asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name Coliseum~
Builders Fesdor Unlinked~
VNUMs 400 499
Continent 3
Mobtier 0
Credits {Y[70-101] {cFesdor   {YColiseum{x~
Security 8
Flags 0
End

#MOBILES
#400
gladiator~
A Gladiator~
A gladiator stands here, bloody weapon at his side.
~
~
human~
ATc Fc 0 1000 0
110 101 13000d1+0 0d0+0 8d6+27 slash
-25 -25 -25 -23
CDFK A D 0
stand stand male 10000
AHMV ABCDEFGHIJK large unknown
V -1
A -1
#401
coliseum gatekeeper large man~
A Coliseum Gatekeeper~
A large man stands here taking entrance fees.
~
~
human~
ABT DEFJVZc 0 0 0
140 250 1d1+14999 0d0+0 40d100+300 punch
-20 -20 -20 -20
CDFHJ B 0 0
stand stand male 50000
AHMV ABCDEFGHIJK large unknown
V -1
A -1
M EXALL 400 0~
M FIGHT 402 100~
M GRALL 403 100~
M BRIBE 401 500000~
#402
emperor~
The Emperor~
The emperor lounges here, watching the bloodsport.
~
~
human~
AB 0 0 1000 0
130 35 600d35+0 0d0+0 13d10+5 slap
0 0 0 0
0 0 0 0
stand stand none 50000
AHMV ABCDEFGHIJK medium unknown
V -1
A -1
#403
senator~
The Senator~
A senator is seated here, looking very stately.
~
~
human~
AB 0 0 1000 0
130 35 600d35+0 0d0+0 13d10+0 punch
0 0 0 0
0 0 0 0
stand stand none 50000
AHMV ABCDEFGHIJK medium unknown
V -1
A -1
#404
magistrate~
The Magistrate~
The magistrate appears deep in thought.
~
~
human~
AB 0 0 1000 0
130 35 600d35+0 0d0+0 13d10+5 punch
-2 -2 -2 -2
0 0 0 0
stand stand none 50000
AHMV ABCDEFGHIJK medium unknown
V -1
A -1
#405
jaguar~
{YA J{Da{Yg{Dua{Yr{x~
A jaguar stalks about, dried blood caked around its jowls.
~
~
cat~
AFG CDEFGZ 0 1000 0
130 50 1d1+9999 500d1+0 8d13+5 claw
-11 -11 -11 -1
FHMN 0 E 0
stand stand either 0
AGV ACDEFHJKQUV large unknown
V -1
A -1
#406
red ape orangutan~
{RA H{ra{Yir{Ry O{rra{Rn{rg{yu{Yta{Rn{x~
This enormous orange ape must weigh 300 pounds!
~
~
beastman~
AFG CDEFGZ 0 1000 0
140 50 11000d1+0 500d1+0 8d13+5 beating
-11 -11 -11 -1
FHMN 0 G I
stand stand either 5000
AGHMV ABCDEFGHIJKQ large unknown
F res C
V -1
A -1
#407
tiger~
{RA T{Dig{Re{Dr{x~
A tiger is hunched here, ready to pounce.
~
~
cat~
AFG CDEFGVZ 0 1000 0
140 50 12000d1+0 500d1+0 9d13+3 chomp
-11 -11 -11 -1
FHMN 0 0 0
stand stand either 0
AGHMV ABCDEFGHIJKQUV large unknown
V -1
A -1
#408
bear~
A Grizzly Bear~
A bear stands here on its hind legs, dominating the room.
~
~
cat~
AFG CDEFGVZ 0 1000 0
140 50 10000d1+0 500d1+0 9d13+3 chomp
-11 -11 -11 -1
CF 0 D C
stand stand either 0
AGHMV ABCDEFGHIJKQUV huge unknown
F off H
V -1
A -1
#409
elephant~
{DA{dn El{Dep{dha{Dn{dt{x~
An enormous elephant stands here, its trunk swinging back and forth.
~
~
troll~
ABFGT CDEFGJZ 0 1000 0
140 30 14000d1+0 500d1+0 9d13+3 crush
-11 -11 -11 -1
CDF 0 BD C
stand stand either 0
ABGHMV ABCDEFGHIJKQUV giant unknown
F aff c
F res E
F vul HK
V -1
A -1
#410
lion~
{YA L{yi{Yon{x~
A regal lion stands here, his mane knotted and tangled.
~
~
troll~
AFGT CDEFGJVZ 0 1000 0
140 30 11000d1+0 500d1+0 9d13+3 crush
-11 -11 -11 -1
DFH 0 BG C
stand stand either 0
ABGHMV ABCDEFGHIJKQUV huge unknown
F aff c
F res E
F vul HK
V -1
A -1
#411
silverback gorilla~
{DA {dSi{Wlv{we{cr{wba{Wc{wk {dG{Dorilla{x~
A muscular silverback gorilla beats its chest.
~
~
troll~
AFGT CDEFGJZ 0 1000 0
140 30 12000d1+0 500d1+0 9d13+3 crush
-11 -11 -11 -1
CDF 0 BE C
stand stand either 0
ABGHMV ABCDEFGHIJKQUV huge unknown
F aff c
F vul HK
V -1
A -1
#412
man beast keeper~
A beast keeper~
A man walks around tending to the beasts.
~
~
human~
AG 0 0 1000 0
130 105 1d1+11999 10d10+100 11d19+15 slap
-13 -13 -13 -9
FH AB 0 0
stand stand none 1000
AMV BCDEFG medium unknown
F for H
F par AHIJK
V -1
A -1
#413
thracian~
A Thracian~
A thracian stands here, shield at the ready.
~
~
human~
ATc Fc C 1000 0
110 101 13000d1+0 0d0+0 8d6+27 slash
-25 -25 -25 -23
CDFK A D 0
stand stand male 10000
AHMV ABCDEFGHIJK large unknown
V -1
A -1
#414
black mamba long black snake~
{DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x~
A long black snake emerges from a strange bush and strikes!
~
~
human~
ABFS DFJQV 0 1000 0
140 150 10000d1+0 0d0+0 12d15+1 acbite
-40 -40 -40 -40
FH ABL FK 0
stand stand none 0
0 0 small unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#415
slave~
A Slave~
A slave is here, trying to survive.
~
A young man of average build stands here, his small bronze sword limp in
his hand as he takes in the carnage around him.  
~
human~
AGRc DJT 0 1000 0
110 109 50d10+9000 50d10+9000 8d6+26 stab
-29 -29 -29 -29
FJO 0 B 0
stand stand either 1840
ABCHJMV ABCDEFGHIJK medium unknown
V -1
A -1
#416
spectator~
A Spectator~
A spectator is here, rooting for their favorite gladiator.
~
~
human~
ABGc DJT 0 1000 0
115 75 50d10+9000 50d10+9000 8d6+26 punch
-29 -29 -29 -29
FJO 0 B 0
stand stand either 1840
ABCHJMV ABCDEFGHIJK medium unknown
V -1
A -1
#417
child~
A Child~
A Child stands here, taking in the bloodsport.
~
~
human~
ABGc DJT 0 1000 0
115 75 50d10+9000 50d10+9000 8d6+26 punch
-29 -29 -29 -29
FJO 0 B 0
stand stand either 1840
ABCHJMV ABCDEFGHIJK medium unknown
V -1
A -1
#418
muscular muscle man brawler~
A Muscle-Bound Brawler~
A muscular man stands here, blood on his knuckles.
~
~
human~
AFTc Fc 0 1000 0
110 101 13000d1+0 0d0+0 8d7+28 punch
-35 -35 -35 0
CDF A D 0
stand stand male 10000
AHMV ABCDEFGHIJK large unknown
V -1
A -1
#419
ticket seller man slight~
The Ticket Seller~
A man of slight build is selling tickets to the coliseum.
~
~
human~
ABT DEFJVZc 0 0 0
140 250 1d1+14999 0d0+0 40d100+300 punch
-20 -20 -20 -20
CDFHJ B 0 0
stand stand male 50000
AHMV ABCDEFGHIJK large unknown
V -1
A -1
M GRALL 404 100~
#420
sasquatch hairy huge thing~
{ySa{rsqu{yat{rc{yh{x~
A huge hairy thing that could only be Sasquatch is here!
~
On vacation from the {gf{Go{gre{Gst{gs{C of {BOr{Yeg{Bon{C, the Sasquatch is kicking your ass!{x
~
hill-giant~
ABFT FJQTVZc BH 0 0
180 200 65000d1+0 0d0+0 50d60+300 punch
-90 -140 -70 -100
CDFHK I FS PRT
stand stand none 0
AHMVXZc ABCDEFGHIJKPQUVX giant unknown
F vul C
V -1
A -1
M DEATH 416 100~
M GRALL 420 100~
#421
fire breathing dragon huge~
{rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x~
A huge dragon is here, spewing fire over everything.
~
Is that a ...  DRAGON?!??!!  Towering above everything else, it spews
fire in every direction.  The spectators of the coliseum better not be in
the {W"{Rburn zone{W"{x 
~
dragon~
ABF FJTZ H 0 0
180 200 70000d1+15000 0d0+0 50d50+200 blaze
-90 -90 -90 -100
FHK 0 BEH FI
stand stand none 0
AHZ ACDEFGHIJKPQUVX giant unknown
V -1
A -1
M DEATH 415 100~
M GRALL 421 100~
#422
storm giant enormous~
{BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x~
An enormous storm giant looms here, his mace sparking with electricity.
~
~
storm-giant~
ABFT FJTZ E 0 0
180 200 70000d1+0 0d0+0 50d50+420 crush
-90 -90 -90 -100
CFHK J BF GP
stand stand male 5
AHMVZ ABCDEFGHIJKPQUVX giant unknown
V -1
A -1
M DEATH 414 100~
M GRALL 422 100~
#423
living tree~
{GA L{giv{Gi{Dn{Gg Tr{yee{x~
A tree with a face attacks with its sharp branches!
~
This tree must be at least 25 feet tall, and it is very much alive!  Its
branches are as thick as your leg, and some of them come to wicked points.  
~
draconian~
ABF FJTZ 0 0 0
180 200 65000d1+0 0d0+0 50d40+200 beating
-90 -140 -70 -100
AFHK EJLMNPTXYZ FS HKR
stand stand none 0
AHMXZc ABCDEFGHIJKPQUVX giant unknown
F res E
F vul F
V -1
A -1
M DEATH 413 100~
M GRALL 423 100~
#424
{x~
{CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x~
{x
~
It's just an illusion!
~
cyclops~
AB DFJZ 0 0 0
180 200 200000d1+0 0d0+0 50d50+350 wrath
-50 -50 -50 -50
CFGHK ABJKMNS DHI R
stand stand male 5
AHMV ABCDEFGHJK giant unknown
F aff a
F vul JP
V -1
A -1
#425
trinket salesmen~
A Trinket Salesman~
A trinket salesman is here, displaying his wares.
~
~
human~
ABG DJT 0 1000 0
115 75 50d10+9000 50d10+9000 8d6+26 punch
-29 -29 -29 -29
FJO 0 B 0
stand stand either 1840
ABCHJMV ABCDEFGHIJK medium unknown
V -1
A -1
#426
food vendor~
A Food Vendor~
A food vendor is here, with a number of tasty treats.
~
~
human~
ABG DJT 0 1000 0
115 75 50d10+9000 50d10+9000 8d6+26 punch
-29 -29 -29 -29
FJO 0 B 0
stand stand either 1840
ABCHJMV ABCDEFGHIJK medium unknown
V -1
A -1
#498
fall mob~
{x~
{x
~
~
human~
AB DFJQZ 0 0 0
300 0 1d1+1 0d0+0 0d0+0 none
0 0 0 0
0 ABC 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
M GRALL 499 100~
#499
puppet master~
{CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x~
{RT{Dh{re {RP{ru{dp{Cp{De{ct {CM{Da{Cs{dt{re{Rr{x is here, watching his puppets dance below him.
~
~
cyclops~
ABF DFJZ BCDEHNO 0 0
180 200 200000d1+0 0d0+0 50d50+350 wrath
-50 -50 -50 -50
CFGHK ABJKMNS DHI R
stand stand male 5
AHMV ABCDEFGHJK giant unknown
F aff a
F vul JP
V -1
A -1
#0



#OBJECTS
#400
imperial cape~
{WI{Bm{Mpe{Br{Mi{Bal C{Ma{Bp{We{x~
A cape of fine blue and purple cloth lies here.~
unknown~
armor 0 AC
CE CE CE CE 0
101 3 30000 P
A
20 -4
A
19 15
#401
senator toga~
{WA Se{Yn{Wat{wo{Wr's T{Yo{Wg{wa{x~
A toga of fine white linen fit for a senator lies here.~
unknown~
armor 0 AK
CE CE CE CE 0
101 4 20000 P
A
13 75
A
19 10
A
2 1
#402
laurel circlet~
{gA La{Gu{grel C{Gi{grc{Gle{gt{x~
A circlet woven from laurel branches has been left here.~
unknown~
armor S AE
BD BD BD CE 0
50 2 5000 P
A
18 5
A
4 2
A
3 2
A
19 10
#403
short iron key~
a short iron key~
A short iron key has been forgotten here.~
unknown~
key 0 A
0 0 0 0 0
0 1 0 P
#404
ram carcass~
a ram carcass~
The carcass of a dead ram lies here, giving off the stench of rotting meat.~
unknown~
food 0 A
500 500 0 1 0
0 20 0 P
#405
rectangular shield~
{ya small rectangular shield{x~
A small rectangular shield made of some sort of wood lies here.~
wood~
armor S AJ
ABF ABF ABF ABF 0
70 30 200 P
A
19 3
#406
small falx~
{Da small falx{x~
A small deadly-looking falx has been left here~
iron~
weapon 0 AN
dagger 11 18 stab E
101 3 10000 P
A
18 -10
A
19 15
#407
iron trident~
{wa{Dn {wir{Do{wn tr{Di{wde{Dn{wt{x~
A long iron trident has been left sticking in the ground.~
unknown~
weapon 0 AN
staff 27 7 thrust EF
101 10 500 P
A
19 15
A
4 -2
A
2 -2
#408
thunder club~
{BTh{Ye T{Dh{Yu{Dn{Bde{Yr{Dc{Bl{bu{Bb{x~
Huge metal club lies here, sparking with electricity.~
unknown~
weapon AY AN
mace 37 5 crush EFG
101 45 125000 P
A
28 2
A
2 -4
A
13 -250
A
17 -20
#409
pair dragon claws~
{gD{Gr{ga{Dg{Gon {RC{Dl{ra{Rw{Ds{x~
A pair of dragon claws have been abandoned here.~
unknown~
armor GSY AH
CE ABF BCDE ADE 0
101 20 125000 P
A
20 -3
A
5 2
A
18 7
A
19 13
#410
bark mask~
{GB{ga{yr{gk M{Da{Gs{gk{x~
A mask fashioned from thick tree bark is here.~
unknown~
armor S AR
ABF ABF ABF ABCD 0
101 15 125000 P
A
5 1
F
A 13 100 c
A
26 8
A
2 1
#411
medicinal herb pile hemp~
{gM{ce{gdi{Gci{gnal H{ce{gr{Gb{gs{x~
A pile of skunky-smelling herbs have been left here.~
unknown~
pill ST AO
50 'feeble mind' 'fortify wisdom' 'heal' 'faerie fire'
101 3 200 P
A
17 -20
A
18 10
A
13 100
A
12 150
#412
big feet~
{YB{ri{Yg{RF{yee{Rt{x~
The severed feet of a large furry creature have been left here.~
unknown~
armor 0 AG
CE CE CE CE 0
101 7 0 P
A
14 200
A
26 3
A
13 155
A
3 -2
A
4 -2
A
2 -2
A
19 14
#413
knot hole~
{gA Kn{yo{gth{Yo{Gl{ye{x~
A knothole from an ancient tree has been left here.~
unknown~
portal 0 0
A 0 BCD AEFGHI 0
0 3 0 P
#414
thunder cloud~
{DA Th{Yu{Dnd{Ye{Dr {cC{Cl{Bo{Yu{Cd{x~
A thunder cloud hovers here, little flashes of lightning flickering across its surface.~
unknown~
portal 0 0
A 0 BCD EFGHI 0
0 3 0 P
#415
ring fire~
{RA R{ri{Rn{rg {Dof {RF{ri{Rre{x~
A ring of fire has been left hanging in the air.~
unknown~
portal 0 0
A 0 BCD BEFGHI 0
0 3 0 P
#416
green bushes~
{GG{gre{Ge{gn B{Gus{gh{Ge{gs{x~
Some green bushes are growing here, a power eminating from within them.~
unknown~
portal 0 0
A 0 BCD ABEFGHI 0
0 3 0 P
#417
ornate golden broach~
{YA G{yol{Yd{yen {YB{yr{Do{da{yc{Yh{x~
An ornate golden broach has been left here, gleaming in the light.~
unknown~
jewelry 0 AC
0 0 0 0 0
60 2 30000 P
A
5 1
A
19 12
A
17 -5
#418
fake toy buckler~
a Toy Buckler~
A fake buckler is here, clearly just a child's toy.~
unknown~
armor 0 AJ
CE CE CE CE 0
40 4 20000 P
#419
love potion~
{MA L{Do{mv{Me P{Wo{Mt{mi{Do{mn{x~
A potion in a cute little pink bottle is here.~
unknown~
potion BG AO
101 'change sex' 'faerie fire' 'fortify dexterity' 'protection evil'
80 2 50000 P
#420
wine skin~
a Wine Skin~
A skin filled with wine lies here.~
unknown~
drink S A
10 10 'red wine' 0 0
25 7 5000 P
#421
hunk cheese~
{yA Hunk of Cheese{x~
A big hunk of cheese lies here.~
unknown~
food S A
10 100 0 1 0
25 5 5000 P
#422
fry bread~
{xFry Bread{x~
Delicious fry bread has been forgotten here.~
unknown~
pill S A
30 'protection good' 'teleport' 'faerie fog' 'reserved'
25 2 10000 P
#423
bodies corpses pile mound~
a mound of corpses~
{x~
unknown~
portal CR 0
A 0 D ACDFGHI 0
101 0 0 P
#498
loose ends puppet strings~
{WP{du{Wpp{De{Wt {CS{dt{cr{ri{Dn{rg{Rs{x~
The loose ends of thousands of puppet strings dangle here, waiting to be tugged upon.~
unknown~
treasure GHSYZ AB
0 0 0 0 0
101 0 5000 P
A
20 -3
A
28 3
A
13 50
A
19 4
A
17 -28
#499
lowbie man~
levels 80~
Levels 80~
unknown~
armor STY AT
ABDG ABDG ABDG ABDG 0
102 0 0 P
A
20 -10
A
2 2
A
3 2
A
4 2
A
5 2
A
13 300
A
12 200
A
14 100
A
19 60
A
18 30
#0



#ROOMS
#400
Northwest Coliseum Floor~
The two huge walls of the coliseum floor meet in an imposing corner here,
coming together from the south and east.  Spectators cheer and shout far
above, the roar of their voices echoing off every surface.  The corpse of a
gladiator has been impaled to the wall about six feet off the ground by what
appears to be a small tree.  What terrible force might have done such a
thing ...  
~
0 0 2
D1
~
~
0 0 401
D2
~
~
0 0 409
S
#401
Northern Coliseum Floor~
The massive wall blocks anything to the north, standing stoic and unaware
as it plays its part in the spectacle.  Bits of food and refuse rain down
from atop it, but otherwise the immediate mortal danger is of most concern. 
~
0 0 2
D1
~
~
0 0 402
D2
~
~
0 0 408
D3
~
~
0 0 400
S
#402
Northern Coliseum Floor~
The massive wall blocks anything to the north, standing stoic and unaware
as it plays its part in the spectacle.  Bits of food and refuse rain down
from atop it, but otherwise the immediate mortal danger is of most concern. 
~
0 0 2
D1
~
~
0 0 403
D2
~
~
0 0 407
D3
~
~
0 0 401
S
#403
Northern Coliseum Floor~
Towering higher than even the wall itself is the Emperor's box. 
Surrounded by a handful of nobility, he lounges about in the best seat in
the house.  He is judge and jury, and the only one who can spare one
of the condemned.
~
0 0 2
D1
~
~
0 0 404
D2
~
~
0 0 406
D3
~
~
0 0 402
S
#404
Northeast Coliseum Floor~
The mighty wall meets at a perfect right angle here, coming together from
the west and south.  A relatively fortified position, as at least the
spectators above don't usually kill the participants.  A man could defend
himself well here against an onslaught of foes.  
~
0 0 2
D2
~
~
0 0 405
D3
~
~
0 0 403
M 50 H 100
S
#405
Eastern Coliseum Floor~
The western wall towers high above, with a mound of molering corpses
piled against it.  These nameless dead have served their purpose.  The
stench has driven away most of the spectators, and if disease were not a
concern one could easily hide among the bodies...
~
0 0 2
D0
~
~
0 0 404
D2
~
~
0 0 414
D3
~
~
0 0 406
S
#406
The Coliseum Floor~
Fire is being shot around the Coliseum by a huge fire-breathing dragon. 
Everything around you is on fire or has been charred by this magnificent
flying beast.  
~
0 0 2
D0
~
~
0 0 403
D1
~
~
0 0 405
D2
~
~
0 0 413
D3
~
~
0 0 407
S
#407
The Coliseum Floor~
A calmer section of the coliseum, the air is fresher and the sun shines
pleasantly.  Not a bad place to die, as death can come from any direction at
any time.  The bloodsport can be heard raging in every direction.
~
0 0 2
D0
~
~
0 0 402
D1
~
~
0 0 406
D2
~
~
0 0 412
D3
~
~
0 0 408
S
#408
The Coliseum Floor~
Streaks of {Rblo{Do{Rd{x mark the floor of the coliseum where a massive
living tree has ended his victims against the hard packed dirt of the
coliseum floor.  The melee rages on around this area, the fighters careful
to stay out of range of the rooted abomination.  
~
0 0 2
D0
~
~
0 0 401
D1
~
~
0 0 407
D2
~
~
0 0 411
D3
~
~
0 0 409
S
#409
Western Coliseum Floor~
The dust is beginning to fly around making it hard to see.  Through the
dust storm a gladiator tries to sneak around looking for a victim.  
~
0 0 2
D0
~
~
0 0 400
D1
~
~
0 0 408
D2
~
~
0 0 410
S
#410
Western Coliseum Floor~
The crowd, delirious with their lust for blood, scream cheers of
encourangement from he safe distance of their marble clad seats as the
combatants enter the arena.  
~
0 0 2
D0
~
~
0 0 409
D1
~
~
0 0 411
D2
~
~
0 0 419
S
#411
The Coliseum Floor~
Carcasses of exotic animals lay in a heap from battles earlier today. 
Rhinos, buffalos, tigers, and elephants all dead rotting in the hot sun.  
~
0 0 2
D0
~
~
0 0 408
D1
~
~
0 0 412
D2
~
~
0 0 418
D3
~
~
0 0 410
S
#412
In The {RM{rel{Re{re{x~
The ground here is covered in a substantial coating of {Rg{ro{Rre{x. 
Severed limbs, innards, and other unnamed pieces of flesh are all strewn
about across a substrate of blood.  The battle rages on in all directions in
the purest form of chaos.  
~
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#413
The Coliseum Floor~
Fighting continues in every direction around.  Beast verus beast,
gladiator verus beast, and gladiator verus gladiator.  Blood and body parts
are scattered all about.  Shouts from the gladiators saying ,"We who are
about to die salute you", can be heard from the gladiators just entering the
arena.  
~
0 0 2
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~
0 0 406
D1
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~
0 0 414
D2
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~
0 0 416
D3
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~
0 0 412
S
#414
Eastern Coliseum Floor~
The savage games are being carried out all around.  Slaves and criminals
are acting out ancient battles of the Gods.  Very little acting skill is
necessary, as the deaths will be real for these poor souls.  
~
0 0 2
D0
~
~
0 0 405
D2
~
~
0 0 415
D3
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~
0 0 413
S
#415
Eastern Coliseum Floor~
A pile of weapons stacked almost as high as the wall are left from the
recently departed gladiators.  They will later be burned and what metal is
able to melted down will be used to make statues to go in front of the
Coliseum.  
~
0 0 2
D0
~
~
0 0 414
D2
~
~
0 0 424
D3
~
~
0 0 416
S
#416
The Coliseum Floor~
Dead bodies of gladiators and beast surround an enormous giant whom
stands as tall as a tree.  He stands as solid as he is tall with club in
hand ready to kill anything that comes within reach.  
~
0 0 2
D0
~
~
0 0 413
D1
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~
0 0 415
D2
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~
0 0 423
D3
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~
0 0 417
S
#417
The Coliseum Floor~
So many deaths occurring all around the arena.  The screams of pain and
death will echo through your soul for an eternity.  
~
0 0 2
D0
~
~
0 0 412
D1
~
~
0 0 416
D2
~
~
0 0 422
D3
~
~
0 0 418
S
#418
The Coliseum Floor~
What is this?!  Of all the exotic animals seen around the arena this is
the first of its kind ever seen in the Coliseum.  A huge beast covered with
fur standing 8 feet tall growls loud enough to bust your eardrums.  
~
0 0 2
D0
~
~
0 0 411
D1
~
~
0 0 417
D2
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~
0 0 421
D3
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~
0 0 419
S
#419
Western Coliseum Floor~
Along the Western side of the Coliseum very large empty cages sit off to
the side.  Whatever animals that were held in them must be huge.  
~
0 0 2
D0
~
~
0 0 410
D1
~
~
0 0 418
D2
~
~
0 0 420
S
#420
Southwest Coliseum Floor~
Bushes have been added to the side to give a little decoration since in
the corner is the only way up into the stands from the Coliseum floors.  A
hissing sound can be heard.  {ysssss{x{gSSSSSSS{x{Ysssssss{x{GSSSSSS....  {x
~
0 0 2
D0
~
~
0 0 419
D1
~
~
0 0 421
D4
~
~
0 0 425
S
#421
Southern Coliseum Floor~
This side of the arena is farthest away from the emperor.  Battles here
are beast or gladiators againest the common criminals.  
~
0 0 2
D0
~
~
0 0 418
D1
~
~
0 0 422
D3
~
~
0 0 420
S
#422
Southern Coliseum Floor~
Spectators from the stands all scream and hold up thumbs down signs. 
They want the gladiator dead.  The gladiator will die a honorable death by
rule of the emperor.  
~
0 0 2
D0
~
~
0 0 417
D1
~
~
0 0 423
D3
~
~
0 0 421
S
#423
Southern Coliseum Floor~
~
0 0 2
D0
~
~
0 0 416
D1
~
~
0 0 424
D3
~
~
0 0 422
S
#424
Southeast Coliseum Floor~
Raw flesh used as bait that is tied to waist of the criminals has been
stacked along the southeastern corner of the Coliseum.  The beast won't take
long to devour the flesh and whomever its attached to.  The only problem
tends to be when the beast comes after the supply.  
~
0 0 2
D0
~
~
0 0 415
D3
~
~
0 0 423
S
#425
West Grandstands~
Scribes and heralds both are seated in this area.  They watch closely as
a criminal being punished is begging for death.  
~
0 4 0
D0
~
~
0 0 426
D2
~
~
0 0 459
D5
~
~
0 0 420
S
#426
West Grandstands~
Young boys with their tutors watch closely as gladiators are mauled by
wild beast theyve never seen before.  This section is for them only.  
~
0 0 0
D0
~
~
0 0 427
D2
~
~
0 0 425
D5
~
~
0 0 419
S
#427
West Grandstands~
Soldiers on leave flood into their own reserved area awaiting their
chance to see a bloodfest.  
~
0 0 0
D0
~
~
0 0 428
D2
~
~
0 0 426
D5
~
~
0 0 410
S
#428
West Grandstands~
Foreign Dignitaries and their families are seated within this part of the
grandstand.  
~
0 0 0
D0
~
~
0 0 429
D2
~
~
0 0 427
D5
~
~
0 0 409
S
#429
West Grandstands~
This part of the western grandstand is reserved for Priest and other
leaders of the Church.  
~
0 0 0
D0
~
~
0 0 490
D2
~
~
0 0 428
D5
~
~
0 0 400
S
#430
Eastern Grandstand~
This part of the grandstand is reserved for the poor.  They sit on
blankets placed on the floor sharing a basket of bread and butter.  
~
0 0 0
D0
~
~
0 0 431
D2
~
~
0 0 455
D5
~
~
0 0 424
S
#431
Eastern Grandstand~
This part of the grandstand is reserved for the poor.  They sit on
blankets placed on the floor sharing a basket of bread and butter.  
~
0 0 0
D0
~
~
0 0 432
D2
~
~
0 0 430
D5
~
~
0 0 415
S
#432
Eastern Grandstand~
This part of the grandstand is reserved for the poor.  They sit on
blankets placed on the floor sharing a basket of bread and butter.  
~
0 0 0
D0
~
~
0 0 433
D2
~
~
0 0 431
D5
~
~
0 0 414
S
#433
Eastern Grandstand~
This part of the grandstand is reserved for the poor.  They sit on
blankets placed on the floor sharing a basket of bread and butter.  
~
0 0 0
D0
~
~
0 0 434
D2
~
~
0 0 432
D5
~
~
0 0 405
S
#434
Eastern Grandstand~
This part of the grandstand is reserved for the poor.  They sit on
blankets placed on the floor sharing a basket of bread and butter.  
~
0 0 0
D0
~
~
0 0 489
D2
~
~
0 0 433
D5
~
~
0 0 404
S
#435
Northern Grandstands~
This is an the area reserved for the ordinary citizen.  Divided into two
sections this part is for the wealthy citizens.  
~
0 0 0
D0
~
~
0 0 444
D1
~
~
0 0 436
D3
~
~
0 0 490
D5
~
~
0 0 400
S
#436
Northern Grandstands~
This is an the area reserved for the ordinary citizen.  Divided into two
sections this part is for the wealthy citizens.  They sit around making
wagers on how will die first.  
~
0 0 0
D0
~
~
0 0 443
D1
~
~
0 0 437
D3
~
~
0 0 435
D5
~
~
0 0 401
S
#437
Northern Grandstands~
This is an the area reserved for the ordinary citizen.  Divided into two
sections this part is for the wealthy citizens.  They sit around making
wagers on how will die first.  
~
0 0 0
D0
~
~
0 0 442
D1
~
~
0 0 438
D3
~
~
0 0 436
D5
~
~
0 0 402
S
#438
Northern Grandstands~
This is an the area reserved for the ordinary citizen.  Divided into two
sections this part is for the wealthy citizens.  They sit around making
wagers on how will die first.  
~
0 0 0
D0
~
~
0 0 441
D1
~
~
0 0 439
D3
~
~
0 0 437
D5
~
~
0 0 403
S
#439
Northern Grandstands~
This is an the area reserved for the ordinary citizen.  Divided into two
sections this part is for the wealthy citizens.  They sit around making
wagers on how will die first.  
~
0 0 0
D0
~
~
0 0 440
D1
~
~
0 0 489
D3
~
~
0 0 438
D5
~
~
0 0 404
S
#440
Northern Grandstands~
This area is for the non senatorial noble class.  Knights cheer on their
favorite gladiator and brag that they could beat them all.  
~
0 0 0
D2
~
~
0 0 439
D3
~
~
0 0 441
S
#441
Below the Boxes~
This area is for the non senatorial noble class.  Knights celebrate a day
off with a barrel of ale.  
~
0 0 0
D1
~
~
0 0 440
D2
~
~
0 0 438
D3
~
~
0 0 442
D4
~
~
0 0 447
S
#442
Below the Boxes~
This area is for the non senatorial noble class.  Knights watch on as the
bloody activities below get under way.  
~
0 0 0
D1
~
~
0 0 441
D2
~
~
0 0 437
D3
~
~
0 0 443
D4
~
~
0 0 446
S
#443
Below the Boxes~
This area is for the non senatorial noble class.  Knights and their guest
watch with blood lusting intensity as beast tear gladiators apart.  
~
0 0 0
D1
~
~
0 0 442
D2
~
~
0 0 436
D3
~
~
0 0 444
D4
~
~
0 0 445
S
#444
Northern Grandstands~
This area is for the non senatorial noble class.  Only knights and their
guest can sit in this section.  
~
0 0 0
D1
~
~
0 0 443
D2
~
~
0 0 435
S
#445
The Senator's Box~
The Senator and his family and his guest are seated here in the section
reserved especially for them.  
~
0 0 0
D1
~
~
0 0 446
D5
~
~
0 0 443
S
#446
The Emperor's Box~
This box is reserved for the Emperor and his family only.  Slaves come in
and out serving their masters, and keeping them shaded from the heat of the
sun.  
~
0 0 0
D1
~
~
0 0 447
D3
~
~
0 0 445
D5
~
~
0 0 442
S
#447
The Magistrate's Box~
This box is reserved especially for the Magistrate and his family, and
aides.  Slaves wave huge fans to keep them cool.  
~
0 0 0
D3
~
~
0 0 446
D5
~
~
0 0 441
S
#448
Coliseum Gates~
~
0 0 0
D0
~
~
1 0 449
D1
~
~
0 0 495
S
#449
Coliseum Concourse~
~
0 0 0
D0
~
~
0 0 450
D2
~
~
1 0 448
S
#450
Coliseum Concourse~
~
0 0 0
D0
~
~
0 0 451
D2
~
~
0 0 449
S
#451
The Coliseum Concourse~
This concourse leads throughout the Coliseum.  East onto the eastern
concourse, west onto the western concourse and south continues on the main
concourse.  
~
0 0 0
D1
~
~
0 0 452
D2
~
~
0 0 450
D3
~
~
0 0 456
D5
~
~
0 0 460
S
#452
Eastern Concourse~
The walkway through the grandstand is a very narrow pathway.  The
concourse is made for the poor to travel amongest themselves.  
~
0 0 0
D1
~
~
0 0 453
D3
~
~
0 0 451
S
#453
Eastern Concourse~
The walkway through the grandstand is a very narrow pathway.  The
concourse is made for the poor to travel amongest themselves.  
~
0 0 0
D1
~
~
0 0 454
D3
~
~
0 0 452
S
#454
Eastern Concourse~
The walkway through the grandstand is a very narrow pathway.  The
concourse is made for the poor to travel amongest themselves.  
~
0 0 0
D3
~
~
0 0 453
D4
~
~
0 0 455
S
#455
East Grandstand Entrance~
This is the entrance for the everyday normal citizen.  The poor sit here
in the eastern granstand, continue northward if your a citizen with money.  
~
0 0 0
D0
~
~
0 0 430
D5
~
~
0 0 454
S
#456
Western Concourse~
The western concourse leads into a section of reserved seats for
different classes of people walk around and find your seat.  
~
0 0 0
D1
~
~
0 0 451
D3
~
~
0 0 457
S
#457
Western Concourse~
The western concourse leads into a section of reserved seats for
different classes of people walk around and find your seat.  
~
0 0 0
D1
~
~
0 0 456
D3
~
~
0 0 458
S
#458
Western Concourse~
The western concourse leads into a section of reserved seats for
different classes of people walk around and find your seat.  
~
0 0 0
D1
~
~
0 0 457
D4
~
~
0 0 459
S
#459
West Grandstand Entrance~
The grandstand is full of all types of people from everywalk of life. 
The western grandstand has reserved areas for different classes of people.  
~
0 0 0
D0
~
~
0 0 425
D5
~
~
0 0 458
S
#460
Coliseum Basement~
Cages here are empty the beast that were within them are either fighting
or dead by now.  
~
0 0 0
D1
~
~
0 0 461
D3
~
~
0 0 475
D4
~
~
0 0 451
S
#461
Coliseum Basement~
Chains, whips, harness and other equipment used to handle these large
beast are hung on hooks along the wall.  
~
0 0 0
D1
~
~
0 0 462
D3
~
~
0 0 460
S
#462
Coliseum Basement~
The stench here is overwhelming, this is where the cages are cleaned
after the beast have been released into the arena.  The cages are full of
beastly dropping and shedded fur.  
~
0 0 0
D0
~
~
0 0 463
D3
~
~
0 0 461
S
#463
Coliseum Basement~
On the wall hangs knifes and other tools used to skin the beast after
they have been killed in the arena.  Their hides will be used to make rugs
that will be given to special guest of the emperor.  
~
0 0 0
D0
~
~
0 0 464
D2
~
~
0 0 462
D3
~
cage~
1 403 482
S
#464
Coliseum Basement~
Chains are embedded into the walls to hold the criminals who will be
punished for their crimes.  
~
0 0 0
D0
~
~
0 0 465
D2
~
~
0 0 463
D3
~
cage~
1 403 477
S
#465
Coliseum Basement~
A beast keeper is preparing beast by taunting them before he releases
them into the arena.  
~
0 0 0
D0
~
~
0 0 466
D2
~
~
0 0 464
D3
~
cage~
1 403 478
S
#466
Coliseum Basement~
Gladiators are here getting dressed for battle.  Some are sharpening the
blades of their weapons while the others polish their armor.  
~
0 0 0
D2
~
~
0 0 465
D3
~
~
0 0 467
S
#467
Coliseum Basement~
Gladiators are lined up waiting for the trumpet to sound to call them
onto the playing field of the arena.  They are silently standing as if they
were statues.  
~
0 0 0
D0
~
~
0 0 487
D1
~
~
0 0 466
D3
~
~
0 0 468
S
#468
Coliseum Basement~
A burly man calls out names of the Gladiators as their turn comes up to
enter the arena.  
~
0 0 0
D1
~
~
0 0 467
D2
~
~
1 403 481
D3
~
~
0 0 469
S
#469
Coliseum Basement~
A scroll and feather pen lie on a small side table for the gladiators to
leave their last notes to the loved ones.  
~
0 0 0
D0
~
~
0 0 485
D1
~
~
0 0 468
D3
~
~
0 0 470
S
#470
Coliseum Basement~
Armor, swords, spears, and other equipment lay here until an upcoming
gladiator is ready to use them.  
~
0 0 0
D1
~
~
0 0 469
D2
~
~
0 0 471
S
#471
Coliseum Basement~
A table full of delicasies have been left here as a last supper for the
gladiators.  
~
0 0 0
D0
~
~
0 0 470
D1
~
~
1 403 479
D2
~
~
0 0 472
S
#472
Coliseum Basement~
A long wooden bench lines the walls where gladiators wait for their turn
to die.  
~
0 0 0
D0
~
~
0 0 471
D1
~
cage~
1 403 476
D2
~
~
0 0 473
S
#473
Coliseum Basement~
A large platform attached to a pulley is used here to load the large
beast on the raise them into the arena.  
~
0 0 0
D0
~
~
0 0 472
D1
~
cage~
1 403 480
D2
~
~
0 0 474
S
#474
Coliseum Basement~
Cages full of beastly animals awaiting their turn to be released into the
arena to fight are lined in straight rows.  Each cage has a number letting
the beast keeper know which one to release and when.  
~
0 0 0
D0
~
~
0 0 473
D1
~
~
0 0 475
S
#475
Coliseum Basement~
The cages here are covered with tarps so that the beast inside can't see
whats going on.  When the tarp is removed the beast go on a rampage.  
~
0 0 0
D1
~
~
0 0 460
D3
~
~
0 0 474
S
#476
Tiger Cage~
A growling tiger angrily paces around his cage.  He hungrily licks his
lips as he smells the blood in the air.  
~
0 0 0
D1
~
cage~
1 403 484
D3
~
cage~
1 403 472
S
#477
Bear Cage~
Blood drips from the side of the cage from the bears last meal.  Be
careful or it will be your blood dripping down next.  
~
0 0 0
D1
~
cage~
1 403 464
D3
~
cage~
1 403 484
S
#478
Gorilla Cage~
Banana lay untouched in the cage, this gorilla doesnt want fruit, shes
waiting for her turn to eat the meat of gladiators in the arena.  
~
0 0 0
D1
~
~
1 403 465
D3
~
cage~
1 403 481
S
#479
Lion Cage~
The king of the jungle is now ready to be king of the arena.  Drool drips
off his chin as his mouth waters for the taste of flesh.  
~
0 0 0
D1
~
cage~
1 403 481
D3
~
~
1 403 471
S
#480
Orangutan Cage~
A huge ape snores from within the cage.  The ape looks as if she as big
as rhino.  
~
0 0 0
D1
~
cage~
1 403 483
D3
~
cage~
1 403 473
S
#481
Elephant Cage~
A pile of peanuts and a tub of water sit inside the cage.  The elephant
has its trunk deep into pile of peanuts.  
~
0 0 0
D0
~
~
1 403 468
D1
~
cage~
1 403 478
D2
~
~
1 403 484
D3
~
cage~
1 403 479
S
#482
Jaguar Cage~
Bones licked clean hang out of the mouth of this huge cat.  It was no
mouse this cat was eating, it looks like its been eating antelope by the
dozen.  
~
0 0 0
D1
~
cage~
1 403 463
D3
~
cage~
1 403 483
S
#483
Hallway of Beasts~
The smell of feces, wet fur, and blood fill the hallway that houses the
beast for the fights in the arena.  
~
0 0 0
D0
~
~
0 0 484
D1
~
cage~
1 403 482
D3
~
cage~
1 403 480
S
#484
Beast Elevator~
A huge platform on a very strong pulley system allows for easy
transportation of these huge beast.  
~
0 0 0
D0
~
cage~
1 403 481
D1
~
cage~
1 403 477
D2
~
~
0 0 483
D3
~
cage~
1 403 476
D4
~
~
0 0 412
S
#485
Stairway to the Arena~
Upward to certain death is where these stairs lead.  Only the toughest
will survive.  
~
0 4 0
D2
~
~
0 0 469
D4
~
~
0 0 486
S
#486
In the West Tunnel~
Steps away from the fight of your life.  How you fight will determine if
its the last fight of your life.  
~
0 0 0
D2
~
~
0 0 401
D5
~
~
0 0 485
S
#487
Stairway to the Arena~
The stairs leading upward into the arena are wide and dimly lit.  A trial
of {rblood{x stains the stairs.  
~
0 4 0
D2
~
~
0 0 467
D4
~
~
0 0 488
S
#488
In the East Tunnel~
These are the last steps of safety you'll ever have.  Once into the arena
it will be only moments before your fighting for your life.  
~
0 0 0
D2
~
~
0 0 403
D5
~
~
0 0 487
S
#489
Concourse~
The concourse leads east into the northern grandstands this area is
reserved for the more wealthy citizen.  To the south is the eastern
grandstand which is reserved for the poor citizens.  
~
0 0 0
D2
~
~
0 0 434
D3
~
~
0 0 439
S
#490
Concourse~
The concourse leads throughout the Coliseum.  East will lead you into the
wealthier seats for the richest of citizens.  South leads into the west
grandstands where only certain social groups are allowed.  
~
0 0 0
D1
~
~
0 0 435
D2
~
~
0 0 429
S
#491
The Puppet Master's Workshop~
This odd room is surprisingly spacious and full of light.  The ceiling
resembles a dome, with windows in random places looking out into a perfect
blue sky.  The rest of the room resembles a workshop of some sort, with all
sorts of tools and pieces of half-carved wood strewn across its many
countertops.  A huge hole in the center of the room looks down upon the
coliseum hundreds of feet below.  The spectators and gladiators look like
little ants, and the entire arena floor is a disturbing shade of {rcri{Rm{rs{Ro{rn{x.
~
0 1 0
D0
~
~
0 0 493
D1
~
~
0 0 492
D2
~
~
0 0 492
D3
~
~
0 0 493
D5
~
~
0 0 494
S
#492
{DA Dark Niche{x~
Hiding in this dark niche, you fear for your life.
~
0 8705 0
D0
~
~
0 0 491
D1
~
~
0 0 498
D2
~
~
0 0 499
D3
~
~
0 0 491
D4
~
~
0 0 497
D5
~
~
0 0 496
S
#493
{DHiding in the Cupboard{x~
You are alone in this cupboard.  Alone with your terror.
~
0 10241 0
D0
~
~
0 0 496
D1
~
~
0 0 491
D2
~
~
0 0 491
D3
~
~
0 0 497
D4
~
~
0 0 498
D5
~
~
0 0 499
S
#494
{RYOU ARE FALLING!{x~
You are falling from the workshop, plummeting to the ground below!
~
0 532481 0
D5
~
~
0 0 412
S
#495
Coliseum Box Office~
Step right up!  Get your ticket to the bloodiest event you'll ever
encounter!  
~
0 1028 0
D3
~
~
0 0 448
M 1000 H 1000
S
#496
{BT{Dh{Be {DTh{Yu{Dn{Bd{Ye{Brh{De{Ba{Dd{x~
Buried deep inside the heart of a dark thundercloud, it is impossible to
see very far in any direction.  The only source of light comes when a bolt
of lightning crashes through the clouds, splitting the air with an
earth-shattering clap of thunder before everything falls dark and silent
once more.  
~
0 8193 9
D0
~
~
0 0 493
D1
~
~
0 0 492
D2
~
~
0 0 493
D3
~
~
0 0 492
M 300 H -800
S
#497
{GA{gn {GEn{Cc{Wh{Ga{Wn{Ct{ge{Gd {gF{Go{gr{yes{Yt{x~
This forest pulses with a magical energy, as every tree and blade of
grass seems to have a powerful aura about it.  The fact that the plants all
around are actually living things has never been more apparent, some of them
even seem to be reaching out as you pass by.  
~
0 8197 3
D0
~
~
0 0 492
D1
~
~
0 0 493
D2
~
~
0 0 492
D3
~
~
0 0 493
M 750 H 750
S
#498
{gDr{Ga{Dg{Go{gn's {DL{Ga{Dir{x~
Jewels and gold and other such treasures are piled high against the walls
of this massive cave.  Other piles of much smellier and less valuable
substance dot the floor of the cave, as the dragon who lives here obviously
does not care much for housekeeping.
~
0 268443649 5
D0
~
~
0 0 493
D1
~
~
0 0 492
D2
~
~
0 0 493
D3
~
~
0 0 492
M -200 H -200
S
#499
{gA Pi{Gn{ge Gr{Go{gve{x~
This strange grove is a loose scatter of pine trees stretching upward
towards a gray overcast sky.  The trees grow closer and closer in the
distance, coalescing into darkness in every direction.  Small birds and
mammals rustle and twitter in the branches all around, as a light rain falls
from the clouds above.  
~
0 134225920 3
D0
~
~
0 0 492
D1
~
~
0 0 493
D2
~
~
0 0 492
D3
~
~
0 0 493
M -800 H 200
S
#0



#SPECIALS
M 414 spec_poison Load to: {DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x
M 421 spec_breath_fire Load to: {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x
M 422 spec_breath_lightning Load to: {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x
M 499 spec_breath_lightning Load to: {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
S



#RESETS
D 0 448 0 1 The north door of Coliseum Gates is closed
D 0 449 2 1 The south door of Coliseum Concourse is closed
D 0 463 3 2 The west door of Coliseum Basement is closed and locked
D 0 464 3 2 The west door of Coliseum Basement is closed and locked
D 0 465 3 2 The west door of Coliseum Basement is closed and locked
D 0 468 2 2 The south door of Coliseum Basement is closed and locked
D 0 471 1 2 The east door of Coliseum Basement is closed and locked
D 0 472 1 2 The east door of Coliseum Basement is closed and locked
D 0 473 1 2 The east door of Coliseum Basement is closed and locked
D 0 476 1 1 The east door of Tiger Cage is closed
D 0 476 3 2 The west door of Tiger Cage is closed and locked
D 0 477 1 2 The east door of Bear Cage is closed and locked
D 0 477 3 1 The west door of Bear Cage is closed
D 0 478 1 2 The east door of Gorilla Cage is closed and locked
D 0 478 3 1 The west door of Gorilla Cage is closed
D 0 479 1 1 The east door of Lion Cage is closed
D 0 479 3 2 The west door of Lion Cage is closed and locked
D 0 480 1 1 The east door of Orangutan Cage is closed
D 0 480 3 2 The west door of Orangutan Cage is closed and locked
D 0 481 0 2 The north door of Elephant Cage is closed and locked
D 0 481 1 1 The east door of Elephant Cage is closed
D 0 481 2 1 The south door of Elephant Cage is closed
D 0 481 3 1 The west door of Elephant Cage is closed
D 0 482 1 2 The east door of Jaguar Cage is closed and locked
D 0 482 3 1 The west door of Jaguar Cage is closed
D 0 483 1 1 The east door of Hallway of Beasts is closed
D 0 483 3 1 The west door of Hallway of Beasts is closed
D 0 484 0 1 The north door of Beast Elevator is closed
D 0 484 1 1 The east door of Beast Elevator is closed
D 0 484 3 1 The west door of Beast Elevator is closed
M 0 400 10 400 1 *Load A Gladiator
M 0 413 12 401 1 *Load A Thracian
M 0 400 10 402 1 *Load A Gladiator
M 0 413 12 403 1 *Load A Thracian
M 0 400 10 404 1 *Load A Gladiator
O 0 423 0 405 *A mound of corpses loaded to Eastern Coliseum Floor
M 0 413 12 405 1 *Load A Thracian
M 0 418 10 405 1 *Load A Muscle-Bound Brawler
M 0 415 6 406 1 *Load A Slave
M 0 418 10 406 1 *Load A Muscle-Bound Brawler
M 0 421 1 406 1 *Load {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x
E 0 409 0 9 *{gd{gr{ga{dg{gon {rc{dl{ra{rw{ds{x is loaded on the hands of {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x
M 0 418 10 407 1 *Load A Muscle-Bound Brawler
M 0 415 6 408 1 *Load A Slave
M 0 418 10 408 1 *Load A Muscle-Bound Brawler
M 0 423 1 408 1 *Load {GA L{giv{Gi{Dn{Gg Tr{yee{x
E 0 410 0 20 *{gb{ga{yr{gk m{da{gs{gk{x is loaded on the face of {GA L{giv{Gi{Dn{Gg Tr{yee{x
M 0 413 12 409 1 *Load A Thracian
M 0 400 10 410 1 *Load A Gladiator
E 0 407 0 16 *{wa{dn {wir{do{wn tr{di{wde{dn{wt{x is loaded wielded of A Gladiator
M 0 415 6 411 1 *Load A Slave
M 0 409 2 412 1 *Load {DA{dn El{Dep{dha{Dn{dt{x
M 0 418 10 412 1 *Load A Muscle-Bound Brawler
M 0 413 12 412 2 *Load A Thracian
E 0 405 0 11 *{ya small rectangular shield{x is loaded as a shield of A Thracian
M 0 413 12 412 2 *Load A Thracian
E 0 406 0 16 *{da small falx{x is loaded wielded of A Thracian
M 0 400 10 412 2 *Load A Gladiator
M 0 400 10 412 2 *Load A Gladiator
M 0 418 10 413 1 *Load A Muscle-Bound Brawler
M 0 400 10 414 1 *Load A Gladiator
M 0 413 12 415 1 *Load A Thracian
M 0 418 10 415 1 *Load A Muscle-Bound Brawler
M 0 415 6 416 1 *Load A Slave
M 0 422 1 416 1 *Load {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x
E 0 408 0 16 *{bth{ye t{dh{yu{dn{bde{yr{dc{bl{bu{bb{x is loaded wielded of {BA St{Yo{Br{Dm G{bi{Ya{Bn{bt{x
M 0 415 6 417 1 *Load A Slave
M 0 418 10 417 1 *Load A Muscle-Bound Brawler
M 0 415 6 418 1 *Load A Slave
M 0 420 1 418 1 *Load {ySa{rsqu{yat{rc{yh{x
E 0 412 0 8 *{yb{ri{yg{rf{yee{rt{x is loaded on the feet of {ySa{rsqu{yat{rc{yh{x
G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x
G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x
G 0 411 0 *{gm{ce{gdi{gci{gnal h{ce{gr{gb{gs{x is given to {ySa{rsqu{yat{rc{yh{x
M 0 413 12 419 1 *Load A Thracian
M 0 414 1 420 1 *Load {DA Bl{Ra{Dck M{Ra{Dm{Rb{Da{x
M 0 400 10 420 1 *Load A Gladiator
M 0 413 12 421 1 *Load A Thracian
M 0 400 10 422 1 *Load A Gladiator
M 0 413 12 423 1 *Load A Thracian
M 0 418 10 423 1 *Load A Muscle-Bound Brawler
M 0 418 10 423 1 *Load A Muscle-Bound Brawler
M 0 400 10 424 1 *Load A Gladiator
M 0 416 20 425 1 *Load A Spectator
M 0 416 20 426 1 *Load A Spectator
M 0 417 15 427 1 *Load A Child
M 0 416 20 427 1 *Load A Spectator
M 0 416 20 428 1 *Load A Spectator
M 0 417 15 429 1 *Load A Child
M 0 416 20 429 1 *Load A Spectator
M 0 416 20 430 1 *Load A Spectator
M 0 416 20 431 1 *Load A Spectator
M 0 417 15 432 1 *Load A Child
M 0 416 20 432 1 *Load A Spectator
M 0 417 15 433 1 *Load A Child
M 0 416 20 433 1 *Load A Spectator
M 0 416 20 434 1 *Load A Spectator
M 0 416 20 435 1 *Load A Spectator
M 0 416 20 436 1 *Load A Spectator
M 0 416 20 437 1 *Load A Spectator
M 0 416 20 438 1 *Load A Spectator
M 0 417 15 439 1 *Load A Child
M 0 416 20 439 1 *Load A Spectator
M 0 417 15 440 1 *Load A Child
M 0 416 20 440 1 *Load A Spectator
M 0 416 20 441 1 *Load A Spectator
M 0 416 20 442 1 *Load A Spectator
M 0 416 20 443 1 *Load A Spectator
M 0 416 20 444 1 *Load A Spectator
M 0 403 1 445 1 *Load The Senator
E 0 401 0 12 *{wa se{yn{wat{wo{wr's t{yo{wg{wa{x is loaded about the shoulders of The Senator
M 0 402 1 446 1 *Load The Emperor
E 0 400 0 12 *{wi{bm{mpe{br{mi{bal c{ma{bp{we{x is loaded about the shoulders of The Emperor
M 0 404 1 447 1 *Load The Magistrate
E 0 402 0 6 *{ga la{gu{grel c{gi{grc{gle{gt{x is loaded over the head of The Magistrate
M 0 401 1 448 1 *Load A Coliseum Gatekeeper
M 0 426 1 452 1 *Load A Food Vendor
G 0 421 0 *{ya hunk of cheese{x is given to A Food Vendor
G 0 420 0 *A wine skin is given to A Food Vendor
G 0 422 0 *{xfry bread{x is given to A Food Vendor
M 0 417 15 453 1 *Load A Child
M 0 417 15 455 1 *Load A Child
M 0 417 15 456 1 *Load A Child
M 0 425 1 457 1 *Load A Trinket Salesman
G 0 419 0 *{ma l{do{mv{me p{wo{mt{mi{do{mn{x is given to A Trinket Salesman
G 0 417 0 *{ya g{yol{yd{yen {yb{yr{do{da{yc{yh{x is given to A Trinket Salesman
G 0 418 0 *A toy buckler is given to A Trinket Salesman
M 0 417 15 458 1 *Load A Child
M 0 417 15 459 1 *Load A Child
M 0 412 5 462 1 *Load A beast keeper
M 0 412 5 465 1 *Load A beast keeper
G 0 404 0 *A ram carcass is given to A beast keeper
M 0 412 5 468 1 *Load A beast keeper
M 0 412 5 472 1 *Load A beast keeper
G 0 403 0 *A short iron key is given to A beast keeper
M 0 412 5 475 1 *Load A beast keeper
M 0 407 1 476 1 *Load {RA T{Dig{Re{Dr{x
M 0 408 1 477 1 *Load A Grizzly Bear
M 0 411 1 478 1 *Load {DA {dSi{Wlv{we{cr{wba{Wc{wk {dG{Dorilla{x
M 0 410 1 479 1 *Load {YA L{yi{Yon{x
M 0 406 1 480 1 *Load {RA H{ra{Yir{Ry O{rra{Rn{rg{yu{Yta{Rn{x
M 0 409 2 481 1 *Load {DA{dn El{Dep{dha{Dn{dt{x
M 0 405 1 482 1 *Load {YA J{Da{Yg{Dua{Yr{x
M 0 417 15 489 1 *Load A Child
M 0 499 1 491 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
E 0 498 0 2 *{wp{du{wpp{de{wt {cs{dt{cr{ri{dn{rg{rs{x is loaded on the right finger of {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
E 0 498 0 1 *{wp{du{wpp{de{wt {cs{dt{cr{ri{dn{rg{rs{x is loaded on the left finger of {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
M 0 498 1 494 1 *Load {x
M 0 419 1 495 1 *Load The Ticket Seller
M 0 424 4 496 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
M 0 424 4 497 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
M 0 424 4 498 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
M 0 424 4 499 1 *Load {CT{dh{ce {CP{cu{Dp{rp{de{Rt {RM{da{rs{Dt{ce{Cr{x
S



#SHOPS
401 0 0 0 0 0 100 100 0 23
419 0 0 0 0 0 100 100 0 23
424 0 0 0 0 0 100 100 0 23
425 9 33 10 0 0 120 85 0 23
426 17 19 26 0 0 120 90 0 23
498 0 0 0 0 0 100 100 0 23
0



#MOBPROGS
#400
if level $n < 101
say Children get in free today, go on in!
mob transfer $n 449
else
say You must pay 50 platinum at the box office to the east to get in.
end
~
#401
say Thank you, enjoy the show!
mob transfer $n 449
~
#402
if hastarget $i
bash
else
mob remember $n
endif
~
#403
if hastarget $i
say $q is not welcome here!
kill $q
mob forget
~
#404
if level $i > 100
say Please give me 50 platinum to enter The Coliseum.
endif
~
#413
mob oload 413
~
#414
mob oload 414
~
#415
mob oload 415
~
#416
mob oload 416
~
#420
if level $n < 101
mob echoat $n {ySa{rsqu{yat{rc{yh{x sees you and vanishes instantly into the melee!
mob purge sasquatch
~
#421
if level $n < 101
mob echoat $n {rA F{Ri{Yr{Re{W-{DB{Rr{De{ra{Rt{rh{Di{rn{Dg {gDr{Ga{Dg{gon{x sees you and flies up and out of sight!{x
mob purge $i
~
#422
if level $n < 101
mob echoat $n {BA St{Yo{Br{Dm G{Bi{Ya{Bnt{x catches sight of you and {i{Ybolts{x from the room!
mob purge $i
~
#423
if level $n < 101
mob echoat $n {GA L{giv{Gi{Dn{Gg Tr{yee{x's face vanishes as it becomes just another mighty oak.
mob purge $i
~
#499
mob remember $n
mob echoat $q You fall for what seems like an eternity before hitting the arena floor with a {RC{rr{RU{rnC{RH!{x
mob damage $q 150000 170000 lethal
mob transfer $q 412
mob forget
~
#0

#$