/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1995 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@pacinfo.com) * * Gabrielle Taylor (gtaylor@pacinfo.com) * * Brian Moore (rom@rom.efn.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * ROT 1.4 is copyright 1996-1997 by Russ Walsh * * By using this code, you have agreed to follow the terms of the * * ROT license, in the file doc/rot.license * ***************************************************************************/ #if defined(macintosh) #include <types.h> #include <time.h> #else #include <sys/types.h> #include <sys/time.h> #endif #include <stdio.h> #include <string.h> #include <stdlib.h> #include "merc.h" #include "recycle.h" #include "newclan.h" /* stuff for recyling notes */ NOTE_DATA *note_free; NOTE_DATA *new_note() { NOTE_DATA *note; if (note_free == NULL) note = alloc_perm(sizeof(*note)); else { note = note_free; note_free = note_free->next; } VALIDATE(note); return note; } void free_note(NOTE_DATA *note) { if (!IS_VALID(note)) return; free_string(note->text); free_string(note->subject); free_string(note->to_list); free_string(note->date); free_string(note->sender); INVALIDATE(note); note->next = note_free; note_free = note; } /* stuff for recycling ban structures */ BAN_DATA *ban_free; BAN_DATA *new_ban(void) { static BAN_DATA ban_zero; BAN_DATA *ban; if (ban_free == NULL) ban = alloc_perm(sizeof(*ban)); else { ban = ban_free; ban_free = ban_free->next; } *ban = ban_zero; VALIDATE(ban); ban->name = &str_empty[0]; return ban; } void free_ban(BAN_DATA *ban) { if (!IS_VALID(ban)) return; free_string(ban->name); INVALIDATE(ban); ban->next = ban_free; ban_free = ban; } /* stuff for recycling wizlist structures */ WIZ_DATA *wiz_free; WIZ_DATA *new_wiz(void) { static WIZ_DATA wiz_zero; WIZ_DATA *wiz; if (wiz_free == NULL) wiz = alloc_perm(sizeof(*wiz)); else { wiz = wiz_free; wiz_free = wiz_free->next; } *wiz = wiz_zero; VALIDATE(wiz); wiz->name = &str_empty[0]; wiz->desc = &str_empty[0]; return wiz; } void free_wiz(WIZ_DATA *wiz) { if (!IS_VALID(wiz)) return; free_string(wiz->name); INVALIDATE(wiz); wiz->next = wiz_free; wiz_free = wiz; } /* stuff for recycling descriptors */ DESCRIPTOR_DATA *descriptor_free; DESCRIPTOR_DATA *new_descriptor(void) { static DESCRIPTOR_DATA d_zero; DESCRIPTOR_DATA *d; if (descriptor_free == NULL) d = alloc_perm(sizeof(*d)); else { d = descriptor_free; descriptor_free = descriptor_free->next; } *d = d_zero; VALIDATE(d); return d; } void free_descriptor(DESCRIPTOR_DATA *d) { if (!IS_VALID(d)) return; free_string(d->host); free_mem(d->outbuf, d->outsize); INVALIDATE(d); d->next = descriptor_free; descriptor_free = d; } /* stuff for recycling gen_data */ GEN_DATA *gen_data_free; GEN_DATA *new_gen_data(void) { static GEN_DATA gen_zero; GEN_DATA *gen; if (gen_data_free == NULL) gen = alloc_perm(sizeof(*gen)); else { gen = gen_data_free; gen_data_free = gen_data_free->next; } *gen = gen_zero; VALIDATE(gen); return gen; } void free_gen_data(GEN_DATA *gen) { if (!IS_VALID(gen)) return; INVALIDATE(gen); gen->next = gen_data_free; gen_data_free = gen; } /* stuff for recycling extended descs */ EXTRA_DESCR_DATA *extra_descr_free; EXTRA_DESCR_DATA *new_extra_descr(void) { EXTRA_DESCR_DATA *ed; if (extra_descr_free == NULL) ed = alloc_perm(sizeof(*ed)); else { ed = extra_descr_free; extra_descr_free = extra_descr_free->next; } ed->keyword = &str_empty[0]; ed->description = &str_empty[0]; VALIDATE(ed); return ed; } void free_extra_descr(EXTRA_DESCR_DATA *ed) { if (!IS_VALID(ed)) return; free_string(ed->keyword); free_string(ed->description); INVALIDATE(ed); ed->next = extra_descr_free; extra_descr_free = ed; } /* stuff for recycling affects */ AFFECT_DATA *affect_free; AFFECT_DATA *new_affect(void) { static AFFECT_DATA af_zero; AFFECT_DATA *af; if (affect_free == NULL) af = alloc_perm(sizeof(*af)); else { af = affect_free; affect_free = affect_free->next; } *af = af_zero; VALIDATE(af); return af; } /* COOLDOWN_DATA *cooldown_free; COOLDOWN_DATA *new_cooldown(void) { static COOLDOWN_DATA cd_zero; COOLDOWN_DATA *cd; if (cooldown_free == NULL) cd = alloc_perm(sizeof(*cd)); else { cd = cooldown_free; cooldown_free = cooldown_free->next; } *cd = cd_zero; VALIDATE(cd); return cd; } */ void free_affect(AFFECT_DATA *af) { if (!IS_VALID(af)) return; INVALIDATE(af); af->next = affect_free; affect_free = af; } /* void free_cooldown(COOLDOWN_DATA *cd) { if (!IS_VALID(cd)) return; INVALIDATE(cd); cd->next = cooldown_free; cooldown_free = cd; } */ /* stuff for recycling objects */ OBJ_DATA *obj_free; OBJ_DATA *new_obj(void) { static OBJ_DATA obj_zero; OBJ_DATA *obj; if (obj_free == NULL) obj = alloc_perm(sizeof(*obj)); else { obj = obj_free; obj_free = obj_free->next; } *obj = obj_zero; VALIDATE(obj); return obj; } void free_obj(OBJ_DATA *obj) { AFFECT_DATA *paf, *paf_next; EXTRA_DESCR_DATA *ed, *ed_next; if (!IS_VALID(obj)) return; for (paf = obj->affected; paf != NULL; paf = paf_next) { paf_next = paf->next; free_affect(paf); } obj->affected = NULL; for (ed = obj->extra_descr; ed != NULL; ed = ed_next) { ed_next = ed->next; free_extra_descr(ed); } obj->extra_descr = NULL; free_string(obj->name); free_string(obj->description); free_string(obj->short_descr); free_string(obj->owner); free_string(obj->killer); INVALIDATE(obj); obj->next = obj_free; obj_free = obj; } /* stuff for recyling characters */ CHAR_DATA *char_free; CHAR_DATA *new_char(void) { static CHAR_DATA ch_zero; CHAR_DATA *ch; int i; if (char_free == NULL) ch = alloc_perm(sizeof(*ch)); else { ch = char_free; char_free = char_free->next; } *ch = ch_zero; VALIDATE(ch); ch->name = &str_empty[0]; ch->short_descr = &str_empty[0]; ch->long_descr = &str_empty[0]; ch->description = &str_empty[0]; ch->prompt = &str_empty[0]; ch->prefix = &str_empty[0]; ch->die_descr = &str_empty[0]; ch->say_descr = &str_empty[0]; ch->logon = current_time; ch->lines = PAGELEN; for (i = 0; i < 4; i++) ch->armor[i] = 100; ch->position = POS_STANDING; ch->hit = 100; ch->max_hit = 100; ch->mana = 100; ch->max_mana = 100; ch->move = 100; ch->max_move = 100; for (i = 0; i < MAX_STATS; i++) { ch->perm_stat[i] = 13; ch->mod_stat[i] = 0; } ch->qstate = 0; ch->qtarget = 0; ch->qtimer = 0; ch->qmvnum = 0; ch->qroom = 0; ch->locker = NULL; return ch; } void free_char(CHAR_DATA *ch) { OBJ_DATA *obj; OBJ_DATA *obj_next; AFFECT_DATA *paf; AFFECT_DATA *paf_next; if (!IS_VALID(ch)) return; if (IS_NPC(ch)) mobile_count--; update_roster(ch, TRUE); for (obj = ch->carrying; obj != NULL; obj = obj_next) { obj_next = obj->next_content; extract_obj(obj); } for (paf = ch->affected; paf != NULL; paf = paf_next) { paf_next = paf->next; affect_remove(ch, paf); } free_string(ch->name); free_string(ch->short_descr); free_string(ch->long_descr); free_string(ch->description); free_string(ch->prompt); free_string(ch->prefix); /* if ( ch->die_descr[0] != '\0') free_string(ch->die_descr); if ( ch->say_descr[0] != '\0') free_string(ch->say_descr); */ if (ch->pcdata != NULL) free_pcdata(ch->pcdata); ch->next = char_free; char_free = ch; INVALIDATE(ch); return; } PC_DATA *pcdata_free; PC_DATA *new_pcdata(void) { int alias; static PC_DATA pcdata_zero; PC_DATA *pcdata; if (pcdata_free == NULL) pcdata = alloc_perm(sizeof(*pcdata)); else { pcdata = pcdata_free; pcdata_free = pcdata_free->next; } *pcdata = pcdata_zero; for (alias = 0; alias < MAX_ALIAS; alias++) { pcdata->alias[alias] = NULL; pcdata->alias_sub[alias] = NULL; } for (alias = 0; alias < MAX_FORGET; alias++) { pcdata->forget[alias] = NULL; } for (alias = 0; alias < MAX_DUPES; alias++) { pcdata->dupes[alias] = NULL; } pcdata->buffer = new_buf(); VALIDATE(pcdata); return pcdata; } void free_pcdata(PC_DATA *pcdata) { int alias; if (!IS_VALID(pcdata)) return; free_string(pcdata->pwd); free_string(pcdata->bamfin); free_string(pcdata->bamfout); free_string(pcdata->who_descr); free_string(pcdata->title); free_buf(pcdata->buffer); for (alias = 0; alias < MAX_ALIAS; alias++) { free_string(pcdata->alias[alias]); free_string(pcdata->alias_sub[alias]); } for (alias = 0; alias < MAX_FORGET; alias++) { pcdata->forget[alias] = NULL; free_string(pcdata->forget[alias]); } for (alias = 0; alias < MAX_DUPES; alias++) { free_string(pcdata->dupes[alias]); } INVALIDATE(pcdata); pcdata->next = pcdata_free; pcdata_free = pcdata; return; } /* stuff for setting ids */ long last_pc_id; long last_mob_id; long get_pc_id(void) { int val; val = (current_time <= last_pc_id) ? last_pc_id + 1 : current_time; last_pc_id = val; return val; } long get_mob_id(void) { last_mob_id++; return last_mob_id; } MEM_DATA *mem_data_free; /* procedures and constants needed for buffering */ BUFFER *buf_free; MEM_DATA *new_mem_data(void) { MEM_DATA *memory; if (mem_data_free == NULL) memory = alloc_mem(sizeof(*memory)); else { memory = mem_data_free; mem_data_free = mem_data_free->next; } memory->next = NULL; memory->id = 0; memory->reaction = 0; memory->when = 0; VALIDATE(memory); return memory; } void free_mem_data(MEM_DATA *memory) { if (!IS_VALID(memory)) return; memory->next = mem_data_free; mem_data_free = memory; INVALIDATE(memory); } /* buffer sizes */ const int buf_size[] = { 16, 32, 64, 128, 256, 1024, 2048, 4096, 8192, 16384, 32768, 65536, 131072, -1 }; const int *max_buf_ptr = &buf_size[sizeof(buf_size)/sizeof(int)-2]; #define MAX_BUF *max_buf_ptr #define DEF_BUF 1024 /* local procedure for finding the next acceptable size */ /* -1 indicates out-of-boundary error */ int get_size(int val) { int i; for (i = 0; buf_size[i] != -1; i++) if (buf_size[i] >= val) return buf_size[i]; return -1; } BUFFER *new_buf() { BUFFER *buffer; if (buf_free == NULL) buffer = alloc_perm(sizeof(*buffer)); else { buffer = buf_free; buf_free = buf_free->next; } buffer->next = NULL; buffer->state = BUFFER_SAFE; buffer->size = DEF_BUF; /* 1024 */ buffer->string = alloc_mem(buffer->size); buffer->string[0] = '\0'; VALIDATE(buffer); return buffer; } BUFFER *new_buf_size(int size) { BUFFER *buffer; if (buf_free == NULL) buffer = alloc_perm(sizeof(*buffer)); else { buffer = buf_free; buf_free = buf_free->next; } buffer->next = NULL; buffer->state = BUFFER_SAFE; buffer->size = get_size(size); if (buffer->size == -1) { printf_debug("new_buf: buffer size %d too large.", size); buffer->size = MAX_BUF; } buffer->string = alloc_mem(buffer->size); buffer->string[0] = '\0'; VALIDATE(buffer); return buffer; } void free_buf(BUFFER *buffer) { if (!IS_VALID(buffer)) return; free_mem(buffer->string, buffer->size); buffer->string = NULL; buffer->size = 0; buffer->state = BUFFER_FREED; INVALIDATE(buffer); buffer->next = buf_free; buf_free = buffer; } bool add_buf(BUFFER *buffer, char *string) { int len; char *oldstr; int oldsize; oldstr = buffer->string; oldsize = buffer->size; if (buffer->state == BUFFER_OVERFLOW) /* don't waste time on bad strings! */ return FALSE; /* length of string + length of new string + 1 */ len = strlen(buffer->string) + strlen(string) + 1; /* If len >= buffer size..then make buffer grow */ while (len >= buffer->size) { buffer->size = get_size(buffer->size + 1); { if (buffer->size == -1) /* Don't add it */ { buffer->size = oldsize; buffer->state = BUFFER_OVERFLOW; printf_debug("buffer overflow past size %d", buffer->size); return FALSE; } } } if (buffer->size != oldsize) { buffer->string = alloc_mem(buffer->size); strcpy(buffer->string, oldstr); free_mem(oldstr, oldsize); } strcat(buffer->string, string); return TRUE; } void clear_buf(BUFFER *buffer) { buffer->string[0] = '\0'; buffer->state = BUFFER_SAFE; } char *buf_string(BUFFER *buffer) { return buffer->string; } /* stuff for recycling mobprograms */ MPROG_LIST *mprog_free; MPROG_LIST *new_mprog(void) { static MPROG_LIST mp_zero; MPROG_LIST *mp; if (mprog_free == NULL) mp = alloc_perm(sizeof(*mp)); else { mp = mprog_free; mprog_free = mprog_free->next; } *mp = mp_zero; mp->vnum = 0; mp->trig_type = 0; mp->code = str_dup(""); VALIDATE(mp); return mp; } void free_mprog(MPROG_LIST *mp) { if (!IS_VALID(mp)) return; INVALIDATE(mp); mp->next = mprog_free; mprog_free = mp; } HELP_AREA * had_free; HELP_AREA * new_had(void) { HELP_AREA * had; static HELP_AREA zHad; if (had_free) { had = had_free; had_free = had_free->next; } else had = alloc_perm(sizeof(*had)); *had = zHad; return had; } HELP_DATA * help_free; HELP_DATA * new_help(void) { HELP_DATA * help; if (help_free) { help = help_free; help_free = help_free->next; } else help = alloc_perm(sizeof(*help)); return help; } void free_help(HELP_DATA *help) { free_string(help->keyword); free_string(help->text); help->next = help_free; help_free = help; } MPSTATE mpstate_zero; MPSTATE *mpstate_free; MPSTATE *new_mpstate() { MPSTATE *mpstate; if (mpstate_free != NULL) { mpstate = mpstate_free; mpstate_free = mpstate->next; } else mpstate = alloc_perm(sizeof(MPSTATE)); *mpstate = mpstate_zero; return mpstate; } void free_mpstate(MPSTATE *mpstate) { mpstate->next = mpstate_free; mpstate_free = mpstate; }