asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name New Clan Area~
Builders Noquest  Nolookup~
VNUMs 60100 70000
Continent 1
Mobtier 0
Credits [------] ----    New Clan Area~
Security 9
Flags 0
End

#MOBILES
#60100
journeyman anunnaki~
{8T{whe {@Jo{^ur{6n{2e{6y{^m{@an{0~
{8T{whe {@Jo{^urn{6e{2e{6y{^m{@an{0 is here, looking {@O{^M{6N{2ICI{6E{^N{@T{0.
~
The {6|{!Ar{8m{1a{8g{1e{8d{!on{6| {wC{8lan {wM{8ason {0is here, at his workbench.
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60101
ancient anunnaki~
{wAn {^A{6n{2cient{0~
{wA {^C{6o{2njurer{0 is here, showing you visions of many worlds.
~
~
human~
ABRV 0 0 0 0
75 150 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 ABLQ 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60102
temple guard anunnaki~
{8T{0he {@Te{^mp{6l{2e {6G{^ua{@rd{0~
{8T{0he {@Te{^mp{6l{2e {6G{^ua{@rd{0 is here, protecting the Temple of {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0.
~
~
human~
ABV 0 0 0 0
100 200 20000d1+50000 1d1+0 25d25+450 punch
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60103
hermit anunnaki~
{wThe {^H{6e{2rmit{0~
A {^l{6o{2ner{0 is here, being one with nature.
~
~
human~
ABJV 0 0 0 0
75 150 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60104
armagedon clan healer~
{wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wH{Dealer{x~
{wThe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wH{Dealer{w stands at the altar, mixing up some herbs.{x
~
~
human~
ABQVa 0 0 0 0
100 0 1d1+1000 1d1+100000 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60105
armagedon clan shopkeep~
{wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x~
{wThe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{w pushes a trolley full of goodies around.{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 100000000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60106
technologist anunnaki~
{wThe {^T{6e{2chnologist{0~
{wA {^m{6a{2stermind{0 is here, engineering amazing objects.
~
~
human~
ABV 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60107
elder anunnaki~
{8T{whe {@E{^l{2de{6r{0~
{8T{whe {@E{^l{2de{6r{0 is greeting you, looking as old as {^t{6i{2m{@e{0 itself.
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60108
chemist anunnaki~
{8A {@C{6h{2emist{0~
{8A{wn {@al{6i{2en{0 is hunched over here, pouring the contents of one vial into another{0.
~
~
human~
ABV 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60150
greed clan mason~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dason{x~
{wThe {x{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dason{w stands in the corner mixing cement.{x
~
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60151
greed clan trainer~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wT{Drainer{x~
{wThe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wT{Drainer{w stands here, whip in hand.{x
~
~
human~
ABJV 0 0 0 0
133 266 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60152
greed clan blacksmith~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wB{Dlacksmith{x~
{wThe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wB{Dlacksmith{w hammers away at a red-hot piece of steel.{x
~
~
human~
ABV 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60153
greed clan mage~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dage{x~
{wThe {x{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dage{w shoots fireballs at the wall.{x
~
~
human~
ABRV 0 0 0 0
75 150 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 ABLQ 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60154
greed clan shopkeep~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{x~
{wThe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{w pushes a trolley full of goodies around.{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 100000000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60155
greed clan healer~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dealer{x~
{wThe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dealer{w stands at the altar, mixing up some herbs.{x
~
~
human~
ABQVa 0 0 0 0
100 0 1d1+1000 1d1+100000 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60156
greed clan tanner~
{wthe {G${gG{wr{Ge{we{gd{G${x {wC{Dlan {wT{Danner{x~
{wThe {G${gG{wr{Ge{we{gd{G${x {wC{Dlan {wT{Danner {wworks hard preserving hides.{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 2147483647
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60157
greed questor ~
{7The {@${2G{7r{@e{7e{2d{@$ {7Q{8uestor{x~
{7The {@${2G{7r{@e{7e{2d{@$ {7Q{8uest {7M{8aster {7tries to look cool by not giving out quests.{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60158
greed clan pet~
{wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wP{Det{x~
{wThe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wP{Det{w tries to look inconspicuous in the corner of the room.{x
~
~
human~
AI U H 0 0
105 210 500d1+50000 5000d1+0 1d1+500 magic
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A -1
#60200
gisli clan guard yggdrasill~
{WG{8isli{x, {WC{8lan {WG{8uard{x~
{8Gisli, The guardian of {W(Y{8ggdrasill{W){x
~
~
human~
ABV 0 0 0 0
100 200 20000d1+0 1d1+0 25d25+0 punch
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60201
gunnar clan mason yggdrasill~
{WG{8unnar{x {WC{8lan {WM{8ason{x~
{WG{8unnar, {8is here tending to the {W(Y{8ggdrasill{w){x
~
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60202
scotty silent merchant guardian~
{WS{Dcotty, the {WS{Dilent {WM{Derchant{x~
{WS{Dcotty silently awaits your business{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 100000000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60203
guardian clan blacksmith~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wB{Dlacksmith{x~
{wThe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wB{Dlacksmith{w hammers away at a red-hot piece of steel.{x
~
~
human~
ABV 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60204
guardian clan healer~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wH{Dealer{x~
{wThe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wH{Dealer{w stands at the altar, mixing up some herbs.{x
~
~
human~
ABQVa 0 0 0 0
100 0 1d1+1000 1d1+100000 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60205
guardian clan mage~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wM{Dage{x~
{wThe {x{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wM{Dage{w shoots fireballs at the wall.{x
~
~
human~
ABRV 0 0 0 0
75 150 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 ABLQ 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60206
guardian clan trainer~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wT{Drainer{x~
{wThe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wT{Drainer{w stands here, whip in hand.{x
~
~
human~
ABJV 0 0 0 0
106 212 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60207
guardian clan quest master~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wQ{Duest {wM{Daster{x~
{wThe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wQ{Duest {wM{Daster{w tries to look cool by not giving out quests
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60208
guardian clan pet~
{wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wP{Det{x~
{wThe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wP{Det{w tries to look inconspicuous in the corner of the room.{x
~
~
human~
AI T 0 0 0
106 212 500d1+16000 5000d1+0 1d1+420 typo
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60250
auschwitz clan guard~
{wthe{x {x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wG{Duard{x~
{wThe {x{x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wG{Duard{w stands to attention.{x
~
~
human~
ABV 0 0 0 0
100 200 20000d1+50000 1d1+0 25d25+71 punch
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60251
auschwitz clan mason~
{wthe{x {x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wM{Dason{x~
{wThe {x{x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wM{Dason{w stands in the corner mixing cement.{x
~
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60252
council clan mage~
{wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wM{Dage{x~
{wThe {x{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wM{Dage{w shoots fireballs at the wall.{x
~
~
human~
ABRV 0 0 0 0
100 200 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 ABLQ 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60253
council clan trainer~
{wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wT{Drainer{x~
{wThe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wT{Drainer{w stands here, whip in hand.{x
~
~
human~
ABJV 0 0 0 0
100 200 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60254
council clan shopkeep~
{wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x~
{wThe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{w pushes a trolley full of goodies around.{x
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 100000000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60255
council clan blacksmith~
{wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wB{Dlacksmith{x~
{wThe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wB{Dlacksmith{w hammers away at a red-hot piece of steel.{x
~
~
human~
ABV 0 0 0 0
50 100 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60256
council clan healer~
{wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wH{Dealer{x~
{wThe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wH{Dealer{w stands at the altar, mixing up some herbs.{x
~
~
human~
ABQVa 0 0 0 0
100 0 1d1+1000 1d1+100000 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60257
order council ~
{b]{8O{wr{Wd{we{8r of the Co{wu{Wn{wc{8il{b[{x~
{b]{8O{wr{Wd{we{8r of the Co{wu{Wn{wc{8il{b[ {8reigns here.{x
~
~
human~
AI 0 0 0 0
83 166 500d1+22000 5000d1+0 1d1+291 wrath
-1 -1 -1 -1
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60258
macgruber council~
{8Ma{wcGrub{8er{x~
{8Ma{wcGrub{8er is here, ripping throats.
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V -1
A -1
#60300
bamf clan mason~
{wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dason{x~
{wThe {x{D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dason{w stands in the corner mixing cement.{x
~
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60301
bamf clan mage~
{wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dage{x~
{wThe {x{D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dage{w shoots fireballs at the wall.{x
~
~
human~
ABRV 0 0 0 0
30 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 ABLQ 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60302
bamf clan evil priest~
{wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {RE{rvil {wP{Driest{x~
{wThe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {RE{rvil {wP{Driest{w stands in a pool of shadows.{x
~
~
human~
ABQVX 0 0 -1000 0
30 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60350
honor clan mason ~
the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wM{8ason{x~
The {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wM{8ason{x stands in the corner mixing cement.
~
~
human~
AG 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60351
honor clan shopkeep ~
the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hopkeep{x~
The {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hopkeep{x pushes a trolley full of goodies around.
~
~
human~
ABV 0 0 0 0
100 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 100000000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60352
honor clan blacksmith ~
the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wB{8lacksmith{x~
The {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wB{8lacksmith{x hammers away at a red-hot piece of steel.
~
~
human~
ABV 0 0 0 0
25 0 1d1+1000 0d0+0 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#60353
honor clan healer~
{wthe{x {8={3={7[{8>>{1H{#o{1n{#o{1r{8>> {wC{Dlan {wH{Dealer{x~
{wThe{x {8={3={7[{8>>{1H{#o{1n{#o{1r{8>> {wC{Dlan {wH{Dealer{w stands at the altar, mixing up some herbs.{x
~
~
human~
ABQVa 0 0 0 0
100 0 1d1+1000 1d1+100000 0d0+0 none
0 0 0 0
0 AB 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
V 0
A 0
#0



#OBJECTS
#60100
mirror portal~
a foggy mirror, in it written by hand 'Temporary fix"~
Just enter it.~
unknown~
portal 0 0
0 H 0 BCGHIJL 0
0 0 0 P
#60101
portal reality  anunnaki~
{@A po{2rtal to {6rea{2lity.{0 ~
{@A po{2rtal to {6rea{2lity.{0 ~
unknown~
portal R 0
0 0 B BCGHIJL 0
0 0 0 P
#60102
recreation anunnaki~
{@//{^Re{6c{2r{6ea{2t{6i{^on{@\\{0~
{@//{^Re{6c{2r{6ea{2t{6i{^on{@\\{0 is here, picking up the pieces.~
unknown~
armor 0 AT
0 0 0 0 0
15 5 5000 P
A
18 15
A
17 -26
A
20 -8
A
13 125
A
19 35
A
28 5
A
26 5
#60103
devastation anunnaki~
{@//{^De{6v{2a{6sta{2t{6i{^on{@\\{0~
{@//{^De{6v{2a{6sta{2t{6i{^on{@\\{0 is here, devouring everything.~
unknown~
armor 0 AB
0 0 0 0 0
15 5 5000 P
A
5 5
A
18 35
A
20 -8
A
19 35
A
13 250
A
17 -30
A
28 5
A
26 5
A
3 5
A
1 5
A
4 5
A
2 5
#60104
vision blackwater park anunnaki~
{6A{0 {@vision{0 {6of B{8lackwater {@P{8ark{@.{0~
{6A{0 {@vision{0 {6of B{8lackwater {@P{8ark{@.{0~
unknown~
portal R 0
0 0 B ABEFIJKNP 0
0 0 0 P
#60105
vision kingdoms anunnaki~
{6A{0 {@vision{0 {6of K{^ingdoms{@.{0~
{6A{0 {@vision{0 {6of K{^ingdoms{@.{0~
unknown~
portal R 0
0 0 B HKO 0
0 0 0 P
#60106
anunnaki attack scroll ~
{wA{8n{0 {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0 {wA{8ttack{0 {wS{8croll{0~
{wA{8n{0 {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0 {wA{8ttack{0 {wS{8croll{0 is here, with strange radiating symbols.~
unknown~
scroll 0 A
30 'prismatic spray' 'reserved' 'reserved' 'reserved'
15 1 5000 P
#60107
anunnaki offensive potion ~
{@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0 {wO{8ffensive{0 {wP{8otion{0~
An {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0 {wO{8ffensive{0 {wP{8otion{0 lies here, waiting to be used.~
unknown~
potion 0 AO
115 'haste' 'giant strength' 'bless' 'reserved'
15 5 5000 P
#60150
greed~
{G${g${w${G${w${g${G~
{G${g${w${G${w${g${G shimmers here.~
unknown~
armor 0 AV
0 0 0 0 0
15 5 5000 P
A
28 5
A
20 -8
A
26 5
A
17 -30
A
18 35
A
19 35
A
13 250
A
14 125
#60151
greed portal flyingmountain~
{G${gG{wr{Ge{we{gd{G$ {dC{Dlan {dP{Dortal{x~
Portal to Flying Mountain~
unknown~
portal R 0
0 0 B BEFHIJKMN 0
0 0 0 P
#60152
greed portal plordsiceberg~
{G${gG{wr{Ge{we{gd{G$ {dC{Dlan {dP{Dortal{x~
Portal to Iceberg~
unknown~
portal R 0
0 0 B ACGHIJKMN 0
0 0 0 P
#60153
greed gold chain ~
{@${2G{7r{@e{7e{2d{@$ {#Gold {2C{7h{@a{7i{2n{x~
Armor belonging to {G${gG{wr{Ge{we{gd{G$ is waiting to take shape.~
unknown~
armor 0 AC
0 0 0 0 0
15 5 5000 P
A
20 -8
A
28 5
A
26 5
A
13 250
A
17 -30
A
18 35
A
19 35
A
5 2
A
4 2
A
3 2
#60154
greed portal kingdoms~
{G${gG{wr{Ge{we{gd{G$ {dC{Dlan {dP{Dortal{x~
Portal to Kingdoms~
unknown~
portal R 0
0 0 B HKO 0
0 0 0 P
#60155
portal bwp greed~
Portal to BWP~
Portal to Blackwater Park~
unknown~
portal R 0
0 0 B ABEFIJKNP 0
0 0 0 P
#60156
greed gold anklet ~
{@${2G{7r{@e{7e{2d{@$ {#Gold {2A{7n{@kl{7e{2t{x~
Armor belonging to {G${gG{wr{Ge{we{gd{G$ is waiting to take shape.~
unknown~
armor 0 AT
0 0 0 0 0
15 5 5000 P
A
28 5
A
13 250
A
20 -8
A
19 35
A
18 35
A
17 -30
A
26 5
#60200
guardian ankleguards ~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn<{x {WA{Dn{wk{Wl{De{wg{Wu{Da{wr{Wd{Ds{x~
>Guardian< Ankleguards lie here waiting for their rightful owner.~
unknown~
armor 0 AT
0 0 0 0 0
15 5 5000 P
A
20 -8
A
26 5
A
17 -30
A
18 35
A
19 35
A
13 250
#60201
guardian portal midgaard~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {dC{Dlan {dP{Dortal{x~
A Portal To Midgaard Floats Here.~
unknown~
portal R 0
0 0 B BCGHIJL 0
0 0 0 P
#60202
guardian portal blackwater~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {dC{Dlan {dP{Dortal{x~
A Portal To Blackwater Floats Here.~
unknown~
portal R 0
0 0 B ABEFIJKNP 0
0 0 0 P
#60203
guardian portal kingdoms~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {dC{Dlan {dP{Dortal{x~
A Portal To Kingdoms Floats Here.~
unknown~
portal R 0
0 0 B HKO 0
0 0 0 P
#60204
guardian wand~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {dW{Dand{x~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< clan wand lies here.~
unknown~
wand 0 AO
30 5 5 'resurrect' 0
15 5 5000 P
#60205
guardian protection ~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {DP{wr{Wo{wt{De{wc{Wt{Di{wo{Wn{x~
Armor belonging to {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< is waiting to take shape.~
unknown~
armor 0 AC
0 0 0 0 0
15 5 5000 P
A
18 35
A
26 5
A
20 -8
A
17 -30
A
19 35
A
13 250
#60206
guardian light~
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wL{Dight{x~
A light belonging to {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< is here.~
unknown~
light 0 A
0 0 CDEF 0 0
0 15 5000 P
A
13 250
A
17 -30
A
18 35
A
19 35
A
20 -8
#60250
council portal kingdoms ~
council portal kingdoms~
{WP{Dor{Wt{Wal {wto {DKi{Wn{Dgd{Wo{Dms{x~
unknown~
portal R 0
0 0 B HKO 0
0 0 0 P
#60251
binds council ~
{8Bi{wn{Wd{8s of the {B]{8Co{wu{Wn{wc{8il{B[{x~
The MIGHTY {8Bi{wn{Wd{8s of the {B]{8Co{wu{Wn{wc{8il{B[{x is lying here on the floor...~
unknown~
armor 0 AB
0 0 0 0 0
15 5 5000 P
A
18 35
A
20 -8
A
17 -30
A
19 35
A
9 20
A
13 250
A
2 5
A
26 5
#60252
mortem council~
{B]{DM{Wo{Drt{We{DM{B[{x~
Armor belonging to {X{B]{8Co{wu{Wn{wc{8il{B[ is waiting to take shape.~
unknown~
armor 0 AT
0 0 0 0 0
15 5 5000 P
A
26 5
A
13 250
A
9 20
A
17 -30
A
19 35
A
18 35
A
20 -8
#60253
chilling sofa council~
Chilling Sofa~
Chilling Sofa~
unknown~
furniture R 0
BC FIJ BEHK CFG CFG
0 0 0 P
#60254
portal council bwp ~
portal council bwp~
{WP{Dor{Wt{Wal {wto {DBl{Wac{Dk{WWa{Wt{Der{x~
unknown~
portal R 0
0 0 B ABEFIJKNP 0
0 0 0 P
#60255
fountain youth council ~
fountain youth council~
{WF{wou{Wn{wtai{Wn {wof {WY{wou{Wt{wh{x~
unknown~
fountain R 0
-1 -1 'milk' 0 0
0 0 0 P
#60256
stench your demise council~
{b]{8Th{we {8St{we{Wn{8ch of {8Yo{wu{8r De{wm{Wi{ws{8e{b[{x~
{b]{8Th{we {8St{we{Wn{8ch of {8Yo{wu{8r De{wm{Wi{ws{8e{b[{x~
unknown~
scroll 0 A
101 'heat metal' 'dispel magic' 'faerie fire' 'reserved'
15 1 5000 P
#60257
oblivion council~
{b]{8O{Wb{wl{8iv{wi{Wo{8n{b[{x~
Your oblivion lies before you.~
unknown~
scroll A A
101 'acid rain' 'acid breath' 'acid blast' 'reserved'
15 1 5000 P
#60258
your destruction council~
{B]{8Yo{wu{8r D{we{8stru{yc{8ti{wo{8n{B[{x~
THIS IS YOUR DESTRUCTION!~
unknown~
wand 0 AO
30 0 0 'reserved' 0
15 5 5000 P
#60259
council light~
{X{B]{8Co{wu{Wn{wc{8il{B[ {wL{Dight{x~
A light belonging to {X{B]{8Co{wu{Wn{wc{8il{B[ is here.~
unknown~
light 0 A
0 0 AC 0 0
0 15 5000 P
A
9 5
#60260
grip council ~
{8Gr{wi{8p of the {B]{8Co{wu{Wn{wc{8il{B[{x~
{8The {B]{8Co{wu{Wn{wc{8il{B[ {8is here, trying to get their grip on you.{x~
unknown~
armor 0 AH
0 0 0 0 0
15 5 5000 P
A
18 35
A
19 35
A
13 100
A
17 -30
A
20 -8
#60350
honor bindes  ~
={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {rB{Yin{rd{Yes{x ~
={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {rB{Yin{rd{Yes{x~
unknown~
armor 0 AC
0 0 0 0 0
15 5 5000 P
#60351
honor shackles ~
={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {rSh{Yack{rles{x~
={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {rSh{Yack{rles{x~
unknown~
armor 0 AT
0 0 0 0 0
15 5 5000 P
A
13 97
A
17 -30
#0



#ROOMS
#70000
Clan Pet Room~
If you are here, you shouldn't be.
~
0 573708 0
S
#60100
{^E{6num{2a {^E{6li{2s{0~
You come to, realizing you aren't where you once were. You are surrounded by strange alien
{^e{6n{2titi{6e{^s{0. These foreign beings seem to be intelligent beyond belief. They look at you with a mixture of
intrigue and skepticism. You get the feeling that some of these {^e{6n{2titi{6e{^s{0 that are staring at you have
known you since before you developed this identity, like you were acquaintances since the beginning of
{^t{6i{2m{@e{0.
     The new world you are on is nothing like the Earthly realm that you are used to. The lands of
this place are {8solid black{0, and the night never seems to end. As you look out into the sky, you realize
that you can see every planet, star, and galaxy in it's {@p{#r{$i{%m{^or{%d{$i{#a{@l{0 form. The atmosphere is thin, and your
breaths become shallow. There are multiple exits leading off to the above-ground courtyard. Down
leads into the Temple of the {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0. . .
~
0 12 0
D0
~
~
0 0 60105
D1
~
~
0 0 60102
D2
~
~
0 0 60106
D3
~
~
0 0 60101
D4
~
~
0 0 18076
D5
~
~
0 0 60103
S
#60101
{wThe Gateways Beside the {@T{^e{2mple{0~
In the western courtyard, {2p{6o{2r{6t{2a{6l{2s{0 surround the edges of the area. These
portals vibrate with colors of {^b{6l{^u{6e{0 and {@g{2r{@e{2e{@n{0. As you peer into each one,
you see distant lands. They arc back and forth in between each other with {3el{We{#ctric{Wi{3ty{0.
You look around as you here mysterious chanting coming from the center of the crowd. Scanning the
courtyard, you see an old, powerful {6c{2o{6njurer{0. She is chanting in an odd tongue, and this is
keeping the {2p{6o{2r{6t{2a{6l{2s{0 in place. She is still communicating with the crowd, but she
eyes you as you enter the group.
~
0 12 0
D1
~
~
0 0 60100
S
#60102
{wA Field East of the {@T{^e{2mple{0~
The courtyard turns into a field of {#golden{0, {@green{0, and {Wwhite{0 plants growing in
the {8black{0 dirt. The field reacts with you, and every other organism. You catch glances of
unintelligent alien life running though the plants across the ground.
   In the middle of the dense fauna, a hermit sits speaking telepathically with the alien life. The
Earthian equivalent of birds, rodents, and small mammals gather around him with a curious intent. The
alien life becomes weary but stays in place as you approach.
~
0 12 0
D3
~
~
0 0 60100
S
#60103
{wThe {^M{6ys{2t{6ical Entr{2a{6nc{^e {wChamber{0~
This is the good shrine of {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c|{x.
~
0 12 0
D4
~
~
0 0 60100
D5
~
~
0 0 60104
S
#60104
{wThe {@T{^e{2mple {wSquare of the {@//{^A{6n{2u{6nn{2a{6k{^i{@\\{0~
This is the shop of {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c|{x.
~
0 12 0
D4
~
~
0 0 60103
S
#60105
{wA Building North of the {@T{^e{2mple{0~
As you enter a building, you see a good portion of {8t{wech{8n{wology{0 that you will never
comprehend. These inventions are millions, if not billions, of years ahead of that cell phone you're
using. However, you are fascinated with how in tune this civilization is with themselves, nature, and
their technology. They have {@a{^s{6c{2en{6d{^e{@d{0 to a higher existence, one that is
inconceivable for the modern man.
   One of the individuals in here takes notice in your interest and calls you over. The
{^m{6a{2stermind{0 is happy to show off his inventions and possessions to any passerby. The use of
these inventions range from a networking system of beacons at all edges of the
{@u{#n{$i{%ve{$r{#s{@e{0, to a force distributor that will hold matter together during extreme
conditions.
~
0 12 0
D2
~
~
0 0 60100
S
#60106
{wThe Courtyard South of the {@T{^e{2mple{0~
Here in the courtyard, you see different, almost {2u{^n{2real{0 individuals bustling around.
There seems to be only one caste here, but you can tell that many proficiencies exist within the
community. While there seems to be a spoken language, it seems as the smarter aliens are
communicating through {%t{8e{%l{8e{%p{8a{%t{Wh{8y{0. As you hear an {!e{8x{!p{8l{!o{8s{!i{8o{!n{0,
you see smoke bellowing out from over the crowd.
The loud {!e{8x{!p{8l{!o{8s{!i{8o{!n{0 doesn't bother anyone, except you. As you peer
through the crowd, you try to find the source of the loud noise. You make your way through these weird
beings, and end up staring at one of these aliens that is covered in {8soot{0.
~
0 12 0
D0
~
~
0 0 60100
S
#60150
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dall{x~
This is the clan hall of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D0
~
~
0 0 60157
D1
~
~
0 0 60151
D2
~
~
0 0 60154
D3
~
~
0 0 60152
D4
~
~
0 0 60153
D5
~
~
0 0 3503
S
#60151
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dmithy{x~
This is the smithy of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D3
~
~
0 0 60150
S
#60152
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wT{Drainer's {wR{Doom{x~
This is the trainer's room of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D1
~
~
0 0 60150
D3
~
~
0 0 60156
S
#60153
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wW{Dorkshop{x~
This is the mage's workshop of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D4
~
~
0 0 60155
D5
~
~
0 0 60150
S
#60154
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhop{x~
This is the shop of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D0
~
~
0 0 60150
S
#60155
$Greed$ Evil Shrine~
This is the evil shrine of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D5
~
~
0 0 60153
S
#60156
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wT{Dannery{x~
This is the tannery of {G${gG{wr{Ge{we{gd{G${x.
~
0 12 0
D1
~
~
0 0 60152
S
#60157
{G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dtable{x~
This is the stable of {G${gG{wr{Ge{we{gd{G${x.
~
0 4108 0
D2
~
~
0 0 60150
S
#60200
{w>{DG{Wu{wa{Dr{Wd{wi{Da{Wn{ws{D<{x Room of Defense.~
{WYou stand before a gigantic tree reaching out across all the Nine worlds of Asgard.{x
{WThe {W(Y{8ggdrasills{W){x {Wbeauty are can not be described with words, there is something unusual about this tree.{x
{WIt seems to have a golden glow to it. As you look closer at the thick branches above, you notice its full of life.
{WBirds and other critters seem to feel at home here. Living in peace and quiet.{x
{WFrom what you've gathered so far this is {rNOT{x {Wa regular tree.{x
~
0 524300 0
D4
~
~
0 0 60201
D5
~
~
0 0 600
S
#60201
{WG{Duardian {WC{Dlan {WS{Dhop{x~
This is the Loot shop, Scotty will buy and sell just about anything you might need.
~
0 12 0
D0
~
~
0 0 60202
D2
~
~
0 0 60203
D5
~
~
0 0 60200
S
#60202
Guardian Clan Smithy~
This is the smithy room of the Guardian.
~
0 12 0
D0
~
~
0 0 60204
D2
~
~
0 0 60201
S
#60203
{w>{DG{Wu{wa{Dr{Wd{wi{Da{Wn{ws{D<{x {WS{Dhrine of {WH{Dealth{x~
This is the Shrine of healing and relaxation. The faithfull cleric stands here in service.
~
0 12 0
D0
~
~
0 0 60201
S
#60204
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wW{Dorkshop{x~
This is the mage's workshop of {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w<{x.
~
0 12 0
D2
~
~
0 0 60202
D3
~
~
0 0 60205
S
#60205
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wT{Drainer's {wR{Doom{x~
This is the trainer's room of {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w<{x.
~
0 12 0
D0
~
~
0 0 60206
D1
~
~
0 0 60204
S
#60206
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wS{Dtable{x~
This is the stable of {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w<{x.
~
0 4108 0
D2
~
~
0 0 60205
S
#60250
{8Co{wu{Wn{wc{8il{B{x's {DR{Wecall{x~
{8The members of the {b]{8Co{wu{Wn{wc{8il{b[ {8gather here. 
~
0 12 0
D0
~
~
0 0 60251
D1
~
~
0 0 60255
D4
~
~
0 0 1481
D5
~
~
0 0 60252
S
#60251
{x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wS{Dmithy{x~
This is the smithy of {x{B]{8Au{wsc{Wh{wwi{8tz{B[{x.
~
0 12 0
D2
~
~
0 0 60250
D5
~
~
0 0 60254
S
#60252
{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wW{Dorkshop{x~
This is the mage's workshop of {X{B]{8Co{wu{Wn{wc{8il{B[{x.
~
0 12 0
D1
~
~
0 0 60253
D3
~
~
0 0 60256
D4
~
~
0 0 60250
S
#60253
{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wT{Drainer's {wR{Doom{x~
This is the trainer's room of {X{B]{8Co{wu{Wn{wc{8il{B[{x.
~
0 12 0
D3
~
~
0 0 60252
S
#60254
{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhop{x~
This is the shop of {X{B]{8Co{wu{Wn{wc{8il{B[{x.
~
0 12 0
D4
~
~
0 0 60251
S
#60255
{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {RE{rvil {wS{Dhrine{x~
This is the evil shrine of {X{B]{8Co{wu{Wn{wc{8il{B[{x.
~
0 12 0
D3
~
~
0 0 60250
S
#60256
{X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dtable{x~
This is the stable of {X{B]{8Co{wu{Wn{wc{8il{B[{x.
~
0 4108 0
D1
~
~
0 0 60252
S
#60300
{DCo{wu{Wn{wc{Dil{w's {DR{Wecall{x~
{x
~
0 12 0
D4
~
~
0 0 18098
D5
~
~
0 0 60301
S
#60301
The Courtyard South of the {GT{Ce{gmple{x~
This is the mage's workshop of {D-{w-{D>{R BAMF {D<{w-{D-{x.
~
0 12 0
D2
~
~
0 0 60302
D4
~
~
0 0 60300
S
#60302
{w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< C{Dlan {wT{Drainer's {wR{Doom{x~
This is the evil shrine of {D-{w-{D>{R BAMF {D<{w-{D-{x.
~
0 12 0
D0
~
~
0 0 60301
S
#60350
{x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>>{w C{8lan {wH{8all{x~
You since a room displayed by distinguished soldiers.
Shining their armor and weapons to represent.
The soldiers are proud members of {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>>.
~
0 12 0
D0
~
~
0 0 60353
D4
~
~
0 0 60351
D5
~
~
0 0 3001
S
#60351
{x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hop{x~
The local shop of {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>>.
~
0 12 0
D4
~
~
0 0 60352
D5
~
~
0 0 60350
S
#60352
{x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8mithy{x~
This is the smithy of ({RH{Yo{Rn{Yo{Rr{x){x.
~
0 12 0
D5
~
~
0 0 60351
S
#60353
{8={3={7[{8>>{1H{#o{1n{#o{1r{8>> {wC{Dlan {WG{wood {wS{Dhrine{x~
This is the good shrine of {8={3={7[{8>>{1H{#o{1n{#o{1r{8>>{x.
~
0 12 0
D2
~
~
0 0 60350
S
#0



#SPECIALS
M 60101 spec_cast_mage Load to: {wAn {^A{6n{2cient{0
M 60104 spec_cast_clan_adept Load to: {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wH{Dealer{x
M 60106 spec_smith Load to: {wThe {^T{6e{2chnologist{0
M 60107 spec_questmaster Load to: {8T{whe {@E{^l{2de{6r{0
M 60108 spec_dog_pee Load to: {8A {@C{6h{2emist{0
M 60152 spec_smith Load to: {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wB{Dlacksmith{x
M 60153 spec_cast_mage Load to: {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dage{x
M 60155 spec_cast_clan_adept Load to: {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dealer{x
M 60157 spec_questmaster Load to: {7The {@${2G{7r{@e{7e{2d{@$ {7Q{8uestor{x
M 60203 spec_smith Load to: {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wB{Dlacksmith{x
M 60204 spec_cast_clan_adept Load to: {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wH{Dealer{x
M 60205 spec_cast_mage Load to: {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wM{Dage{x
M 60207 spec_questmaster Load to: {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wQ{Duest {wM{Daster{x
M 60252 spec_cast_mage Load to: {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wM{Dage{x
M 60255 spec_smith Load to: {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wB{Dlacksmith{x
M 60256 spec_cast_clan_adept Load to: {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wH{Dealer{x
M 60258 spec_questmaster Load to: {8Ma{wcGrub{8er{x
M 60301 spec_cast_mage Load to: {wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dage{x
M 60302 spec_cast_cleric Load to: {wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {RE{rvil {wP{Driest{x
M 60352 spec_smith Load to: the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wB{8lacksmith{x
M 60353 spec_cast_clan_adept Load to: {wthe{x {8={3={7[{8>>{1H{#o{1n{#o{1r{8>> {wC{Dlan {wH{Dealer{x
S



#RESETS
M 0 60257 1 70000 1 *Load {b]{8O{wr{Wd{we{8r of the Co{wu{Wn{wc{8il{b[{x
M 0 60208 1 70000 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wP{Det{x
M 0 60158 1 70000 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wP{Det{x
M 0 60100 1 60100 1 *Load {8T{whe {@Jo{^ur{6n{2e{6y{^m{@an{0
M 0 60102 1 60100 1 *Load {8T{0he {@Te{^mp{6l{2e {6G{^ua{@rd{0
O 0 60101 0 60100 *{@a po{2rtal to {6rea{2lity.{0  loaded to {^E{6num{2a {^E{6li{2s{0
M 0 60107 1 60100 1 *Load {8T{whe {@E{^l{2de{6r{0
M 0 60101 1 60101 1 *Load {wAn {^A{6n{2cient{0
O 0 60104 0 60101 *{6a{0 {@vision{0 {6of b{8lackwater {@p{8ark{@.{0 loaded to {wThe Gateways Beside the {@T{^e{2mple{0
O 0 60105 0 60101 *{6a{0 {@vision{0 {6of k{^ingdoms{@.{0 loaded to {wThe Gateways Beside the {@T{^e{2mple{0
M 0 60103 1 60102 1 *Load {wThe {^H{6e{2rmit{0
M 0 60104 1 60103 1 *Load {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wH{Dealer{x
M 0 60105 1 60104 1 *Load {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x
G 0 60102 0 *{@//{^re{6c{2r{6ea{2t{6i{^on{@\\{0 is given to {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x
G 0 60103 0 *{@//{^de{6v{2a{6sta{2t{6i{^on{@\\{0 is given to {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x
G 0 60106 0 *{wa{8n{0 {@//{^a{6n{2u{6nn{2a{6k{^i{@\\{0 {wa{8ttack{0 {ws{8croll{0 is given to {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x
G 0 60107 0 *{@//{^a{6n{2u{6nn{2a{6k{^i{@\\{0 {wo{8ffensive{0 {wp{8otion{0 is given to {wthe{x {c|{D{c{RAr{Dm{ra{Dg{re{Dd{Ron{c{D{c| {wC{Dlan {wS{Dhopkeep{x
M 0 60106 1 60105 1 *Load {wThe {^T{6e{2chnologist{0
M 0 60108 1 60106 1 *Load {8A {@C{6h{2emist{0
M 0 60150 1 60150 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dason{x
O 0 60151 0 60150 *{g${gg{wr{ge{we{gd{g$ {dc{dlan {dp{dortal{x loaded to {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dall{x
O 0 60152 0 60150 *{g${gg{wr{ge{we{gd{g$ {dc{dlan {dp{dortal{x loaded to {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dall{x
O 0 60154 0 60150 *{g${gg{wr{ge{we{gd{g$ {dc{dlan {dp{dortal{x loaded to {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dall{x
O 0 60155 0 60150 *Portal to bwp loaded to {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dall{x
M 0 60157 1 60150 1 *Load {7The {@${2G{7r{@e{7e{2d{@$ {7Q{8uestor{x
M 0 60152 1 60151 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wB{Dlacksmith{x
M 0 60151 1 60152 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wT{Drainer{x
M 0 60153 1 60153 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wM{Dage{x
M 0 60154 1 60154 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{x
G 0 60150 0 *{g${g${w${g${w${g${g is given to {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{x
G 0 60153 0 *{@${2g{7r{@e{7e{2d{@$ {#gold {2c{7h{@a{7i{2n{x is given to {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{x
G 0 60156 0 *{@${2g{7r{@e{7e{2d{@$ {#gold {2a{7n{@kl{7e{2t{x is given to {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wS{Dhopkeep{x
M 0 60155 1 60155 1 *Load {wthe{x {G${gG{wr{Ge{we{gd{G$ {wC{Dlan {wH{Dealer{x
M 0 60156 1 60156 1 *Load {wthe {G${gG{wr{Ge{we{gd{G${x {wC{Dlan {wT{Danner{x
M 0 60200 1 60200 1 *Load {WG{8isli{x, {WC{8lan {WG{8uard{x
M 0 60201 1 60200 1 *Load {WG{8unnar{x {WC{8lan {WM{8ason{x
M 0 60207 1 60200 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wQ{Duest {wM{Daster{x
M 0 60202 1 60201 1 *Load {WS{Dcotty, the {WS{Dilent {WM{Derchant{x
G 0 60200 0 *{w>{dg{wu{wa{dr{wd{wi{da{wn<{x {wa{dn{wk{wl{de{wg{wu{da{wr{wd{ds{x is given to {WS{Dcotty, the {WS{Dilent {WM{Derchant{x
G 0 60204 0 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {dw{dand{x is given to {WS{Dcotty, the {WS{Dilent {WM{Derchant{x
G 0 60205 0 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {dp{wr{wo{wt{de{wc{wt{di{wo{wn{x is given to {WS{Dcotty, the {WS{Dilent {WM{Derchant{x
G 0 60206 0 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {wl{dight{x is given to {WS{Dcotty, the {WS{Dilent {WM{Derchant{x
M 0 60203 1 60202 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wB{Dlacksmith{x
M 0 60204 1 60203 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wH{Dealer{x
O 0 60201 0 60203 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {dc{dlan {dp{dortal{x loaded to {w>{DG{Wu{wa{Dr{Wd{wi{Da{Wn{ws{D<{x {WS{Dhrine of {WH{Dealth{x
O 0 60202 0 60203 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {dc{dlan {dp{dortal{x loaded to {w>{DG{Wu{wa{Dr{Wd{wi{Da{Wn{ws{D<{x {WS{Dhrine of {WH{Dealth{x
O 0 60203 0 60203 *{w>{dg{wu{wa{dr{wd{wi{da{wn{w< {dc{dlan {dp{dortal{x loaded to {w>{DG{Wu{wa{Dr{Wd{wi{Da{Wn{ws{D<{x {WS{Dhrine of {WH{Dealth{x
M 0 60205 1 60204 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wM{Dage{x
M 0 60206 1 60205 1 *Load {wthe{x {w>{DG{wu{Wa{Dr{wd{Wi{Da{wn{w< {wC{Dlan {wT{Drainer{x
M 0 60250 1 60250 1 *Load {wthe{x {x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wG{Duard{x
M 0 60251 1 60250 1 *Load {wthe{x {x{B]{8Au{wsc{Wh{wwi{8tz{B[ {wC{Dlan {wM{Dason{x
O 0 60250 0 60250 *Council portal kingdoms loaded to {8Co{wu{Wn{wc{8il{B{x's {DR{Wecall{x
O 0 60253 0 60250 *Chilling sofa loaded to {8Co{wu{Wn{wc{8il{B{x's {DR{Wecall{x
O 0 60254 0 60250 *Portal council bwp loaded to {8Co{wu{Wn{wc{8il{B{x's {DR{Wecall{x
O 0 60255 0 60250 *Fountain youth council loaded to {8Co{wu{Wn{wc{8il{B{x's {DR{Wecall{x
M 0 60258 1 60250 1 *Load {8Ma{wcGrub{8er{x
M 0 60255 1 60251 1 *Load {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wB{Dlacksmith{x
M 0 60252 1 60252 1 *Load {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wM{Dage{x
M 0 60253 1 60253 1 *Load {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wT{Drainer{x
M 0 60254 1 60254 1 *Load {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60251 0 *{8bi{wn{wd{8s of the {b]{8co{wu{wn{wc{8il{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60252 0 *{b]{dm{wo{drt{we{dm{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60256 0 *{b]{8th{we {8st{we{wn{8ch of {8yo{wu{8r de{wm{wi{ws{8e{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60257 0 *{b]{8o{wb{wl{8iv{wi{wo{8n{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60258 0 *{b]{8yo{wu{8r d{we{8stru{yc{8ti{wo{8n{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60259 0 *{x{b]{8co{wu{wn{wc{8il{b[ {wl{dight{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
G 0 60260 0 *{8gr{wi{8p of the {b]{8co{wu{wn{wc{8il{b[{x is given to {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wS{Dhopkeep{x
M 0 60256 1 60255 1 *Load {wthe{x {X{B]{8Co{wu{Wn{wc{8il{B[ {wC{Dlan {wH{Dealer{x
M 0 60300 1 60300 1 *Load {wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dason{x
M 0 60301 1 60301 1 *Load {wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {wM{Dage{x
M 0 60302 1 60302 1 *Load {wthe{x {D-{w-{D>{R BAMF {D<{w-{D- {wC{Dlan {RE{rvil {wP{Driest{x
M 0 60350 1 60350 1 *Load the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wM{8ason{x
M 0 60351 1 60351 1 *Load the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hopkeep{x
G 0 60350 0 *={y={w[{x>>{rh{yo{rn{yo{rr{x>> {rb{yin{rd{yes{x  is given to the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hopkeep{x
G 0 60351 0 *={y={w[{x>>{rh{yo{rn{yo{rr{x>> {rsh{yack{rles{x is given to the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wS{8hopkeep{x
M 0 60352 1 60352 1 *Load the {x={y={W[{x>>{rH{Yo{rn{Yo{rr{x>> {wC{8lan {wB{8lacksmith{x
M 0 60353 1 60353 1 *Load {wthe{x {8={3={7[{8>>{1H{#o{1n{#o{1r{8>> {wC{Dlan {wH{Dealer{x
S



#SHOPS
60101 3 2 0 0 0 100 100 7 18
60105 5 9 33 10 8 100 100 1 23
60106 9 0 0 0 0 100 100 7 18
60108 17 10 0 0 0 100 100 7 18
60152 9 0 0 0 0 100 100 7 18
60153 3 2 0 0 0 100 100 7 18
60154 5 9 33 10 8 100 100 1 23
60156 23 0 0 0 0 100 100 1 23
60202 5 9 33 10 8 100 100 1 23
60203 9 0 0 0 0 100 100 7 18
60205 3 2 0 0 0 100 100 7 18
60252 3 2 0 0 0 100 100 7 18
60254 5 9 33 10 8 100 100 1 23
60255 9 0 0 0 0 100 100 7 18
60301 3 2 0 0 0 100 100 7 18
60351 5 9 33 10 8 100 100 1 23
60352 9 0 0 0 0 100 100 7 18
0



#MOBPROGS
#0

#$