asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
/*
 * Block check for archmage barrier spell by Fesdor
 * Do not include in compiler, this is for fight.c and has already been put in.
 * This code is OUTDATED.  Use only for backup purposes should something horrific go wrong.
 */
bool check_barrier(CHAR_DATA * ch, CHAR_DATA * victim)
{
	int chance;
	if (is_affected(victim, AFF_BARRIER))
	{

		if (!IS_AWAKE(victim))
			return FALSE;

		chance = 40;

		if (get_curr_stat(victim, STAT_CON) > 19)
			chance += 10;

		if (get_curr_stat(victim, STAT_INT) > 23)
			chance += 15;

		chance -= (GET_HITROLL(ch) * 0.15);
		chance -= (get_curr_stat(ch, STAT_DEX)
				- get_curr_stat(victim, STAT_DEX)) * 2;
		chance -= (get_curr_stat(ch, STAT_INT)
				- get_curr_stat(victim, STAT_INT)) * 3;

		if (!IS_NPC(ch))
		{
			chance += victim->level - ch->level;
		}
		else
		{
			chance += victim->level - (ch->level * 2 / 3);
		}

		if (victim->stunned)
		chance=chance/4

		if (number_range(1,100) >= chance)
		return FALSE;
		else
		if(!IS_SET(victim->act,PLR_SHORT_COMBAT))
		act ("{)Your barrier blocks $n's attack.{x", ch, NULL, victim,
				TO_VICT);
		if (!IS_SET(ch->act, PLR_SHORT_COMBAT))
			act("{.$N's personal barrier blocks your attack!{x", ch, NULL,
					victim, TO_CHAR);
		return TRUE;
	}
	else
	{
		return FALSE;
	}
}