#AREADATA Name Valland~ Builders Unlinked~ VNUMs 17000 17273 Continent 0 Credits Snaek~ Security 9 Flags 0 End #MOBILES #0 #OBJECTS #0 #ROOMS #17000 The Inner Cloister~ You stand at the heart of the temple of Valland. The stone walls of this chamber arch upwards, with each cardinal direction depicting a seperate type of scene on the walls. To the north the directions seems to be dark and uncertain. To the east, strange machinations line the walls. To the south, the hallway is giving a pulsing glow, off the marble walls. To the west, blood and gore ooze from orafaces on the crimson walls. ~ 0 8 0 D0 ~ ~ 0 0 17012 D1 ~ ~ 0 0 17004 D2 ~ ~ 0 0 17027 D3 ~ ~ 0 0 17003 S #17002 Falling through Time and Space~ As your body is plunged into darkness, you get the feeling of falling downward. although there is only darkness around you, your body seems as visible as if under the Afternoon Sun. ~ 0 1 9 D5 ~ ~ 0 0 17000 S #17003 The Path of {!Violence{x~ Blood and Gore pour from orafaces shaped like the faces of men. A strange mural dipicts the Violent and dangerous ways of men. You can continue west along the path of Violence, or head east towards the Inner Cloister. ~ 0 8 0 D1 ~ ~ 0 0 17000 D3 ~ ~ 0 0 17017 S #17004 The Path of {^Diplomacy{x~ Steel plates line the walls, and strange gauges are attached to various pipes. A Mural is here depicting the accomplishments of Law, and treaty over brute force. To the west lies the Inner Cloister. To the east is an Azure Gate. ~ 0 8 0 D1 ~ ~ 0 0 17005 D3 ~ ~ 0 0 17000 S #17005 Along the Outer Cloister, before the Gate of {^Diplomacy{X~ As you gaze to the east, a Utopia of Technology lies before you. A vast ocean is crossed with the aid of strage floating Docks that appear to shift and change with the tide. The Outer Cloister runs to the north and south. To the west is the Path of Diplomacy. ~ 0 8 0 D0 ~ ~ 0 0 17006 D2 ~ ~ 0 0 17026 D3 ~ ~ 0 0 17004 S #17006 The Outer Cloister~ This plain stone hallway runs north and South. To the south you see an Azure gate. ~ 0 8 0 D0 ~ ~ 0 0 17007 D2 ~ ~ 0 0 17005 S #17007 The Outer Cloister~ This plain stone hallway runs north and South. To the north you see a bend in the hallway. ~ 0 8 0 D0 ~ ~ 0 0 17008 D2 ~ ~ 0 0 17006 S #17008 A Bend in the Outer Cloister~ This plain stone hallway runs south, and to the west. ~ 0 8 0 D2 ~ ~ 0 0 17007 D3 ~ ~ 0 0 17009 S #17009 The Outer Cloister~ This plain stone hallway runs east and west, to the west you see a black Gate. To the east you see a bend in the Hallway. ~ 0 8 0 D1 ~ ~ 0 0 17008 D3 ~ ~ 0 0 17010 S #17010 Along the Outer Cloister, before the Gate of the {8Wicked{x~ as you gaze to the North, the night sky, stretches along the Horizon. a black forrest fills your vision. To the east and west the Outer Cloister continues. To the south begains the Path of the Wicked. ~ 0 8 0 D0 ~ ~ 0 0 17221 D1 ~ ~ 0 0 17009 D2 ~ ~ 0 0 17011 D3 ~ ~ 0 0 17013 S #17011 Path of the {8Wicked{x~ Although torches line the walls, the black pitch of the walls make the strange carvings appear almost non-existant. The Mural depicts the horror and injustice that Mankind has inflicted upon itself. To the north is a large black gate. to the south the Path continues. ~ 0 8 0 D0 ~ ~ 0 0 17010 D2 ~ ~ 0 0 17012 S #17012 Path of the {8Wicked{x~ Although torches line the walls, the black pitch of the walls make the strange carvings appear almost non-existant. The Mural depicts the horror and injustice that Mankind has inflicted upon itself. To the north the Path continues. To the south is the Inner Cloister. ~ 0 8 0 D0 ~ ~ 0 0 17011 D2 ~ ~ 0 0 17000 S #17013 The Outer Cloister~ This plain stone hallway runs east and west. To the west you see a bend in the Hallway. To the east you see what appears to be a large black gate. ~ 0 0 0 D1 ~ ~ 0 0 17010 D3 ~ ~ 0 0 17014 S #17014 A Bend in the Outer Cloister~ This plain stone hallway runs south, and to the east. ~ 0 8 0 D1 ~ ~ 0 0 17013 D2 ~ ~ 0 0 17015 S #17015 The Outer Cloister~ This plain stone hallway runs north and south. To the north you see a bend in the Hallway. ~ 0 0 0 D0 ~ ~ 0 0 17014 D2 ~ ~ 0 0 17016 S #17016 The Outer Cloister~ This plain stone hallway runs north and south. To the south you see a Crimson gate. ~ 0 8 0 D0 ~ ~ 0 0 17015 D2 ~ ~ 0 0 17017 S #17017 Along the Outer Cloister, before the Gate of {!Violence{X~ As you approach the crimson gate, you catch a glimpse of what lies beyond. A constant battle appears to be waging, in a vast desert, scattered rocky cliffs mar what lies further to the west. Far to the east lies the Inner Cloister. To the north and south the Outer Cloister continues. ~ 0 8 0 D0 ~ ~ 0 0 17016 D1 ~ ~ 0 0 17003 D2 ~ ~ 0 0 17018 S #17018 The Outer Cloister~ This plain stone hallway runs north and south. To the north is a Crimson gate. ~ 0 8 0 D0 ~ ~ 0 0 17017 D2 ~ ~ 0 0 17019 S #17019 The Outer Cloister~ This plain stone hallway runs north and south. To the south is a bend in the hallway. ~ 0 8 0 D0 ~ ~ 0 0 17018 D2 ~ ~ 0 0 17020 S #17020 A Bend in the Outer Cloister~ This plain stone hallway runs north, and to the east. ~ 0 8 0 D0 ~ ~ 0 0 17019 D1 ~ ~ 0 0 17021 S #17021 The Outer Cloister~ This plain stone hallway runs east and west. To the west you see a bend in the hallway. To the east you see a Pearl gate. ~ 0 8 0 D1 ~ ~ 0 0 17022 D3 ~ ~ 0 0 17020 S #17022 Along the Outer Cloister, before the Gate of the {&Righteous{x~ As you gaze to the south, A vast treeline encompasses your vision. Teeming with life, and cant see an end to the Vegetation. Off in the distance you see a huge white Mesa reaching to the heavans. The Outer Cloister runs east and west. To the North is the Path of the Righteous. ~ 0 8 0 D0 ~ ~ 0 0 17028 D1 ~ ~ 0 0 17023 D2 ~ ~ 0 0 17029 D3 ~ ~ 0 0 17021 S #17023 The Outer Cloister~ This plain stone hallway runs east and west. To the west Lies a Pearl Gate. to the east is a bend in the Hallway. ~ 0 8 0 D1 ~ ~ 0 0 17024 D3 ~ ~ 0 0 17022 S #17024 A Bend in the Outer Cloister~ This plain stone hallway runs north, and to the west. ~ 0 8 0 D0 ~ ~ 0 0 17025 D3 ~ ~ 0 0 17023 S #17025 The Outer Cloister~ This plain stone hallway runs north and south, to the south you see a bend in the Hallway. ~ 0 8 0 D0 ~ ~ 0 0 17026 D2 ~ ~ 0 0 17024 S #17026 The Outer Cloister~ This plain stone hallway runs north and south, to the north you see an Azure Gate. ~ 0 8 0 D0 ~ ~ 0 0 17005 D2 ~ ~ 0 0 17025 S #17027 Path of the {&Righteous{x~ A soft white light emites from the Marble walls. Smooth and seemles, the texture of the wall clearly shows the Mural illustrating the Various acts of Heroism and bravery that mankind has achieved throughout time. To the north is the Inner Cloister. To the south the Path of the Righteous continues. ~ 0 8 0 D0 ~ ~ 0 0 17000 D2 ~ ~ 0 0 17028 S #17028 Path of the {&Righteous{x~ A soft white light emites from the Marble walls. Smooth and seemles, the texture of the wall clearly shows the Mural illustrating the Various acts of Heroism and bravery that mankind has achieved throughout time. To the north The Path Continues, to the south you see a Pearl Gate. ~ 0 8 0 D0 ~ ~ 0 0 17027 D2 ~ ~ 0 0 17022 S #17029 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17022 D3 ~ ~ 0 0 17030 S #17030 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17029 D3 ~ ~ 0 0 17031 S #17031 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17030 D2 ~ ~ 0 0 17032 S #17032 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17031 D3 ~ ~ 0 0 17033 S #17033 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17032 D2 ~ ~ 0 0 17034 S #17034 {@A {@C{2learing {@i{2n {@T{2he {@J{2ungle{x ~ ~ 0 0 0 D0 ~ ~ 0 0 17033 D2 ~ ~ 0 0 6011 D3 ~ ~ 0 0 17035 S #17035 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17036 D1 ~ ~ 0 0 17034 S #17036 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D2 ~ ~ 0 0 17035 D3 ~ ~ 0 0 17037 S #17037 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17036 D3 ~ ~ 0 0 17039 S #17039 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17037 D2 ~ ~ 0 0 17040 S #17040 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17039 D2 ~ ~ 0 0 17041 S #17041 {@A {@C{2learing {@i{2n {@T{2he {@J{2ungle{x ~ ~ 0 0 0 D0 ~ ~ 0 0 17040 D2 ~ ~ 0 0 17042 D3 ~ ~ 0 0 6014 S #17042 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17041 D2 ~ ~ 0 0 17043 S #17043 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D0 ~ ~ 0 0 17042 D3 ~ ~ 0 0 17044 S #17044 {@T{2he {@E{2uphrates {@J{2ungle{x~ ~ 0 0 0 D1 ~ ~ 0 0 17043 D3 ~ ~ 0 0 17045 S #17045 {@A{2pproaching {@T{2he {@R{2uins{x~ ~ 0 0 0 D1 ~ ~ 0 0 17044 D2 ~ ~ 0 0 17046 S #17046 {@B{2efore {@T{2he {@T{2emple {@G{2ate{x~ ~ 0 0 0 D0 ~ ~ 0 0 17045 D4 ~ ~ 0 0 17047 S #17047 Inside The {1R{3o{!h{#a{1k{3u{x {$Ruins{X~ ~ 0 0 0 D1 ~ ~ 0 0 17052 D5 ~ ~ 0 0 17046 S #17052 A Hallway in The {1R{3o{!h{#a{1k{3u{x {$Ruins{X~ ~ 0 0 0 D1 ~ ~ 0 0 17053 D3 ~ ~ 0 0 17047 S #17053 A Hallway in The {1R{3o{!h{#a{1k{3u{x {$Ruins{X~ ~ 0 0 0 D1 ~ ~ 0 0 17054 D3 ~ ~ 0 0 17052 S #17054 A Bend in the Hallway ~ ~ 0 0 0 D2 ~ ~ 0 0 17055 D3 ~ ~ 0 0 17053 S #17055 A Hallway in The {1R{3o{!h{#a{1k{3u{x {$Ruins{X~ ~ 0 0 0 D0 ~ ~ 0 0 17054 D2 ~ ~ 0 0 17056 D3 ~ ~ 0 0 1018 S #17056 A Hallway in The {1R{3o{!h{#a{1k{3u{x {$Ruins{X~ ~ 0 0 0 D0 ~ ~ 0 0 17055 D2 ~ ~ 0 0 17057 S #17057 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D0 ~ ~ 0 0 17056 D2 ~ ~ 0 0 17058 S #17058 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D0 ~ ~ 0 0 17057 D2 ~ ~ 0 0 17059 S #17059 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D0 ~ ~ 0 0 17058 D2 ~ ~ 0 0 17060 S #17060 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D0 ~ ~ 0 0 17059 D2 ~ ~ 0 0 17061 S #17061 A Bend in the Hallway~ ~ 0 0 0 D0 ~ ~ 0 0 17060 D3 ~ ~ 0 0 17062 S #17062 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D1 ~ ~ 0 0 17061 D3 ~ ~ 0 0 17063 S #17063 A Hallway in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D1 ~ ~ 0 0 17062 D3 ~ ~ 0 0 17064 S #17064 Before The Grand Gate in The {1R{3o{!h{#a{1k{3u {$Ruins{x~ ~ 0 0 0 D0 ~ ~ 0 0 17065 D1 ~ ~ 0 0 17063 D3 ~ ~ 0 0 17075 S #17065 Through The Gate.~ ~ 0 0 0 D0 ~ ~ 0 0 17066 D2 ~ ~ 0 0 17064 D3 ~ ~ 0 0 1013 S #17066 Into The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17071 D1 ~ ~ 0 0 17067 D2 ~ ~ 0 0 17065 D3 ~ ~ 0 0 17074 S #17067 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17068 D3 ~ ~ 0 0 17066 S #17068 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17069 D2 ~ ~ 0 0 17067 D3 ~ ~ 0 0 17071 S #17069 The {1R{3o{!h{#a{1k{3u {$Sauna{x~ ~ 0 0 0 D2 ~ ~ 0 0 17068 D3 ~ ~ 0 0 17070 S #17070 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D1 ~ ~ 0 0 17069 D2 ~ ~ 0 0 17071 D3 ~ ~ 0 0 17072 S #17071 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17070 D1 ~ ~ 0 0 17068 D2 ~ ~ 0 0 17066 D3 ~ ~ 0 0 17073 S #17072 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D1 ~ ~ 0 0 17070 D2 ~ ~ 0 0 17073 S #17073 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17072 D1 ~ ~ 0 0 17071 D2 ~ ~ 0 0 17074 S #17074 The {1R{3o{!h{#a{1k{3u {$Dojo{x~ ~ 0 0 0 D0 ~ ~ 0 0 17073 D1 ~ ~ 0 0 17066 S #17075 A 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