asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
/*************************************************************************** 
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        * 
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   * 
 *                                                                         * 
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          * 
 *  Chastain, Michael Quan, and Mitchell Tse.                              * 
 *                                                                         * 
 *  In order to use any part of this Merc Diku Mud, you must comply with   * 
 *  both the original Diku license in 'license.doc' as well the Merc       * 
 *  license in 'license.txt'.  In particular, you may not remove either of * 
 *  these copyright notices.                                               * 
 *                                                                         * 
 *  Much time and thought has gone into this software and you are          * 
 *  benefitting.  We hope that you share your changes too.  What goes      * 
 *  around, comes around.                                                  * 
 ***************************************************************************/

/*************************************************************************** 
 *       ROM 2.4 is copyright 1993-1995 Russ Taylor                         *
 *       ROM has been brought to you by the ROM consortium                  *
 *           Russ Taylor (rtaylor@pacinfo.com)                              *
 *           Gabrielle Taylor (gtaylor@pacinfo.com)                         *
 *           Brian Moore (rom@rom.efn.org)                                  *
 *       By using this code, you have agreed to follow the terms of the     *
 *       ROM license, in the file Rom24/doc/rom.license                     *
 ***************************************************************************/

/***************************************************************************  
 *       ROT 1.4 is copyright 1996-1997 by Russ Walsh                       *
 *       By using this code, you have agreed to follow the terms of the     *
 *       ROT license, in the file doc/rot.license                           *
 ***************************************************************************/

/* game tables */
//extern  const   struct  flag_type       part_flags[];
//extern  const   struct  position_type   position_table[]; 
//extern  const   struct  sex_type        sex_table[]; 
//extern  const   struct  size_type       size_table[]; 

/* flag tables */
/*extern  const   struct  flag_type       act_flags[];
 extern  const   struct  flag_type       ability_crusader_flags[];
 extern  const   struct  flag_type       ability_lich_flags[];
 extern  const   struct  flag_type       plr_flags[];
 extern  const   struct  flag_type       affect_flags[];
 extern  const   struct  flag_type       shield_flags[];
 extern  const   struct  flag_type       off_flags[];
 extern  const   struct  flag_type       imm_flags[];
 extern  const   struct  flag_type       form_flags[];
 extern  const   struct  flag_type       part_flags[];
 extern  const   struct  flag_type       comm_flags[];
 extern  const   struct  flag_type       item_extra[];
 extern  const   struct  flag_type       item_wear[];
 extern  const   struct  flag_type       item_weapon[];
 extern  const   struct  flag_type       extra_flags[];
 extern  const   struct  flag_type       wear_flags[];
 extern  const   struct  flag_type       weapon_flags[];
 extern  const   struct  flag_type       container_flags[];
 extern  const   struct  flag_type       portal_flags[];
 extern  const   struct  flag_type       room_flags[];
 extern  const   struct  flag_type       area_room[];
 extern  const   struct  flag_type       exit_flags[];
 extern  const   struct  flag_type       mprog_flags[];
 extern  const   struct  flag_type       area_flags[];
 extern  const   struct  flag_type       sector_flags[];
 extern  const   struct  flag_type       door_resets[];
 extern  const   struct  flag_type       wear_loc_strings[];
 extern  const   struct  flag_type       wear_loc_flags[];
 extern  const   struct  flag_type       res_flags[];
 extern  const   struct  flag_type       imm_flags[];
 extern  const   struct  flag_type       vuln_flags[];
 extern  const   struct  flag_type       type_flags[];
 extern  const   struct  flag_type       apply_flags[];
 extern  const   struct  flag_type       sex_flags[];
 extern  const   struct  flag_type       furniture_flags[];
 extern  const   struct  flag_type       weapon_class[];
 extern  const   struct  flag_type       apply_types[];
 extern  const   struct  flag_type       weapon_type2[];
 extern  const   struct  flag_type       apply_types[];
 extern  const   struct  flag_type       size_flags[];
 extern  const   struct  flag_type       position_flags[];
 extern  const   struct  flag_type       ac_type[];
 extern  const   struct  bit_type        bitvector_type[];
 extern  const   struct  flag_type       room_area_flags[];
 */
#define OBJ_VNUM  1
#define MOB_VNUM  2

struct flag_type
{
	char *name;
	int bit;
	bool settable;
};
struct position_type
{
	char *name;
	char *short_name;
};

struct sex_type
{
	char *name;
};

struct bit_type
{
	const struct flag_type * table;
	char * help;
};

struct size_type
{
	char *name;
};

extern const struct position_type position_table[];
extern const struct sex_type sex_table[];
extern const struct size_type size_table[];

/* flag tables */
extern const struct flag_type act_flags[];
extern const struct flag_type ability_crusader_flags[];
extern const struct flag_type ability_lich_flags[];
extern const struct flag_type plr_flags[];
extern const struct flag_type affect_flags[];
extern const struct flag_type shield_flags[];
extern const struct flag_type off_flags[];
extern const struct flag_type imm_flags[];
extern const struct flag_type form_flags[];
extern const struct flag_type part_flags[];
extern const struct flag_type comm_flags[];
extern const struct flag_type item_extra[];
extern const struct flag_type item_wear[];
extern const struct flag_type item_weapon[];
extern const struct flag_type extra_flags[];
extern const struct flag_type wear_flags[];
extern const struct flag_type weapon_flags[];
extern const struct flag_type container_flags[];
extern const struct flag_type portal_flags[];
extern const struct flag_type room_flags[];
extern const struct flag_type area_room[];
extern const struct flag_type exit_flags[];
extern const struct flag_type mprog_flags[];
extern const struct flag_type area_flags[];
extern const struct flag_type sector_flags[];
extern const struct flag_type door_resets[];
extern const struct flag_type wear_loc_strings[];
extern const struct flag_type wear_loc_flags[];
extern const struct flag_type res_flags[];
extern const struct flag_type imm_flags[];
extern const struct flag_type vuln_flags[];
extern const struct flag_type type_flags[];
extern const struct flag_type apply_flags[];
extern const struct flag_type sex_flags[];
extern const struct flag_type furniture_flags[];
extern const struct flag_type weapon_class[];
extern const struct flag_type apply_types[];
extern const struct flag_type weapon_type2[];
extern const struct flag_type apply_types[];
extern const struct flag_type size_flags[];
extern const struct flag_type position_flags[];
extern const struct flag_type ac_type[];
extern const struct bit_type bitvector_type[];
extern const struct flag_type room_area_flags[];
extern const struct class_focus_mod class_focus[];

/* extern const struct clan_titles              clan_rank_table[]; 
 
 struct clan_titles 
 {
 char *title_of_rank[3];
 }; */