMs 57800 57899
Credits [135 151] Defari   36 Chambers of Death~
Security 9
End



#MOBILES
#57800
Rusao~
Rusao~
Rusao awakes and sees through his dragon eyes!
~
This entity of powerful proportions possesses the many skills of the
Shaolin technique.  With powers of a mage, and tactics of a thousand
warriors, Rusao is no ordinary human being.  His dragon eyes and
snake-fanged teeth leaves you in fear although his stature is of mortal
standards.
~
human~
ABFR DEJTb CDEHO -1000 0
210 200 13d2400+9000 5d50+50 50d15+260 none
-132 -132 -132 -130
0 0 0 I
stand stand male 13493
AHMV ABCDEFGHIJK medium unknown
#57801
Tacoshi man~
Tacoshi~
A rugged-looking man is here punching the wall with his fists!
~
They call him the warrior of the Tacoshian Stallion.  He emits fast
lightning-quick jabs and combinations of boxing punches.  Known for the
furious fists like those of Bruce Lee, Tacoshi has been known all around the
lands to have fought victoriously over all his opponents, 200-0.  He has
rugged facial hairs around his face and thick knappy hair.  He wears a loose
black kung-fu uniform with a rock solid chest..  Somehow you know that he is
wearing a protective covering under his clothes.
~
human~
ABFT GJPVb BCDEHNO -1000 0
200 20 13d1850+8800 5d50+50 12d65+265 punch
-110 -110 -110 -109
EFHIKNO PZ 0 IQ
stand stand none 13734
AHMV ABCDEFGHIJK medium unknown
#57802
Masoshi mage~
Masoshi~
A mage stands here performing the art of the liquid technique.
~
Before you is the notorious mage in black.  His silence leaves you
somewhat suspicious of his intentions whether he is friend or foe.  But
realize in a place like this, you never know what to expect.  Ancient times
have said that Masoshi is an escaped mind-reader with powers possessed
far beyond any human being to handle.  His short height shows a wimpy type
of fellow, but maintains a hard visage about him.  Also known as the Genius,
he suddenly lures his eyes onto you and hums something you do not recognize!
You stand there frozen and captivated by his illustrious powers!

~
human~
ABFR HPVb BCDEH -1000 0
200 200 13d1900+8500 3d50+50 12d60+300 divine
-35 -35 -35 -33
FHIKNO 0 0 DI
stand stand male 13874
AHMV ABCDEFGHIJK medium unknown
#57803
Jazeo high chief warrior chieftan~
Jazeo the High Chief~
A chieftain warrior floats here indian style in deep meditation.
~
Tribal warriors of the past have fallen to this physical specimen.  He is
known to many as the Masta Killa.  His deep voice emits an dictatorlike
command standing at about six feet.  His broad muscular features and ough
features all perfectly characterize him as the one you don't want to f--k
with!
~
human~
ABFT JOTab BCDEH -1000 0
200 200 13d1950+8000 3d50+50 12d60+343 wrath
-35 -35 -35 -33
HIK 0 0 I
stand stand male 20042
AHMV ABCDEFGHIJK medium unknown
#57804
guy deko~
Deko~
A small sneaky guy squats in the corner eyeing you!
~
This little guy uses his small frame to lure himself quickly and swiftly
from room to room cackling, sneaking and stealing in 1 second!  He also
stands guard and watches your every move inspecting all your actions.  Only
about five feet, you tend to think he possesses no fighting skills what so
ever.  Try killing him then.
~
human~
ABFS GJPQVb CDEH -1000 0
200 200 13d1850+7500 2d50+50 12d60+250 stab
-30 -30 -30 -28
FGIJK 0 0 IP
stand stand male 12243
AHMV ABCDEFGHIJK medium unknown
#57805
ghost face warrior ghostfacekiller~
The Ghostfacekiller~
A ghost-faced warrior hunches low then circles you in caution.
~
Bred from the lands of the unknown, the High Council of the Shaolin Monks
have kicked Starky out due to his juvenile and abrasive tactics in fighting.
His inability to inhale the secret techniques has entitled him as the
ghostface with no remorse.  Standing at about five and a half feet, he
possesses many different fighting styles.  Stand fast or be destroyed!
~
human~
ABFT HOVb BEO -1000 0
200 200 13d1800+7200 2d50+50 12d60+200 none
-19 -19 -19 -18
BK 0 0 CI
stand stand male 11023
AHMV ABCDEFGHIJK medium unknown
#57806
lunatic Osan bastard~
Osan the Bastard~
A crazed, lunatic goes psychotic as you enter.. lookout!
~
Spawned from the distant lands of the Stonehavenian Zoo, this infamous
in-humanlike character stands six feet and has dredded hair spiked all
about.  He seems to be in a state of hypertension with his animated spirited
attitude.  Although much who have tried to know more of this character has
ended up pushing daisies.
~
human~
ABFT PVZab BDEHO -1000 0
200 200 13d1800+7200 2d50+50 12d60+200 crush
-19 -19 -19 -18
BDHIP 0 0 CI
stand stand male 25253
AHMV ABCDEFGHIJK medium unknown
#57807
Ubosu golden child ~
Ubosu the Golden Child~
A small humble child stares at you in a tranced state.
~
Known to the entire clan as the true posessor of Humility, Ubosu is a
silent youth with powers to heal and to cause critical damage.  Little is
known of him, but most people say that he has abilities to metamorphisize
into a giant man with great warrior-like powers.  But warrior or not, he is
a warrior-cleric indeed, possessed with the art to kill and the art to heal.
Take heed and watch out.
~
human~
ABFQ DHJZb BCEH -1000 0
200 200 13d1800+7200 2d50+50 12d60+200 none
-19 -19 -19 -18
HIKO PQ J I
stand stand male 28482
AHMV ABCDEFGHIJK large unknown
#57808
Raevon chef~
Raevon the Chef~
A mean-looking chef is here making a gourmet meal of human flesh!
~
As a young kid, he skillfully mastered the art of using weapons made for
cutting, slicing, cleaving, chopping etc.  Studying the art of weaponry in
the Shaolin Temple, Raevon also had a hobbie of making gourmet meals and
delicacies to the commoners and the folks of Shaolin.  But as a warrior, he
uses his furious mindstate and wears the emblem of the WU - which signifies
his vicious antics in using his tools!  A stocky individual but quick like
the INS, Raevon can be also known as the bulldog.
~
human~
ABFT EVab BCDHO -1000 0
200 200 13d1820+7200 2d50+50 12d60+200 cleave
-19 -19 -19 -18
FHIMNP P 0 I
stand stand male 28248
AHMV ABCDEFGHIJK medium unknown
#57809
wraith~
A menacing wraith~
A hideous wraith roars and screams in anger!
~
It is mysterious..  It is invisible.  It is gruesome and utterly quick.
Like a ghost of some sort, this wraith is annoyed by your entrance!
~
unique~
ABFT JU DHO -1000 0
140 30 13d1030+4700 2d50+50 17d8+250 wrath
-78 -78 -78 -73
0 0 EL CN
stand stand none 3025
AHMV ABCDEFGHIJK medium unknown
M GRALL 57809 100~
#57810
apparition~
An apparition of evil~
An apparition laughs loud and evilly as you enter!
~
This entity of hatred is strangely a ghostly apparition with unknown
origins, unknown powers, and unknown of everything!
~
unique~
ABF DFJTU 0 -1000 0
140 140 13d1100+4800 2d50+50 17d10+213 none
-78 -78 -78 -73
CFH L EL CNS
stand stand none 3054
ABGHMVZ ABCDEFGHIJK medium unknown
M GRALL 57810 100~
#57811
samurai~
A slanted-eyed samurai~
A samurai practices his sword swings in here!
~
The master of the ancient technique of the samurai clan, this warrior
bases his whole entire fighting style thru the martial arts.  His ability
with weapons are considered extraordinary to the eyes of the other warriors
and monks.  He is about six feet in height and very muscular under all the
ancient garments he wears over him.
~
human~
ABFT HVb DEHO -1000 0
145 35 13d1123+5024 2d50+50 28d8+300 beating
-85 -85 -85 -84
HIK 0 0 CI
stand stand male 14240
AHMV ABCDEFGHIJK medium unknown
M GRALL 57811 100~
#57812
gladiator arms man~
A gladiator-at-arms~
A massive-built gladiator stands here motionless in thought.
~
Serving the master warriors of Shaolin, this gladiator is one of the few
gladiators that survived the wars of the past.  His appearance is scarred,
brutalized, battered, and everything about him as well.  During these latter
days, with his physical condition he may not be much to fear, but take heed,
you do not know what sort of skills he possesses!
~
human~
ABFT Vab DHO -1000 0
145 35 13d1123+5024 2d50+50 28d8+300 none
-84 -84 -84 -82
CIO 0 0 IKL
stand stand none 3692
AHMV ABCDEFGHIJK medium unknown
M GRALL 57812 100~
#57813
vampress woman~
A sexy but hideous vampress~
A woman with snake-eyes & fangs winks at you.
~
Ooh this sexy woman got more curves than the railroad tracks.  Her
curvature bodily dimensions sets any creature into salivating ecstasy.
Beware, for this may be her lure into using her tactics for your blood!  Do
you risk temporary passion for a good life-suck?
~
human~
ABFR BGHJTb BCDHO -1000 0
150 150 13d1232+6232 2d50+50 30d9+232 none
-87 -87 -87 -84
FHI IL 0 HIJS
stand stand female 4024
AHMV ABCDEFGHIJKV medium unknown
M GRALL 57813 100~
#57814
mage ghostly~
A ghostly mage~
A mage floats here angered by your intrusion!
~
Though this mage is ghostly in appearance, he looks strangely familiar to
you.  Who could he be??
~
human~
ABF GOb CDEH -1000 0
150 150 13d1232+6232 2d50+50 30d8+232 none
-88 -88 -88 -84
FKP D 0 CI
stand stand male 4023
AHMV ABCDEFGHIJK medium unknown
#57815
blind ninja~
a blind ninja~
A ninja extends his hands in front of him looking for you.
~
This ninja is disabled with the usage of sight, but I do not trust him.
As a ninja you figure he has many special techniques and manuevers in
tricking you and may leave you fooled and also dead!
~
human~
ABFS APQVb DEHO -1000 0
155 155 13d1424+5858 2d50+50 30d8+285 none
-89 -89 -89 -84
FKN 0 0 I
stand stand none 15355
AHMV ABCDEFGHIJK medium unknown
M GRALL 57815 100~
#57816
eye eyeball~
A glowing eye~
A huge eyeball peers at you hypnotizing you!
~
He looks at you and looks at you and stares..  And glares and never
blinks..  What the hell..  Jus poke him!
~
bat~
ABF CDEFJT CHO -1000 0
155 155 13d1434+5935 2d50+50 30d9+285 none
-90 -91 -91 -90
FH 0 0 DS
stand stand none 15555
G K medium unknown
F aff Z
F for V
F par ACDEFHJP
#57817
prizefighter~
An ancient prizefighter~
A prizefighter walks about talking to himself.
~
This prizefighter masters the art of mu-thai boxing.  He only wears a
traditional pair of shorts with sacred unreadable symbols and his feet are
taped up heavily to emit heavy damage as he kicks his opponents.  His fists
are also taped up as well.  He wears a white headband to make him look more
intimidating..  I think not!
~
human~
ABFT Vab 0 -1000 0
160 50 13d1444+6111 2d50+50 40d10+150 none
-93 -93 -93 -91
CFHIKN 0 0 CI
stand stand male 15050
AHMV ABCDEFGHIJK medium unknown
M GRALL 57817 100~
#57818
brown hornet~
A huge brown hornet~
A humongous buzzing from a hornet startles you as you enter!
~
This irritating insect of a sight buzzes so loud--you'd think he was just
beside your ear ready to sting you.  But your wrong, his enormous wings and
hideous-looking sting on its tail makes you somewhat hesitated by its grand
presence!!
~
unique~
ABFT T BHO -1000 0
190 190 13d1800+7300 2d50+50 50d10+150 none
-120 -120 -118 -118
HM 0 EI 0
stand stand male 20042
AHMV ABCDEFGHIJKP large unknown
#57819
army killer soldier~
An army-killer soldier~
A militant soldier stands here ready and willing.
~
This fellow soldier was recently expelled from the school of Shaolin
because of his refusal in learning the proper powers and skills of the mind.
His stature is of great proportions..  Very muscle-bounded and well-fed.
However, in reality, he is clumsy and utterly ill-minded to all the magical
ablities known by the Shaolin monks.
~
human~
ABFT OVb HO -1000 0
190 190 13d1823+7650 80d10+85 50d10+150 none
-120 -120 -120 -118
FIN E 0 IKP
stand stand male 21424
AHMV ABCDEFGHIJK medium unknown
#57820
druid~
An evil druid of hate~
An enraged druid dressed in rags shouts obscene words at you!
~
This raggedy, somewhat smelly elderly man, has obviously hasn't taken a
bath in a while.  His care for hygiene has disintegrated into something far
beyond sanitation.  However, he delivers a strange invisible aura about him.
Do you dare approach and confront him??
~
human~
ABFQ FGHb 0 -1000 0
190 190 13d1820+7500 2d50+50 50d10+150 none
-120 -120 -120 -113
0 PQ 0 IO
stand stand male 24242
AHMV ABCDEFGHIJK medium unknown
#57821
serpent snake~
A 10 foot serpent~
A huge coiled-up serpent hisses and springs into action!
~
Remember that movie ANACONDA?  Ok, think of this serpent 2 times more
bigger and thicker, and nastier, and uglier, and grossier too.  :)
~
snake~
ABF V HO -1000 0
190 190 13d1900+7600 2d50+50 50d13+160 bite
-124 -124 -124 -120
HKM 0 L I
stand stand none 24249
AGXYc ADEFKLQVX medium unknown
#57822
Kim queenbee~
Kim the Queenbee~
An enormous queenbee buzzes excitedly as you enter!
~
This half-human half-bee features somewhat of a strange appearance.  She
wields a long sharp tail-like stinger in her rear while with human anatomy,
her face is that of a bee.  Although the face is horrid, her body is divine,
but her attacks can force you to buy a lot of band-aids and bactine.
~
bat~
ABFT TZ 0 -1000 0
190 200 13d2000+7300 2d50+50 50d15+170 sting
-122 -122 -122 -121
CDFHKM T B 0
stand stand female 25050
AGV ACDEFHJKP medium unknown
F vul S
#57823
praying mantis~
A giant praying mantis~
A huge praying mantis has its back turned toward you.
~
This ugly but vicious looking insect wields the two ferocious front claws
and possesses a unique fighting style when attacking opponents.  The masters
of Shaolin have used this insect as a symbolism of techniques when attacking
and defending from opponents.
~
centipede~
ABFT Z 0 -1000 0
190 90 13d2000+7350 2d50+50 50d15+150 claw
-124 -124 -124 -121
CDEFHIMN 0 FI E
stand stand none 9244
ABGO ACK medium unknown
#57824
drunk drunkenmaster~
The Drunkenmaster~
An old drunk is here moving about in drowsiness.
~
Maoshin, a member of the High Council of Monks, spoke with other members
of the council and agreed to have his father, the drunkenmaster, to be
banished from the Shaolin Temple forever.  In exile, the drunkenmaster was
captured and lured into this awful chamber to serve as a trooper of
destruction to all enemies that pass within the realms.  He is dressed in
ragged clothes and his breath is heavily smelling of alcohol intensely.
With a long white beard and mustache, he seems totally un-focused with
what's going on.
~
human~
ABFS Hb 0 -1000 0
195 195 13d1900+7600 2d50+50 50d15+210 none
-130 -130 -130 -121
CFHIJKM 0 0 BI
stand stand none 9623
AHMV ABCDEFGHIJK medium unknown
#57825
monk shedu man~
A shedu monk~
A small quiet monk is here eyes closed and head bowed.
~
A quiet person he is.  Peaceful, serene, good-natured such a humble
person he is.  Don't bother him, he's sleeping I think.  He only has robes
on about him.  Hmmm wake him up.  |
~
human~
ABFR HJPb 0 -850 0
195 195 13d1924+8013 2d50+50 50d15+220 punch
-130 -130 -130 -124
CFIK 0 0 INQ
stand stand none 29482
AHMV ABCDEFGHIJK medium unknown
#57830
no name~
(no short description)~
(no long description)
~
~
human~
A b 0 0 0
0 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 I
stand stand none 0
0 0 medium unknown
F for AMV
F par ABCDEFGHIJK
#57836
beast terrapin~
A vicious terrapin~
A savage-looking beast walks back and forth salivating in hunger.
~
Crazy and vicious, ferocious and fearful, better make a move left when he
attacks right.  Better make a move right when it attacks left.  Heavily
hard-bodied in armor and swift in speed..  You better watch out kid.
~
unique~
ABF J BO -1000 0
160 160 13d1433+5999 2d50+50 30d9+160 bite
-94 -94 -94 -92
DN 0 0 0
stand stand none 18535
AGMV ABCDEFGHIJK medium unknown
#57837
dragon reptilian~
The baby fire dragon~
A small little reptilian dragon stands in the room motionless.
~
This baby dragon is enormous and very ugly.  His small size does not
affect his tough raw skin for damage absorption.  He is about 6 feet in
length and red on the skin but light on its underside.
~
dragon~
ABFR EJT DHO -1000 0
165 165 13d1500+6400 2d50+50 30d10+222 bite
-98 -98 -98 -92
O 0 BEH FIJ
stand stand female 17555
ACHMVZ ABCDEFGHIJKPQUVX huge unknown
M GRALL 57837 100~
#57838
gryphon~
A powerful gryphon~
A gryphon peers at you ready to rip you apart to pieces!
~
This legendary creature of immense power is known as the guardians of the
great treasure from days long ago.  With the head of an eagle and the body
of a lion with eagle's wings, this flying species of power wields claws so
sharp even the slightest tip of its nails can cause major bleeding.
~
unique~
ABF T EHO -1000 0
165 165 13d1500+6500 2d50+50 30d10+223 claw
-98 -98 -98 -93
EFHM 0 EI 0
stand stand male 19646
AHMV ABCDEFGHIJKPQU medium unknown
#57839
daemon~
A giant daemon~
A huge winged daemon spreads its arms and charges at you!
~
This beastly monster stands at a tall 7 feet and has sharp claws and
wings under his arms to allow himself to fly wherever he wishes.  His
horrifying face is enough to let you know how evil this thing is.
~
song bird~
ABF T 0 -1000 0
170 170 13d1545+8324 2d50+50 30d12+200 wrath
-35 -35 -35 -23
FH K 0 0
stand stand none 6323
AGW ACDEFHKP medium unknown
#57840
cockatrice~
A cockatrice of deadly proportions~
A cockatrice slithers itself towards you to attack!
~
This rare creature of ancient days has a very strange appearance.  With
the head of a chicken and the body of a snake, this evil creature slithers
its way around with poison in its blood.
~
snake~
ABFT T DEHO -1000 0
170 160 13d1500+6600 2d50+50 30d11+200 flbite
-100 -100 -98 -98
HM 0 L I
stand stand none 6334
AGXYc ADEFKLPQVX medium unknown
#57841
apparition~
An apparition of hate~
Loud laughing echoes the room as an apparition appears!
~
Where is he... who is he... jus a evil face... lookout!!
~
unique~
ABFR JU 0 -1000 0
175 170 13d1700+6900 2d50+50 30d12+220 magic
-102 -102 -102 -100
0 0 EL CN
stand stand none 6843
AHMV ABCDEFGHIJK medium unknown
#57842
swarm bees~
A swarm of killer bees~
Numerous amount of bees fly about here buzzing furiously.
~
These little tiny irritating critters gather in a pack and move about in
search of honey if not that..  In search of mating with the queenbee.  But
these bees are nothing of those but with only one purpose...  KILL.
~
bat~
ABF T HO -1000 0
175 170 13d1620+7000 65d10+85 30d13+232 sting
-109 -109 -106 -106
FH T 0 H
stand stand none 6888
AGV ACDEFHJKP medium unknown
F aff Z
F vul S
#57843
manifestation death~
A Manifestation of Death~
An unknown manifestation stands here growling at you.
~
This weird looking thing stands at about 6 and a half feet and very
muscular.  However, although he looks much like a giant goblin you cant make
out its true race.
~
hobgoblin~
ABF J CDEH -1000 0
180 175 13d1690+7100 2d50+50 50d13+40 wrath
-113 -113 -113 -110
BF 0 LQ 0
stand stand none 7232
AHMVY ABCDEFGHIJKY medium unknown
M GRALL 57843 100~
#57844
disciple~
The 37th Disciple~
A disciple sits here meditating with a huge "W" on its uniform.
~
Enlisted into the Shaolin Temple as a apprentice, this young lad
represents himself as Wushu smartest mage.  With his useful wits in
spellcasting..  And only a good 5'5", this skinny-framed kid uses his mind
powers to regulate all those who oppose him and the ancient sacred teachings
of the Wushu Clan.
~
human~
ABFR EPb CDEHO -1000 0
180 180 13d1800+6900 2d50+50 50d13+50 divine
-112 -112 -112 -108
HK 0 0 I
stand stand male 7232
AHMV ABCDEFGHIJK medium unknown
M GRALL 57844 100~
#57845
shaolin shadowboxer~
A Shaolin Shadowboxer~
A shadowboxer stretches out here.. waiting.
~
He ain no Rocky Balboa..  He ain no Hulk Hogan..  But he is the true
warrior of Shaolin's finest.  6'4" 210 pounds..  Muscular definition..
Useful in the art of the tiger...  The praying mantis..  And the water
technique..  The shaolin shadowboxer is nothing to be taken lightly.
~
human~
ABFT Vab HO -1000 0
185 75 13d1850+7234 2d50+50 50d14+94 punch
-114 -114 -114 -111
CDFHIKN 0 0 I
stand stand none 7773
AHMV ABCDEFGHIJK medium unknown
M GRALL 57845 100~
#57846
Someone shadow Something~
someone~
As you look around, you see a shadow moving about here!!
~
Something, someone, what is it?
~
drow~
ABCF JPTVZab CDEHO -1000 0
210 210 13d2200+9000 50d50+50 50d14+250 divine
-140 -140 -140 -120
BCDEFHIJKNO BP BCLMXbd EKNOSTZ
stand stand none 20000
AHMV ABCDEFGHIJK giant unknown
#57847
maoshin creator~
Maoshin~
The creator of the 36 chambers, Maoshin is here!!
~
Watch out!!!!!
~
human~
ABF Vab CDEO -1000 0
200 110 15d2000+10000 10d50+50 50d15+250 divine
-150 -150 -150 -120
DEFKNO 0 0 I
stand stand male 2
AHMV ABCDEFGHIJK medium unknown
#57899
healer~
The Healer of the 36 Chambers~
A healer is here to revive your wounds.
~
The almighty and divine.. the powerful and the caring.. he is giving...
he is life... he is restoration.. he is the healer!
~
human~
ABQa Tb 0 1000 0
110 110 221d36+3314 110d10+85 13d10+97 divine
-85 -85 -85 -62
0 ABCDEFGHKLQST 0 I
stand stand male 5780000
AHMV ABCDEFGHIJK medium unknown
#0



#OBJECTS
#57800
wu shu wushu clan patch~
[ The Wu-Shu Clan ]~
A clan patch from Rusao lies here shining brightly!~
crystal~
armor ABY AV
44 44 44 40 0
151 50 7900 P
A
13 150
A
19 55
A
20 -20
#57801
secret maoshin floating object smoke~
the Secret of Maoshin~
An undescribable mist of smoke is floating here hissing.~
unknown~
armor ABGIY AQ
43 43 43 40 0
151 101 900 P
A
12 200
A
18 55
A
20 -14
A
2 4
#57802
liquid sword~
the Liquid Sword~
A sword with a strangely iced blade lies here slowly melting.~
liquid~
weapon Y AN
sword 18 27 slice B
151 101 6000 P
A
4 3
A
13 100
#57803
garment cloth protection~
the Garments of Protection~
A wrinkled striped cloth lies here barely visible as you walk by.~
cloth~
armor 0 AL
40 40 40 38 0
150 101 17000 P
A
12 135
A
23 -10
A
20 -14
A
5 2
A
14 -50
#57804
mind wisdom helmet~
the Mind of Wisdom~
A helmet of some sort lies here humming ferociously.~
invisible~
armor B AE
36 36 36 35 0
145 101 10429 P
A
13 200
A
12 200
A
4 4
A
1 -2
#57805
golden arms power~
the Golden Arms of Power~
A pair of golden arm protectors lie here glowing brightly.~
gold~
armor AIY AI
36 36 36 35 0
150 75 16342 P
A
13 127
A
18 15
A
19 15
A
2 2
A
1 2
A
3 -2
A
12 -100
#57806
hands~
a pair of lucky hands~
Some gruesome pair of hands lie here soaked with blood.~
leather~
armor CI AH
39 39 39 35 0
151 95 22000 P
A
13 127
A
19 32
A
1 4
A
12 200
#57807
mace flaming massacres ~
the Flaming Mace of massacres~
A slender, but strong, mace lies here.~
wood~
weapon AG AN
mace 18 24 pound AD
150 100 12000 P
#57808
earring wushu~
the Earring of the Wushu Clan~
A sparkling earring with the letter "W", lies here.~
plastic ~
armor CH AS
30 30 30 28 0
145 101 27000 P
A
18 14
A
19 14
A
14 100
A
12 75
A
13 120
#57809
kung kung-fu shoes~
a pair of kung-fu shoes ~
From a distance, you notice some soft pair of black shoes lying about.~
cloth  ~
armor CI AG
40 38 38 36 0
151 101 24000 P
A
18 30
A
5 3
A
9 -3
A
13 184
A
1 4
A
14 450
#57810
iron lung~
the Iron Lung~
A heavy, iron-coated armor of steel-like hardness rots here in the
chambers.~
iron~
armor BCHY AD
36 36 36 35 0
100 101 14444 P
A
19 25
A
18 25
A
14 -250
A
20 -3
A
12 -100
#57811
recipe health potion~
the Recipe of Health Potion~
A strange boiling potion lies here furiously quivering.~
glass~
potion A A
110 'cure critical' 'mass healing' 'sanctuary' 'giant strength'
100 5 12000 P
#57812
anklet wushu silver ankle~
an Anklet of the Wushu~
A strange silver anklet of the Wushu Clan lies here.~
leather~
armor 0 AT
32 32 29 29 0
145 45 28000 P
A
18 38
A
3 2
A
13 150
A
17 -15
A
20 -13
#57813
axe killer ~
the Chef's Axe-Killer~
A bloody razor sharp axe lies here with the blade shining!~
unknown~
weapon Y AN
axe 18 24 cleave DH
145 101 57000 P
A
19 30
#57814
samurai sword ~
the Samurai Sword of Shaolin~
A long-slender sword of a strange crystalline material leans on the
wall here.~
steel~
weapon 0 AN
sword 11 12 thwack CE
100 101 57000 P
A
13 155
A
19 9
A
18 9
#57815
ring insanity platinum~
the Ring of Insanity~
A platinum ring with a dark spheric crystal in the center lies here.~
platinum~
armor Y AB
35 35 29 29 0
145 10 45000 P
A
19 24
A
18 24
A
13 300
#57816
golden chained medallion~
the Golden Shiny Medallion~
A golden-chained medallion is lying here shining brightly.~
adamantite~
armor ABHIY AC
36 36 36 35 0
145 60 54000 P
A
12 345
A
13 345
A
20 -8
#57817
uniform back wushu~
the Wushu Uniform~
A long uniform worn on the back with the letter "W" lies here.~
wood~
armor BGY AX
48 48 48 36 0
140 80 24000 P
#57818
polearm banzai~
the Banzai~
A notorious shining black polearm lies here.~
steel~
weapon G AN
polearm 25 19 slice CD
145 66 7000 P
A
14 200
A
19 80
A
18 80
#57819
chestplate~
the Magical Chestplate~
A large black-steel chestplate lies here shining.~
blacksteel~
armor GY AD
24 24 24 23 0
65 66 9000 P
A
20 -3
A
12 85
A
13 85
A
18 5
#57820
gown vampress~
the Gown of the Vampress~
An evil-looking gown lies here slowly carrying itself away from the
breeze.    ~
fire~
armor EY AD
42 42 38 35 0
150 41 15934 P
A
3 4
A
12 185
#57821
belt garment body~
the Black Belt of Mastery~
A long black garment used for bodywear lies here.~
unknown~
armor BG AL
34 34 30 30 0
150 46 4853 P
A
4 -2
A
9 3
A
2 3
A
12 185
A
14 196
A
18 30
A
19 55
#57822
sacred tattoo war~
a Sacred Tattoo of War~
A removable tattoo worn on the back lies here sealed to the ground.~
unknown~
armor Y AX
21 21 21 19 0
151 76 20042 P
A
13 250
A
14 250
A
12 -350
A
4 -3
A
18 100
#57823
headdress headpiece head~
the Queenbee's Headdress~
A laced-made headpiece lies here sparkling with glittery gold.~
unknown~
armor EIY AE
31 31 31 30 0
85 86 57888 P
A
12 -160
A
18 4
A
19 6
A
4 3
A
20 2
#57824
dagger jeweled~
a Jeweled Dagger~
A huge dagger with a jewel on the holster lies here gleaming!~
unknown~
weapon AGY AN
dagger 18 29 thrust CDE
145 36 14644 P
A
19 30
#57825
leggings golden shinguards~
a pair of golden shinguards~
A shiny pair of hard-solid golden leggings lie here.~
unknown~
armor B AF
32 32 30 28 0
145 36 14853 P
A
12 -35
A
14 150
A
19 25
A
18 35
A
4 -3
#57826
ring victory~
the Ring of Victory~
A ring with a huge 'V' layered on top of the ruby shines here.~
ruby~
armor I AB
18 18 18 15 0
145 9 56000 P
A
19 18
A
18 18
A
12 40
A
5 1
A
13 35
#57827
scaly armor snake skin snakeskin~
the Tough Snakeskin Armor~
A long scaly layered armor lies here coiled up in the soil.~
scale~
armor AB AD
33 33 33 32 0
151 91 25550 P
A
20 -15
A
14 -250
A
18 65
A
19 70
A
17 -15
A
5 -4
A
13 350
#57828
face mask~
the Face of Death~
A hideous face-wear lies here with a evil grin on the front of it.~
unknown~
armor A AR
35 35 34 34 0
150 71 19494 P
A
14 -300
A
19 60
A
4 3
A
20 -14
A
18 75
A
13 200
#57829
key M hollow~
the Key to Maoshin~
A strange hollow key with an "M" engraved is lying here.~
unknown~
key A AO
0 0 0 0 0
1 1 0 P
#57830
potion final conflict maoshin~
a Potion of the Final Conflict!~
A special potion used to find Maoshin is lying here.~
unknown~
potion AF AO
160 'detect evil' 'detect invis' 'protection evil' 'detect hidden'
100 10 300 P
#57831
second key maoshin~
the Second Key to Maoshin~
A strange twirling key with "Maoshin" engraved is lying here.~
unknown~
key AF AO
0 0 0 0 0
100 10 10000 P
#57832
burning hands pair ~
(Maoshin's Burning Hands)~
A mysterious pair of scorching hands lies here!~
unknown~
weapon AB AN
exotic 18 35 smash AEFG
151 102 10450 P
A
12 -500
#57833
brown robe maoshin~
the Robe of Maoshin~
A glimmering brown robe of Maoshin is lying here.~
cloth~
armor A AD
45 45 45 42 0
151 102 10040 P
A
5 3
A
14 350
A
18 40
A
19 40
A
12 350
#57834
bandanna scarf ankle~
an Ankle-Wrapped Bandanna~
A long scarf-like bandanna lies here used for the ankle.~
unknown~
armor 0 AT
20 20 18 18 0
150 51 15828 P
A
1 2
A
20 -6
A
12 60
A
19 30
A
14 45
#57835
glimmering portal door~
a glimmering portal~
A bright portal door into the unknown is standing here.~
unknown~
portal 0 0
0 0 0 10536 0
0 0 0 P
#57836
portal drakyri~
a portal~
A portal to Drakyri floats here.~
unknown~
portal 0 0
100000 H H 11700 0
70 0 0 P
#57837
portal arachonian chess~
a portal~
A portal to Arachonian Chess floats here.~
unknown~
portal 0 0
100000 H H 11100 0
75 0 0 P
#57844
face mask humbleness~
the Face of Humbleness~
A plastic mask of a unemotional face lies here.~
unknown~
armor Y AR
50 50 50 50 0
151 85 17000 R
A
1 -1
A
3 4
A
4 4
A
20 -14
A
12 350
A
13 350
A
19 50
A
18 65
#57898
immortal garbage~
crap~
Don't remake this crap please~
unknown~
trash 0 0
0 0 0 0 0
102 10 0 P
#57899
butt~
(_I_)~
A tiny butt~
flesh~
armor 0 AL
0 0 0 0 0
0 0 0 P
#0



#ROOMS
#57800
The Path's Ending~
The path that appears from the east ends here abruptly as the direction
drastically curves to the north.  From a distance, you see what seems to be
a huge but somewhat humble-looking castle.  You pause for a moment to wonder
what to do next.  The trees around you gap away from you and part as the
structures of the huge building to the north presents itself clearly, almost
inviting you to go there.
~
0 80 0
D0
~
~
0 0 57899
D1
~
~
0 0 8318
S
#57801
Enter the 36 Chambers~
Welcome!  The castle is dark and deserted.  Cobwebs fill the corners of
the walls as a slight chilly breeze tingles your spine.  Echoes of screams
and cries are heard within the castle.  Old agey bricks keep support of the
walls around you.  A dark pathway takes you further into whats supposed to
be the end of your life!  An old sign is seen at the western wall.
~
0 9 0
E
sign~
Long ago, MAOSHIN, a monk was rejected from the Council of Monks because
of his evil intentions and relentless behavior of hatred.  From his
punishment of being banished, he came upon these realms in hopes of creating
a new force of evil.  Maoshin, with his powers, created this huge dungeon of
sorts and travelled in many different lands in hopes of obtaining the most
perilous warriors/monsters in Phoenix.  With this huge establishment came
the creation of the 36 Chambers of Death!  Many have come to test their
skills but have paid their lives and never leaving here in peace.  Rumor was
told that anyone who was able to destroy all monsters of the 36 chambers
would soon be tested with the most ultimate monster..  But that awaits.
Live long...  And test...

The 36 Chambers of Death ..... Feel the Pain.
~
D0
~
~
0 0 57802
D2
~
gate~
1 0 57899
S
#57802
A Dark Pathway~
The path leading further into the chambers darkens immensely and for some
reasons turns chilly.  Not much can be seen around you but total pitch
blackness.  Two tiny sparks of fire from small candles provide some
visibility here.  Much more light can be seen to the south.  The path north
is black as ever can be.
~
0 9 0
D0
~
~
0 0 57803
D2
~
~
0 0 57801
S
#57803
A Dark Pathway~
A tiny mouse scampers by as you enter here.  Blackness is dominant around
you.  The tiny patches of light to your left and right are all that's visible
here.  Blackness is seen south of here.  To the north light can be observed.
~
0 9 0
D0
~
~
0 0 57805
D2
~
~
0 0 57802
S
#57804
The 1st Chamber of Curiousity~
Curiousities of your first encounters are always the mysterious and most
fearful situations.  With no knowledge of what to expect, you see nothing
special about this dungeon but a flat surfaced board chained to the side
walls for sleep.  Creepy little critters scamper by the floor as the air in
the chamber fills you with uncomfortable feelings.  An exit is out to the
east.
~
0 8 0
D1
~
~
1 0 57805
S
#57805
A Somewhat Lit Passageway~
A stone-faced carving of an evil cackling face glows above both of the
chamber doors to your left and right.  The shambled wooden doors that hold
you here in this dim area are old and rotting away badly.  Strange noises
are heard from both sides.  Beside each door is a large torch giving light
as you stand here.  Darkness fills both to the south and the north.
~
0 9 0
D0
~
~
0 0 57807
D1
~
east-door~
1 0 57806
D2
~
~
0 0 57803
D3
~
west-door~
1 0 57804
S
#57806
The 2nd Chamber of Wonder~
Your eyes squint as you notice bright sparkles fill the entire chamber.
The room seems to be strangely enchanted as you see flying little lighted
objects float about you.  You realize inside this chamber that you've become
utterly dizzy to the room's unusual setting.  An exit is out to the west.
~
0 8 0
D3
~
~
1 0 57805
S
#57807
A Dark Passageway~
The darkness once again overwhelms you.  The stench of the invisible air
utters an eerie tingling feeling to your body.  Tiny little candles perch on
the sides of the walls giving some sort of life in the room.  To the south
and north, you see some light illuminating.
~
0 9 0
D0
~
~
0 0 57809
D2
~
~
0 0 57805
S
#57808
The 3rd Chamber of Mystery~
As you enter here..  You clench your ears shut to a loud-pitched noise
somewhere inside here.  You open your eyes in pain to see yourself seeing
double!!  You realize that now you want to leave this chamber quick..  The
exit's out east if you can make it!
~
0 8 0
D1
~
~
1 0 57809
S
#57809
A Somewhat Lit Passageway~
Huge chamber doors appear to your left and right.  A strange statue of a
crying woman is perched on top of both doors.  Huge torches stand beside it.
Ahead of you to the north lies darkness into the unknown.  To the south lies
a passageway into the unknown.  You stop for a moment and listen to the
silence...  So deathly quiet.  So scary..
~
0 9 0
D0
~
~
0 0 57811
D1
~
east-door~
1 0 57810
D2
~
~
0 0 57807
D3
~
west-door~
1 0 57808
S
#57810
The 4th Chamber of Bad Intentions~
This room is filled with many graphic pictures of slain monsters and
warriors in the history of battles past.  Used as for some sort of
wallpaper, you notice some of the pictures move as you look away from it.
You feel as if you have a real bad feeling about what is to happen next.
The chamber door is to the west.
~
0 8 0
D3
~
~
1 0 57809
S
#57811
A Dark Passageway~
The darkness once again meets you as you continue along this long
passageway into the numerous chambers.  But what lies ahead of you is your
biggest curiousity.  How well-prepared are you for your next confrontation?
Walled statues of ugly looking creatures are hung along the chamber walls
here.  A lit passageway is to the south and north.
~
0 9 0
D0
~
~
0 0 57813
D2
~
~
0 0 57809
S
#57812
The 5th Chamber of Excessive Attacks~
The misty fog slowly floats about thee chamber as you enter.  Spots of
blood are sprayed along th walls around you.  The stench of the air around
sends shivers down your spine.  A whispering hum can be heard somewhere
amongst the walls.  Pieces of broken wood lie scattered near the eastern
wall.  It look as if the pieces of wood laying here were once a coffin used
for those laid to rest.  To the east is your only possible exit out of here.
~
0 8 0
D1
~
~
1 0 57813
S
#57813
A Lit Passageway~
Lookout!!!!!  WOOOOOOOOOOSH!  A huge winged creature just swooped by over
you and fled north into the darkness.  As you recover, you look around and
notice several bats perched upside down above you.  They must be asleep.
Tiny little insects move across the passage here to your avoidance.  Two
more chamber doors appear to your left and right.  Darkness is dominant to
the north and south of you.
~
0 9 0
D0
~
~
0 0 57815
D1
~
east-door~
1 0 57814
D2
~
~
0 0 57811
D3
~
west-door~
1 0 57812
S
#57814
The 6th Chamber of Adversity~
Haunting wails echo outside the chamber as you enter this strange room.
Weird colored substances are smothered along the walls and ground here.  You
look down at your feet and notice several blotches of slime are on your
boots burning them.  Oozing slime spray across the room barely hitting you!
Phew!  You suddenly have an urge to leave but don't know if you should.  A
door exits to the west.
~
0 8 0
D3
~
~
1 0 57813
S
#57815
A Dark Passageway~
Loud thumping noises are heard above you as the path dims and the ground
is somewhat wet.  You examine the wetness and realize that this fluid is
blood coming from the north!  The vibrant thumping knocks over the candles
perched along side the walls here making the room dark.  Light from the
north and the south is seen at a distance.  Whispers can be heard all around
you now.
~
0 9 0
D0
~
~
0 0 57817
D2
~
~
0 0 57813
S
#57816
The 7th Chamber of Dread~
All around the chamber, displays of unique and never seen before weapons
and armor are hung on the walls.  Most of the equipment haven't been cleaned
yet from the battles its endured through.  A tiny little shrine is set at
the western wall with a picture of an elderly man on the portrait.  Smells
of incense fill the room with a herbal aroma.  The odor has made you
somewhat dizzy.  A large tapestry is placed in the middle of the chamber
here.  In the center of this tapestry, a huge circular ring with a large "W"
is drawn.  A chamber door is to the east.  You begin to feel a little woozy.
~
0 8 0
D1
~
~
1 0 57817
S
#57817
A Bloody Passageway~
Torches give some light here as they hang beside you along this passage.
Stone faces of despair hang above the chamber doors both to your west and
east.  A good amount of blood from the north makes a large river-like trail
to the south of you.  A couple of rats scatter about near a human skull next
to the western chamber door.
~
0 9 0
D0
~
~
0 0 57819
D1
~
east-door~
1 0 57818
D2
~
~
0 0 57815
D3
~
west-door~
1 0 57816
S
#57818
The 8th Chamber of Infinite Cries~
You look around the room and notice that you are being watched!  A
strange golden glass layers the walls around you with nothing but eyes
watching you.  You look north and see eyes watching you.  You look south and
see eyes watching you as well!  Eyes, Eyes, Eyes!  You shiver uneasily.  An
exit goes out to the west.  A sign from above reads, 'SEE AND FEEL!  FEAR
AND DIE!  '
~
0 8 0
D3
~
~
1 0 57817
S
#57819
Outside the Chamber Doors~
As you arrive, en enormous puddle of blood fills the room.  Decapitated
body parts lie here and there.  You gasp in horror as above you, a long
chain hangs high with a head of a human still tied to the chains.  Drips of
blood fall from the neck of the head as it leaks into the darkness to the
south.  A huge iron gate blocks your way north into the unknown.
~
0 9 0
D0
~
iron-gate~
1 0 57820
D2
~
~
0 0 57817
S
#57820
The 9th Chamber of Bloodshed~
You enter a chamber where drips of water fall from the ceiling above.  A
small fire fills some liveliness in this hideous smelly chamber in the
center of the room.  Several bones from a dead animal lie about the room.
At the far northern end, old stairs ascend up into the darkness.
~
0 9 0
D2
~
iron-gate~
1 0 57819
D4
~
~
0 0 57821
S
#57821
The 10th Chamber of Decimation~
At the right-most corner of the chamber, you notice a humongous cage with
blood and pieces of meat lying around in scraps.  Several bones from what
looks like an animal of some sort scatter amongst the room.  The walls are
strangely decorated with a unique orange coloring and black stripes all
around.  The wall's surface is of strange tiger fur as you feel the layers.
Blood is furnished all around..  Something is definitely not right in here.
A door to the south gets you out of this horrifying room!  An old stairway
descends down.
~
0 9 0
D2
~
south-door~
1 0 57822
D5
~
~
0 0 57820
S
#57822
The Dark Passageway~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A scratched-up wooden door is to your north.  The
dark passageway continues south.
~
0 9 0
D0
~
north-door~
1 0 57821
D2
~
~
0 0 57823
S
#57823
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A chamber door lies to your east.  To the south, the
eerie darkness continues.
~
0 9 0
D0
~
~
0 0 57822
D1
~
east-door~
1 0 57824
D2
~
~
0 0 57825
S
#57824
The 11th Chamber of Extermination~
Pictures of furious dragons of all kinds furnish the walls around you.
Each wall depicts a story of the rise and fall of the dragons from great
battles with soldiers of numerous amounts to the great heist attempt on the
dragon's treasures.  Glorious treasures and sorts fill the room with
luxurious furnishings and such.  Scraps of flesh and bones lie scattered
about in the chamber.  A wooden door to the west enables your way out of
here.
~
0 8 0
D3
~
west-door~
1 0 57823
S
#57825
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You grip your weapon and your armor a bit tighter as
you walk down this passageway.  Blackness is seen to your north and south.
~
0 9 0
D0
~
~
0 0 57823
D2
~
~
0 0 57826
S
#57826
A Multi-Passageway into the Darkness~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A second passageway heads to the west.  Strange
moans however can be heard to the south.
~
0 9 0
D0
~
~
0 0 57825
D2
~
~
0 0 57831
D3
~
~
0 0 57827
S
#57827
A Tunnel Passage ~
You can't see anything!!!  Are you blind?  All you remember is exits that
go west and east here.
~
0 8 0
D1
~
~
0 0 57826
D3
~
~
0 0 57828
S
#57828
Outside the Chamber Doors~
To the western wall, you see a skeleton of a human shackled in chains
against the wall here.  Little spiders rest within the skeleton bones and
settle there with cobwebs filled all over.  You wonder how long that
skeleton's been hanging there.  Several eyes high above you look down upon
you but make no action in trying to attack.  To your north and south are old
wooden chamber doors with a steel bar bolted over it.  A huge knob allows
entry to both chambers.
~
0 8 0
D0
~
north-door~
1 0 57829
D1
~
~
0 0 57827
D2
~
south-door~
1 0 57830
S
#57829
The 12th Chamber of Trucidation~
Golden rays of light glitter around as you enter this chamber.  You are
awe-stricken by its magnificent interiors.  Statues of bronze-figured eagles
perch along the western and eastern walls.  Two pillars are aligned across
each other on the northern end of the chamber.  Two huge gargoyle statues
stand in front of you with an empty space between.  Usually you would see a
throne or a pedestal..  Strange..  Overall, you are captivated by its
brightness and beauty and wonder why a room so overwhelming would be in a
castle so dark and evil..  Then you look again at the room..  Something is
not right.  An exit is to the south.
~
0 8 0
D2
~
south-door~
1 0 57828
S
#57830
The 13th Chamber of Bloody Fisticuffs~
Tiny little bats fly across above you from the eastern end to the western
end of this chamber.  Statues of evil demons and goblins are set here as a
monument of evil.  Strange writings unknown to you are written around the
walls.  You stop for a moment to translate but have no luck.  A unknown but
horrifying odor can be smelt around the room..  Like..  Like..  Human
flesh!!!!  You bulge your eyes out in caution and look at all directions
around you..  It suddenly turns deathly quiet.  A chamber door is to the
north of you.
~
0 8 0
D0
~
north-door~
1 0 57828
S
#57831
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  Dead silence suddenly freezes you!  To the south you
noticed something scamper off in the darkness!
~
0 9 0
D0
~
~
0 0 57826
D2
~
~
0 0 57832
S
#57832
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  As you look around, you notice two different
passageways to go to.  To the east, a slight chilly breeze can be felt
towards that direction.  But to the south, the passageway is also breezy..
Noo wait..  Maybe something's just wrong with you..  Where will you go?
~
0 9 0
D0
~
~
0 0 57831
D1
~
east-door~
1 0 57833
D2
~
~
0 0 57836
S
#57833
The 14th Chamber of Suicide ~
Several piles of hay are lying in the southwestern and southeastern
corners of the chamber.  You strangely look at the haystack and notice
something moved inside it!  The room gives out a horrible smell like chicken
manure or something.  You gag and want to leave here immediately!  Chamber
doors exit to the west and east.
~
0 8 0
D1
~
east-door~
1 0 57834
D3
~
west-door~
1 0 57832
S
#57834
A Room of Resting~
For the first time, you feel a sense of peace and serenity in this room
for some strange reason.  A huge torch like flame lies on a huge table on
the northeastern corner of this passage.  The flame itself makes you feel
well rested and relieved.  Maybe you can rest here and ease back for a
moment.  To the eastern wall, a small sign can be seen.  A chamber door is
to the south.
~
0 8 0
E
sign~
To the mighty warriors that have made it this far, you have proven
yourself to be a worthy adversary to my chambers.  But remember, you are
only halfway through.  Many more perils lie ahead of you.  You will see many
horrid sights, hear many screams, feel the most excruciating pain.  Above
all, you will see death!!  Battle on, and show your wholesome strength..  
 
But that you must require.  To get thru the remaining chambers of death, you
will need it all!
MAUAHAHAHAHAHAHAHAHAAHAH!
 
Rest in Peace..
 
 
 
 
 
[ You suddenly shiver in fear.. ]
~
D2
~
south-door~
1 0 57835
D3
~
west-door~
1 0 57833
S
#57835
The 15th Chamber of the Slaughterhouse~
Gruesome pieces of decaptivated body parts lies scattered around.
Puddles of blood and bones lie around the room rotting away emitting a
horrible smell.  You begin to feel nauseaous from the awfulness of the
chamber.  You gasp at the sight of several dead bodies lying upside down
high atop the ceiling.  Apparently the cold temperature in the room allows
the meet to stay fresh for whatever that lives here to store its meal.  A
chamber door exits to the north.
~
0 8 0
D0
~
north-door~
1 0 57834
S
#57836
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  The path continues north and south.
~
0 9 0
D0
~
~
0 0 57832
D2
~
~
0 0 57837
S
#57837
The "Cross"-Path of Darkness~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You've come upon a four-way passage.  Exits are
possible in every direction..  Hmm..  There's a sign posted here..  Maybe
you should read it.
~
0 9 0
E
sign~
Help...   To whoever... can read..... this........

            Great danger... lies... within ... this "CROSS".....

                            Please... bewaarrr..............



*You stand there wondering what happened to the fellow who TRIED to
write this*
~
D0
~
~
0 0 57836
D1
~
~
0 0 57840
D2
~
~
0 0 57842
D3
~
~
0 0 57838
S
#57838
Outside A Chamber Door (West)~
The passage ends here abruptly with another wooden chamber door to your
south.  A low pedestal with a torch lit on it illuminates a faint glow in
the room.  Cracked walls are filled along the northern and western walls.
The aging wooden door to your south is filled with many tiny critters and
webs cautioning your way in.  To the east the way is much dimmer.
~
0 8 0
D1
~
~
0 0 57837
D2
~
south-door~
1 0 57839
S
#57839
The 16th Chamber of Cut-throat Manuevers~
As you step foot inside the chamber, you notice that the door itself is
covered with a golden sticky substance dripping along the floor.  You turn
around and gasp as you realize the chamber you have entered upon is a golden
honeycomb smelling of nothing but honey!  Numbers of tiny little bees fly
around within honeycomb to honeycomb harvesting.  Puddles of honey are seen
around you with a small empty table to the western wall.  You gasp again as
you notice a recently deceased body filled with bee-stings all over being
slowly eaten alive by a swarm of bees!  An exit is out north but you wonder
how you'll be able to touch the door with all that honey..  The bees might
attack you!
~
0 8 0
D0
~
north-door~
1 0 57838
S
#57840
Outside A Chamber Door (East)~
A small pedestal lies at the northeastern portion of the wall.  A small
torch is lit upon the pedestal giving off a faint spell of light within the
room.  A wooden door leads to a chamber inside to the south.  Darkness once
again fills to the west.  Strange vibrations and very low moans can be felt
and heard behind the eastern wall.  You stop momentarily to wait for the
noises to fade!
~
0 8 0
D2
~
south-door~
1 0 57841
D3
~
~
0 0 57837
S
#57841
The 17th Chamber of Lethal Malignance~
Strange circular tiles with rings inside them fill around the chamber as
you enter.  The smooth stone surface are filled with tiny little holes all
around you.  You suddenly realize that little tiny maggots are crawling out
from it!  You stand fast in caution and see nothing around you but realize
that you had better leave quick before you get overtaken by these little
creepy insects!  A chamber door leaves to the north.
~
0 8 0
D0
~
north-door~
1 0 57840
S
#57842
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A passage to the north is visible.  To the south,
the passage continues.
~
0 9 0
D0
~
~
0 0 57837
D2
~
~
0 0 57843
S
#57843
A Dark Passage~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You have come upon three possible exits.  To the
north, a passage leads into the unknown.  Huge chamber doors lead to the
west and south of here.
~
0 9 0
D0
~
~
0 0 57842
D2
~
south-door~
1 0 57845
D3
~
west-door~
1 0 57844
S
#57844
The 18th Chamber of Decapitation~
The faint smell of candles illuminates the room in a peaceful yet deathly
quiet manner.  Sounds of faint music are heard..  Sort of like a bamboo
flute.  Your eyes gaze at the spectacular banners that are hung along the
northern and southern wall of the chamber.  A logo of a huge dragon is on
the southern banner while to the northern banner is the logo of a snake.
Tiny walled candles fill along the room.  A small altar is seen before you
with strange language writings encrypted on an aging scroll here.  Beside
the altar lies two huge statues of slanted-eyed warriors bronzed and shined.
The chamber door allows you to exit here to the east.
~
0 8 0
D1
~
east-door~
1 0 57843
S
#57845
The 19th Chamber of the Flying Fists~
You squint your eyes from the brightness in the room and pause for a
moment.  You open your eyes and find yourself what seems to be a dojo of
sorts.  Strangely this chamber is extraordinarily big.  Ropes are set all
around you preventing you to exit the room!  You look around somewhat
confused and in thought as to why this room looks so familiar to you.  A
small chair is set at the northwestern and southeastern corner of the
chamber!  You suddenly are dumbfounded by the fact that you have entered an
ancient boxing ring!  Ghosts of all sorts are seen around you high above the
ceiling shouting and cheering!  You are the fighter!  But who is your
opponent?  Your heart beats rapidly as you stand there indecisive of your
actions.  An exit is to the north.  A dangling rope hangs from the darkness
seen above the ghostly spectators aloft.
~
0 9 0
D0
~
north-door~
1 0 57843
D4
~
~
0 0 57846
S
#57846
Enter the 3rd Level of the 36 Chambers~
Evil sounds of cackling and booing can be heard from a pit that lies here
in the middle of the room.  A small rope tied to the ceiling above you
allows you to move down below into some hideous and dark chamber.  A door
can be seen to the north with a sign next to it.  A wailing voice whistles,
'Bewaare...  Bewareee......  Bewaare....  '
~
0 9 0
E
sign~
W E L C O M E . .

           T O  T H E

                 F I N A L  S T A G E . .

                                     O R  I S  I T ? ? ?
~
D0
~
north-door~
1 0 57847
D5
~
~
0 0 57845
S
#57847
The 20th Chamber of the Mischievious Beehive~
Strange as it seems..  You see a horde of buzzing bees all around you..
Sealed up in their honeycombs and furiously anticipating in breaking the
blockage and ready to attack!  You frantically panic and wonder where to
flee.  It seems you have no way to flee to..  A huge chamber door is visible
to your north and south.  From the intense buzzing you plug your ears and
begin lose focus of yourself and your physical status and want to leave..
But where to go?
~
0 9 0
D0
~
north-door~
1 0 57848
D2
~
south-door~
1 0 57846
S
#57848
The 21st Chamber of Army Defense~
The entire room is camoflauged in a strange silvery black color.  Along
the walls around you, stand sacred weapons and armor of ancient samurai
times.  Blades of shiny steel and gold sparkle the room giving your eyes a
slight squint as you wander your eyes.  A strange garment of sorts in a
black color with a silvery logo embedded on the front hangs atop the eastern
wall with 3 other pieces of armor, one a helmet, one a pair of shin
protectors, a pair of golden gloves and a pair of strange glowing bracers.
To the western wall are five of the finest blades from the samurais to be
held from thousands of years past.  Although these equipment would suit you
good for battle, you suddenly blink and see them instantly gone!  You look
around and notice instantly the room has emptied clean!  Chamber doors are
visible from the north to the south.
~
0 9 0
D0
~
north-door~
1 0 57849
D2
~
south-door~
1 0 57847
S
#57849
The 22nd Chamber of the Mystical Stars~
A strange huge aura of light fills the entire room--not blinding your
eyes but with an unknown dimness to it.  As you stand, you notice unusual
things moving around you even though you see nothing out of the ordinary.  A
baritone-moaning hum can be heard below your feet as if some machine is
running.  You look around and see portraits of many druids and wizards
casting spells on hideous creatures visualizing horrifying pictures of blood
and gore.  Your stomach feels light as you look about and feel somewhat
woozy.  Large chamber doors are seen to the north and south.
~
0 9 0
D0
~
north-door~
1 0 57850
D2
~
south-door~
1 0 57848
S
#57850
The 23rd Chamber of the Symbolism of Evil~
Four small urns stand within the corners of the room here.  A
larger-sized urn lies in the middle with a strange and unknown sound coming
from the inside.  The ground is filled with sand as you step along the hard
and moving surface.  Something has crawled right beside you!!  What is it?
You quickly jump aside and look around ..  And see several bones and
skeletons lying about.  A glowing door is seen to the north while a regular
chamber door to the south.
~
0 9 0
D0
~
north-door~
1 0 57851
D2
~
south-door~
1 0 57849
S
#57851
The HEALING ROOM OF RESTORATION~
Divine inspirations, self-fulfillment, restorations and such--you feel a
heavenly presence illuminate here as you find some sort of relief and
resting spot in the room.  A huge pedestal with a stone-dimpled ditch has
some form of strange clear liquid on it.  Four crosses stand within the four
corners of the wall.  You don't know if so, but a strange heavenly chant can
be chorused within the room giving you a sense of life..  A sense of
revival.  Golden doors lead both ways to the north and the south.
~
0 9 0
D0
~
north-door~
1 0 57852
D2
~
south-door~
1 0 57850
S
#57852
The 24th Chamber of the Golden Throne~
A huge throne is layed upon the center of the western wall with golden
tapestries and glittery sparkles all on the seat.  Elegant flowers and
magnificant tiles of floral designs fill the chamber walls here.  You look
peacefully around the room thinking that this must not be an evil chamber..
You gaze at the corner of the room and see a shattered portrait with a vague
picture of a beautiful lady in golden and silver sparkles.  You wonder what
this could mean.  Two elegant doors are seen to the north and south.
~
0 9 0
D0
~
north-door~
1 0 57853
D2
~
south-door~
1 0 57851
S
#57853
The 25th Chamber of Infested Pests~
A huge plywood surface is perched along the mid-section of the walls all
around.  Small boxes of bloodthirsty insects hypertensionally buzz hoping to
be let out in search of prey.  You stare at some of these insects in awe at
the enormous sizes of them!  As you look about at all the displays, you
notice most of them are trying to pry their way out..  To attack you!!!
Hurry!  Exits to the north and south..  But you must open the chamber doors
first!
~
0 9 0
D0
~
north-door~
1 0 57854
D2
~
south-door~
1 0 57852
S
#57854
The 26th Chamber of Visual Intoxication~
Your eyes have turned bad!  Or is it just your imagination?  You move
around randomly in a state of confusion and in need as you have somehow fell
into the spell of visual impairment!  Strange shapes and forms of
manifestations fill your eyes with blur.  You know you havent drank too much
from your journeys..  So why is this happening?  You gaze around again..
And notice a dark brown door visible to the north and south of you..  Maybe
if you can just get that knob in reach..
~
0 9 0
D0
~
north-door~
1 0 57855
D2
~
south-door~
1 0 57853
S
#57855
The 27th Chamber of Silence~
Utter silence is heard..  The chamber is empty.  Nothing special is seen
around here..  Only four walls and two doors headed north and south.  You
sit here to rest for a moment, but you know through instincts that something
is wrong.
~
0 9 0
D0
~
north-door~
1 0 57856
D2
~
south-door~
1 0 57854
S
#57856
A Circular Descending Stairway~
A chamber door into the realms of chaos can be seen to the south.  To the
north an old wooden stairway coils downwards into the darkness arousing your
curiousity..  What perils lie between here and down there?  On both eastern
and western walls you see two huge notes posted for those who ventured this
deep within the 36 chambers of death.  The notes to your "west" and to your
"east" demand your attention.
~
0 9 0
E
east~
You try to read the vague letterings of the poster but you can't make of
nothing.  But wait..  It says on the bottom He who survives the passage..
Is proven to be the ultimate warrior...
~
E
west~
You try to read the vague letterings of the poster but you can't make of
nothing.
~
D2
~
south-door~
1 0 57855
D5
~
~
0 0 57886
S
#57857
Enter the Final Stage of the 36 Chambers~
So quiet..  So peaceful..  But maybe a bit too peaceful.  Brick walls are
layered around you wet with dripping water.  Several drips of water from
above emits a wet, stenchy downpour of eerie feeling.  Exits to the west and
east reveal light from a distance.  Darkness fills towards the south.  As
you scout out the room you notice a sign behind you on the northern wall.
An old stairway climbs into the darkness above.
 
NOTE: It is advised that a party of 2 or more enter these realms due to the
possible extreme difficulty of the mobs and the damage they emit (including
the possible EQ that provides).
~
0 9 0
E
sign~
Mighty adventurer!  You have proven yourself to be a force to wrecken
with.  I applaud you of your achievements.  But your ultimate test lies
before you.  My clan of sorcerers and warriors will see to that your life in
battle here will be a short one..  These are my finest creations!  Can you
defeat my entourage of monsters!?!?!?!?


MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!
~
D1
~
~
0 0 57858
D2
~
~
0 0 57870
D3
~
~
0 0 57860
D4
~
~
0 0 57886
S
#57858
A Somewhat Lit Passageway~
A path runs here from the west to the east.  Drips of water fall from the
ceiling above.  Small torches fill the dark room with a little bit of light
as you walk along this long corridor-like passage.
~
0 8 0
D1
~
~
0 0 57859
D3
~
~
0 0 57857
S
#57859
A Corner Passage~
The long passageway turns south here as you notice a dead body perched
atop here on the eastern wall.  Shivers start running down your spine as you
sense a fear overtake you as you wander about.  Several cockroaches scatter
about into a tiny hole in search of I don't know what.  The light turns dark
to the south of here.  A lit passage leads to the west.
~
0 8 0
D2
~
~
0 0 57866
D3
~
~
0 0 57858
S
#57860
A Somewhat Lit Passageway~
A path runs here from the west to the east.  Drips of water fall from the
ceiling above.  Small torches fill the dark room with a little bit of light
as you walk along this long corridor-like passage.
~
0 8 0
D1
~
~
0 0 57857
D3
~
~
0 0 57861
S
#57861
A Corner Passage~
The long passageway turns south here as you notice a shackled skeleton
perched atop here on the western wall.  Chills run down your spine as you
feel the sense of evil spirits fill the aroma of the atmosphere.  Several
rats run from one crevice of a hole to the next in search of food.  THe
light turns dark to the south here.  A lit passage leads to the east.
~
0 8 0
D1
~
~
0 0 57860
D2
~
~
0 0 57862
S
#57862
A Somewhat Lit Passageway~
A scream of horror is heard not too far away as you walk into sudden
darkness!  You stop momentarily and wait for more sounds..  You hear
nothing.  Tiny little footsteps can be heard echoing to the north.  A
haunting moan of sorts can be heard somewhere to the south.  The once water
droplets that fell from the ceiling has dried up now.  You walk within the
passage with soft feet in waiting ...  But for what.
~
0 8 0
D0
~
~
0 0 57861
D2
~
~
0 0 57863
S
#57863
A Bloody Sight~
As you arrive, you almost vomit at the sight of decapitated body parts
lying all over the place.  Sprays of blood and guts ooze along the dungeon
walls as you around.  Pieces of internal organs lie splattered as if some
menacing creature took a bite out of somebody!  You turn away from the room
facing north and momentarily gathering yourself.  You then look at the room
and ready for whatever you may encounter behind the western or eastern
chamber doors.
~
0 8 0
D0
~
~
0 0 57862
D1
~
east-door~
1 0 57865
D3
~
west-door~
1 0 57864
S
#57864
The 28th Chamber of the Ironmask~
Ghostly spirits are seen flying around high up above as you enter.
Several portraits of men are seen along the western and northern wall.  A
bed is stood along the southwestern corner of the chamber where a huge "G"
is drawn on the bedsheets.  A small circular table is at the southeastern
end of the room with a tiny lantern stood on it.  Several jester masks are
hung above the chamber door to the east as you gaze around the room.  An
interesting yet bizarre room this is..
~
0 8 0
D1
~
east-door~
1 0 57863
S
#57865
The 29th Chamber of Mortal Madness~
Mysterious roars of intense rage pierce within your eardrums as you
arrive.  The roars somehow disables your equilibrium for a bit as you try to
maintain composure.  Sprays and blotches of blood fill around the chamber
walls as you look around.  A humongous checkered floor is seen here with
black and white colors almost making you think as if you were standing in a
chessboard.  On the center of the room a huge circular logo with the letters
"ODB" is encrypted.  You look around and feel disabled in any sense of
entering battle.  A chamber door leads you out to the west.
~
0 8 0
D3
~
west-door~
1 0 57863
S
#57866
A Somewhat Lit Passageway~
Sounds of strange voodoo music is heard somewhere around the area.
Repetitious drum sounds are being played.  You stop for a moment and hear
the unusual sound fade into the utter silence.  A quietness is heard to the
south and north of you.
~
0 8 0
D0
~
~
0 0 57859
D2
~
~
0 0 57867
S
#57867
The Passage's End~
Voodoo drums are heard once again but now in a louder volume.  A drip of
sweat slowly descends on your face as you feel the bass of your heartbeat
louder and louder.  You panic for a short time and then realize that the
voodoo drum is doing something to you!  You must find the source of that
enchanted sound and eliminate it at all cost..  But where is it coming from?
Chamber doors are to your right and left.  A tiny glittery star sparkles
before you and then wooshes to your west.
~
0 8 0
D0
~
~
0 0 57866
D1
~
east-door~
1 0 57869
D3
~
west-door~
1 0 57868
S
#57868
The 30th Chamber of Unseen Divinity~
The room is black...  Black as can be.  You feel as if you come upon
outside the castle..  But this must be just a visual illusion.  You look up
and see bright glittery spots of light and several shooting lights fly
across above you.  A chilly breeze fills within you as you notice tiny
cricket chirpings from a distance.  Wait, you must be outside..  No inside..
No wait..  "What the hell are you doing here," you ask yourself..  A glowing
door leads you out to the east.  You notice that you don't hear anymore
voodoo drums.
~
0 8 0
D1
~
east-door~
1 0 57867
S
#57869
The 31st Chamber of Carnal Massacres~
You've entered a gourmet kitchen of sorts.  Cupboards and pantries fill
the room around you furnishing certain delicious yummy foods.  You see a
huge refrigerator at the northeastern corner of the chamber.  A huge table
with a sink is here in the middle of the kitchen with a huge "W" logo cloth
layered on top.  Of course, you realize this is the kitchen of the angry
cook Raevon, who through history has been known in serving massacre
cuisines with human bodies..  You suddenly become terrified and make your
way for the exit out west.  But then you your heart beats fast..  And you
soon realize that voodoo noise that you heard before is the sound of your
heart from far away.  You blink your eyes for one second and suddenly see
drenches and downpours of red oozing all over the kitchen.....  Blood..
AHHHHHHHHHHHHHHHHHHHHH!
~
0 8 0
D3
~
west-door~
1 0 57867
S
#57870
A Long Passageway~
The passage here is dark and dreadful.  Although you've come this far
into the chambers, you find yourself overcome with courage from the darkness
that lies beyond.  You've proven yourself to be a worthy adventurer within
the 36 chambers..  But more perils lie ahead of you.  The path goes north
and south of here.
~
0 8 0
D0
~
~
0 0 57857
D2
~
~
0 0 57871
S
#57871
A Long Passageway~
The dark passage continues north and south.  Your feet is growing weary
of the hard brick-layered ground forcing you to complain of your boots that
you are wearing.  This might be a legitimate spot to rest for a bit..  But I
think you better be aware of what lurks around you.
~
0 8 0
D0
~
~
0 0 57870
D2
~
~
0 0 57872
S
#57872
A Long Passageway~
The long passageway continues on and on along the north and the south.
Usually torches are seen perched along the side walls as you walk here, but
you find that darkness is all that is to be seen.  Where will this nullified
realm take you to next?
~
0 8 0
D0
~
~
0 0 57871
D2
~
~
0 0 57873
S
#57873
A Four-Way Passage~
You have come upon a passage that leads in all directions.  A strange
circular orb of sorts hangs high above you to provide some illumination as
you notice strange wails from the south and north.  Silence is heard headed
west and east of you.
~
0 8 0
D0
~
~
0 0 57872
D1
~
~
0 0 57876
D2
~
~
0 0 57878
D3
~
~
0 0 57874
S
#57874
Outside the Chamber Door~
You are now outside a chamber door that heads into the south where a soft
scratching noise from the door can be heard.  A strange blank portrait is
hung on the western wall here..  Leaving you in wonder..  What is it?  A
passage leads to the east where some glow can be seen.
~
0 8 0
E
portrait~
** To your expectation, you see nothing.
~
D1
~
~
0 0 57873
D2
~
south-door~
1 0 57875
S
#57875
The 33rd Chamber of Masterful Killing~
Strange weird drums thump about as you enter a strange decorated room.
Weird festive rugs and weapons and armors hang across the four walls here.
On the western wall lies a small table with strange musical instruments.  On
the eastern wall lies a round table with strange weapons of sorts.  An exit
out of here is to the north.  A smell of smoke begins to fill the room...
~
0 8 0
D0
~
north-door~
1 0 57874
S
#57876
Outside the Chamber Door~
You are now outside a chamber door that is to the north of you.  It is
quiet in here but to the eastern wall lies a strange black frame.  You
wonder..  What do you see there?  A passage leads to the west where some
light is shown.
~
0 8 0
E
frame~
** You see nothing odd about it.
~
D0
~
north-door~
1 0 57877
D3
~
~
0 0 57873
S
#57877
The 32nd Chamber of Eye Examination~
The chamber suddenly turns shivery cold as you find yourself completely
in obscure blackness!  Strange little spots of light shine around you...
No...  You realize that they aren't spots but pairs of eyes shining and
glaring at you waiting for your first conflictual move!
~
0 8 0
D2
~
south-door~
1 0 57876
S
#57878
A Dark Passage~
To the north of you some sort of light can be seen while the ground here
slightly slants itself downward into the darkness southwards.  Several bats
hurry above you into the darkness.
~
0 8 0
D0
~
~
0 0 57873
D2
~
~
0 0 57879
S
#57879
A Four-Way Direction~
Darkness is all to be seen.  The passage however veers off in all
directions.  It is deathly quiet.  Not a sound to be heard at all.  You
somewhat lose your balance while trying to move around in the dark.
~
0 8 0
D0
~
~
0 0 57878
D1
~
~
0 0 57882
D2
~
~
0 0 57884
D3
~
~
0 0 57880
S
#57880
Outside the Chamber Door~
A torch is just east of this chamber door as you arrive.  The walls
around are aging and some crumbling as well.  Small cobwebs hang on the
corners of the ceilings above you.  Darkness leads you eastward.
~
0 8 0
D1
~
~
0 0 57879
D3
~
west-door~
1 0 57881
S
#57881
The 34th Chamber of Methods~
In comparison with the other chambers..  This one is quite large in
width.  In the far corner to the east lies a strange cylindrical sack filled
with sand used for punching.  Off to the western wall lies a small altar
with several wicks of cense burning filling the room with a stench of
mystery.  Several carcasses are found lying scattered in the chamber.  The
only form of light shining is a small glow from the northwestern corner of
the dungeon.  An exit is seen to the east.
~
0 8 0
D1
~
east-door~
1 0 57880
S
#57882
Outside the Chamber Door~
A torch lies west of the chamber door here.  The walls around are old and
cracked badly.  Several old skeleton bones lie around here.  A passage takes
u to the west.
~
0 8 0
D1
~
east-door~
1 0 57883
D3
~
~
0 0 57879
S
#57883
The 35th Chamber of Mindgames~
Strange objects are floating about you as the room seems to be spinning.
You are somewhat dazed by the strange colors that fill the walls.  You hold
on to the door trying to regain your equilbrium but don't know what to do.

An evil voice says, 'You cannot leave here alive... You cannot leave here 
alive!!

~
0 8 0
D3
~
west-door~
1 0 57882
S
#57884
Outside the Chamber Door~
OOMPH!  As you move southward, your walk is interrupted by a huge chamber
door.  A small SIGN is posted beside the door here.  A passage heads off
north.
~
0 8 0
E
sign~
Welcome to your final destruction!!!


                           Farewell to your short life!!!


MUAHAHAHAHAHAHAHAHAHAH!!!!!
~
D0
~
~
0 0 57879
D2
~
south-door~
1 0 57885
S
#57885
The 36th Chamber of the Final Resurrection~
Your eyes suddenly are blinded!  A scorching ray of light shoots at you
as you stagger not able to see what's around you!!  Your foot seems to have
tripped over something as you lose balance and almost fall here.
~
0 8 0
D0
~
north-door~
1 0 57884
D5
~
secret~
4 57829 57887
S
#57886
Down the Long Coiling Stairway~
With each step into the dark stairways down, you notice several bats
fly away from you off to the chambers above.  You pause for a moment and
debate whether to continue or abort this entire adventure..  You shake your
head and decide to make a decision...  You've come too far to wuss out.
~
0 9 0
D4
~
~
0 0 57856
D5
~
~
0 0 57857
S
#57887
A Strange Stairway Down~
|
               -
                |
                 -
                  |
                   -
                    |
                     -
                      |
                       -
                        |
                        |
                       \ /
                        .

The stairway makes a sudden descent all the way down into the unknown.
~
0 8 0
D5
~
~
0 0 57888
S
#57888
The Narrow Stairway Down~
_
                  |
                 _
                |
               _
              |
             _
            |
           _
          |
<--------

The stairs suddenly spin west as it descends and finally flattens to a 
passage headed west.
~
0 8 0
D3
~
~
0 0 57889
S
#57889
A Dead End~
The room stops here as you have entered what seems to be a dead end.  To
your fright you notice horrifying drenches of blood shot about here and
there on the walls.  Several scraps of flesh are lying here and there as you
take caution to what dwells in here.
~
0 8 0
D5
~
grate~
4 57831 57890
S
#57890
Enter the Monk's Chamber~
This is the final confrontation of the 36 Chambers.  You have entered the
37th Chamber.  Portraits of all 36 monsters are hung across the walls here.
A strange table seats at the corner of the room with a barred-up door that
heads north.  Splatters of blood are seen all around as you find yourself
trapped with no possible exits.
~
0 12 0
S
#57891
~
~
0 4 0
S
#57899
Before the Entrance~
{0     (_)                  _                           _
                       o=='                        o=='
                      /                             \
                     x                               x
                   xXX                               XXx              _
                .xXXXX___   ___   __   __   ___   ___XXXXx.          / `-.
               /-----/  /\_/  /\ /  |_|  \ /\  \_/\  \----:\        /_    \
              /  / :/   ---   ---         ---   ---   \  \ :\      /XXXxxXX\
             /    :/                               =-  \    :\    /XXXXXXXX##
            /  / :/              _________              \  \ :\  /XXXXXXXXXX#
           /    :/    -=        /_______ _\              \    :\/XXXXXXXXXXX#
 _        /  / :/                //  |: \\:               \  \ :\XXXXXXXXXXXX
  \  /\  /    :/                //   |:  \\:    =-         \    :\XXXXXXXX/\X
   \/ /\/    :/________________//   o|o   \\:_________._____\    :\XXXX/\/  \
  {0    |(____:/________________//_____|_____\\:_______/ \_____\____:)/--  \
 / :\          _.....   /\         /::/             /    \             \  \
     \/   \   /:\:::    :   /\     \::\  /\   _/\  /:    __    :        \
  / /    :/  ''''' _/\     __      /:::\     /  :\ --   /: \    __   /\ \
                /\/  :\/\ /  \    /:.:.:\                   \  /  |-' :\
   .. ::       /      / :\       /.......\          .. _      /:       :\\
 ::           /          :|     /. . . . .\    ::     / |    |:         /  
You arrive at a humongous building reaching high above you.  The castle
itself is humongous in structure and is massive in every way..  A SIGN is
posted here..  I think you should read it. 
~
0 0 0
E
sign~
W E L C O M E . . .

               T H E  3 6  C H A M B E R S

                                   O F  D E A T H ! ! !

Area done by Rzarecta aka Opio Copyright 1997.  All Rights Reserved.
~
D0
~
gate~
1 0 57801
D2
~
~
0 0 57800
S
#0



#SPECIALS
M 57800 spec_breath_any
M 57801 spec_impale
M 57802 spec_high_mage
M 57803 spec_cast_mage
M 57804 spec_impale
M 57805 spec_breath_gas
M 57806 spec_breath_frost
M 57807 spec_breath_fire
M 57808 spec_circle
M 57810 spec_breath_acid
M 57811 spec_circle
M 57812 spec_circle
M 57813 spec_cast_mage
M 57814 spec_cast_mage
M 57815 spec_circle
M 57817 spec_impale
M 57819 spec_impale
M 57820 spec_cast_cleric
M 57821 spec_poison
M 57822 spec_cast_cleric
M 57824 spec_impale
M 57825 spec_high_cleric
M 57836 spec_impale
M 57837 spec_breath_fire
M 57838 spec_impale
M 57839 spec_breath_acid
M 57841 spec_breath_any
M 57843 spec_cast_mage
M 57844 spec_cast_mage
M 57847 spec_breath_any
S



#RESETS
D 0 57801 2 1
D 0 57804 1 1
D 0 57805 1 1
D 0 57805 3 1
D 0 57806 3 1
D 0 57808 1 1
D 0 57809 1 1
D 0 57809 3 1
D 0 57810 3 1
D 0 57812 1 1
D 0 57813 1 1
D 0 57813 3 1
D 0 57814 3 1
D 0 57816 1 1
D 0 57817 1 1
D 0 57817 3 1
D 0 57818 3 1
D 0 57819 0 1
D 0 57820 2 1
D 0 57821 2 1
D 0 57822 0 1
D 0 57823 1 1
D 0 57824 3 1
D 0 57828 0 1
D 0 57828 2 1
D 0 57829 2 1
D 0 57830 0 1
D 0 57832 1 1
D 0 57833 1 1
D 0 57833 3 1
D 0 57834 2 1
D 0 57834 3 1
D 0 57835 0 1
D 0 57838 2 1
D 0 57839 0 1
D 0 57840 2 1
D 0 57841 0 1
D 0 57843 2 1
D 0 57843 3 1
D 0 57844 1 1
D 0 57845 0 1
D 0 57846 0 1
D 0 57847 0 1
D 0 57847 2 1
D 0 57848 0 1
D 0 57848 2 1
D 0 57849 0 1
D 0 57849 2 1
D 0 57850 0 1
D 0 57850 2 1
D 0 57851 0 1
D 0 57851 2 1
D 0 57852 0 1
D 0 57852 2 1
D 0 57853 0 1
D 0 57853 2 1
D 0 57854 0 1
D 0 57854 2 1
D 0 57855 0 1
D 0 57855 2 1
D 0 57856 2 1
D 0 57863 1 1
D 0 57863 3 1
D 0 57864 1 1
D 0 57865 3 1
D 0 57867 1 1
D 0 57867 3 1
D 0 57868 1 1
D 0 57869 3 1
D 0 57874 2 1
D 0 57875 0 1
D 0 57876 0 1
D 0 57877 2 1
D 0 57880 3 1
D 0 57881 1 1
D 0 57882 1 1
D 0 57883 3 1
D 0 57884 2 1
D 0 57885 0 1
D 0 57885 5 2
D 0 57889 5 2
D 0 57899 0 1
M 0 57809 1 57804 1
M 0 57810 1 57806 1
M 0 57811 1 57808 1
E 0 57818 0 16
M 0 57812 1 57810 1
E 0 57826 0 2
E 0 57825 0 7
E 0 57824 0 16
M 0 57813 1 57812 1
E 0 57820 0 5
M 0 57814 1 57814 1
M 0 57815 1 57816 1
E 0 57821 0 13
M 0 57816 1 57818 1
M 0 57817 1 57820 1
E 0 57834 0 21
M 0 57836 1 57821 1
M 0 57837 1 57824 1
M 0 57838 1 57829 1
M 0 57839 1 57830 1
M 0 57840 1 57833 1
M 0 57841 1 57835 1
M 0 57842 2 57839 2
M 0 57843 1 57841 1
E 0 57828 0 6
M 0 57844 1 57844 1
M 0 57845 1 57845 1
E 0 57822 0 6
M 0 57818 1 57847 1
M 0 57819 1 57848 1
M 0 57820 1 57849 1
M 0 57821 1 57850 1
E 0 57827 0 5
M 0 57899 2 57851 2
M 0 57822 1 57852 1
E 0 57823 0 6
M 0 57823 1 57853 1
M 0 57824 1 57854 1
M 0 57825 1 57855 1
M 0 57805 1 57864 1
E 0 57807 0 16
E 0 57808 0 22
E 0 57808 0 21
M 0 57806 1 57865 1
E 0 57815 0 1
M 0 57807 1 57868 1
E 0 57806 0 9
E 0 57805 0 10
M 0 57808 1 57869 1
E 0 57812 0 23
E 0 57813 0 16
M 0 57803 1 57875 1
E 0 57816 0 3
M 0 57804 1 57877 1
E 0 57817 0 28
E 0 57804 0 6
M 0 57801 1 57881 1
E 0 57809 0 8
M 0 57802 1 57883 1
E 0 57803 0 13
E 0 57802 0 16
M 0 57800 1 57885 1
E 0 57800 0 25
E 0 57829 0 17
E 0 57801 0 18
M 0 57846 1 57889 1
E 0 57831 0 17
G 0 57830 0
O 0 57830 0 57889
M 0 57847 1 57890 1
E 0 57844 0 20
E 0 57833 0 5
E 0 57832 0 17
S



#SHOPS
0



#MOBPROGS
#57800
emote roars and screams to attack!!!
'die!!!!!!
~
#57809
say Die you villain!!!
~
#57810
'Prepare to die!!!!
scream
~
#57811
grin
'Do you think you can defeat me!??!?!?
~
#57812
emote grunts, 'I am the true master!!!!'
say You are nothing to me!
~
#57813
emote circles you and licks you sexually.
say Come let me seduce you..
~
#57815
say Beware! I am the masterful blind ninja!
emote emits hand techniques, 'En Garde!'
~
#57817
emote seems to be meditating from finishing his workout.
~
#57837
snarl
'ROOOOARRR!
~
#57843
'Soon you shall feel the wrath of my destruction!!!!!
~
#57844
'THE WUSHU CLAN REIGNS SUPREME!
'and the enemy will feel the pain of my sword!!!
~
#57845
'Prepare to die!
~
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$