#AREADATA Name Coliseum~ Builders Fesdor Unlinked~ VNUMs 400 499 Continent 3 Mobtier 0 Credits {Y[70-101] {cFesdor {YColiseum{x~ Security 8 Flags 0 End #MOBILES #400 gladiator~ A Gladiator~ A gladiator stands here, bloody weapon at his side. ~ ~ human~ ATc Fc 0 1000 0 110 101 13000d1+0 0d0+0 8d6+27 slash -25 -25 -25 -23 CDFK A D 0 stand stand male 10000 AHMV ABCDEFGHIJK large unknown V -1 A -1 #401 coliseum gatekeeper large man~ A Coliseum Gatekeeper~ A large man stands here taking entrance fees. ~ ~ human~ ABT DEFJVZc 0 0 0 140 250 1d1+14999 0d0+0 40d100+300 punch -20 -20 -20 -20 CDFHJ B 0 0 stand stand male 50000 AHMV ABCDEFGHIJK large unknown V -1 A -1 M EXALL 400 0~ M FIGHT 402 100~ M GRALL 403 100~ M BRIBE 401 500000~ #402 emperor~ The Emperor~ The emperor lounges here, watching the bloodsport. ~ ~ human~ AB 0 0 1000 0 130 35 600d35+0 0d0+0 13d10+5 slap 0 0 0 0 0 0 0 0 stand stand none 50000 AHMV ABCDEFGHIJK medium unknown V -1 A -1 #403 senator~ The Senator~ A senator is seated here, looking very stately. ~ ~ human~ AB 0 0 1000 0 130 35 600d35+0 0d0+0 13d10+0 punch 0 0 0 0 0 0 0 0 stand stand none 50000 AHMV ABCDEFGHIJK medium unknown V -1 A -1 #404 magistrate~ The Magistrate~ The magistrate appears deep in thought. ~ ~ human~ AB 0 0 1000 0 130 35 600d35+0 0d0+0 13d10+5 punch -2 -2 -2 -2 0 0 0 0 stand stand none 50000 AHMV ABCDEFGHIJK medium unknown V -1 A -1 #405 jaguar~ {YA J{Da{Yg{Dua{Yr{x~ A jaguar stalks about, dried blood caked around its jowls. ~ ~ cat~ AFG CDEFGZ 0 1000 0 130 50 1d1+9999 500d1+0 8d13+5 claw -11 -11 -11 -1 FHMN 0 E 0 stand stand either 0 AGV ACDEFHJKQUV large unknown V -1 A -1 #406 red ape orangutan~ {RA H{ra{Yir{Ry O{rra{Rn{rg{yu{Yta{Rn{x~ This enormous orange ape must weigh 300 pounds! ~ ~ beastman~ AFG CDEFGZ 0 1000 0 140 50 11000d1+0 500d1+0 8d13+5 beating -11 -11 -11 -1 FHMN 0 G I stand stand either 5000 AGHMV ABCDEFGHIJKQ large unknown F res C V -1 A -1 #407 tiger~ {RA T{Dig{Re{Dr{x~ A tiger is hunched here, ready to pounce. ~ ~ cat~ AFG CDEFGVZ 0 1000 0 140 50 12000d1+0 500d1+0 9d13+3 chomp -11 -11 -11 -1 FHMN 0 0 0 stand stand either 0 AGHMV ABCDEFGHIJKQUV large unknown V -1 A -1 #408 bear~ A Grizzly Bear~ A bear stands here on its hind legs, dominating the room. ~ ~ cat~ AFG CDEFGVZ 0 1000 0 140 50 10000d1+0 500d1+0 9d13+3 chomp -11 -11 -11 -1 CF 0 D C stand stand either 0 AGHMV ABCDEFGHIJKQUV huge unknown F off H V -1 A -1 #409 elephant~ {DA{dn El{Dep{dha{Dn{dt{x~ An enormous elephant stands here, its trunk swinging back and forth. ~ ~ troll~ ABFGT CDEFGJZ 0 1000 0 140 30 14000d1+0 500d1+0 9d13+3 crush -11 -11 -11 -1 CDF 0 BD C stand stand either 0 ABGHMV ABCDEFGHIJKQUV giant unknown F aff c F res E F vul HK V -1 A -1 #410 lion~ {YA L{yi{Yon{x~ A regal lion stands here, his mane knotted and tangled. ~ ~ troll~ AFGT CDEFGJVZ 0 1000 0 140 30 11000d1+0 500d1+0 9d13+3 crush -11 -11 -11 -1 DFH 0 BG C stand stand either 0 ABGHMV ABCDEFGHIJKQUV huge unknown F aff c F res E F vul HK V -1 A -1 #411 silverback gorilla~ {DA {dSi{Wlv{we{cr{wba{Wc{wk {dG{Dorilla{x~ A muscular silverback gorilla beats its chest. ~ ~ troll~ AFGT CDEFGJZ 0 1000 0 140 30 12000d1+0 500d1+0 9d13+3 crush -11 -11 -11 -1 CDF 0 BE C stand stand either 0 ABGHMV ABCDEFGHIJKQUV huge unknown F aff c F vul HK V -1 A -1 #412 man beast keeper~ A beast keeper~ A man walks around tending to the beasts. ~ ~ human~ AG 0 0 1000 0 130 105 1d1+11999 10d10+100 11d19+15 slap -13 -13 -13 -9 FH AB 0 0 stand stand none 1000 AMV BCDEFG medium unknown F for H F par AHIJK V -1 A -1 #413 thracian~ A Thracian~ A thracian stands here, shield at the ready. ~ ~ human~ ATc Fc C 1000 0 110 101 13000d1+0 0d0+0 8d6+27 slash -25 -25 -25 -23 CDFK A D 0 stand stand male 10000 AHMV ABCDEFGHIJK large unknown V -1 A -1 #414 black mamba long black snake~ {DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x~ A long black snake emerges from a strange bush and strikes! ~ ~ human~ ABFS DFJQV 0 1000 0 140 150 10000d1+0 0d0+0 12d15+1 acbite -40 -40 -40 -40 FH ABL FK 0 stand stand none 0 0 0 small unknown F for AHMV F par ABCDEFGHIJK V -1 A -1 #415 slave~ A Slave~ A slave is here, trying to survive. ~ A young man of average build stands here, his small bronze sword limp in his hand as he takes in the carnage around him. ~ human~ AGRc DJT 0 1000 0 110 109 50d10+9000 50d10+9000 8d6+26 stab -29 -29 -29 -29 FJO 0 B 0 stand stand either 1840 ABCHJMV ABCDEFGHIJK medium unknown V -1 A -1 #416 spectator~ A Spectator~ A spectator is here, rooting for their favorite gladiator. ~ ~ human~ ABGc DJT 0 1000 0 115 75 50d10+9000 50d10+9000 8d6+26 punch -29 -29 -29 -29 FJO 0 B 0 stand stand either 1840 ABCHJMV ABCDEFGHIJK medium unknown V -1 A -1 #417 child~ A Child~ A Child stands here, taking in the bloodsport. ~ ~ human~ ABGc DJT 0 1000 0 115 75 50d10+9000 50d10+9000 8d6+26 punch -29 -29 -29 -29 FJO 0 B 0 stand stand either 1840 ABCHJMV ABCDEFGHIJK medium unknown V -1 A -1 #418 muscular muscle man brawler~ A Muscle-Bound Brawler~ A muscular man stands here, blood on his knuckles. ~ ~ human~ AFTc Fc 0 1000 0 110 101 13000d1+0 0d0+0 8d7+28 punch -35 -35 -35 0 CDF A D 0 stand stand male 10000 AHMV ABCDEFGHIJK large unknown V -1 A -1 #419 ticket seller man slight~ The Ticket Seller~ A man of slight build is selling tickets to the coliseum. ~ ~ human~ ABT DEFJVZc 0 0 0 140 250 1d1+14999 0d0+0 40d100+300 punch -20 -20 -20 -20 CDFHJ B 0 0 stand stand male 50000 AHMV ABCDEFGHIJK large unknown V -1 A -1 M GRALL 404 100~ #420 sasquatch hairy huge thing~ {ySa{rsqu{yat{rc{yh{x~ A huge hairy thing that could only be Sasquatch is here! ~ On vacation from the {gf{Go{gre{Gst{gs{C of {BOr{Yeg{Bon{C, the Sasquatch is kicking your ass!{x ~ hill-giant~ ABFT FJQTVZc BH 0 0 180 200 65000d1+0 0d0+0 50d60+300 punch -90 -140 -70 -100 CDFHK I FS PRT stand stand none 0 AHMVXZc ABCDEFGHIJKPQUVX giant unknown F vul C V -1 A -1 M DEATH 416 100~ M GRALL 420 100~ #421 fire breathing dragon huge~ {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x~ A huge dragon is here, spewing fire over everything. ~ Is that a ... DRAGON?!??!! Towering above everything else, it spews fire in every direction. The spectators of the coliseum better not be in the {W"{Rburn zone{W"{x ~ dragon~ ABF FJTZ H 0 0 180 200 70000d1+15000 0d0+0 50d50+200 blaze -90 -90 -90 -100 FHK 0 BEH FI stand stand none 0 AHZ ACDEFGHIJKPQUVX giant unknown V -1 A -1 M DEATH 415 100~ M GRALL 421 100~ #422 storm giant enormous~ {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x~ An enormous storm giant looms here, his mace sparking with electricity. ~ ~ storm-giant~ ABFT FJTZ E 0 0 180 200 70000d1+0 0d0+0 50d50+420 crush -90 -90 -90 -100 CFHK J BF GP stand stand male 5 AHMVZ ABCDEFGHIJKPQUVX giant unknown V -1 A -1 M DEATH 414 100~ M GRALL 422 100~ #423 living tree~ {GA L{giv{Gi{Dn{Gg Tr{yee{x~ A tree with a face attacks with its sharp branches! ~ This tree must be at least 25 feet tall, and it is very much alive! Its branches are as thick as your leg, and some of them come to wicked points. ~ draconian~ ABF FJTZ 0 0 0 180 200 65000d1+0 0d0+0 50d40+200 beating -90 -140 -70 -100 AFHK EJLMNPTXYZ FS HKR stand stand none 0 AHMXZc ABCDEFGHIJKPQUVX giant unknown F res E F vul F V -1 A -1 M DEATH 413 100~ M GRALL 423 100~ #424 {x~ {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x~ {x ~ It's just an illusion! ~ cyclops~ AB DFJZ 0 0 0 180 200 200000d1+0 0d0+0 50d50+350 wrath -50 -50 -50 -50 CFGHK ABJKMNS DHI R stand stand male 5 AHMV ABCDEFGHJK giant unknown F aff a F vul JP V -1 A -1 #425 trinket salesmen~ A Trinket Salesman~ A trinket salesman is here, displaying his wares. ~ ~ human~ ABG DJT 0 1000 0 115 75 50d10+9000 50d10+9000 8d6+26 punch -29 -29 -29 -29 FJO 0 B 0 stand stand either 1840 ABCHJMV ABCDEFGHIJK medium unknown V -1 A -1 #426 food vendor~ A Food Vendor~ A food vendor is here, with a number of tasty treats. ~ ~ human~ ABG DJT 0 1000 0 115 75 50d10+9000 50d10+9000 8d6+26 punch -29 -29 -29 -29 FJO 0 B 0 stand stand either 1840 ABCHJMV ABCDEFGHIJK medium unknown V -1 A -1 #498 fall mob~ {x~ {x ~ ~ human~ AB DFJQZ 0 0 0 300 0 1d1+1 0d0+0 0d0+0 none 0 0 0 0 0 ABC 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V -1 A -1 M GRALL 499 100~ #499 puppet master~ {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x~ {RT{Dh{re {RP{ru{dp{Cp{De{ct {CM{Da{Cs{dt{re{Rr{x is here, watching his puppets dance below him. ~ ~ cyclops~ ABF DFJZ BCDEHNO 0 0 180 200 200000d1+0 0d0+0 50d50+350 wrath -50 -50 -50 -50 CFGHK ABJKMNS DHI R stand stand male 5 AHMV ABCDEFGHJK giant unknown F aff a F vul JP V -1 A -1 #0 #OBJECTS #400 imperial cape~ {WI{Bm{Mpe{Br{Mi{Bal C{Ma{Bp{We{x~ A cape of fine blue and purple cloth lies here.~ unknown~ armor 0 AC CE CE CE CE 0 101 3 30000 P A 20 -4 A 19 15 #401 senator toga~ {WA Se{Yn{Wat{wo{Wr's T{Yo{Wg{wa{x~ A toga of fine white linen fit for a senator lies here.~ unknown~ armor 0 AK CE CE CE CE 0 101 4 20000 P A 13 75 A 19 10 A 2 1 #402 laurel circlet~ {gA La{Gu{grel C{Gi{grc{Gle{gt{x~ A circlet woven from laurel branches has been left here.~ unknown~ armor S AE BD BD BD CE 0 50 2 5000 P A 18 5 A 4 2 A 3 2 A 19 10 #403 short iron key~ a short iron key~ A short iron key has been forgotten here.~ unknown~ key 0 A 0 0 0 0 0 0 1 0 P #404 ram carcass~ a ram carcass~ The carcass of a dead ram lies here, giving off the stench of rotting meat.~ unknown~ food 0 A 500 500 0 1 0 0 20 0 P #405 rectangular shield~ {ya small rectangular shield{x~ A small rectangular shield made of some sort of wood lies here.~ wood~ armor S AJ ABF ABF ABF ABF 0 70 30 200 P A 19 3 #406 small falx~ {Da small falx{x~ A small deadly-looking falx has been left here~ iron~ weapon 0 AN dagger 11 18 stab E 101 3 10000 P A 18 -10 A 19 15 #407 iron trident~ {wa{Dn {wir{Do{wn tr{Di{wde{Dn{wt{x~ A long iron trident has been left sticking in the ground.~ unknown~ weapon 0 AN staff 27 7 thrust EF 101 10 500 P A 19 15 A 4 -2 A 2 -2 #408 thunder club~ {BTh{Ye T{Dh{Yu{Dn{Bde{Yr{Dc{Bl{bu{Bb{x~ Huge metal club lies here, sparking with electricity.~ unknown~ weapon AY AN mace 37 5 crush EFG 101 45 125000 P A 28 2 A 2 -4 A 13 -250 A 17 -20 #409 pair dragon claws~ {gD{Gr{ga{Dg{Gon {RC{Dl{ra{Rw{Ds{x~ A pair of dragon claws have been abandoned here.~ unknown~ armor GSY AH CE ABF BCDE ADE 0 101 20 125000 P A 20 -3 A 5 2 A 18 7 A 19 13 #410 bark mask~ {GB{ga{yr{gk M{Da{Gs{gk{x~ A mask fashioned from thick tree bark is here.~ unknown~ armor S AR ABF ABF ABF ABCD 0 101 15 125000 P A 5 1 F A 13 100 c A 26 8 A 2 1 #411 medicinal herb pile hemp~ {gM{ce{gdi{Gci{gnal H{ce{gr{Gb{gs{x~ A pile of skunky-smelling herbs have been left here.~ unknown~ pill ST AO 50 'feeble mind' 'fortify wisdom' 'heal' 'faerie fire' 101 3 200 P A 17 -20 A 18 10 A 13 100 A 12 150 #412 big feet~ {YB{ri{Yg{RF{yee{Rt{x~ The severed feet of a large furry creature have been left here.~ unknown~ armor 0 AG CE CE CE CE 0 101 7 0 P A 14 200 A 26 3 A 13 155 A 3 -2 A 4 -2 A 2 -2 A 19 14 #413 knot hole~ {gA Kn{yo{gth{Yo{Gl{ye{x~ A knothole from an ancient tree has been left here.~ unknown~ portal 0 0 A 0 BCD AEFGHI 0 0 3 0 P #414 thunder cloud~ {DA Th{Yu{Dnd{Ye{Dr {cC{Cl{Bo{Yu{Cd{x~ A thunder cloud hovers here, little flashes of lightning flickering across its surface.~ unknown~ portal 0 0 A 0 BCD EFGHI 0 0 3 0 P #415 ring fire~ {RA R{ri{Rn{rg {Dof {RF{ri{Rre{x~ A ring of fire has been left hanging in the air.~ unknown~ portal 0 0 A 0 BCD BEFGHI 0 0 3 0 P #416 green bushes~ {GG{gre{Ge{gn B{Gus{gh{Ge{gs{x~ Some green bushes are growing here, a power eminating from within them.~ unknown~ portal 0 0 A 0 BCD ABEFGHI 0 0 3 0 P #417 ornate golden broach~ {YA G{yol{Yd{yen {YB{yr{Do{da{yc{Yh{x~ An ornate golden broach has been left here, gleaming in the light.~ unknown~ jewelry 0 AC 0 0 0 0 0 60 2 30000 P A 5 1 A 19 12 A 17 -5 #418 fake toy buckler~ a Toy Buckler~ A fake buckler is here, clearly just a child's toy.~ unknown~ armor 0 AJ CE CE CE CE 0 40 4 20000 P #419 love potion~ {MA L{Do{mv{Me P{Wo{Mt{mi{Do{mn{x~ A potion in a cute little pink bottle is here.~ unknown~ potion BG AO 101 'change sex' 'faerie fire' 'fortify dexterity' 'protection evil' 80 2 50000 P #420 wine skin~ a Wine Skin~ A skin filled with wine lies here.~ unknown~ drink S A 10 10 'red wine' 0 0 25 7 5000 P #421 hunk cheese~ {yA Hunk of Cheese{x~ A big hunk of cheese lies here.~ unknown~ food S A 10 100 0 1 0 25 5 5000 P #422 fry bread~ {xFry Bread{x~ Delicious fry bread has been forgotten here.~ unknown~ pill S A 30 'protection good' 'teleport' 'faerie fog' 'reserved' 25 2 10000 P #423 bodies corpses pile mound~ a mound of corpses~ {x~ unknown~ portal CR 0 A 0 D ACDFGHI 0 101 0 0 P #498 loose ends puppet strings~ {WP{du{Wpp{De{Wt {CS{dt{cr{ri{Dn{rg{Rs{x~ The loose ends of thousands of puppet strings dangle here, waiting to be tugged upon.~ unknown~ treasure GHSYZ AB 0 0 0 0 0 101 0 5000 P A 20 -3 A 28 3 A 13 50 A 19 4 A 17 -28 #499 lowbie man~ levels 80~ Levels 80~ unknown~ armor STY AT ABDG ABDG ABDG ABDG 0 102 0 0 P A 20 -10 A 2 2 A 3 2 A 4 2 A 5 2 A 13 300 A 12 200 A 14 100 A 19 60 A 18 30 #0 #ROOMS #400 Northwest Coliseum Floor~ The two huge walls of the coliseum floor meet in an imposing corner here, coming together from the south and east. Spectators cheer and shout far above, the roar of their voices echoing off every surface. The corpse of a gladiator has been impaled to the wall about six feet off the ground by what appears to be a small tree. What terrible force might have done such a thing ... ~ 0 0 2 D1 ~ ~ 0 0 401 D2 ~ ~ 0 0 409 S #401 Northern Coliseum Floor~ The massive wall blocks anything to the north, standing stoic and unaware as it plays its part in the spectacle. Bits of food and refuse rain down from atop it, but otherwise the immediate mortal danger is of most concern. ~ 0 0 2 D1 ~ ~ 0 0 402 D2 ~ ~ 0 0 408 D3 ~ ~ 0 0 400 S #402 Northern Coliseum Floor~ The massive wall blocks anything to the north, standing stoic and unaware as it plays its part in the spectacle. Bits of food and refuse rain down from atop it, but otherwise the immediate mortal danger is of most concern. ~ 0 0 2 D1 ~ ~ 0 0 403 D2 ~ ~ 0 0 407 D3 ~ ~ 0 0 401 S #403 Northern Coliseum Floor~ Towering higher than even the wall itself is the Emperor's box. Surrounded by a handful of nobility, he lounges about in the best seat in the house. He is judge and jury, and the only one who can spare one of the condemned. ~ 0 0 2 D1 ~ ~ 0 0 404 D2 ~ ~ 0 0 406 D3 ~ ~ 0 0 402 S #404 Northeast Coliseum Floor~ The mighty wall meets at a perfect right angle here, coming together from the west and south. A relatively fortified position, as at least the spectators above don't usually kill the participants. A man could defend himself well here against an onslaught of foes. ~ 0 0 2 D2 ~ ~ 0 0 405 D3 ~ ~ 0 0 403 M 50 H 100 S #405 Eastern Coliseum Floor~ The western wall towers high above, with a mound of molering corpses piled against it. These nameless dead have served their purpose. The stench has driven away most of the spectators, and if disease were not a concern one could easily hide among the bodies... ~ 0 0 2 D0 ~ ~ 0 0 404 D2 ~ ~ 0 0 414 D3 ~ ~ 0 0 406 S #406 The Coliseum Floor~ Fire is being shot around the Coliseum by a huge fire-breathing dragon. Everything around you is on fire or has been charred by this magnificent flying beast. ~ 0 0 2 D0 ~ ~ 0 0 403 D1 ~ ~ 0 0 405 D2 ~ ~ 0 0 413 D3 ~ ~ 0 0 407 S #407 The Coliseum Floor~ A calmer section of the coliseum, the air is fresher and the sun shines pleasantly. Not a bad place to die, as death can come from any direction at any time. The bloodsport can be heard raging in every direction. ~ 0 0 2 D0 ~ ~ 0 0 402 D1 ~ ~ 0 0 406 D2 ~ ~ 0 0 412 D3 ~ ~ 0 0 408 S #408 The Coliseum Floor~ Streaks of {Rblo{Do{Rd{x mark the floor of the coliseum where a massive living tree has ended his victims against the hard packed dirt of the coliseum floor. The melee rages on around this area, the fighters careful to stay out of range of the rooted abomination. ~ 0 0 2 D0 ~ ~ 0 0 401 D1 ~ ~ 0 0 407 D2 ~ ~ 0 0 411 D3 ~ ~ 0 0 409 S #409 Western Coliseum Floor~ The dust is beginning to fly around making it hard to see. Through the dust storm a gladiator tries to sneak around looking for a victim. ~ 0 0 2 D0 ~ ~ 0 0 400 D1 ~ ~ 0 0 408 D2 ~ ~ 0 0 410 S #410 Western Coliseum Floor~ The crowd, delirious with their lust for blood, scream cheers of encourangement from he safe distance of their marble clad seats as the combatants enter the arena. ~ 0 0 2 D0 ~ ~ 0 0 409 D1 ~ ~ 0 0 411 D2 ~ ~ 0 0 419 S #411 The Coliseum Floor~ Carcasses of exotic animals lay in a heap from battles earlier today. Rhinos, buffalos, tigers, and elephants all dead rotting in the hot sun. ~ 0 0 2 D0 ~ ~ 0 0 408 D1 ~ ~ 0 0 412 D2 ~ ~ 0 0 418 D3 ~ ~ 0 0 410 S #412 In The {RM{rel{Re{re{x~ The ground here is covered in a substantial coating of {Rg{ro{Rre{x. Severed limbs, innards, and other unnamed pieces of flesh are all strewn about across a substrate of blood. The battle rages on in all directions in the purest form of chaos. ~ 0 4 2 D0 ~ ~ 0 0 407 D1 ~ ~ 0 0 413 D2 ~ ~ 0 0 417 D3 ~ ~ 0 0 411 S #413 The Coliseum Floor~ Fighting continues in every direction around. Beast verus beast, gladiator verus beast, and gladiator verus gladiator. Blood and body parts are scattered all about. Shouts from the gladiators saying ,"We who are about to die salute you", can be heard from the gladiators just entering the arena. ~ 0 0 2 D0 ~ ~ 0 0 406 D1 ~ ~ 0 0 414 D2 ~ ~ 0 0 416 D3 ~ ~ 0 0 412 S #414 Eastern Coliseum Floor~ The savage games are being carried out all around. Slaves and criminals are acting out ancient battles of the Gods. Very little acting skill is necessary, as the deaths will be real for these poor souls. ~ 0 0 2 D0 ~ ~ 0 0 405 D2 ~ ~ 0 0 415 D3 ~ ~ 0 0 413 S #415 Eastern Coliseum Floor~ A pile of weapons stacked almost as high as the wall are left from the recently departed gladiators. They will later be burned and what metal is able to melted down will be used to make statues to go in front of the Coliseum. ~ 0 0 2 D0 ~ ~ 0 0 414 D2 ~ ~ 0 0 424 D3 ~ ~ 0 0 416 S #416 The Coliseum Floor~ Dead bodies of gladiators and beast surround an enormous giant whom stands as tall as a tree. He stands as solid as he is tall with club in hand ready to kill anything that comes within reach. ~ 0 0 2 D0 ~ ~ 0 0 413 D1 ~ ~ 0 0 415 D2 ~ ~ 0 0 423 D3 ~ ~ 0 0 417 S #417 The Coliseum Floor~ So many deaths occurring all around the arena. The screams of pain and death will echo through your soul for an eternity. ~ 0 0 2 D0 ~ ~ 0 0 412 D1 ~ ~ 0 0 416 D2 ~ ~ 0 0 422 D3 ~ ~ 0 0 418 S #418 The Coliseum Floor~ What is this?! Of all the exotic animals seen around the arena this is the first of its kind ever seen in the Coliseum. A huge beast covered with fur standing 8 feet tall growls loud enough to bust your eardrums. ~ 0 0 2 D0 ~ ~ 0 0 411 D1 ~ ~ 0 0 417 D2 ~ ~ 0 0 421 D3 ~ ~ 0 0 419 S #419 Western Coliseum Floor~ Along the Western side of the Coliseum very large empty cages sit off to the side. Whatever animals that were held in them must be huge. ~ 0 0 2 D0 ~ ~ 0 0 410 D1 ~ ~ 0 0 418 D2 ~ ~ 0 0 420 S #420 Southwest Coliseum Floor~ Bushes have been added to the side to give a little decoration since in the corner is the only way up into the stands from the Coliseum floors. A hissing sound can be heard. {ysssss{x{gSSSSSSS{x{Ysssssss{x{GSSSSSS.... {x ~ 0 0 2 D0 ~ ~ 0 0 419 D1 ~ ~ 0 0 421 D4 ~ ~ 0 0 425 S #421 Southern Coliseum Floor~ This side of the arena is farthest away from the emperor. Battles here are beast or gladiators againest the common criminals. ~ 0 0 2 D0 ~ ~ 0 0 418 D1 ~ ~ 0 0 422 D3 ~ ~ 0 0 420 S #422 Southern Coliseum Floor~ Spectators from the stands all scream and hold up thumbs down signs. They want the gladiator dead. The gladiator will die a honorable death by rule of the emperor. ~ 0 0 2 D0 ~ ~ 0 0 417 D1 ~ ~ 0 0 423 D3 ~ ~ 0 0 421 S #423 Southern Coliseum Floor~ ~ 0 0 2 D0 ~ ~ 0 0 416 D1 ~ ~ 0 0 424 D3 ~ ~ 0 0 422 S #424 Southeast Coliseum Floor~ Raw flesh used as bait that is tied to waist of the criminals has been stacked along the southeastern corner of the Coliseum. The beast won't take long to devour the flesh and whomever its attached to. The only problem tends to be when the beast comes after the supply. ~ 0 0 2 D0 ~ ~ 0 0 415 D3 ~ ~ 0 0 423 S #425 West Grandstands~ Scribes and heralds both are seated in this area. They watch closely as a criminal being punished is begging for death. ~ 0 4 0 D0 ~ ~ 0 0 426 D2 ~ ~ 0 0 459 D5 ~ ~ 0 0 420 S #426 West Grandstands~ Young boys with their tutors watch closely as gladiators are mauled by wild beast theyve never seen before. This section is for them only. ~ 0 0 0 D0 ~ ~ 0 0 427 D2 ~ ~ 0 0 425 D5 ~ ~ 0 0 419 S #427 West Grandstands~ Soldiers on leave flood into their own reserved area awaiting their chance to see a bloodfest. ~ 0 0 0 D0 ~ ~ 0 0 428 D2 ~ ~ 0 0 426 D5 ~ ~ 0 0 410 S #428 West Grandstands~ Foreign Dignitaries and their families are seated within this part of the grandstand. ~ 0 0 0 D0 ~ ~ 0 0 429 D2 ~ ~ 0 0 427 D5 ~ ~ 0 0 409 S #429 West Grandstands~ This part of the western grandstand is reserved for Priest and other leaders of the Church. ~ 0 0 0 D0 ~ ~ 0 0 490 D2 ~ ~ 0 0 428 D5 ~ ~ 0 0 400 S #430 Eastern Grandstand~ This part of the grandstand is reserved for the poor. They sit on blankets placed on the floor sharing a basket of bread and butter. ~ 0 0 0 D0 ~ ~ 0 0 431 D2 ~ ~ 0 0 455 D5 ~ ~ 0 0 424 S #431 Eastern Grandstand~ This part of the grandstand is reserved for the poor. They sit on blankets placed on the floor sharing a basket of bread and butter. ~ 0 0 0 D0 ~ ~ 0 0 432 D2 ~ ~ 0 0 430 D5 ~ ~ 0 0 415 S #432 Eastern Grandstand~ This part of the grandstand is reserved for the poor. They sit on blankets placed on the floor sharing a basket of bread and butter. ~ 0 0 0 D0 ~ ~ 0 0 433 D2 ~ ~ 0 0 431 D5 ~ ~ 0 0 414 S #433 Eastern Grandstand~ This part of the grandstand is reserved for the poor. They sit on blankets placed on the floor sharing a basket of bread and butter. ~ 0 0 0 D0 ~ ~ 0 0 434 D2 ~ ~ 0 0 432 D5 ~ ~ 0 0 405 S #434 Eastern Grandstand~ This part of the grandstand is reserved for the poor. They sit on blankets placed on the floor sharing a basket of bread and butter. ~ 0 0 0 D0 ~ ~ 0 0 489 D2 ~ ~ 0 0 433 D5 ~ ~ 0 0 404 S #435 Northern Grandstands~ This is an the area reserved for the ordinary citizen. Divided into two sections this part is for the wealthy citizens. ~ 0 0 0 D0 ~ ~ 0 0 444 D1 ~ ~ 0 0 436 D3 ~ ~ 0 0 490 D5 ~ ~ 0 0 400 S #436 Northern Grandstands~ This is an the area reserved for the ordinary citizen. Divided into two sections this part is for the wealthy citizens. They sit around making wagers on how will die first. ~ 0 0 0 D0 ~ ~ 0 0 443 D1 ~ ~ 0 0 437 D3 ~ ~ 0 0 435 D5 ~ ~ 0 0 401 S #437 Northern Grandstands~ This is an the area reserved for the ordinary citizen. Divided into two sections this part is for the wealthy citizens. They sit around making wagers on how will die first. ~ 0 0 0 D0 ~ ~ 0 0 442 D1 ~ ~ 0 0 438 D3 ~ ~ 0 0 436 D5 ~ ~ 0 0 402 S #438 Northern Grandstands~ This is an the area reserved for the ordinary citizen. Divided into two sections this part is for the wealthy citizens. They sit around making wagers on how will die first. ~ 0 0 0 D0 ~ ~ 0 0 441 D1 ~ ~ 0 0 439 D3 ~ ~ 0 0 437 D5 ~ ~ 0 0 403 S #439 Northern Grandstands~ This is an the area reserved for the ordinary citizen. Divided into two sections this part is for the wealthy citizens. They sit around making wagers on how will die first. ~ 0 0 0 D0 ~ ~ 0 0 440 D1 ~ ~ 0 0 489 D3 ~ ~ 0 0 438 D5 ~ ~ 0 0 404 S #440 Northern Grandstands~ This area is for the non senatorial noble class. Knights cheer on their favorite gladiator and brag that they could beat them all. ~ 0 0 0 D2 ~ ~ 0 0 439 D3 ~ ~ 0 0 441 S #441 Below the Boxes~ This area is for the non senatorial noble class. Knights celebrate a day off with a barrel of ale. ~ 0 0 0 D1 ~ ~ 0 0 440 D2 ~ ~ 0 0 438 D3 ~ ~ 0 0 442 D4 ~ ~ 0 0 447 S #442 Below the Boxes~ This area is for the non senatorial noble class. Knights watch on as the bloody activities below get under way. ~ 0 0 0 D1 ~ ~ 0 0 441 D2 ~ ~ 0 0 437 D3 ~ ~ 0 0 443 D4 ~ ~ 0 0 446 S #443 Below the Boxes~ This area is for the non senatorial noble class. Knights and their guest watch with blood lusting intensity as beast tear gladiators apart. ~ 0 0 0 D1 ~ ~ 0 0 442 D2 ~ ~ 0 0 436 D3 ~ ~ 0 0 444 D4 ~ ~ 0 0 445 S #444 Northern Grandstands~ This area is for the non senatorial noble class. Only knights and their guest can sit in this section. ~ 0 0 0 D1 ~ ~ 0 0 443 D2 ~ ~ 0 0 435 S #445 The Senator's Box~ The Senator and his family and his guest are seated here in the section reserved especially for them. ~ 0 0 0 D1 ~ ~ 0 0 446 D5 ~ ~ 0 0 443 S #446 The Emperor's Box~ This box is reserved for the Emperor and his family only. Slaves come in and out serving their masters, and keeping them shaded from the heat of the sun. ~ 0 0 0 D1 ~ ~ 0 0 447 D3 ~ ~ 0 0 445 D5 ~ ~ 0 0 442 S #447 The Magistrate's Box~ This box is reserved especially for the Magistrate and his family, and aides. Slaves wave huge fans to keep them cool. ~ 0 0 0 D3 ~ ~ 0 0 446 D5 ~ ~ 0 0 441 S #448 Coliseum Gates~ ~ 0 0 0 D0 ~ ~ 1 0 449 D1 ~ ~ 0 0 495 S #449 Coliseum Concourse~ ~ 0 0 0 D0 ~ ~ 0 0 450 D2 ~ ~ 1 0 448 S #450 Coliseum Concourse~ ~ 0 0 0 D0 ~ ~ 0 0 451 D2 ~ ~ 0 0 449 S #451 The Coliseum Concourse~ This concourse leads throughout the Coliseum. East onto the eastern concourse, west onto the western concourse and south continues on the main concourse. ~ 0 0 0 D1 ~ ~ 0 0 452 D2 ~ ~ 0 0 450 D3 ~ ~ 0 0 456 D5 ~ ~ 0 0 460 S #452 Eastern Concourse~ The walkway through the grandstand is a very narrow pathway. The concourse is made for the poor to travel amongest themselves. ~ 0 0 0 D1 ~ ~ 0 0 453 D3 ~ ~ 0 0 451 S #453 Eastern Concourse~ The walkway through the grandstand is a very narrow pathway. The concourse is made for the poor to travel amongest themselves. ~ 0 0 0 D1 ~ ~ 0 0 454 D3 ~ ~ 0 0 452 S #454 Eastern Concourse~ The walkway through the grandstand is a very narrow pathway. The concourse is made for the poor to travel amongest themselves. ~ 0 0 0 D3 ~ ~ 0 0 453 D4 ~ ~ 0 0 455 S #455 East Grandstand Entrance~ This is the entrance for the everyday normal citizen. The poor sit here in the eastern granstand, continue northward if your a citizen with money. ~ 0 0 0 D0 ~ ~ 0 0 430 D5 ~ ~ 0 0 454 S #456 Western Concourse~ The western concourse leads into a section of reserved seats for different classes of people walk around and find your seat. ~ 0 0 0 D1 ~ ~ 0 0 451 D3 ~ ~ 0 0 457 S #457 Western Concourse~ The western concourse leads into a section of reserved seats for different classes of people walk around and find your seat. ~ 0 0 0 D1 ~ ~ 0 0 456 D3 ~ ~ 0 0 458 S #458 Western Concourse~ The western concourse leads into a section of reserved seats for different classes of people walk around and find your seat. ~ 0 0 0 D1 ~ ~ 0 0 457 D4 ~ ~ 0 0 459 S #459 West Grandstand Entrance~ The grandstand is full of all types of people from everywalk of life. The western grandstand has reserved areas for different classes of people. ~ 0 0 0 D0 ~ ~ 0 0 425 D5 ~ ~ 0 0 458 S #460 Coliseum Basement~ Cages here are empty the beast that were within them are either fighting or dead by now. ~ 0 0 0 D1 ~ ~ 0 0 461 D3 ~ ~ 0 0 475 D4 ~ ~ 0 0 451 S #461 Coliseum Basement~ Chains, whips, harness and other equipment used to handle these large beast are hung on hooks along the wall. ~ 0 0 0 D1 ~ ~ 0 0 462 D3 ~ ~ 0 0 460 S #462 Coliseum Basement~ The stench here is overwhelming, this is where the cages are cleaned after the beast have been released into the arena. The cages are full of beastly dropping and shedded fur. ~ 0 0 0 D0 ~ ~ 0 0 463 D3 ~ ~ 0 0 461 S #463 Coliseum Basement~ On the wall hangs knifes and other tools used to skin the beast after they have been killed in the arena. Their hides will be used to make rugs that will be given to special guest of the emperor. ~ 0 0 0 D0 ~ ~ 0 0 464 D2 ~ ~ 0 0 462 D3 ~ cage~ 1 403 482 S #464 Coliseum Basement~ Chains are embedded into the walls to hold the criminals who will be punished for their crimes. ~ 0 0 0 D0 ~ ~ 0 0 465 D2 ~ ~ 0 0 463 D3 ~ cage~ 1 403 477 S #465 Coliseum Basement~ A beast keeper is preparing beast by taunting them before he releases them into the arena. ~ 0 0 0 D0 ~ ~ 0 0 466 D2 ~ ~ 0 0 464 D3 ~ cage~ 1 403 478 S #466 Coliseum Basement~ Gladiators are here getting dressed for battle. Some are sharpening the blades of their weapons while the others polish their armor. ~ 0 0 0 D2 ~ ~ 0 0 465 D3 ~ ~ 0 0 467 S #467 Coliseum Basement~ Gladiators are lined up waiting for the trumpet to sound to call them onto the playing field of the arena. They are silently standing as if they were statues. ~ 0 0 0 D0 ~ ~ 0 0 487 D1 ~ ~ 0 0 466 D3 ~ ~ 0 0 468 S #468 Coliseum Basement~ A burly man calls out names of the Gladiators as their turn comes up to enter the arena. ~ 0 0 0 D1 ~ ~ 0 0 467 D2 ~ ~ 1 403 481 D3 ~ ~ 0 0 469 S #469 Coliseum Basement~ A scroll and feather pen lie on a small side table for the gladiators to leave their last notes to the loved ones. ~ 0 0 0 D0 ~ ~ 0 0 485 D1 ~ ~ 0 0 468 D3 ~ ~ 0 0 470 S #470 Coliseum Basement~ Armor, swords, spears, and other equipment lay here until an upcoming gladiator is ready to use them. ~ 0 0 0 D1 ~ ~ 0 0 469 D2 ~ ~ 0 0 471 S #471 Coliseum Basement~ A table full of delicasies have been left here as a last supper for the gladiators. ~ 0 0 0 D0 ~ ~ 0 0 470 D1 ~ ~ 1 403 479 D2 ~ ~ 0 0 472 S #472 Coliseum Basement~ A long wooden bench lines the walls where gladiators wait for their turn to die. ~ 0 0 0 D0 ~ ~ 0 0 471 D1 ~ cage~ 1 403 476 D2 ~ ~ 0 0 473 S #473 Coliseum Basement~ A large platform attached to a pulley is used here to load the large beast on the raise them into the arena. ~ 0 0 0 D0 ~ ~ 0 0 472 D1 ~ cage~ 1 403 480 D2 ~ ~ 0 0 474 S #474 Coliseum Basement~ Cages full of beastly animals awaiting their turn to be released into the arena to fight are lined in straight rows. Each cage has a number letting the beast keeper know which one to release and when. ~ 0 0 0 D0 ~ ~ 0 0 473 D1 ~ ~ 0 0 475 S #475 Coliseum Basement~ The cages here are covered with tarps so that the beast inside can't see whats going on. When the tarp is removed the beast go on a rampage. ~ 0 0 0 D1 ~ ~ 0 0 460 D3 ~ ~ 0 0 474 S #476 Tiger Cage~ A growling tiger angrily paces around his cage. He hungrily licks his lips as he smells the blood in the air. ~ 0 0 0 D1 ~ cage~ 1 403 484 D3 ~ cage~ 1 403 472 S #477 Bear Cage~ Blood drips from the side of the cage from the bears last meal. Be careful or it will be your blood dripping down next. ~ 0 0 0 D1 ~ cage~ 1 403 464 D3 ~ cage~ 1 403 484 S #478 Gorilla Cage~ Banana lay untouched in the cage, this gorilla doesnt want fruit, shes waiting for her turn to eat the meat of gladiators in the arena. ~ 0 0 0 D1 ~ ~ 1 403 465 D3 ~ cage~ 1 403 481 S #479 Lion Cage~ The king of the jungle is now ready to be king of the arena. Drool drips off his chin as his mouth waters for the taste of flesh. ~ 0 0 0 D1 ~ cage~ 1 403 481 D3 ~ ~ 1 403 471 S #480 Orangutan Cage~ A huge ape snores from within the cage. The ape looks as if she as big as rhino. ~ 0 0 0 D1 ~ cage~ 1 403 483 D3 ~ cage~ 1 403 473 S #481 Elephant Cage~ A pile of peanuts and a tub of water sit inside the cage. The elephant has its trunk deep into pile of peanuts. ~ 0 0 0 D0 ~ ~ 1 403 468 D1 ~ cage~ 1 403 478 D2 ~ ~ 1 403 484 D3 ~ cage~ 1 403 479 S #482 Jaguar Cage~ Bones licked clean hang out of the mouth of this huge cat. It was no mouse this cat was eating, it looks like its been eating antelope by the dozen. ~ 0 0 0 D1 ~ cage~ 1 403 463 D3 ~ cage~ 1 403 483 S #483 Hallway of Beasts~ The smell of feces, wet fur, and blood fill the hallway that houses the beast for the fights in the arena. ~ 0 0 0 D0 ~ ~ 0 0 484 D1 ~ cage~ 1 403 482 D3 ~ cage~ 1 403 480 S #484 Beast Elevator~ A huge platform on a very strong pulley system allows for easy transportation of these huge beast. ~ 0 0 0 D0 ~ cage~ 1 403 481 D1 ~ cage~ 1 403 477 D2 ~ ~ 0 0 483 D3 ~ cage~ 1 403 476 D4 ~ ~ 0 0 412 S #485 Stairway to the Arena~ Upward to certain death is where these stairs lead. Only the toughest will survive. ~ 0 4 0 D2 ~ ~ 0 0 469 D4 ~ ~ 0 0 486 S #486 In the West Tunnel~ Steps away from the fight of your life. How you fight will determine if its the last fight of your life. ~ 0 0 0 D2 ~ ~ 0 0 401 D5 ~ ~ 0 0 485 S #487 Stairway to the Arena~ The stairs leading upward into the arena are wide and dimly lit. A trial of {rblood{x stains the stairs. ~ 0 4 0 D2 ~ ~ 0 0 467 D4 ~ ~ 0 0 488 S #488 In the East Tunnel~ These are the last steps of safety you'll ever have. Once into the arena it will be only moments before your fighting for your life. ~ 0 0 0 D2 ~ ~ 0 0 403 D5 ~ ~ 0 0 487 S #489 Concourse~ The concourse leads east into the northern grandstands this area is reserved for the more wealthy citizen. To the south is the eastern grandstand which is reserved for the poor citizens. ~ 0 0 0 D2 ~ ~ 0 0 434 D3 ~ ~ 0 0 439 S #490 Concourse~ The concourse leads throughout the Coliseum. East will lead you into the wealthier seats for the richest of citizens. South leads into the west grandstands where only certain social groups are allowed. ~ 0 0 0 D1 ~ ~ 0 0 435 D2 ~ ~ 0 0 429 S #491 The Puppet Master's Workshop~ This odd room is surprisingly spacious and full of light. The ceiling resembles a dome, with windows in random places looking out into a perfect blue sky. The rest of the room resembles a workshop of some sort, with all sorts of tools and pieces of half-carved wood strewn across its many countertops. A huge hole in the center of the room looks down upon the coliseum hundreds of feet below. The spectators and gladiators look like little ants, and the entire arena floor is a disturbing shade of {rcri{Rm{rs{Ro{rn{x. ~ 0 1 0 D0 ~ ~ 0 0 493 D1 ~ ~ 0 0 492 D2 ~ ~ 0 0 492 D3 ~ ~ 0 0 493 D5 ~ ~ 0 0 494 S #492 {DA Dark Niche{x~ Hiding in this dark niche, you fear for your life. ~ 0 8705 0 D0 ~ ~ 0 0 491 D1 ~ ~ 0 0 498 D2 ~ ~ 0 0 499 D3 ~ ~ 0 0 491 D4 ~ ~ 0 0 497 D5 ~ ~ 0 0 496 S #493 {DHiding in the Cupboard{x~ You are alone in this cupboard. Alone with your terror. ~ 0 10241 0 D0 ~ ~ 0 0 496 D1 ~ ~ 0 0 491 D2 ~ ~ 0 0 491 D3 ~ ~ 0 0 497 D4 ~ ~ 0 0 498 D5 ~ ~ 0 0 499 S #494 {RYOU ARE FALLING!{x~ You are falling from the workshop, plummeting to the ground below! ~ 0 532481 0 D5 ~ ~ 0 0 412 S #495 Coliseum Box Office~ Step right up! Get your ticket to the bloodiest event you'll ever encounter! ~ 0 1028 0 D3 ~ ~ 0 0 448 M 1000 H 1000 S #496 {BT{Dh{Be {DTh{Yu{Dn{Bd{Ye{Brh{De{Ba{Dd{x~ Buried deep inside the heart of a dark thundercloud, it is impossible to see very far in any direction. The only source of light comes when a bolt of lightning crashes through the clouds, splitting the air with an earth-shattering clap of thunder before everything falls dark and silent once more. ~ 0 8193 9 D0 ~ ~ 0 0 493 D1 ~ ~ 0 0 492 D2 ~ ~ 0 0 493 D3 ~ ~ 0 0 492 M 300 H -800 S #497 {GA{gn {GEn{Cc{Wh{Ga{Wn{Ct{ge{Gd {gF{Go{gr{yes{Yt{x~ This forest pulses with a magical energy, as every tree and blade of grass seems to have a powerful aura about it. The fact that the plants all around are actually living things has never been more apparent, some of them even seem to be reaching out as you pass by. ~ 0 8197 3 D0 ~ ~ 0 0 492 D1 ~ ~ 0 0 493 D2 ~ ~ 0 0 492 D3 ~ ~ 0 0 493 M 750 H 750 S #498 {gDr{Ga{Dg{Go{gn's {DL{Ga{Dir{x~ Jewels and gold and other such treasures are piled high against the walls of this massive cave. Other piles of much smellier and less valuable substance dot the floor of the cave, as the dragon who lives here obviously does not care much for housekeeping. ~ 0 268443649 5 D0 ~ ~ 0 0 493 D1 ~ ~ 0 0 492 D2 ~ ~ 0 0 493 D3 ~ ~ 0 0 492 M -200 H -200 S #499 {gA Pi{Gn{ge Gr{Go{gve{x~ This strange grove is a loose scatter of pine trees stretching upward towards a gray overcast sky. The trees grow closer and closer in the distance, coalescing into darkness in every direction. Small birds and mammals rustle and twitter in the branches all around, as a light rain falls from the clouds above. ~ 0 134225920 3 D0 ~ ~ 0 0 492 D1 ~ ~ 0 0 493 D2 ~ ~ 0 0 492 D3 ~ ~ 0 0 493 M -800 H 200 S #0 #SPECIALS M 414 spec_poison Load to: {DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x M 421 spec_breath_fire Load to: {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x M 422 spec_breath_lightning Load to: {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x M 499 spec_breath_lightning Load to: {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x S #RESETS D 0 448 0 1 The north door of Coliseum Gates is closed D 0 449 2 1 The south door of Coliseum Concourse is closed D 0 463 3 2 The west door of Coliseum Basement is closed and locked D 0 464 3 2 The west door of Coliseum Basement is closed and locked D 0 465 3 2 The west door of Coliseum Basement is closed and locked D 0 468 2 2 The south door of Coliseum Basement is closed and locked D 0 471 1 2 The east door of Coliseum Basement is closed and locked D 0 472 1 2 The east door of Coliseum Basement is closed and locked D 0 473 1 2 The east door of Coliseum Basement is closed and locked D 0 476 1 1 The east door of Tiger Cage is closed D 0 476 3 2 The west door of Tiger Cage is closed and locked D 0 477 1 2 The east door of Bear Cage is closed and locked D 0 477 3 1 The west door of Bear Cage is closed D 0 478 1 2 The east door of Gorilla Cage is closed and locked D 0 478 3 1 The west door of Gorilla Cage is closed D 0 479 1 1 The east door of Lion Cage is closed D 0 479 3 2 The west door of Lion Cage is closed and locked D 0 480 1 1 The east door of Orangutan Cage is closed D 0 480 3 2 The west door of Orangutan Cage is closed and locked D 0 481 0 2 The north door of Elephant Cage is closed and locked D 0 481 1 1 The east door of Elephant Cage is closed D 0 481 2 1 The south door of Elephant Cage is closed D 0 481 3 1 The west door of Elephant Cage is closed D 0 482 1 2 The east door of Jaguar Cage is closed and locked D 0 482 3 1 The west door of Jaguar Cage is closed D 0 483 1 1 The east door of Hallway of Beasts is closed D 0 483 3 1 The west door of Hallway of Beasts is closed D 0 484 0 1 The north door of Beast Elevator is closed D 0 484 1 1 The east door of Beast Elevator is closed D 0 484 3 1 The west door of Beast Elevator is closed M 0 400 10 400 1 *Load A Gladiator M 0 413 12 401 1 *Load A Thracian M 0 400 10 402 1 *Load A Gladiator M 0 413 12 403 1 *Load A Thracian M 0 400 10 404 1 *Load A Gladiator O 0 423 0 405 *A mound of corpses loaded to Eastern Coliseum Floor M 0 413 12 405 1 *Load A Thracian M 0 418 10 405 1 *Load A Muscle-Bound Brawler M 0 415 6 406 1 *Load A Slave M 0 418 10 406 1 *Load A Muscle-Bound Brawler M 0 421 1 406 1 *Load {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x E 0 409 0 9 *{gd{gr{ga{dg{gon {rc{dl{ra{rw{ds{x is loaded on the hands of {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x M 0 418 10 407 1 *Load A Muscle-Bound Brawler M 0 415 6 408 1 *Load A Slave M 0 418 10 408 1 *Load A Muscle-Bound Brawler M 0 423 1 408 1 *Load {GA L{giv{Gi{Dn{Gg Tr{yee{x E 0 410 0 20 *{gb{ga{yr{gk m{da{gs{gk{x is loaded on the face of {GA L{giv{Gi{Dn{Gg Tr{yee{x M 0 413 12 409 1 *Load A Thracian M 0 400 10 410 1 *Load A Gladiator E 0 407 0 16 *{wa{dn {wir{do{wn tr{di{wde{dn{wt{x is loaded wielded of A Gladiator M 0 415 6 411 1 *Load A Slave M 0 409 2 412 1 *Load {DA{dn El{Dep{dha{Dn{dt{x M 0 418 10 412 1 *Load A Muscle-Bound Brawler M 0 413 12 412 2 *Load A Thracian E 0 405 0 11 *{ya small rectangular shield{x is loaded as a shield of A Thracian M 0 413 12 412 2 *Load A Thracian E 0 406 0 16 *{da small falx{x is loaded wielded of A Thracian M 0 400 10 412 2 *Load A Gladiator M 0 400 10 412 2 *Load A Gladiator M 0 418 10 413 1 *Load A Muscle-Bound Brawler M 0 400 10 414 1 *Load A Gladiator M 0 413 12 415 1 *Load A Thracian M 0 418 10 415 1 *Load A Muscle-Bound Brawler M 0 415 6 416 1 *Load A Slave M 0 422 1 416 1 *Load {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x E 0 408 0 16 *{bth{ye t{dh{yu{dn{bde{yr{dc{bl{bu{bb{x is loaded wielded of {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x M 0 415 6 417 1 *Load A Slave M 0 418 10 417 1 *Load A Muscle-Bound Brawler M 0 415 6 418 1 *Load A Slave M 0 420 1 418 1 *Load {ySa{rsqu{yat{rc{yh{x E 0 412 0 8 *{yb{ri{yg{rf{yee{rt{x is loaded on the feet of {ySa{rsqu{yat{rc{yh{x G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x M 0 413 12 419 1 *Load A Thracian M 0 414 1 420 1 *Load {DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x M 0 400 10 420 1 *Load A Gladiator M 0 413 12 421 1 *Load A Thracian M 0 400 10 422 1 *Load A Gladiator M 0 413 12 423 1 *Load A Thracian M 0 418 10 423 1 *Load A Muscle-Bound Brawler M 0 418 10 423 1 *Load A Muscle-Bound Brawler M 0 400 10 424 1 *Load A Gladiator M 0 416 20 425 1 *Load A Spectator M 0 416 20 426 1 *Load A Spectator M 0 417 15 427 1 *Load A Child M 0 416 20 427 1 *Load A Spectator M 0 416 20 428 1 *Load A Spectator M 0 417 15 429 1 *Load A Child M 0 416 20 429 1 *Load A Spectator M 0 416 20 430 1 *Load A Spectator M 0 416 20 431 1 *Load A Spectator M 0 417 15 432 1 *Load A Child M 0 416 20 432 1 *Load A Spectator M 0 417 15 433 1 *Load A Child M 0 416 20 433 1 *Load A Spectator M 0 416 20 434 1 *Load A Spectator M 0 416 20 435 1 *Load A Spectator M 0 416 20 436 1 *Load A Spectator M 0 416 20 437 1 *Load A Spectator M 0 416 20 438 1 *Load A Spectator M 0 417 15 439 1 *Load A Child M 0 416 20 439 1 *Load A Spectator M 0 417 15 440 1 *Load A Child M 0 416 20 440 1 *Load A Spectator M 0 416 20 441 1 *Load A Spectator M 0 416 20 442 1 *Load A Spectator M 0 416 20 443 1 *Load A Spectator M 0 416 20 444 1 *Load A Spectator M 0 403 1 445 1 *Load The Senator E 0 401 0 12 *{wa se{yn{wat{wo{wr's t{yo{wg{wa{x is loaded about the shoulders of The Senator M 0 402 1 446 1 *Load The Emperor E 0 400 0 12 *{wi{bm{mpe{br{mi{bal c{ma{bp{we{x is loaded about the shoulders of The Emperor M 0 404 1 447 1 *Load The Magistrate E 0 402 0 6 *{ga la{gu{grel c{gi{grc{gle{gt{x is loaded over the head of The Magistrate M 0 401 1 448 1 *Load A Coliseum Gatekeeper M 0 426 1 452 1 *Load A Food Vendor G 0 421 0 *{ya hunk of cheese{x is given to A Food Vendor G 0 420 0 *A wine skin is given to A Food Vendor G 0 422 0 *{xfry bread{x is given to A Food Vendor M 0 417 15 453 1 *Load A Child M 0 417 15 455 1 *Load A Child M 0 417 15 456 1 *Load A Child M 0 425 1 457 1 *Load A Trinket Salesman G 0 419 0 *{ma l{do{mv{me p{wo{mt{mi{do{mn{x is given to A Trinket Salesman G 0 417 0 *{ya g{yol{yd{yen {yb{yr{do{da{yc{yh{x is given to A Trinket Salesman G 0 418 0 *A toy buckler is given to A Trinket Salesman M 0 417 15 458 1 *Load A Child M 0 417 15 459 1 *Load A Child M 0 412 5 462 1 *Load A beast keeper M 0 412 5 465 1 *Load A beast keeper G 0 404 0 *A ram carcass is given to A beast keeper M 0 412 5 468 1 *Load A beast keeper M 0 412 5 472 1 *Load A beast keeper G 0 403 0 *A short iron key is given to A beast keeper M 0 412 5 475 1 *Load A beast keeper M 0 407 1 476 1 *Load {RA T{Dig{Re{Dr{x M 0 408 1 477 1 *Load A Grizzly Bear M 0 411 1 478 1 *Load {DA {dSi{Wlv{we{cr{wba{Wc{wk {dG{Dorilla{x M 0 410 1 479 1 *Load {YA L{yi{Yon{x M 0 406 1 480 1 *Load {RA H{ra{Yir{Ry O{rra{Rn{rg{yu{Yta{Rn{x M 0 409 2 481 1 *Load {DA{dn El{Dep{dha{Dn{dt{x M 0 405 1 482 1 *Load {YA J{Da{Yg{Dua{Yr{x M 0 417 15 489 1 *Load A Child M 0 499 1 491 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x E 0 498 0 2 *{wp{du{wpp{de{wt {cs{dt{cr{ri{dn{rg{rs{x is loaded on the right finger of {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x E 0 498 0 1 *{wp{du{wpp{de{wt {cs{dt{cr{ri{dn{rg{rs{x is loaded on the left finger of {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x M 0 498 1 494 1 *Load {x M 0 419 1 495 1 *Load The Ticket Seller M 0 424 4 496 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x M 0 424 4 497 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x M 0 424 4 498 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x M 0 424 4 499 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x S #SHOPS 401 0 0 0 0 0 100 100 0 23 419 0 0 0 0 0 100 100 0 23 424 0 0 0 0 0 100 100 0 23 425 9 33 10 0 0 120 85 0 23 426 17 19 26 0 0 120 90 0 23 498 0 0 0 0 0 100 100 0 23 0 #MOBPROGS #400 if level $n < 101 say Children get in free today, go on in! mob transfer $n 449 else say You must pay 50 platinum at the box office to the east to get in. end ~ #401 say Thank you, enjoy the show! mob transfer $n 449 ~ #402 if hastarget $i bash else mob remember $n endif ~ #403 if hastarget $i say $q is not welcome here! kill $q mob forget ~ #404 if level $i > 100 say Please give me 50 platinum to enter The Coliseum. endif ~ #413 mob oload 413 ~ #414 mob oload 414 ~ #415 mob oload 415 ~ #416 mob oload 416 ~ #420 if level $n < 101 mob echoat $n {ySa{rsqu{yat{rc{yh{x sees you and vanishes instantly into the melee! mob purge sasquatch ~ #421 if level $n < 101 mob echoat $n {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x sees you and flies up and out of sight!{x mob purge $i ~ #422 if level $n < 101 mob echoat $n {BA St{Yo{Br{Dm G{Bi{Ya{Bnt{x catches sight of you and {i{Ybolts{x from the room! mob purge $i ~ #423 if level $n < 101 mob echoat $n {GA L{giv{Gi{Dn{Gg Tr{yee{x's face vanishes as it becomes just another mighty oak. mob purge $i ~ #499 mob remember $n mob echoat $q You fall for what seems like an eternity before hitting the arena floor with a {RC{rr{RU{rnC{RH!{x mob damage $q 150000 170000 lethal mob transfer $q 412 mob forget ~ #0 #$